Good luck and have fun!
L13 G40 PGMatt (axis) vs Gamerman (allies +10) +tech game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralResearch Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Gibraltar to Spain
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
3 fighters moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Western United States to Venezuela
1 infantry moved from Central America to Venezuela
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Venezuela
1 artillery moved from 89 Sea Zone to Venezuela
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from French West Africa to Spain
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to SpainCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in Spain
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
Japanese defend with 1 carrier, 3 destroyers and 5 fighters
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 64
Casualties for Japanese: 1 carrier, 3 destroyers and 5 fighters
Casualties for Americans: 1 destroyer and 3 submarines
Battle in Korea
Battle in 35 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 38
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
Casualties for Americans: 2 carriers, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
1 mech_infantry moved from Central America to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Venezuela to British Guiana
2 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to Quebec
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from Spain to British GuianaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 artillery, 1 fighter and 7 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
and so dies the Roman Empire. Damn barbarians at the gate got’em again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from Siam to YunnanCombat - British
Battle in Yunnan
British attack with 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
retreated to Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 armour, 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Iraq to Persia
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to Alexandria
1 infantry moved from Siam to French Indo China
3 aaGuns moved from Burma to Yunnan
1 fighter moved from Yunnan to India
4 infantry moved from Egypt to Alexandria
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery moved from 71 Sea Zone to Union of South AfricaPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,5,1,5,2,5,5,6,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Tobruk to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Tunisia : 1 flag
Tobruk : 2 artilleries and 3 infantry
Northern Italy : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 55
Russians : 47 / 64
Japanese : 48 / 54
Americans : 63 / 88
Chinese : 7 / 8
British : 21 / 0
UK_Pacific : 8 / 6
Italians : 14 / 14
ANZAC : 12 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Southeast Mexico to Normandy Bordeaux
2 fighters moved from Burma to Malaya
4 infantry moved from Persia to IraqCombat - ANZAC
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in Java
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 harbour and 1 infantry
ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
ANZAC attack with 4 infantry
Neutral_Axis defend with 2 infantry
ANZAC win, taking Iraq from Neutral_Axis with 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Malaya to Yunnan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Normandy Bordeaux to Spain
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 92 Sea Zone to GibraltarNon Combat Move - French
Turn Complete - French
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Unwittingly flew over radar :oops:
Got away with it there -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaResearch Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 44 PUs; 0 techTokens;
Germans buy 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 submarines moved from 113 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Germany to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 126 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 7 artilleries and 28 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Germany to Romania
4 infantry moved from Germany to Poland
3 armour moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from United Kingdom to Norway
1 armour moved from Northern Italy to Romania -
I’ll need scramble orders for 115 please.
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@PGMatt:
I’ll need scramble orders for 115 please.
What?? How dare you ATTACK me!?
One minute…
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaResearch Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 44 PUs; 0 techTokens;
Germans buy 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 submarines moved from 113 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Germany to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 126 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 7 artilleries and 28 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Germany to Romania
4 infantry moved from Germany to Poland
3 armour moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from United Kingdom to Norway
1 armour moved from Northern Italy to RomaniaCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 submarines and 2 tactical_bombers
Russians defend with 1 cruiser, 1 submarine and 1 transport
Germans roll dice for 2 submarines in 115 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 115 Sea Zone, round 1 : 2/4 hits
Russians roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Russians: 1 cruiser, 1 submarine and 1 transport
Battle in 126 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 transport
1 transport owned by the Russians lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 transport
Battle in Poland
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 7 armour, 7 artilleries, 28 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 7 artilleries, 28 infantry and 2 mech_infantrys in Romania, round 1 : 10/44 hits
Russians roll dice for 2 infantry in Romania, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 7 armour, 7 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Norway, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Eire from Neutral_Allies to Germans
EDIT: Adding units owned by Germans to Eire: 1 infantry
EDIT: Removing units owned by Germans from Scotland: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Norway to United Kingdom
1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 bomber moved from 126 Sea Zone to Western Germany
2 tactical_bombers moved from 115 Sea Zone to Germany
1 bomber moved from 115 Sea Zone to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 aaGuns moved from Slovakia Hungary to Romania
1 infantry moved from United Kingdom to Scotland
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_TruePlace Units - Germans
1 submarine placed in 109 Sea Zone
1 destroyer placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
5 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Romania : 2 aaGuns, 7 armour, 7 artilleries, 28 infantry and 2 mech_infantrys
Poland : 4 infantry
Germany : 1 aaGun, 1 factory_major, 5 infantry and 2 tactical_bombers
Norway : 1 armour and 1 infantry
Eastern Poland : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer and 1 transport
113 Sea Zone : 1 transport
Switzerland : 1 flag, 3 infantry
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Sweden : 1 flag, 7 infantry
115 Sea Zone : 1 destroyer and 2 submarines
110 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 52 / 57
Russians : 38 / 64
Japanese : 44 / 54
Americans : 63 / 88
Chinese : 7 / 8
British : 21 / 0
UK_Pacific : 8 / 6
Italians : 14 / 14
ANZAC : 18 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
4 battles and 7 units destroyed without taking a hit, eh?
I guess we’re both being consistently lucky on attacks this game -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarResearch Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 1 artillery, 1 bomber, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 fighter moved from Karelia to 115 Sea Zone
4 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
7 artilleries moved from Bessarabia to Eastern Poland
3 armour moved from Bessarabia to Eastern Poland
25 infantry moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Poland
1 armour moved from Belarus to Poland
3 mech_infantrys moved from Novgorod to Poland
1 fighter moved from Novgorod to 115 Sea Zone
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Novgorod to PolandCombat - Russians
Battle in 115 Sea Zone
Russians attack with 2 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
Russians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Russians attack with 7 armour, 7 artilleries, 26 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 7 armour, 7 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 armour, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 4 infantry
1 armour owned by the Russians and 3 mech_infantrys owned by the Russians retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Rostov to Bessarabia
1 armour moved from Novgorod to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
2 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Poland to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Amur to Korea
1 aaGun and 3 infantry moved from Amur to ManchuriaPlace Units - Russians
1 submarine placed in 127 Sea Zone
1 artillery and 3 infantry placed in Volgograd
4 infantry placed in Ukraine
1 bomber and 2 infantry placed in Russia
2 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
4 battles and 7 units destroyed without taking a hit, eh?
I guess we’re both being consistently lucky on attacks this gameyeah, the dice haven’t been unfair, but they have not been even.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaResearch Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 3,3 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 carriers and 3 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 unit repaired.
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 2 mech_infantrys moved from Shensi to Kansu
1 tactical_bomber moved from Hopei to Kansu
1 armour, 1 artillery and 1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to JeholCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 1 : 2/5 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kansu
Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Kansu, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Jehol, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 1 : 5/10 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 1 : 4/6 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportNon Combat Move - Japanese
2 bombers moved from 6 Sea Zone to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Anhwe to Jehol
1 tactical_bomber moved from Kansu to Hopei
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 2 artilleries, 2 bombers and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 aaGun, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 tactical_bomber
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 2 carriers and 2 fightersProduction/PUs Summary :
Germans : 51 / 57
Russians : 39 / 47
Japanese : 49 / 54
Americans : 63 / 88
Chinese : 6 / 8
British : 21 / 0
UK_Pacific : 8 / 6
Italians : 14 / 14
ANZAC : 14 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
@PGMatt:
yeah, the dice haven’t been unfair, but they have not been even.
Now that’s an interesting statement.
Do you have kids? :lol:
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Forgot to load the 4 units from Canada to 106 last turn - OUCH





