Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsAsians(Axis) vs. White Boys(Allies) - Global 1940, No bid, No tech…
-
China Turn 2
Builds : 5 Inf
Com Moves
3 Inf, 1 FTR from Sze attack Yun
Combat
3 Inf, 1 FTR vs. 1 Art
Rolls: 3@1 1@3; Total Hits: 33@1: (1, 4, 1)1@3: (1) -
Return fire :
Rolls: 1@2; Total Hits: 11@2: (2) -
Non Coms
2 Inf from She to Kan
1 FTR from Yun to SzeBuilds : 5 Inf in Sze
Collect : 11 IPC’s
UK’s Turn
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 2eChina.AAM
-
How does the ftr from Guam go all the way to quebec?
-
nvm, why does quebec and queensland have same annotation?
-
UK Turn 2
Builds :
UK Europe  - 11 Inf
UK Pacific - 7 InfCom Moves
SZ43
1 BB from SZ39 attacks SZ43
Mal
2 Inf from Shn to Mal
1 FTR, 1 Tac from Ind to MalCombat
SZ43 - 1st hit wins…
Attacker - 1 Brit BB
Rolls: 10@4; Total Hits: 910@4: (4, 4, 1, 4, 2, 6, 1, 3, 4, 1)Defender - 1 Japanese DD
Rolls: 10@2; Total Hits: 310@2: (2, 3, 3, 5, 1, 5, 5, 3, 5, 1) -
Japanese DD & Trans die in SZ43. Brit BB takes hit…
Mal
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 2)1@3: (3)1@4: (2) -
Return fire :
Rolls: 1@2; Total Hits: 11@2: (2) -
Ok I think we lost. Can I get hobosmasher as my partner this time?! I had a discussion with yasha just last night about preparing to go all out and attack usa on turn “3”
-
Mal twlo 1 Inf…
Non Coms
1 Inf from Epr to Wind
1 Inf, 2 Art from Ind to Bur
1 FTR, 1 Tac from Mal to Bur
1 CC from SZ39 to SZ80
1 Mech from Syr to Egy
4 Inf, 2 Art from Egy to Sud
1 FTR from Mal to Egy
1 FTR, 1 Tac, 1 SBR from Syr to Egy
1 Inf from Ont to AbaBuilds :
UK Europe - 10 Inf in UK, 1 Inf in Saf
UK Pacific - 7 Inf in IndConvoy Disruption
SZ109 - 1 CC(1 dice), 1 BB(1 dice), 1 FTR(2 dice), 1 Tac(2 dice) = 6 total dice. 3’s or less are convoy disruptions, are added together for the total convoy disruption to the max IPC’s of the territory(6 IPC’s)
Rolls: 6@6; Total Hits: 66@6: (6, 3, 2, 2, 5, 6) -
3 hits on Convoy disruption(i.e. 3,2,2) for a total of 7 IPC’s of damage but UK only worth 6 IPC’s. So, 6 IPC’s of convoy disruption to UK Europe.
UK Europe collects - 19 IPC’s
Convoy disruption
SZ41 - 2 dice(1 sub)
SZ37 - 9 dice(1 sub, 1 DD, 1 CC, 1 BB, 1 FTR, 1 Tac)SZ41
Rolls: 1@6; Total Hits: 11@6: (2)SZ37
Rolls: 9@6; Total Hits: 99@6: (4, 6, 3, 5, 1, 4, 4, 3, 3) -
SZ41 - 1 hit for 2 IPC’s of convoy disruption…
SZ37 - 4 hits for 10 IPC’s of convoy disruption. Limited to 4 IPC’s because territories only add up to 4 IPC’s
6 total IPC’s of convoy disruption to UK Pacific
UK Pacific collects 8 IPC’s
Italy’s turn…
Ok. I accept your surrender! LOL! :-D :-) :-o 8-) :lol: :-P :roll: :wink: :mrgreen:
I told Yasha twice not to bring the US into the war until 3. By bringing the US into the war on Turn 2, you gave me two full moves w/out restrictions before you had to. Normally US doesn’t come into war until Collect Income phase of Turn 3, which is after movement phase. So that makes the US limited in what they can do until Turn 4. Then, really can’t do anything until Turn 5. Also, SeaLion is BIG mistake. HoboSmasher and I tried that once and Russia became a monster and the Germans/Italians spent all their time trying to protect the Med and keep the UK, while Russia steam rolled! Also, you made a big mistake in scrambling in SZ97. Should have passed, then have German airforce kill the Brit navy in SZ97. Yasha made some big mistakes also.
SZ21, lost 1 Trans, 1 Inf, 1 Art to scrambling FTR. Lost FTR in SZ26 to two scrambling FTR’s. Lost Trans and DD in SZ43 to Brit BB. Lost Malaya and use of Naval base, due to Malaya counter-attack by Brits. Going to lose Trans in SZ42 to Anzac DD. Can’t lose 3 Transports and expect to make progress in Pacific. Best strategy for Japan/Axis is don’t attack US/Anzac/Dutch/UK until at least Turn 3 or later. Focus on China and attacking Russia w/Germany, Italy and Japan. Hope this helps young Padawan! Bobby Fisher signing off… :-D
-
Not sure what happened to HobSmasher. I think this was White Boy vs. Asians. Maybe you and Thien should play a few games and get some experience w/Global we play again… :lol: :-D :-P :wink:
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 2fUK.AAM
-
After looking at the first couple Axis moves, no need to even play. My homie had it all wrapped up before it even began! :mrgreen:
-
Why did uk europe lose 7?? It should only be 3 for z109
-
7? I said 6. London only worth 6. Read rules foo!
-
Or, read my post above. Dice rolls of 3 or less are ADDED together!
-
Uh yes, and that’s 3 ipcs… my question is how did you get that to 7(yes I know you reduced it to the max per territory but why did it go above 3 in the first place!!)
-
Oh nevermind, they changed the convoy rules also! It use to be only 1 ipc per unit!
-
Doh! Dude, I told you to read the rules like a million times! Sent the link to the new rules at least three times. I would highly recommend reading before playing another game. Much has changed from OOB to 2nd edition. The SBR rules have changed a lot as well… I would tell your teammate to read the rules on naval bases, air bases and scrambling again. J2 was not pretty! LOL!





