Game History
Round: 16 Purchase Units - British British buy 8 infantry; Remaining resources: 2 PUs; Non Combat Move - British 1 aaGun, 2 armour, 1 bomber, 2 fighters and 39 infantry moved from Syria Jordan to Persia 2 infantry moved from Anglo Sudan Egypt to Syria Jordan 4 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 3 infantry moved from South Africa to Kenya-Rhodesia 23 infantry moved from Caucasus to Persia 2 armour moved from Karelia S.S.R. to Persia 5 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Persia to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Persia 8 infantry moved from United Kingdom to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 1 transport moved from North Sea Zone to East US Sea Zone Place Units - British 8 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 27 PUsAsians(Axis) vs. White Boys(Allies) - Global 1940, No bid, No tech…
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Combat results:
sz93: ita loses 1sub, fra loses 1des,1cruNoncombat Move:
1bom: z93 to sita
2aa: nita to sita
3inf,1art: tob to lib
2inf,1arm: alb to yugoUnit Placement: 1fig to sita
Italy collects 20 ipc, 20 balance
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Brado: remember to use the correct marker when taking territories with UK pacific. I replaced the UK europe marker in java with the correct one
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One change to the Brit move. I’ll take Sum, instead of Jav. I’m sure this change is ok, since I let Thien change the Japanese turn. :-P
Anzac Turn 1
Builds : 1 Mech, save 6 IPC’s
Non Coms
1 Inf from Mal to Shn
1 DD from SZ62 to SZ61
1 Trans from SZ62, picks up 1 Inf from Nsw, moves to SZ42, lands in Jav
1 CC from SZ63 moves to SZ61
2 FTR’s from New Zealand to Nsw
1 FTR from Que to Nsw
2 Inf, 1 Art from Que to SauBuilds : 1 Mech in Nsw
Collect : 20 IPC’s
France’s Turn
I’ll do France’s map and Anzac’s map together…
France Turn 1
Non Coms
1 Inf from Alg to Mor
1 Inf from Fwa to Fca
1 DD from SZ72 to SZ81Germany’s Turn
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1iFrance.AAM
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Germany Turn 2:
Purchases: 8tra,1des,2inf for 70 ipc, 0 balance
Combat Move:
1bat | z110 > z109
1cru,1car,1fig,1tac,3tra(1inf,1art | wgr > scot,2inf | wfr > scot,1inf,1art | wfr > uk) | z112 > z109
5inf | bul > gre
2bom | wgr > greCombat:
gre: 5inf,2bom vs 4inf
att
Rolls: 5@1 2@4; Total Hits: 25@1: (1, 6, 3, 1, 2)2@4: (5, 6)
def
Rolls: 4@2; Total Hits: 24@2: (4, 6, 1, 2)
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Combat:
gre round 2:
att
Rolls: 3@1 2@4; Total Hits: 23@1: (4, 6, 6)2@4: (3, 4)
def
Rolls: 2@2; Total Hits: 12@2: (2, 3)
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Combat results:
gre: ger loses 3inf, gre loses 4infScramble in z109 or no?
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No scramble…
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Combat:
uk: 1inf,1art,1cru,1bat vs death
att:
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 4)1@3: (2)1@4: (2)
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Combat results:
uk: ger loses 1inf,1art, fra loses 2inf (change if you wish)Noncombat Move:
2bom | gre > wgr
2fig,1tac,3aa | hol > wgr
2art | fra > hol
6arm | fra > wgr
3mec | fra > ger
3arm | yugo > wgr
7inf,2art | yugo > hun
3inf | wgr > hol
3aa | wgr > ger
3inf | ger > hun
2inf,2art | wgr > gerUnit Placement: 1des,8tra > z112, 1inf > wgr, 1inf > ger
Germany collects 55 ipc, 55 balance
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LOL! Since Germany was named Death, game is over! Told you to read rules! That is rule under Political Situation. You want to start another game? Maybe this time you don’t scramble in Italy…
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Forgot 1 ncm: 1sub z91 > z110
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Oh and 1arm goes to hol instead of wgr!
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Nope! Will lose 2 AA guns. Remember, AA guns can be taken as casualties. And thanks for attacking from SZ109. That means you will get 6 less IPC’s because you will convoy raid this turn! LOL! Haha! :roll: :-P :lol: :-o
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YOU get less ipc, not me! duh! And that aa rule is stupid…
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Russia Turn 2
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OMG! LOL! You get less IPC’s foo! I take convoy disruption this turn(i.e. Turn 2). I get 6 less IPC’s on Turn 2. Six less IPC’s you sack next turn(Turn 3) dufuss! :-o :lol: :-P :roll:
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Who said I was going to try and take the UK duh!! And it isn’t 6 ipcs foo, its 50% for 1 ipc. I only have 2 war ships there.
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Builds : 11 Inf, 1 Art
Non Coms
1 Inf from Sib to Sfe
1 Inf from Amu to Sak
6 Inf from Yak to Yen
9 Inf, 2 AA from Bury to Yak
1 Inf from Kaz to Tsi
1 Inf from Ros to Cau
1 Inf from Vol to Kaz
2 AA from Bal to Bel
1 Mech, 1 Arm from Rus to Bry
1 Mech, 1 Arm from Bel to Bry
1 Inf from Epl to Bal
7 Inf, 1 Art from Epl to Bel
2 AA from Bry to Bel
2 Inf, 1 Art from Sukr to Nukr
8 Inf, 3 Art, 2 FTR’s, 1 Tac from Nov to Bel
4 Inf from Rus to Volo1 Sub from SZ113 to SZ115
1 Sub from SZ125 to SZ127Builds : 3 Inf in Vol, 8 Inf, 1 Art in Rus
Collect : 37 IPC’s
Japan’s Turn
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 2bRussia.AAM
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OMG! You need to go back to playing Lego’s! Your FTR & Tac each roll two dice for convoy disruption, in addition to your two warships Einstein! So, I’ll be rolling 6 dice on my turn for convoy disruption which will easily add up to 6 IPC’s!
Yasha, can you call Hobo and read him the rules as a lulliby story every night… :lol:
And go ahead and try that end around into Russia. See how that works out for you. I’ve seen that before. That’s old news on the forum. Scott and I have seen that before. Snooze! Yawn! Don’t invade UK and you lose! At least if you invade UK, you can hold out for a while… :-D
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Japan 2
Builds: 4 trn, 3 art= 40 IPC, 0 leftover
Japan declares war on UK and USA and France
Combat Moves
trn at sz6 loads 1 arm, 1 inf and invades Phi
trn at sz6 loads 1 inf at kor and 1 art at Japan and invades Gua
2 bmr at kwa -> Phi
1 tac at sz 36 -> sz41
1 ftr at sz36 -> sz42
1 bb, 1 cc at sz36 -> sz37
1 inf at Sia -> Fic
1 trn at sz36 loads 1 inf at kwa -> invades Mal in sz37
1 inf at Ksi and 1 art at kwa -> Hon
2 inf, 1 art at Hun -> Yun
1 inf at Cha -> Sui
1 inf at Cha -> Hop
1 inf at Anh -> Kwe
2 ftr at Jeh -> Hon
2 tac at kwa -> Hon
3 ftr, 3 tac at Kwa -> Yun
1 trn at sz34 loads 1 inf at Pau -> invades Bor
1 trn at sz33 loads 1 inf, 1 art at Car -> invades java
1 ftr at sz33 - sz26
1 ftr at sz34 -> Gua
1 dd at sz 34 -> sz 54
1 ftr at sz34 -> sz54
1 cc at sz34 -> sz35