My buddy @Theodorius and I are looking for a Play Boardgames OOB Global 1940 2nd Edition game for fun. 2v2. Please let me know if you are interested.
G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid
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doubtful, but asking as game is asking. Destroyer attack in Kamikaze waters.
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yeah… lets send one at it!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 destroyer and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in Morocco
Battle in 17 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 battleship and 1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 battleship and 1 carrier moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Western United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 battleship placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Trans-Jordan to Northwest Persia
1 armour and 2 artilleries moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 armour and 2 artilleries placed in Iraq
1 artillery and 2 infantry placed in Quebec
1 cruiser placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
paid off, you sunk my boat. dang.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern France to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Southern France to Northern Italy
1 battleship, 2 cruisers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 2 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Rostov : 1 flag, 2 infantry and 1 mech_infantry
Bessarabia : 1 artillery
Ukraine : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 infantry and 1 mech_infantry
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 61
Russians : 19 / 25
Japanese : 66 / 70
Americans : 53 / 73
Chinese : 4 / 5
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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do you want to scramble your tac in UK?
submerge Russian sub? -
no scramble; submerge sub
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 57 PUs;
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
4 tactical_bombers moved from Novgorod to Archangel
9 armour and 7 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 bombers and 1 fighter moved from France to 110 Sea Zone
2 fighters moved from France to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 3 fighters and 1 submarine
British defend with 1 cruiser; Russians defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the Russians Submerged
Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 2 artilleries, 3 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Archangel to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from 110 Sea Zone to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
2 bombers and 2 fighters moved from 110 Sea Zone to France
2 infantry moved from Southern France to France
5 infantry moved from Ukraine to Rostov
2 aaGuns, 7 artilleries and 1 infantry moved from Western Ukraine to Ukraine
18 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
5 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Germany to PolandPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 destroyer and 1 transport placed in 113 Sea Zone
1 infantry placed in France
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Poland : 1 artillery and 4 infantry
Germany : 1 artillery, 1 factory_major and 6 infantry
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun, 2 armour, 8 artilleries, 12 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 5 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries and 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 5 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 2 aaGuns, 7 artilleries, 19 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 artillery and 3 infantry
Volgograd : 1 flag, 9 armour, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 4 tactical_bombers
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
119 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
95 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer
115 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 16 / 25
Japanese : 66 / 70
Americans : 53 / 73
Chinese : 4 / 5
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kwangsi to Tsinghai
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 2 submarines
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Chinese win, taking Dutch New Guinea from ANZAC with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 artillery
EDIT: Turning off Edit Mode
2 bombers moved from Tsinghai to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
2 fighters moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to PhilippinesPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 3 fighters, 1 harbour and 3 tactical_bombers
Korea : 1 armour and 7 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 4 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 2 bombers and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Sakha : 1 flag
Amur : 1 flag, 2 infantry
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
20 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Novosibirsk : 1 flag, 1 artillery
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 14 / 17
Japanese : 68 / 73
Americans : 53 / 73
Chinese : 5 / 5
British : 34 / 37
UK_Pacific : 5 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I had to edit in a NCM. For some reason the game wouldn’t let me pick up my artillery in Borneo and move it to French Indo-china.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 fighter moved from Gibraltar to Morocco
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Strategic bombing raid in Southern France
1 bomber killed by AA guns
Bombing raid in Southern France causes 0 damage total.
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers
Germans defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 tactical_bombers moved from 92 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 armour moved from Northwest Persia to Trans-Jordan
3 armour and 1 mech_infantry moved from Iraq to Egypt
2 artilleries moved from Iraq to Trans-Jordan
2 artilleries moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to TunisiaPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery placed in Quebec
2 armour and 1 artillery placed in Iraq
British undo move 3.
1 artillery and 2 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 transports moved from 95 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery placed in Southern Italy
2 infantry placed in Ukraine
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Northern Italy : 2 armour, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Bryansk : 1 flag, 1 armour and 1 infantry
Rostov : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry and 1 mech_infantry
Caucasus : 2 mech_infantrys
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 12 / 17
Japanese : 67 / 73
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 18 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No more NO’s for Italy!
I’m enjoying our game…I’ve learned some new tactics!





