Forgot to Blitz Alexandria so I did it during NCM.
L13 G40 PGMatt (axis) vs Gamerman (allies +10) +tech game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,1 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 6 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 bombers and 2 fighters moved from Holland Belgium to United Kingdom
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
3 armour moved from France to Normandy Bordeaux
2 armour moved from France to Southern France
1 armour moved from France to Western Germany
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 armour, 1 artillery and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 1 : 3/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 2/2 hits
1 infantry owned by the French , 1 armour owned by the Germans , 1 artillery owned by the French and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 1 : 3/4 hits
French roll dice for 1 cruiser in 110 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Germans
5 artilleries moved from Germany to Western Germany
2 infantry moved from Finland to Norway
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Finland to Norway
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 destroyer and 6 transports placed in 112 Sea Zone
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour, 2 artilleries and 9 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Romania : 5 infantry
Poland : 2 aaGuns, 3 artilleries and 12 infantry
Germany : 1 factory_major
Norway : 4 infantry
Holland Belgium : 3 aaGuns, 2 fighters, 2 infantry and 4 tactical_bombers
112 Sea Zone : 1 cruiser, 1 destroyer and 7 transports
Bulgaria : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 35 / 37
Japanese : 30 / 42
Americans : 52 / 54
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Ah, 6 new transports…
This will be interestingI missed your bomber in iceland, so really glad I bought a DD. This is a philosophical purchase, I’m very curious to see how it plays out.
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You’re supposed to conduct SBR’s first
Then amphibious
Then all othersFYI
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Increased Factory ProductionActivate Technology - Russians
Russians activating Increased Factory ProductionPurchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
Non Combat Move - Russians
11 infantry moved from Buryatia to Sakha
2 aaGuns moved from Buryatia to Sakha
6 infantry moved from Yakut S.S.R. to Buryatia
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Western UkrainePlace Units - Russians
4 armour placed in Ukraine
1 mech_infantry placed in Novgorod
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
You’re supposed to conduct SBR’s first
Then amphibious
Then all othersFYI
noted. Unless it has an impact on game play, I’ll probably continue to pick my battles by signifigance / interest / whim unless it really offends you. In which case, that becomes a factor of psycological warfare that I shall ruthlessly exploit to through you off your game. :evil:
On a technical note, wouldn’t there be potential sea zone battles before the amphibious phase?
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:-)
Yes, it often matters
I’ll be watching you! :-)Yes, necessary sea battles are done right before their amphibious assaults. That’s not part of the “all others”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 4,4 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 2 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to YunnanCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Chahar, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 1/9 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 1 : 6/8 hits
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 1 : 4/7 hits
2 tactical_bombers owned by the Japanese , 6 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 6 infantryNon Combat Move - Japanese
2 fighters moved from Chahar to Hunan
1 armour moved from Soviet Far East to 5 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Paulau Island : 1 infantry
Kwangsi : 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
Korea : 1 armour
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 1 artillery and 9 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 2 fighters
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
35 Sea Zone : 1 submarine
6 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 54
Chinese : 6 / 16
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 armour moved from Western United States to Central United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 bomber moved from Iceland to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 mech_infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Kenya
British take Italian Somaliland from Italians
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Malaya to Siam
1 tactical_bomber moved from Malaya to Siam
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to Yunnan
1 infantry moved from Burma to Yunnan -
I only scored 1 hit in Z112….
A fighter hit - what unit do you lose?
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I only scored 1 hit in Z112….
A fighter hit - what unit do you lose?
wow, where are my scramble planes. How did I make that mistake? take the DD.
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@PGMatt:
I only scored 1 hit in Z112….
A fighter hit - what unit do you lose?
wow, where are my scramble planes. How did I make that mistake? take the DD.
That wont work, has to be the CA.
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OK, time to take my licks
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@PGMatt:
wow, where are my scramble planes. How did I make that mistake? take the DD.
Not sure what you mean by this - you do have 3 planes. Did you mean you should have had 3 fighters?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyResearch Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British repair 12 damage on 12 factory_majors; Remaining resources: 23 PUs; 0 techTokens;
British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iceland to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 mech_infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Kenya
British take Italian Somaliland from Italians
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Malaya to Siam
1 tactical_bomber moved from Malaya to Siam
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 37 Sea Zone
British attack with 1 battleship and 1 transport
Japanese defend with 1 destroyer
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siam
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 7 transports
retreated to 112 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 cruiser
Casualties for British: 1 bomber, 1 fighter and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Eastern Persia to West India
1 transport moved from 76 Sea Zone to 79 Sea Zone
3 infantry moved from Malaya to Shan State
3 aaGuns and 2 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 fighter moved from Siam to Shan State
1 tactical_bomber moved from Siam to Shan State
1 fighter moved from Yunnan to Shan State
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Malta to Morocco
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 1 mech_infantry -
@PGMatt:
That wont work, has to be the CA.
Nice save - you almost threw the game away right there :-)
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@PGMatt:
wow, where are my scramble planes. How did I make that mistake? take the DD.
Not sure what you mean by this - you do have 3 planes. Did you mean you should have had 3 fighters?
The map I had saved at my home PC must have been the wrong one. It showed me with no air support in W.Germany for the scramble, I have been angry for the last hour wondering how I could be that stupid. My day is much better now, at least i’m still in it!
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@PGMatt:
@PGMatt:
wow, where are my scramble planes.� How did I make that mistake?� take the DD.
Not sure what you mean by this - you do have 3 planes.� Did you mean you should have had 3 fighters?
The map I had saved at my home PC must have been the wrong one. It showed me with no air support in W.Germany for the scramble, I have been angry for the last hour wondering how I could be that stupid. My day is much better now, at least i’m still in it!
Yeah, it’s not as bad as you thought!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Alexandria to Egypt
Italians take Egypt from BritishCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 1 : 1/5 hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 1 : 0/3 hits
2 infantry owned by the French and 1 fighter owned by the British lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for French: 2 infantry
Casualties for British: 1 fighterNon Combat Move - Italians
1 bomber moved from Morocco to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from Southern Italy to Alexandria
1 artillery and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Removing units owned by Italians from Alexandria: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Libya : 1 artillery, 1 bomber and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
95 Sea Zone : 2 transports
Bulgaria : 1 artillery and 1 infantry
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 aaGun, 2 armour, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 31 / 45
Americans : 52 / 52
Chinese : 9 / 8
British : 27 / 29
UK_Pacific : 18 / 23
Italians : 18 / 34
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0





