13L-AA50, Soundcrescent (Axis) vs. UnknownSoldier (Allies+10), no tech


  • Bid for Allies: infantry in Egypt, infantry in Karelia, and artillery in Bielorussia


  • Test summary from TripleA, engine version: 1.6.1.4, time: 19:00:03


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 fighter moved from Northwestern Europe to 12 Sea Zone
                1 fighter moved from Norway to 2 Sea Zone
                2 submarines moved from 7 Sea Zone to 2 Sea Zone
                1 fighter moved from Germany to 12 Sea Zone
                1 bomber moved from Germany to 12 Sea Zone
                2 infantry moved from Bulgaria Romania to Ukraine
                1 fighter moved from Poland to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Northwestern Europe to 5 Sea Zone
                1 artillery moved from Germany to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
                1 infantry moved from Bulgaria Romania to East Poland
                1 artillery moved from Bulgaria Romania to Ukraine
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to East Poland
                2 armour moved from Czechoslovakia Hungary to East Poland
                1 armour moved from Poland to East Poland
                2 armour moved from Bulgaria Romania to Ukraine
                1 armour moved from Poland to Ukraine
                1 artillery moved from Poland to East Poland
                1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in 2 Sea Zone
                    Germans attack with 1 fighter and 2 submarines
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 2 submarines in 2 Sea Zone, round 1 :  2/2 hits
                        1 battleship owned by the British lost in 2 Sea Zone
                        Germans roll dice for 1 fighter in 2 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British lost in 2 Sea Zone
                    Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in 6 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter in 6 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 6 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 12 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    British defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 1 :  3/3 hits
                        British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Baltic States
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 cruiser in Baltic States, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 1 :  1/5 hits
                        Russians roll dice for 3 infantry in Baltic States, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 1 :  2/6 hits
                        Russians roll dice for 2 infantry in Ukraine, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in East Poland
                    Germans attack with 3 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 1 :  3/6 hits
                        Russians roll dice for 2 infantry in East Poland, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Morocco Algeria to Libya
                1 fighter moved from 12 Sea Zone to France
                1 bomber moved from 12 Sea Zone to Germany
                1 fighter moved from 2 Sea Zone to Norway
                1 fighter moved from 6 Sea Zone to Finland
                2 infantry moved from Norway to Finland
                1 armour and 1 infantry moved from France to 13 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
                1 armour and 1 infantry moved from 14 Sea Zone to Libya
                1 aaGun moved from Germany to France
                1 infantry moved from Germany to France
                1 infantry moved from Germany to France
                1 infantry moved from Germany to Balkans

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Germans :

    Balkans : 1 infantry
        Baltic States : 1 flag, 1 artillery and 3 infantry
        East Poland : 1 flag, 3 armour, 1 artillery and 1 infantry
        France : 1 aaGun, 1 fighter and 3 infantry
        Finland : 1 fighter and 4 infantry
        Germany : 1 artillery, 1 bomber, 1 factory and 9 infantry
        Libya : 2 armour, 1 artillery and 3 infantry
        Norway : 1 fighter
        Ukraine : 1 flag, 3 armour, 1 artillery and 2 infantry
        2 Sea Zone : 2 submarines
        5 Sea Zone : 1 cruiser and 1 transport
        14 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 35 / 45
        Russians : 26 / 30
        Japanese : 17 / 17
        British : 43 / 43
        Italians : 10 / 10
        Chinese : 7 / 0
        Americans : 40 / 40

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 artillery and 6 infantry moved from Karelia S.S.R. to Finland
                1 submarine moved from 4 Sea Zone to 2 Sea Zone
                1 artillery moved from Belorussia to Baltic States
                2 infantry moved from Belorussia to Baltic States
                1 armour moved from Russia to Baltic States

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 fighter and 4 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 :  1/7 hits
                        Germans roll dice for 1 fighter and 4 infantry in Finland, round 1 :  2/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 :  3/5 hits
                        Germans roll dice for 1 fighter and 3 infantry in Finland, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 :  0/4 hits
                        Germans roll dice for 1 fighter in Finland, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 :  0/3 hits
                        Germans roll dice for 1 fighter in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery and 1 infantry in Finland, round 5 :  1/2 hits
                        Germans roll dice for 1 fighter in Finland, round 5 :  0/1 hits
                        1 fighter owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter and 4 infantry
                    Casualties for Russians: 5 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 1 :  0/4 hits
                        Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 1 :  2/4 hits
                        2 infantry owned by the Russians lost in Baltic States
                    1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belorussia
                    Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Archangel to Karelia S.S.R.
                1 artillery moved from Russia to Caucasus
                3 infantry moved from Russia to Caucasus
                2 infantry moved from Kazakh S.S.R. to Caucasus
                2 infantry moved from Novosibirsk to Russia
                1 infantry moved from Evenki National Okrug to Urals
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                2 infantry moved from Soviet Far East to Yakut S.S.R.

    Place Units - Russians
                1 armour and 2 infantry placed in Caucasus
                2 infantry placed in Karelia S.S.R.
                1 armour placed in Caucasus
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Belorussia : 1 armour and 1 artillery
        Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 factory and 11 infantry
        Evenki National Okrug : 1 infantry
        Finland : 1 flag, 1 artillery and 1 infantry
        Karelia S.S.R. : 1 aaGun, 1 factory and 4 infantry
        Eastern Ukraine : 1 infantry
        Russia : 1 aaGun, 1 armour, 1 factory and 3 infantry
        Stanovoj Chrebet : 3 infantry
        Urals : 1 infantry
        Yakut S.S.R. : 4 infantry
        2 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 28 / 33
        Japanese : 17 / 17
        British : 43 / 43
        Italians : 10 / 10
        Chinese : 7 / 0
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Japanese
                2 fighters moved from 57 Sea Zone to 56 Sea Zone
                2 fighters moved from 57 Sea Zone to 53 Sea Zone
                1 destroyer moved from 51 Sea Zone to 53 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
                1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
                1 battleship moved from 61 Sea Zone to 50 Sea Zone
                2 fighters moved from 61 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to Yunnan
                1 fighter moved from Formosa to Yunnan
                1 armour moved from Japan to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
                1 infantry moved from Okinawa to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
                1 infantry moved from Caroline Islands to 51 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Borneo
                      Japanese take Borneo from British
                2 infantry moved from Caroline Islands to 51 Sea Zone
                2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to East Indies
                      Japanese take East Indies from British
                1 fighter moved from Japan to Suiyuan
                1 infantry moved from Manchuria to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians
                1 infantry moved from Manchuria to Suiyuan
                2 infantry moved from French Indo-China Thailand to Yunnan
                3 infantry moved from Kiangsu to Fukien
                1 infantry moved from French Indo-China Thailand to Yunnan
                1 infantry moved from Manchuria to Suiyuan

    Combat - Japanese
                Battle in 50 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 50 Sea Zone
                        1 transport owned by the Americans lost in 50 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                        1 transport owned by the British lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Fukien
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Fukien, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Fukien, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                    Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese lost in 56 Sea Zone
                        Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 56 Sea Zone
                        1 transport owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Yunnan
                    Japanese attack with 2 fighters and 3 infantry
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 :  1/5 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 :  0/5 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 3 :  1/5 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Kwangtung, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Kwangtung, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 53 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 battleship
                        Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship in 53 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 53 Sea Zone
                        Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 battleship in 53 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 battleship
                Battle in Suiyuan
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuan
                    Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippine Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippine Islands, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippine Islands
                        Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Philippine Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 :  0/4 hits
                        Americans roll dice for 1 infantry in Philippine Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 4 :  1/4 hits
                        Americans roll dice for 1 infantry in Philippine Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 carriers moved from 57 Sea Zone to 51 Sea Zone
                1 fighter moved from 53 Sea Zone to 51 Sea Zone
                1 fighter moved from 56 Sea Zone to 51 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 61 Sea Zone to 37 Sea Zone
                2 fighters moved from Yunnan to French Indo-China Thailand
                1 fighter moved from Suiyuan to Kiangsu

    Place Units - Japanese
                1 factory placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 34 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
                1 unit repaired.

    Territory Summary for Japanese :

    Borneo : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        French Indo-China Thailand : 2 fighters
        Fukien : 1 flag, 2 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 artillery, 1 factory and 4 infantry
        Kiangsu : 1 fighter
        Kwangtung : 1 flag, 1 armour and 1 infantry
        Manchuria : 1 factory
        Philippine Islands : 1 flag, 1 artillery and 2 infantry
        Suiyuan : 1 flag, 2 infantry
        Yunnan : 1 flag, 2 infantry
        37 Sea Zone : 1 carrier and 1 fighter
        38 Sea Zone : 1 transport
        49 Sea Zone : 1 transport
        50 Sea Zone : 1 battleship and 2 transports
        51 Sea Zone : 2 carriers and 2 fighters
        61 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 27 / 33
        Japanese : 32 / 44
        British : 34 / 43
        Italians : 10 / 10
        Chinese : 4 / 0
        Americans : 38 / 40

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - British
                British buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer moved from 9 Sea Zone to 2 Sea Zone
                1 fighter moved from United Kingdom to 5 Sea Zone
                1 bomber moved from United Kingdom to 2 Sea Zone
                1 fighter moved from United Kingdom to 5 Sea Zone

    Combat - British
                Battle in 2 Sea Zone
                    British attack with 1 bomber and 1 destroyer; Russians loiter and taunt with
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 2 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 bomber and 1 destroyer in 2 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 2 Sea Zone
                        Germans roll dice for 1 submarine in 2 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 2 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the British lost in 2 Sea Zone
                    1 submarine owned by the Germans Submerged
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 5 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 cruiser and 1 transport
                        British roll dice for 2 fighters in 5 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Germans lost in 5 Sea Zone
                        1 transport owned by the Germans lost in 5 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - British
                2 fighters moved from 5 Sea Zone to United Kingdom
                1 armour moved from Eastern Canada to 9 Sea Zone
                1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone
                1 armour moved from 2 Sea Zone to United Kingdom
                1 bomber moved from 2 Sea Zone to United Kingdom
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 aaGun, 1 artillery and 3 infantry moved from India to Persia
                1 infantry moved from Burma to India
                1 armour moved from Egypt to Persia
                1 fighter moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 41 Sea Zone to 48 Sea Zone
                1 artillery moved from Australia to 41 Sea Zone
                1 infantry moved from Australia to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from Western Canada to Eastern Canada

    Place Units - British
                1 battleship, 1 carrier and 1 destroyer placed in 2 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    Australia : 1 aaGun and 2 infantry
        Eastern Canada : 1 infantry
        India : 1 infantry
        Persia : 1 aaGun, 1 armour, 1 artillery and 3 infantry
        Rhodesia : 2 infantry
        Trans-Jordan : 1 artillery, 1 fighter and 5 infantry
        United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
        2 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
        43 Sea Zone : 1 artillery, 1 infantry and 1 transport
        48 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 27 / 33
        Japanese : 32 / 44
        British : 34 / 40
        Italians : 10 / 10
        Chinese : 4 / 0
        Americans : 38 / 40


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Italians
                1 armour moved from Italy to 14 Sea Zone
                1 infantry moved from Balkans to 14 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 armour and 1 infantry moved from 15 Sea Zone to Egypt
                      Italians take Egypt from British

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Balkans to Poland
                1 infantry moved from Balkans to Bulgaria Romania
                1 artillery and 1 infantry moved from Italy to France
                1 fighter moved from Italy to Balkans
                1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Libya to Egypt

    Place Units - Italians
                3 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Balkans : 1 fighter
        Egypt : 1 flag, 1 armour and 2 infantry
        France : 1 artillery and 1 infantry
        Italy : 1 aaGun, 1 factory and 3 infantry
        Libya : 1 infantry
        Poland : 1 armour
        Bulgaria Romania : 1 infantry
        15 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 27 / 33
        Japanese : 32 / 44
        British : 32 / 40
        Italians : 12 / 18
        Chinese : 4 / 0
        Americans : 38 / 40

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Place Units - Chinese
                2 infantry placed in Chinghai

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Chinghai : 2 infantry

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 27 / 33
        Japanese : 32 / 44
        British : 32 / 40
        Italians : 12 / 18
        Chinese : 4 / 0
        Americans : 38 / 0

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
        Eastern United States : 1 factory
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        United Kingdom : 2 bombers
        Wake Island : 1 infantry
        Western Canada : 1 aaGun and 3 infantry
        Western United States : 2 bombers and 1 factory
        2 Sea Zone : 2 fighters
        10 Sea Zone : 1 destroyer and 1 transport
        56 Sea Zone : 1 carrier, 3 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 27 / 33
        Japanese : 32 / 44
        British : 32 / 40
        Italians : 12 / 18
        Chinese : 4 / 0
        Americans : 38 / 48


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R.
                3 armour moved from East Poland to Karelia S.S.R.
                1 bomber moved from Germany to Belorussia
                1 artillery and 1 infantry moved from East Poland to Belorussia
                1 fighter moved from Norway to Belorussia
                1 armour moved from Libya to Anglo-Egypt Sudan
                      Germans take Anglo-Egypt Sudan from British
                1 submarine moved from 2 Sea Zone to 9 Sea Zone

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 3 armour, 1 artillery and 3 infantry
                    Russians defend with 1 aaGun, 1 factory and 4 infantry
                        Germans roll dice for 3 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 1 :  3/7 hits
                        Russians roll dice for 4 infantry in Karelia S.S.R., round 1 :  2/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 3 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Belorussia
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 armour and 1 artillery
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belorussia, round 1 :  2/4 hits
                        Russians roll dice for 1 armour and 1 artillery in Belorussia, round 1 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 artillery

    Non Combat Move - Germans
                1 infantry moved from Balkans to 14 Sea Zone
                1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                1 infantry moved from Ukraine to 16 Sea Zone
                2 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
                2 infantry moved from 15 Sea Zone to Egypt
                1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
                1 fighter moved from Belorussia to East Poland
                2 armour moved from Ukraine to East Poland
                1 artillery moved from Ukraine to East Poland
                1 bomber moved from Belorussia to Germany
                1 armour moved from Ukraine to East Poland
                1 artillery and 2 infantry moved from Germany to Balkans
                7 infantry moved from Germany to Poland
                1 infantry moved from France to Germany

    Place Units - Germans
                1 aaGun, 1 armour, 1 artillery, 1 bomber and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Anglo-Egypt Sudan : 1 flag, 1 armour
        Balkans : 1 artillery and 2 infantry
        Baltic States : 1 flag
        Belorussia : 1 flag, 1 artillery
        East Poland : 1 flag, 3 armour, 1 artillery and 1 fighter
        Egypt : 1 armour, 1 artillery and 4 infantry
        France : 1 aaGun, 1 fighter and 2 infantry
        Germany : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory and 7 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory and 1 infantry
        Libya : 1 infantry
        Poland : 7 infantry
        Ukraine : 1 flag, 1 infantry
        9 Sea Zone : 1 submarine
        15 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 37 / 52
        Russians : 24 / 33
        Japanese : 32 / 44
        British : 31 / 40
        Italians : 12 / 18
        Chinese : 4 / 0
        Americans : 38 / 48

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                3 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                1 artillery moved from Finland to Norway
                      Russians take Norway from Germans
                3 infantry moved from Russia to Belorussia
                1 infantry moved from Eastern Ukraine to Belorussia

    Combat - Russians
                Battle in Buryatia S.S.R.
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Buryatia S.S.R., round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Buryatia S.S.R.
                        Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belorussia
                    Russians attack with 4 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 4 infantry in Belorussia, round 1 :  0/4 hits
                        Germans roll dice for 1 artillery in Belorussia, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Belorussia, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery in Belorussia, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Belorussia, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Belorussia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 infantry moved from Caucasus to Eastern Ukraine
                1 infantry moved from Urals to Archangel
                1 infantry moved from Evenki National Okrug to Urals
                4 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Place Units - Russians
                1 armour, 1 artillery and 2 infantry placed in Russia
                2 infantry placed in Russia
                4 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Russians :

    Archangel : 1 infantry
        Belorussia : 3 infantry
        Buryatia S.S.R. : 1 infantry
        Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 factory and 11 infantry
        Evenki National Okrug : 4 infantry
        Finland : 1 flag, 1 infantry
        Eastern Ukraine : 4 infantry
        Norway : 1 flag, 1 artillery
        Russia : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
        Urals : 1 infantry
        2 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 33 / 52
        Russians : 29 / 34
        Japanese : 31 / 44
        British : 31 / 40
        Italians : 12 / 18
        Chinese : 4 / 0
        Americans : 38 / 48


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 infantry moved from Philippine Islands to 50 Sea Zone
                1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from Japan to 62 Sea Zone
                1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 fighter moved from French Indo-China Thailand to India
                1 fighter moved from 37 Sea Zone to India
                2 infantry moved from East Indies to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from British
                1 infantry moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Fukien to Hupeh
                      Japanese take Hupeh from Chinese
                2 infantry moved from Suiyuan to Ningxia
                      Japanese take Ningxia from Chinese
                2 fighters moved from 51 Sea Zone to 48 Sea Zone
                1 fighter moved from Kiangsu to Buryatia S.S.R.
                1 fighter moved from French Indo-China Thailand to 48 Sea Zone
                1 battleship moved from 50 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in India, round 1 :  1/4 hits
                        British roll dice for 1 infantry in India, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 48 Sea Zone
                    Japanese attack with 3 fighters
                    British defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 48 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 48 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 48 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship in Buryatia S.S.R., round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 1 :  0/5 hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Buryatia S.S.R.
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Buryatia S.S.R. to Manchuria
                1 fighter moved from India to French Indo-China Thailand
                1 fighter moved from India to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to French Indo-China Thailand
                1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
                1 infantry moved from Borneo to 49 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Burma
                2 fighters moved from 48 Sea Zone to 50 Sea Zone
                1 carrier moved from 51 Sea Zone to 50 Sea Zone
                1 carrier moved from 51 Sea Zone to 62 Sea Zone
                1 fighter moved from 48 Sea Zone to 62 Sea Zone
                1 cruiser moved from 61 Sea Zone to 50 Sea Zone

    Place Units - Japanese
                2 armour and 1 artillery placed in Manchuria
                3 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Japanese :

    Borneo : 1 flag
        Burma : 1 flag, 1 artillery and 3 infantry
        Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry
        East Indies : 1 flag
        French Indo-China Thailand : 1 fighter and 1 infantry
        Fukien : 1 flag
        Hupeh : 1 flag, 2 infantry
        India : 1 flag, 1 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 factory and 5 infantry
        Kwangtung : 1 flag
        Manchuria : 2 armour, 1 artillery, 1 factory and 1 fighter
        Ningxia : 1 flag, 2 infantry
        Philippine Islands : 1 flag
        Sikang : 1 flag, 1 infantry
        Suiyuan : 1 flag
        Yunnan : 1 flag, 1 armour
        35 Sea Zone : 1 carrier, 1 fighter and 1 transport
        37 Sea Zone : 2 transports
        50 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        62 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 33 / 52
        Russians : 28 / 34
        Japanese : 40 / 55
        British : 26 / 40
        Italians : 12 / 18
        Chinese : 1 / 0
        Americans : 38 / 48

  • '13

    My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.


  • I am sure you will find an internet spot somewhere somehow in New York. :wink:
    In any case I’ll be waiting for your move, don’t worry.

  • '13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - British
                British buy 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 transport moved from 2 Sea Zone to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry moved from 7 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans
                1 destroyer moved from 2 Sea Zone to 9 Sea Zone
                2 fighters moved from United Kingdom to 9 Sea Zone
                1 bomber moved from United Kingdom to 9 Sea Zone

    Combat - British
                Battle in 9 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 9 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 9 Sea Zone, round 1 :  0/4 hits
                        Germans roll dice for 1 submarine in 9 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 9 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Germans lost in 9 Sea Zone
                    British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 fighters moved from 9 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 2 Sea Zone to 7 Sea Zone
                1 bomber moved from 9 Sea Zone to United Kingdom
                1 artillery, 1 fighter and 5 infantry moved from Trans-Jordan to Persia
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 22 Sea Zone
                1 infantry moved from Rhodesia to Italian Africa
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                1 carrier and 2 transports placed in 7 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    Australia : 1 aaGun and 2 infantry
        Belgian Congo : 1 infantry
        Eastern Canada : 1 infantry
        Italian Africa : 1 infantry
        Northwestern Europe : 1 flag, 1 infantry
        Persia : 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 8 infantry
        United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 5 infantry
        7 Sea Zone : 1 battleship, 2 carriers, 2 fighters and 3 transports
        9 Sea Zone : 1 destroyer
        22 Sea Zone : 1 artillery, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 31 / 52
        Russians : 28 / 34
        Japanese : 40 / 55
        British : 28 / 28
        Italians : 12 / 18
        Chinese : 1 / 0
        Americans : 38 / 48

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '13

    I should be able to pick back up playing full time on Tuesday


  • I have just realized you are back.  :lol:
    I have a problem with TripleA. I can play local but when I start PBEM I get this error.
    If you have any idea let me know. Tomorrow I try to install again the program, now I don’t have time.
    Welcome back anyway

    triplea.engine.version.bin:1.6.1.4
    Exception in thread “AWT-EventQueue-0” java.lang.RuntimeException: Bean of type class games.strategy.engine.pbem.GmailEmailSender doesn’t have public default constructor, error: class “javax.mail.Message”'s signer information does not match signer information of other classes in the same package
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.findCachedOrCreateNew(PBEMSetupPanel.java:254)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadEmailSender(PBEMSetupPanel.java:218)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadAll(PBEMSetupPanel.java:135)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.<init>(PBEMSetupPanel.java:109)
    at games.strategy.engine.framework.startup.mc.SetupPanelModel.showPBEM(SetupPanelModel.java:59)
    at games.strategy.engine.framework.startup.ui.MetaSetupPanel$2.actionPerformed(MetaSetupPanel.java:122)
    at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
    at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
    at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
    at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
    at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
    at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
    at java.awt.Component.processMouseEvent(Unknown Source)
    at javax.swing.JComponent.processMouseEvent(Unknown Source)
    at java.awt.Component.processEvent(Unknown Source)
    at java.awt.Container.processEvent(Unknown Source)
    at java.awt.Component.dispatchEventImpl(Unknown Source)
    at java.awt.Container.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
    at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
    at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
    at java.awt.Container.dispatchEventImpl(Unknown Source)
    at java.awt.Window.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
    Exception in thread “AWT-EventQueue-0” java.lang.RuntimeException: Bean of type class games.strategy.engine.pbem.GmailEmailSender doesn’t have public default constructor, error: class “javax.mail.Message”'s signer information does not match signer information of other classes in the same package
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.findCachedOrCreateNew(PBEMSetupPanel.java:254)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadEmailSender(PBEMSetupPanel.java:218)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadAll(PBEMSetupPanel.java:135)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.<init>(PBEMSetupPanel.java:109)
    at games.strategy.engine.framework.startup.mc.SetupPanelModel.showPBEM(SetupPanelModel.java:59)
    at games.strategy.engine.framework.startup.ui.MetaSetupPanel$2.actionPerformed(MetaSetupPanel.java:122)
    at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
    at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
    at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
    at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
    at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
    at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
    at java.awt.Component.processMouseEvent(Unknown Source)
    at javax.swing.JComponent.processMouseEvent(Unknown Source)
    at java.awt.Component.processEvent(Unknown Source)
    at java.awt.Container.processEvent(Unknown Source)
    at java.awt.Component.dispatchEventImpl(Unknown Source)
    at java.awt.Container.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
    at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
    at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
    at java.awt.Container.dispatchEventImpl(Unknown Source)
    at java.awt.Window.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
    Exception in thread “AWT-EventQueue-0” java.lang.RuntimeException: Bean of type class games.strategy.engine.pbem.GmailEmailSender doesn’t have public default constructor, error: class “javax.mail.Message”'s signer information does not match signer information of other classes in the same package
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.findCachedOrCreateNew(PBEMSetupPanel.java:254)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadEmailSender(PBEMSetupPanel.java:218)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadAll(PBEMSetupPanel.java:135)
    at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.<init>(PBEMSetupPanel.java:109)
    at games.strategy.engine.framework.startup.mc.SetupPanelModel.showPBEM(SetupPanelModel.java:59)
    at games.strategy.engine.framework.startup.ui.MetaSetupPanel$2.actionPerformed(MetaSetupPanel.java:122)
    at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
    at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
    at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
    at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
    at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
    at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
    at java.awt.Component.processMouseEvent(Unknown Source)
    at javax.swing.JComponent.processMouseEvent(Unknown Source)
    at java.awt.Component.processEvent(Unknown Source)
    at java.awt.Container.processEvent(Unknown Source)
    at java.awt.Component.dispatchEventImpl(Unknown Source)
    at java.awt.Container.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
    at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
    at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
    at java.awt.Container.dispatchEventImpl(Unknown Source)
    at java.awt.Window.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)</init></init></init>


  • Test summary from TripleA, engine version: 1.6.1.4, time: 22:16:10


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 aaGun and 4 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from France to Northwestern Europe
                1 fighter moved from Balkans to Northwestern Europe

    Combat - Italians
                Battle in Northwestern Europe
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Northwestern Europe
                    retreated to Northwestern Europe
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northwestern Europe to France
                1 armour moved from Poland to France
                1 aaGun and 3 infantry moved from Italy to France
                1 transport moved from 15 Sea Zone to 16 Sea Zone
                1 infantry moved from Bulgaria Romania to 16 Sea Zone
                1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Trans-Jordan

    Place Units - Italians
                1 aaGun and 4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Egypt : 1 flag
        France : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry
        Italy : 1 aaGun, 1 factory and 4 infantry
        Libya : 1 infantry
        Trans-Jordan : 1 flag, 1 armour and 3 infantry
        15 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 31 / 52
        Russians : 28 / 34
        Japanese : 40 / 55
        British : 27 / 28
        Italians : 13 / 23
        Chinese : 1 / 0
        Americans : 38 / 48

  • '13

    Looks like you got it working!  :-)

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