No scrambles
13L-AA50, Soundcrescent (Axis) vs. UnknownSoldier (Allies+10), no tech
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Bid for Allies: infantry in Egypt, infantry in Karelia, and artillery in Bielorussia
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Test summary from TripleA, engine version: 1.6.1.4, time: 19:00:03
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Poland to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
1 infantry moved from Bulgaria Romania to East Poland
1 artillery moved from Bulgaria Romania to Ukraine
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
2 armour moved from Czechoslovakia Hungary to East Poland
1 armour moved from Poland to East Poland
2 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Poland to Ukraine
1 artillery moved from Poland to East Poland
1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 1 : 2/2 hits
1 battleship owned by the British lost in 2 Sea Zone
Germans roll dice for 1 fighter in 2 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter in 6 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 12 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Baltic States, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 1 : 1/5 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 1 : 3/6 hits
Russians roll dice for 2 infantry in East Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Morocco Algeria to Libya
1 fighter moved from 12 Sea Zone to France
1 bomber moved from 12 Sea Zone to Germany
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 6 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 aaGun moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to BalkansPlace Units - Germans
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Balkans : 1 infantry
Baltic States : 1 flag, 1 artillery and 3 infantry
East Poland : 1 flag, 3 armour, 1 artillery and 1 infantry
France : 1 aaGun, 1 fighter and 3 infantry
Finland : 1 fighter and 4 infantry
Germany : 1 artillery, 1 bomber, 1 factory and 9 infantry
Libya : 2 armour, 1 artillery and 3 infantry
Norway : 1 fighter
Ukraine : 1 flag, 3 armour, 1 artillery and 2 infantry
2 Sea Zone : 2 submarines
5 Sea Zone : 1 cruiser and 1 transport
14 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 artillery and 6 infantry moved from Karelia S.S.R. to Finland
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 artillery moved from Belorussia to Baltic States
2 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Baltic StatesCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 fighter and 4 infantry
Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 : 1/7 hits
Germans roll dice for 1 fighter and 4 infantry in Finland, round 1 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 3/5 hits
Germans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 0/4 hits
Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 : 0/3 hits
Germans roll dice for 1 fighter in Finland, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 5 : 1/2 hits
Germans roll dice for 1 fighter in Finland, round 5 : 0/1 hits
1 fighter owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 1 : 0/4 hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 1 : 2/4 hits
2 infantry owned by the Russians lost in Baltic States
1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belorussia
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Russia to Caucasus
3 infantry moved from Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
1 armour and 2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 armour placed in Caucasus
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Belorussia : 1 armour and 1 artillery
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 factory and 11 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag, 1 artillery and 1 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 4 infantry
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 3 infantry
Stanovoj Chrebet : 3 infantry
Urals : 1 infantry
Yakut S.S.R. : 4 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 33 / 45
Russians : 28 / 33
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 61 Sea Zone to 50 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Formosa to Yunnan
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 fighter moved from Japan to Suiyuan
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to Suiyuan
2 infantry moved from French Indo-China Thailand to Yunnan
3 infantry moved from Kiangsu to Fukien
1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Manchuria to SuiyuanCombat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 0/5 hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 1/5 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 1 : 1/1 hits
British roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 : 0/4 hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 4 : 1/4 hits
Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 51 Sea Zone
1 fighter moved from 53 Sea Zone to 51 Sea Zone
1 fighter moved from 56 Sea Zone to 51 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Suiyuan to KiangsuPlace Units - Japanese
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
1 unit repaired.Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 2 fighters
Fukien : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Kiangsu : 1 fighter
Kwangtung : 1 flag, 1 armour and 1 infantry
Manchuria : 1 factory
Philippine Islands : 1 flag, 1 artillery and 2 infantry
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 2 infantry
37 Sea Zone : 1 carrier and 1 fighter
38 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship and 2 transports
51 Sea Zone : 2 carriers and 2 fighters
61 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 33 / 45
Russians : 27 / 33
Japanese : 32 / 44
British : 34 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;Combat Move - British
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 2 Sea Zone
1 fighter moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 2 Sea Zone
British attack with 1 bomber and 1 destroyer; Russians loiter and taunt with
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 2 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 bomber and 1 destroyer in 2 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 bomber and 1 destroyer in 2 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 2 Sea Zone
1 submarine owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 2 fighters in 5 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - British
2 fighters moved from 5 Sea Zone to United Kingdom
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
1 bomber moved from 2 Sea Zone to United Kingdom
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from India to Persia
1 infantry moved from Burma to India
1 armour moved from Egypt to Persia
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 41 Sea Zone to 48 Sea Zone
1 artillery moved from Australia to 41 Sea Zone
1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
1 battleship, 1 carrier and 1 destroyer placed in 2 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Eastern Canada : 1 infantry
India : 1 infantry
Persia : 1 aaGun, 1 armour, 1 artillery and 3 infantry
Rhodesia : 2 infantry
Trans-Jordan : 1 artillery, 1 fighter and 5 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
2 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
43 Sea Zone : 1 artillery, 1 infantry and 1 transport
48 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 33 / 45
Russians : 27 / 33
Japanese : 32 / 44
British : 34 / 40
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from BritishCombat - Italians
Non Combat Move - Italians
1 armour moved from Balkans to Poland
1 infantry moved from Balkans to Bulgaria Romania
1 artillery and 1 infantry moved from Italy to France
1 fighter moved from Italy to Balkans
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Libya to EgyptPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Balkans : 1 fighter
Egypt : 1 flag, 1 armour and 2 infantry
France : 1 artillery and 1 infantry
Italy : 1 aaGun, 1 factory and 3 infantry
Libya : 1 infantry
Poland : 1 armour
Bulgaria Romania : 1 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 33 / 45
Russians : 27 / 33
Japanese : 32 / 44
British : 32 / 40
Italians : 12 / 18
Chinese : 4 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Place Units - Chinese
2 infantry placed in ChinghaiTurn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 2 infantry
Production/PUs Summary :
Germans : 33 / 45
Russians : 27 / 33
Japanese : 32 / 44
British : 32 / 40
Italians : 12 / 18
Chinese : 4 / 0
Americans : 38 / 0 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 2 bombers
Wake Island : 1 infantry
Western Canada : 1 aaGun and 3 infantry
Western United States : 2 bombers and 1 factory
2 Sea Zone : 2 fighters
10 Sea Zone : 1 destroyer and 1 transport
56 Sea Zone : 1 carrier, 3 destroyers and 2 fightersProduction/PUs Summary :
Germans : 33 / 45
Russians : 27 / 33
Japanese : 32 / 44
British : 32 / 40
Italians : 12 / 18
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R.
3 armour moved from East Poland to Karelia S.S.R.
1 bomber moved from Germany to Belorussia
1 artillery and 1 infantry moved from East Poland to Belorussia
1 fighter moved from Norway to Belorussia
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 submarine moved from 2 Sea Zone to 9 Sea ZoneCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 factory and 4 infantry
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 1 : 3/7 hits
Russians roll dice for 4 infantry in Karelia S.S.R., round 1 : 2/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belorussia, round 1 : 2/4 hits
Russians roll dice for 1 armour and 1 artillery in Belorussia, round 1 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artilleryNon Combat Move - Germans
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from Ukraine to 16 Sea Zone
2 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
1 fighter moved from Belorussia to East Poland
2 armour moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
1 bomber moved from Belorussia to Germany
1 armour moved from Ukraine to East Poland
1 artillery and 2 infantry moved from Germany to Balkans
7 infantry moved from Germany to Poland
1 infantry moved from France to GermanyPlace Units - Germans
1 aaGun, 1 armour, 1 artillery, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, 1 armour
Balkans : 1 artillery and 2 infantry
Baltic States : 1 flag
Belorussia : 1 flag, 1 artillery
East Poland : 1 flag, 3 armour, 1 artillery and 1 fighter
Egypt : 1 armour, 1 artillery and 4 infantry
France : 1 aaGun, 1 fighter and 2 infantry
Germany : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory and 7 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory and 1 infantry
Libya : 1 infantry
Poland : 7 infantry
Ukraine : 1 flag, 1 infantry
9 Sea Zone : 1 submarine
15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 52
Russians : 24 / 33
Japanese : 32 / 44
British : 31 / 40
Italians : 12 / 18
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
3 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 artillery moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Russia to Belorussia
1 infantry moved from Eastern Ukraine to BelorussiaCombat - Russians
Battle in Buryatia S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia S.S.R., round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 1 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 4 infantry
Germans defend with 1 artillery
Russians roll dice for 4 infantry in Belorussia, round 1 : 0/4 hits
Germans roll dice for 1 artillery in Belorussia, round 1 : 0/1 hits
Russians roll dice for 4 infantry in Belorussia, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Belorussia, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Urals to Archangel
1 infantry moved from Evenki National Okrug to Urals
4 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour, 1 artillery and 2 infantry placed in Russia
2 infantry placed in Russia
4 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 3 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 factory and 11 infantry
Evenki National Okrug : 4 infantry
Finland : 1 flag, 1 infantry
Eastern Ukraine : 4 infantry
Norway : 1 flag, 1 artillery
Russia : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
Urals : 1 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 33 / 52
Russians : 29 / 34
Japanese : 31 / 44
British : 31 / 40
Italians : 12 / 18
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from Japan to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from 37 Sea Zone to India
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Fukien to Hupeh
Japanese take Hupeh from Chinese
2 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 fighters moved from 51 Sea Zone to 48 Sea Zone
1 fighter moved from Kiangsu to Buryatia S.S.R.
1 fighter moved from French Indo-China Thailand to 48 Sea Zone
1 battleship moved from 50 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in India, round 1 : 1/4 hits
British roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 48 Sea Zone
Japanese attack with 3 fighters
British defend with 1 destroyer
Japanese roll dice for 3 fighters in 48 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 48 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 48 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 1 : 0/5 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to French Indo-China Thailand
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Burma
2 fighters moved from 48 Sea Zone to 50 Sea Zone
1 carrier moved from 51 Sea Zone to 50 Sea Zone
1 carrier moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from 48 Sea Zone to 62 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea ZonePlace Units - Japanese
2 armour and 1 artillery placed in Manchuria
3 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag, 1 artillery and 3 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry
East Indies : 1 flag
French Indo-China Thailand : 1 fighter and 1 infantry
Fukien : 1 flag
Hupeh : 1 flag, 2 infantry
India : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 5 infantry
Kwangtung : 1 flag
Manchuria : 2 armour, 1 artillery, 1 factory and 1 fighter
Ningxia : 1 flag, 2 infantry
Philippine Islands : 1 flag
Sikang : 1 flag, 1 infantry
Suiyuan : 1 flag
Yunnan : 1 flag, 1 armour
35 Sea Zone : 1 carrier, 1 fighter and 1 transport
37 Sea Zone : 2 transports
50 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
62 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 33 / 52
Russians : 28 / 34
Japanese : 40 / 55
British : 26 / 40
Italians : 12 / 18
Chinese : 1 / 0
Americans : 38 / 48 -
My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.
-
I am sure you will find an internet spot somewhere somehow in New York. :wink:
In any case I’ll be waiting for your move, don’t worry. -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 destroyer moved from 2 Sea Zone to 9 Sea Zone
2 fighters moved from United Kingdom to 9 Sea Zone
1 bomber moved from United Kingdom to 9 Sea ZoneCombat - British
Battle in 9 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 9 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 9 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 9 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 9 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 9 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 2 Sea Zone to 7 Sea Zone
1 bomber moved from 9 Sea Zone to United Kingdom
1 artillery, 1 fighter and 5 infantry moved from Trans-Jordan to Persia
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 22 Sea Zone
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 carrier and 2 transports placed in 7 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Belgian Congo : 1 infantry
Eastern Canada : 1 infantry
Italian Africa : 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 8 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 5 infantry
7 Sea Zone : 1 battleship, 2 carriers, 2 fighters and 3 transports
9 Sea Zone : 1 destroyer
22 Sea Zone : 1 artillery, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 31 / 52
Russians : 28 / 34
Japanese : 40 / 55
British : 28 / 28
Italians : 12 / 18
Chinese : 1 / 0
Americans : 38 / 48Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Germans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
I should be able to pick back up playing full time on Tuesday
-
I have just realized you are back. :lol:
I have a problem with TripleA. I can play local but when I start PBEM I get this error.
If you have any idea let me know. Tomorrow I try to install again the program, now I don’t have time.
Welcome back anywaytriplea.engine.version.bin:1.6.1.4
Exception in thread “AWT-EventQueue-0” java.lang.RuntimeException: Bean of type class games.strategy.engine.pbem.GmailEmailSender doesn’t have public default constructor, error: class “javax.mail.Message”'s signer information does not match signer information of other classes in the same package
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.findCachedOrCreateNew(PBEMSetupPanel.java:254)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadEmailSender(PBEMSetupPanel.java:218)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadAll(PBEMSetupPanel.java:135)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.<init>(PBEMSetupPanel.java:109)
at games.strategy.engine.framework.startup.mc.SetupPanelModel.showPBEM(SetupPanelModel.java:59)
at games.strategy.engine.framework.startup.ui.MetaSetupPanel$2.actionPerformed(MetaSetupPanel.java:122)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread “AWT-EventQueue-0” java.lang.RuntimeException: Bean of type class games.strategy.engine.pbem.GmailEmailSender doesn’t have public default constructor, error: class “javax.mail.Message”'s signer information does not match signer information of other classes in the same package
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.findCachedOrCreateNew(PBEMSetupPanel.java:254)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadEmailSender(PBEMSetupPanel.java:218)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadAll(PBEMSetupPanel.java:135)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.<init>(PBEMSetupPanel.java:109)
at games.strategy.engine.framework.startup.mc.SetupPanelModel.showPBEM(SetupPanelModel.java:59)
at games.strategy.engine.framework.startup.ui.MetaSetupPanel$2.actionPerformed(MetaSetupPanel.java:122)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread “AWT-EventQueue-0” java.lang.RuntimeException: Bean of type class games.strategy.engine.pbem.GmailEmailSender doesn’t have public default constructor, error: class “javax.mail.Message”'s signer information does not match signer information of other classes in the same package
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.findCachedOrCreateNew(PBEMSetupPanel.java:254)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadEmailSender(PBEMSetupPanel.java:218)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadAll(PBEMSetupPanel.java:135)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.<init>(PBEMSetupPanel.java:109)
at games.strategy.engine.framework.startup.mc.SetupPanelModel.showPBEM(SetupPanelModel.java:59)
at games.strategy.engine.framework.startup.ui.MetaSetupPanel$2.actionPerformed(MetaSetupPanel.java:122)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)</init></init></init> -
Test summary from TripleA, engine version: 1.6.1.4, time: 22:16:10
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 aaGun and 4 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from France to Northwestern Europe
1 fighter moved from Balkans to Northwestern EuropeCombat - Italians
Battle in Northwestern Europe
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 1 : 0/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Northwestern Europe
retreated to Northwestern Europe
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Northwestern Europe to France
1 armour moved from Poland to France
1 aaGun and 3 infantry moved from Italy to France
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from Bulgaria Romania to 16 Sea Zone
1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-JordanPlace Units - Italians
1 aaGun and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Egypt : 1 flag
France : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry
Italy : 1 aaGun, 1 factory and 4 infantry
Libya : 1 infantry
Trans-Jordan : 1 flag, 1 armour and 3 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 31 / 52
Russians : 28 / 34
Japanese : 40 / 55
British : 27 / 28
Italians : 13 / 23
Chinese : 1 / 0
Americans : 38 / 48 -
Looks like you got it working! :-)