@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
That’s right. And the territory is VERY strategic for Japan.
2 or 3 of the new Russian infantry can’t escape quickly enough and will probably only take out 1 Japanese infantry.
Even the 2 on the west take a few turns to get to the action.
Japan being able to consolidate their armies, cross over, fly over, etc. is a great advantage to them.
Japan can’t circumvent the Russian stack in North Russia unless Mongolia is in play.
It’s well worth the cost of 1 Russian infantry way out East (and he does have a 1/6 chance of hitting, and I’ve actually retreated it once before after the Japanese stack in Korea whiffed) to deny this great option for Japan.
That is why you’re seeing it.
My turn in 3 games - let’s see if I can do them all tonight….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 57 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 22 PUs; 0 techTokens;
British buy 1 airfield and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
2 fighters moved from Scotland to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 3 fighters
Germans defend with 1 battleship
British win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighter
Battle in 106 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Non Combat Move - British
1 bomber moved from 106 Sea Zone to Iceland
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 96 Sea Zone to Malta
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
2 fighters moved from 111 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from India to Malaya
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns and 3 infantry moved from India to Burma
1 fighter moved from India to Malaya
Place Units - British
1 submarine placed in 110 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 armour and 2 infantry in Yugoslavia, round 1 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour and 1 infantry in Yugoslavia, round 2 : 0/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 2 armour and 1 infantry in Yugoslavia, round 3 : 2/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Greece
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 : 2/3 hits
Italians roll dice for 2 artilleries and 4 infantry in Greece, round 1 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 15 PUs total
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 3 infantry
Kenya : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Greece : 1 flag, 2 artilleries and 4 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 2 armour and 1 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 35 / 37
Japanese : 30 / 42
Americans : 52 / 54
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 10 / 10
French : 14 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.651
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 43
Null / Other
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 4.125
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
French Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.407
Median : 3.000
Variance : 1.423
Standard Deviation : 1.193
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Java
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 6 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 bombers and 2 fighters moved from Holland Belgium to United Kingdom
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
3 armour moved from France to Normandy Bordeaux
2 armour moved from France to Southern France
1 armour moved from France to Western Germany
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
I’ll need scramble / dogfight for UK or z110 please.
One minute
French fighter stays on the ground to watch the fireworks
I didn’t see until France’s turn that Germany could take London on G2
If I had moved the fighter and cruiser away like I was about to, you probably would have taken it without too many losses.
You were probably wise to forgo it, as it is now.
Looking forward to continuing
Oh, jeez, and I’m not used to my opponents actually rolling for tech! That could have been disastrous.
Dodged a bullet there
Ah, 6 new transports…
This will be interesting
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,1 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 6 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 bombers and 2 fighters moved from Holland Belgium to United Kingdom
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
3 armour moved from France to Normandy Bordeaux
2 armour moved from France to Southern France
1 armour moved from France to Western Germany
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 armour, 1 artillery and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 1 : 3/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 2/2 hits
1 infantry owned by the French , 1 armour owned by the Germans , 1 artillery owned by the French and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 1 : 3/4 hits
French roll dice for 1 cruiser in 110 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Cleaning up after air battles
Non Combat Move - Germans
5 artilleries moved from Germany to Western Germany
2 infantry moved from Finland to Norway
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Finland to Norway
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 destroyer and 6 transports placed in 112 Sea Zone
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour, 2 artilleries and 9 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Romania : 5 infantry
Poland : 2 aaGuns, 3 artilleries and 12 infantry
Germany : 1 factory_major
Norway : 4 infantry
Holland Belgium : 3 aaGuns, 2 fighters, 2 infantry and 4 tactical_bombers
112 Sea Zone : 1 cruiser, 1 destroyer and 7 transports
Bulgaria : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 37
Japanese : 30 / 42
Americans : 52 / 54
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Ah, 6 new transports…
This will be interesting
I missed your bomber in iceland, so really glad I bought a DD. This is a philosophical purchase, I’m very curious to see how it plays out.
You’re supposed to conduct SBR’s first
Then amphibious
Then all others
FYI
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Increased Factory Production
Activate Technology - Russians
Russians activating Increased Factory Production
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
Non Combat Move - Russians
11 infantry moved from Buryatia to Sakha
2 aaGuns moved from Buryatia to Sakha
6 infantry moved from Yakut S.S.R. to Buryatia
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
Place Units - Russians
4 armour placed in Ukraine
1 mech_infantry placed in Novgorod
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
You’re supposed to conduct SBR’s first
Then amphibious
Then all othersFYI
noted. Unless it has an impact on game play, I’ll probably continue to pick my battles by signifigance / interest / whim unless it really offends you. In which case, that becomes a factor of psycological warfare that I shall ruthlessly exploit to through you off your game. :evil:
On a technical note, wouldn’t there be potential sea zone battles before the amphibious phase?
:-)
Yes, it often matters
I’ll be watching you! :-)
Yes, necessary sea battles are done right before their amphibious assaults. That’s not part of the “all others”