Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsAsians(Axis) vs. White Boys(Allies) - Global 1940, No bid, No tech…
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China loses 3 inf. Japan none
R2
A:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 62@1: (2, 1)2@2: (1, 2)1@3: (3)3@4: (1, 2, 5)D:
Rolls: 1@2; Total Hits: 11@2: (2) -
China loses 1 inf. Japan loses 1 inf
RESULTS:
China loses Yun, Hun, Anh, Cha
Rus loses Amu
Japan takes CelNCM coming up
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BTW, the bmrs come from japan. The site didn’t put it ??? for some reason
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Why didn’t you attack the UK?!
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NCM
1 ftr, 1 tac, 2 bmr in Yun land in Kwa
2 tac, 1 ftr at Hun land in kwa
trn@sz19 picks up 1 inf at oki, 1 art at ksu and moves to sz36 and unloads in Kwa
1 mec from Man to Cha
6 inf, 1 art, 1 AA from Man to Jeh
3 inf from Kor to Man
1 inf from Ksu to Ksi
1 inf from Ksu to Anh
3 inf, 1 art from Sha to Anh
1 des, 1 ac, 1 ftr at sz33 to sz44
1 tac at sz33 lands in Car
cru at sz20 to sz44
1 bb, 1 dd, 1 sub at sz19 to sz36
1 tac at sz6 lands in Car
1 bb, 1 ac, 1 ftr, 2 dd, 1 trn (picks up 1 inf, 1 art at Japan) at sz6 and moves to sz33 and unloads in Car
1 ftr at For lands on AC at sz44
1 AC, 1 cru, 1 sub, 1 ftr, 1 tac at sz6 to sz36
1 ftr at Oki lands on AC at sz33
2 tac, 2 ftr at Japan lands in Kwa
2 ftr in Man land in JehPlace 3 trn at sz6
Total IPC: 5 balance + collect 44 = 49 IPC
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1c_Japan.AAM
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That brings USA in!! You want them to come in that early?
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I don’t think attacking uk/dutch/french brings in the usa…
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OMG! Another major blunder! You two are like Laurel and Hardy! Yasha, why did you not read the rules via the link I sent you. You can attach the DEI islands(i.e. Celebes, Sumatra, Java or Dgu), unless you are at war w/the UK and Anzac, which brings the US into the war! Congrats! The US into the war on Turn 1! Yipee! Game over! LOL! :lol: :-D :-) :-o :-P :evil: :roll: :wink: :mrgreen:
Here’s the text from the rule book, “Japan may attack Dutch territories only if a state of war exists between it and the United Kingdom and Anzac.” Basically, you have to declare war on the UK and Anzac to invade the DEI islands, which means you should just declare war on the US also! LOL!
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NOOBS! Hobo, yes, attacking the UK, French, Dutch, Anzac brings the US into the war! BIG mistake rookies! Do you want to redo your move Yasha Pasha?! LOL! :-D
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Sorry, meant CAN’T attack the Dutch…
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I don’t remember these rules!!
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Also, you know by attacking Amu, you activate Mongolia territories and armies on the side of the Russians, right? LOL! You sure you want to do this?
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Hobo, you played OOB Global, not Alpha +3.9(2nd edition). Much has changed. Again, read rules I sent via email. I’ve sent them again(below). READ them! You’ll have a much better understanding of the rules, game, etc…
Yasha, my recommendation is not attack Celebes and redo your non-coms if you want. Also, if you don’t want to attack Amu, then I’ll let you take it back. I’m such a nice guy! :-D
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149
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Let the n00b read the rules first before doing his turn!!
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those are such bogus rules!
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FYI, if you type the word J A P, the site will block it out since it considers it a racial slur…
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IM’d with Yasha. He’s not going to attack Celebes or Amu. Will redo non coms. Will post US turn tomorrow night…
Hobo - Recommend you read rules as well. You missed your extra 10 IPC’s for your NO’s during your turn… LOL! :lol:
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Ok, so no combat in Amu and Cel…
Changes to build: 2 trn and 1 minor IC instead of 3 trn
Here are the changes NCM:
1)the inf from Kor that attacked Amu stays in Kor
2) the 2 ftrs that attacked Amu (1 from Kor, 1 from Man) still go to Jeh
3) The inf from Ksi that went to sz44 will now NCM to Hun instead of going on trn originally
3) Everything in sz44 will now go to sz34 insteadBuilds:
2 trn at sz6
minor IC in KsuCollect 40 IPC= 40 IPC Total
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1c_Japan.AAM
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1c_Japan.AAM -
US Turn 1
Builds : 1 Naval base, 3 Transports, 2 Inf, 1 DD, save 2 IPC’s
Non Coms
1 DD, 1 SS from SZ35 to SZ54
1 FTR from Phi to Gua
1 BB, 1 AC, 1 CC, 1 DD from SZ10 to SZ64
1 CC, 1 DD, 1 SS 1 Trans from SZ26 to SZ64
1 Inf, 1 AA from Wus to Trans in SZ10 moves to SZ26, lands in Haw
1 Inf from Cus, 1 Inf from Eus to Trans in SZ101, moves to SZ64, lands in Smx
1 CC in SZ101 to SZ64
1 Art, 2 AA’s from Eus to Cus
1 Mech, 1 Arm from Cus to Smx
1 SBR, 2 Mech from Cus to Wus
1 Art from Wus to Cus
1 FTR from Wus to Eus
1 FTR from SZ10 to Eus
1 Tac from SZ10 to SZ64Builds :
1 Naval Base in Smx
3 Trans, 1 DD in SZ101
2 Inf in CusCollect 54 IPC’s
China’s Turn
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1dUSA.AAM
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Small correction on NCM’s. One of the Mechs that went from Cus to Wus will stay in Cus
1 Inf from Wus to Cus
China Turn 1
Builds : 4 Inf
Com Moves
5 Inf, 1 FTR from Sze to Yun
Combat
Rolls: 5@1 1@3; Total Hits: 05@1: (2, 3, 3, 2, 4)1@3: (5)





