L13 G40 PGMatt (axis) vs Gamerman (allies +10) +tech game 1

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Obviously, the reason for the attack is to keep Mongolia out of play.  Japan not being able to cross between North Russia and China is significant.  Larry made the STUPID Mongolia rule apparently to deter a Japanese attack, but it actually has the opposite effect.

  • 16

    @Gamerman01:

    Obviously, the reason for the attack is to keep Mongolia out of play.  Japan not being able to cross between North Russia and China is significant.  Larry made the STUPID Mongolia rule apparently to deter a Japanese attack, but it actually has the opposite effect.

    So you’re saying that by giving Mongolia to Russia if Japan attacks, Japan can actually take it “cheap”, because it is no longer a true neutral.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That’s right.  And the territory is VERY strategic for Japan.

    2 or 3 of the new Russian infantry can’t escape quickly enough and will probably only take out 1 Japanese infantry.

    Even the 2 on the west take a few turns to get to the action.

    Japan being able to consolidate their armies, cross over, fly over, etc. is a great advantage to them.

    Japan can’t circumvent the Russian stack in North Russia unless Mongolia is in play.
    It’s well worth the cost of 1 Russian infantry way out East (and he does have a 1/6 chance of hitting, and I’ve actually retreated it once before after the Japanese stack in Korea whiffed) to deny this great option for Japan.
    That is why you’re seeing it.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    My turn in 3 games - let’s see if I can do them all tonight….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 35 Sea Zone to 57 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 armour moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British repair 1 damage on 1 factory_major; Remaining resources: 22 PUs; 0 techTokens;
                British buy 1 airfield and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                2 fighters moved from Scotland to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 battleship
                    British win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter
                Battle in 106 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 destroyer
                    Germans defend with 2 submarines
                    British win, taking 106 Sea Zone from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 106 Sea Zone to Iceland
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from 96 Sea Zone to Malta
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 battleship moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 71 Sea Zone to 78 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                2 fighters moved from 111 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 fighter moved from Burma to Malaya
                1 tactical_bomber moved from India to Malaya
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns and 3 infantry moved from India to Burma
                1 fighter moved from India to Malaya

    Place Units - British
                1 submarine placed in 110 Sea Zone
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 armour and 2 infantry in Yugoslavia, round 1 :  1/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 2 armour and 1 infantry in Yugoslavia, round 2 :  0/3 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Italians roll dice for 2 armour and 1 infantry in Yugoslavia, round 3 :  2/3 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 1 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Greece
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 :  2/3 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Greece, round 1 :  3/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Kenya : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Greece : 1 flag, 2 artilleries and 4 infantry
        97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Yugoslavia : 1 flag, 2 armour and 1 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 35 / 37
        Japanese : 30 / 42
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 17 / 17
        Italians : 15 / 15
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.651
            Median : 4.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 43

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Neutral_Allies Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    French Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.407
            Median : 3.000
            Variance : 1.423
            Standard Deviation : 1.193
            Total rolls : 27

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Malaya
                1 destroyer moved from 62 Sea Zone to 57 Sea Zone
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Java
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer and 6 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 bombers and 2 fighters moved from Holland Belgium to United Kingdom
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                3 armour moved from France to Normandy Bordeaux
                2 armour moved from France to Southern France
                1 armour moved from France to Western Germany
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone

  • 16

    I’ll need scramble / dogfight for UK or z110 please.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    One minute

  • 25 24 23 22 15 11 10 Official Q&A Mod

    French fighter stays on the ground to watch the fireworks

    I didn’t see until France’s turn that Germany could take London on G2
    If I had moved the fighter and cruiser away like I was about to, you probably would have taken it without too many losses.

    You were probably wise to forgo it, as it is now.

    Looking forward to continuing

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh, jeez, and I’m not used to my opponents actually rolling for tech!  That could have been disastrous.
    Dodged a bullet there

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ah, 6 new transports…
    This will be interesting

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 4,1 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer and 6 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 bombers and 2 fighters moved from Holland Belgium to United Kingdom
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                3 armour moved from France to Normandy Bordeaux
                2 armour moved from France to Southern France
                1 armour moved from France to Western Germany
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 1 artillery and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 1 :  3/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 armour owned by the Germans , 1 artillery owned by the French and 1 artillery owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 1 :  3/4 hits
                        French roll dice for 1 cruiser in 110 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                5 artilleries moved from Germany to Western Germany
                2 infantry moved from Finland to Norway
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Finland to Norway
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                1 destroyer and 6 transports placed in 112 Sea Zone
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 armour, 2 artilleries and 9 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Romania : 5 infantry
        Poland : 2 aaGuns, 3 artilleries and 12 infantry
        Germany : 1 factory_major
        Norway : 4 infantry
        Holland Belgium : 3 aaGuns, 2 fighters, 2 infantry and 4 tactical_bombers
        112 Sea Zone : 1 cruiser, 1 destroyer and 7 transports
        Bulgaria : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 35 / 37
        Japanese : 30 / 42
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 17 / 17
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    @Gamerman01:

    Ah, 6 new transports…
    This will be interesting

    I missed your bomber in iceland, so really glad I bought a DD.  This is a philosophical purchase, I’m very curious to see how it plays out.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You’re supposed to conduct SBR’s first
    Then amphibious
    Then all others

    FYI

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after successful research.
                Russians discover Increased Factory Production

    Activate Technology - Russians
                Russians activating Increased Factory Production

    Purchase Units - Russians
                Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians

    Non Combat Move - Russians
                11 infantry moved from Buryatia to Sakha
                2 aaGuns moved from Buryatia to Sakha
                6 infantry moved from Yakut S.S.R. to Buryatia
                5 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine

    Place Units - Russians
                4 armour placed in Ukraine
                1 mech_infantry placed in Novgorod
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

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