@simon33 Yes, intercept in Egypt
No scramble to TJ
13L G40 Snake11eyes (Allies + 9) vs. Alexgreat (Axis)
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Ya no worries, hard to do both sides of the battle sometimes lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Greece to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 bombers and 1 fighter
French defend with 1 destroyer
Italians roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 1 : 3/3 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French and 1 bomber owned by the Italians lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun and 3 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
1 armour moved from Romania to Poland
1 armour moved from Romania to Poland
1 bomber moved from 99 Sea Zone to PolandPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to JavaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers moved from Norway to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 armour moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 artillery moved from Baltic States to NovgorodCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys
Russians defend with 2 armour and 1 artillery
Germans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys in Eastern Poland, round 1 : 2/9 hits
Russians roll dice for 2 armour and 1 artillery in Eastern Poland, round 1 : 0/3 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 2/9 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 1 artillery
Battle in Finland
Germans attack with 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 8 infantry
AA guns fire in Finland : 0/6 hits
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Finland, round 1 : 8/14 hits
Russians roll dice for 2 aaGuns, 1 artillery and 8 infantry in Finland, round 1 : 4/9 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Finland
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Finland, round 2 : 5/10 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 4 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 8 infantry
Battle in Novgorod
Germans attack with 10 armour, 2 artilleries and 13 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 10 armour, 2 artilleries and 13 infantry in Novgorod, round 1 : 10/25 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in IcelandNon Combat Move - Germans
1 submarine moved from 106 Sea Zone to 107 Sea Zone
1 submarine moved from 107 Sea Zone to 108 Sea Zone
1 bomber moved from Finland to Western Germany
1 bomber moved from Finland to Western Germany
1 fighter moved from Finland to Western Germany
1 fighter moved from Finland to Western Germany
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Finland to Poland
1 tactical_bomber moved from Finland to PolandPlace Units - Germans
1 artillery and 1 infantry placed in France
1 infantry placed in France
1 fighter and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Kansu
1 artillery and 10 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
4 infantry moved from Bryansk to Ukraine
2 bombers moved from Russia to KansuCombat - Russians
Battle in Kansu
Russians attack with 2 bombers and 6 infantry
Japanese defend with 1 artillery
Russians win, taking Kansu from Japanese with 2 bombers and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 bombers moved from Kansu to Russia
2 aaGuns, 1 artillery and 13 infantry moved from Archangel to Vologda
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Shensi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Chahar
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 41 Sea Zone to Dutch New Guinea
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to Chahar
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers in 43 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 1 : 0/2 hits
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Dutch New Guinea, round 1 : 3/5 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Chahar
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 5 submarines
British defend with 1 battleship; Americans defend with 1 carrier, 3 fighters and 1 submarine
Japanese roll dice for 5 submarines in 26 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 26 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 battleship and 1 carrier in 26 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 1 carrier in 26 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 : 3/4 hits
1 carrier owned by the Americans and 1 battleship owned by the British lost in 26 Sea Zone
4 submarines owned by the Japanese retreated to 25 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 28
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 battleship
Casualties for Americans: 1 carrier and 1 submarine
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
2 fighters owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to Manchuria
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to HunanPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 airfield placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 6 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to United Kingdom
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Japanese defend with 4 submarines
Americans win with 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 4 submarines
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
1 cruiser owned by the Americans retreated to 46 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -22
Casualties for Americans: 2 destroyers and 1 submarine
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
4 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 cruiser, 3 destroyers and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - British
1 fighter moved from Scotland to 123 Sea Zone
4 infantry moved from Scotland to United Kingdom
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from India to 37 Sea ZoneCombat - British
Battle in 123 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 aaGun, 1 artillery and 5 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
9 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 fighters moved from India to Shan State
1 carrier, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 123 Sea Zone to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Egypt
4 infantry moved from Iraq to Trans-JordanPlace Units - British
1 fighter placed in United Kingdom
1 mech_infantry placed in Egypt
2 transports placed in 81 Sea Zone
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Poland to Belarus
1 armour moved from Poland to Belarus
1 bomber moved from Poland to Belarus
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to TobrukCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,1,1
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Java to South Australia
1 transport moved from 54 Sea Zone to 50 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 61 Sea Zone to South AustraliaPlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 artilleries and 13 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
9 armour and 3 mech_infantrys moved from Novgorod to Belarus
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Poland to Romania
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 1 : 9/15 hits
Americans roll dice for 1 armour, 1 artillery and 6 infantry in Normandy Bordeaux, round 1 : 3/8 hits
1 artillery owned by the Americans , 3 infantry owned by the Germans , 1 armour owned by the Americans and 6 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 6 infantry
Battle in Romania
Germans attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 10 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Romania, round 1 : 6/14 hits
Russians roll dice for 1 artillery and 10 infantry in Romania, round 1 : 4/11 hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
Germans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 4 infantry in Romania, round 2 : 3/5 hits
4 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Romania
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 4/7 hits
Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 1 artillery and 10 infantryNon Combat Move - Germans
1 tactical_bomber moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 armour moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 submarine moved from 108 Sea Zone to 119 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
4 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,3,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
2 bombers moved from Russia to Novgorod
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 2 bombers
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win with 1 armour remaining. Battle score for attacker is -16
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 bombersNon Combat Move - Russians
2 aaGuns, 1 artillery and 12 infantry moved from Vologda to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 aaGuns and 11 infantry moved from Amur to KoreaPlace Units - Russians
1 armour and 9 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,5,1
Russians collect 32 PUs (2 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 46 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 cruiser in 46 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 submarines in 25 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 4/5 hits
3 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 28
Casualties for Japanese: 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Battle in Celebes
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 1 tactical_bomber in Kwangsi, round 1 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 3 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries
Casualties for British: 1 mech_infantry
Battle in Midway
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 1 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Malaya
Japanese win, taking Midway from Americans, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
AA guns fire in Shan State : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Shan State
Japanese roll dice for 1 cruiser in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 1 : 8/13 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 1 : 4/9 hits
5 infantry owned by the British , 1 tactical_bomber owned by the British , 4 infantry owned by the Japanese , 1 artillery owned by the British and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers in Shan State, round 2 : 3/9 hits
UK_Pacific roll dice for 2 fighters in Shan State, round 2 : 1/2 hits
2 fighters owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 artillery, 4 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to Kwangtung
1 bomber and 3 fighters moved from Shan State to French Indo China
1 bomber moved from Malaya to French Indo China
1 bomber moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Kwangtung
1 fighter moved from Manchuria to 25 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 2.
1 armour and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Americans
Americans buy 5 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 artilleries moved from 10 Sea Zone to Western United States
2 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
5 destroyers and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Sikang to Anhwe
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 4 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Hopei
2 artilleries placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - British
2 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from 97 Sea Zone to Tobruk
4 infantry moved from Trans-Jordan to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
5 infantry moved from 99 Sea Zone to Greece
1 carrier moved from 97 Sea Zone to 99 Sea ZoneCombat - British
Battle in Greece
British attack with 5 infantry
Italians defend with 1 infantry
British win, taking Greece from Italians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Tobruk to 99 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 aaGun and 9 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Siam to YunnanPlace Units - British
2 destroyers placed in 110 Sea Zone
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs total