Global 40 2e, nerquen (Axis) vs. DaddyK (Allies +8)


  • I don’t scramble

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                    British win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 tactical_bomber moved from French Indo China to Burma
                2 fighters moved from French Indo China to Burma
                3 aaGuns and 5 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from 111 Sea Zone to Scotland
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State

    Place Units - British
                2 fighters placed in United Kingdom
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

  • '18 '17 '16 '12

    Well the FIC attack was a last minute inspiration that did not work out, everything else went according to plan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to Yugoslavia
                1 armour and 2 infantry moved from Albania to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Units damaged: 1 carrier owned by the British
                    Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour and 4 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 12 PUs (4 lost to blockades); end with 14 PUs total

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery
                    Germans defend with 1 aaGun
                    French win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from France to Holland Belgium
                1 armour moved from France to Normandy Bordeaux
                1 bomber and 2 fighters moved from Western Germany to 96 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Romania to Greece
                4 mech_infantrys moved from Romania to Greece

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    British defend with 1 cruiser
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in Greece
                    Germans attack with 3 armour, 5 infantry and 4 mech_infantrys
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber and 1 fighter
                    French defend with 1 artillery
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                5 armour moved from France to Yugoslavia
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 bomber and 1 fighter moved from Holland Belgium to Western Germany
                10 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                9 artilleries placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 38 PUs; end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • I keep messing things up in France… first I left you free kill on my antiAA now I failed to retake Holland… I wanted to max my units on east front but forgot that it is not that unlikely that you hit me in Holland or Normandy… and then I won’t capture it. Can you also please edit in your R2 move my G2 placement and move one new artillery from Germany to Western Germany? Thanks.

  • '18 '17 '16 '12

    No problem.  I will fix it on turn (coming soon).  I found when I played against myself in triplea I was constantly failing to make moves I should have made.  Via La France!

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 artillery
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery
                EDIT: Turning off Edit Mode

    Non Combat Move - Russians
                5 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 mech_infantry moved from Turkmenistan to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 2 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to India
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Kwangsi to 37 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter, 1 submarine, 4 tactical_bombers and 2 transports
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in India causes 13 damage total.

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Suiyuyan: 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Chahar: 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Changing ownership of Hopei from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Hopei: 1 infantry
                EDIT: Removing units owned by Japanese from Chahar: 1 infantry
                EDIT: Changing ownership of Kweichow from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
                EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
                EDIT: Changing ownership of Hunan from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Hunan: 1 artillery and 2 infantry
                EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 2 infantry
                EDIT: Adding units owned by Japanese to Hunan: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 4 tactical_bombers moved from 37 Sea Zone to French Indo China
                1 fighter moved from Malaya to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                6 infantry moved from Jehol to Manchuria
                1 aaGun moved from Jehol to Manchuria
                1 fighter moved from 45 Sea Zone to French Indo China
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 factory_minor and 1 harbour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 54 PUs total


  • Robert, there is an edit in my turn… I thought I can do movement to China teritories without your units in my non-combat move… but found too late (after dice rolled) that it is impossible… so I just moved my units in China via edit… I hope it is ok.

    Also… if you attack SZ 97 I scramble all 3 fighters

  • '18 '17 '16 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 bomber moved from Hawaiian Islands to 6 Sea Zone

  • '18 '17 '16 '12

    Scramble and Kamakazie orders (if any) for SZ 6 please


  • ok, I can look now


  • I don’t scramble, and I use 5 kamikadze: 2 on Batleship, 1 on each cruiser and 1 on a destroyer

  • '18 '17 '16 '12

    After sleeping on it, I would like to redo the American move.  While my version of the Doolittle raid may produce some exciting action, I think for a first game I would like to switch to something more mundane.  However, since you have revealed a response I will leave it up to you (actually the response I expected).  Let me know what you would like to do.


  • go ahead Robert and redo your move… but please explain me what was your plan with this attack on Korea… I am really curious and I won’t find out now, when you redo it… I though I would just kill all US pacific fleet in J3 from FIC and retake Korea. Did you simply forget about my fleet at FIC or did you have some great plan I am overlooking?

  • '18 '17 '16 '12

    Yes I expected to lose the rest of the ships in sz 6, but when I calculated the odds on the Korea attack I accidently left out the 6 ground units from FIC (without those I hold Korea).  The plan was then to fly in the 4 US and 3 Anzac planes (and possibly build an IC) to fend off or put a big dent in the greater air force you could bring to bear on J4.  The overall idea being to save India by drawing enough stuff north (even if I could not ultimately hold Korea).  Even before I discovered the miscalculation I had concluded I was fighting too dicey a battle on your home turf.  Thanks for letting me redo the turn.

  • '18 '17 '16 '12

    By the way, when you said to scramble in SZ 97, did you realize that I will have a destroyer in the battle (from sz 81) along with the planes from Malta?

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