@SuperbattleshipYamato @The-Janus The Allies will lose the beginning but win the long run.
Global 40 2e, nerquen (Axis) vs. DaddyK (Allies +8)
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Japan declares war on all but Russians… there was a possibility for you to scramble from Philippine, but I don’t think it would made any sense so for sake of not slowing the game I proceeded with the battles without scrambling. if you want to change feel free to so… we can see in the log if the fighter hit and feel free to edit that hit to my naval at Philippine sz.
Now you have several allies to move before I get to move Italians… just post the summary after UK.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - British
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China -
I will need scramble orders for sea zone 97
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I don’t scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 111 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 battleship
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from French Indo China to Burma
3 aaGuns and 5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 111 Sea Zone to Scotland
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan StatePlace Units - British
2 fighters placed in United Kingdom
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
Well the FIC attack was a last minute inspiration that did not work out, everything else went according to plan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Libya
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to Yugoslavia
1 armour and 2 infantry moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Units damaged: 1 carrier owned by the British
Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour and 4 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (4 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery
Germans defend with 1 aaGun
French win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 9 artilleries, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to 96 Sea Zone
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
4 mech_infantrys moved from Romania to GreeceCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 cruiser
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Greece
Germans attack with 3 armour, 5 infantry and 4 mech_infantrys
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 fighter
French defend with 1 artillery
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
5 armour moved from France to Yugoslavia
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
10 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to PolandPlace Units - Germans
9 artilleries placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
I keep messing things up in France… first I left you free kill on my antiAA now I failed to retake Holland… I wanted to max my units on east front but forgot that it is not that unlikely that you hit me in Holland or Normandy… and then I won’t capture it. Can you also please edit in your R2 move my G2 placement and move one new artillery from Germany to Western Germany? Thanks.
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No problem. I will fix it on turn (coming soon). I found when I played against myself in triplea I was constantly failing to make moves I should have made. Via La France!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit ModeNon Combat Move - Russians
5 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Turkmenistan to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 2 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to India
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 37 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 submarine, 4 tactical_bombers and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Suiyuyan: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
EDIT: Removing units owned by Japanese from Chahar: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Hopei from Chinese to Japanese
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Changing ownership of Kweichow from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Changing ownership of Hunan from Chinese to Japanese
EDIT: Adding units owned by Japanese to Hunan: 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 4 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter moved from Malaya to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
6 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 fighter moved from 45 Sea Zone to French Indo China
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 factory_minor and 1 harbour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 50 PUs; end with 54 PUs total -
Robert, there is an edit in my turn… I thought I can do movement to China teritories without your units in my non-combat move… but found too late (after dice rolled) that it is impossible… so I just moved my units in China via edit… I hope it is ok.
Also… if you attack SZ 97 I scramble all 3 fighters
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 bomber moved from Hawaiian Islands to 6 Sea Zone -
Scramble and Kamakazie orders (if any) for SZ 6 please
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ok, I can look now
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I don’t scramble, and I use 5 kamikadze: 2 on Batleship, 1 on each cruiser and 1 on a destroyer
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After sleeping on it, I would like to redo the American move. While my version of the Doolittle raid may produce some exciting action, I think for a first game I would like to switch to something more mundane. However, since you have revealed a response I will leave it up to you (actually the response I expected). Let me know what you would like to do.