@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Sensoy Battle
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 NEIN! 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 5 Purchase Units - British 
 British buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific 
 UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British 
 2 infantry moved from Morocco to Algeria
 1 artillery and 3 infantry moved from Alexandria to Tobruk
 2 artilleries and 2 infantry moved from India to Burma
 1 armour moved from Iraq to Eastern Persia
 1 armour moved from Norway to Karelia
 British take Finland from Germans
 Russians take Karelia from Germans
 1 artillery and 2 infantry moved from Norway to Finland
 3 transports moved from 112 Sea Zone to 110 Sea Zone
 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
 2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
 2 bombers, 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
 2 fighters moved from 112 Sea Zone to Western GermanyCombat - British 
 Battle in Burma
 British attack with 2 artilleries and 2 infantry
 Japanese defend with 1 armour
 British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits
 Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
 1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
 British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 armour
 Casualties for British: 1 infantry
 Battle in Western Germany
 British attack with 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
 Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
 AA fire in Western Germany : 1/3 hits
 1 fighter owned by the British lost in Western Germany
 British roll dice for 2 battleships and 3 cruisers in Western Germany, round 2 : 2/5 hits
 British roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/13 hits
 Germans roll dice for 1 aaGun, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Western Germany, round 2 : 6/11 hits
 4 infantry owned by the British , 5 infantry owned by the Germans , 1 artillery owned by the British , 1 aaGun owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Western Germany
 British roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Western Germany, round 3 : 4/7 hits
 Germans roll dice for 3 fighters and 2 tactical_bombers in Western Germany, round 3 : 4/5 hits
 1 bomber owned by the British , 1 tactical_bomber owned by the British , 2 tactical_bombers owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British and 2 fighters owned by the Germans lost in Western Germany
 British roll dice for 1 bomber in Western Germany, round 4 : 1/2 hits
 Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits
 1 fighter owned by the Germans lost in Western Germany
 British win with 1 bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 aaGun, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
 Casualties for British: 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomberNon Combat Move - British 
 1 bomber moved from Western Germany to United Kingdom
 1 aaGun moved from Alexandria to Tobruk
 2 infantry moved from Iraq to Persia
 1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British 
 1 artillery, 1 fighter and 2 infantry placed in United Kingdom
 1 carrier and 1 transport placed in 81 Sea Zone
 British undo move 1.
 1 artillery and 2 infantry placed in United Kingdom
 1 fighter placed in 81 Sea Zone
 British undo move 3.
 1 fighter placed in EgyptTurn Complete - British 
 British collect 38 PUs; end with 38 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific 
 6 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Some Units in India change ownership: 6 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians 
 3 destroyers moved from 95 Sea Zone to 92 Sea Zone
 1 infantry moved from Sardinia to 95 Sea Zone
 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
 1 artillery moved from Southern France to 93 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
 1 infantry moved from 92 Sea Zone to Morocco
 1 artillery moved from 92 Sea Zone to Morocco
 2 artilleries moved from Bulgaria to Romania
 1 mech_infantry moved from Northern Italy to Slovakia Hungary
 1 infantry moved from Albania to Bulgaria
 2 infantry moved from Greece to BulgariaCombat - Italians 
 Battle in MoroccoNon Combat Move - Italians 
 3 infantry moved from Romania to Bulgaria
 1 artillery moved from Romania to BulgariaPlace Units - Italians 
 1 submarine and 2 transports placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC 
 1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC 
 Battle in Caroline Islands
 ANZAC attack with 1 artillery and 3 infantry
 Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
 ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits
 Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
 ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
 Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
 Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC 
 1 submarine moved from 62 Sea Zone to 42 Sea Zone
 1 submarine moved from 62 Sea Zone to 33 Sea Zone
 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
 2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 13 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 5 Combat Move - French 
 2 infantry moved from Algeria to Tunisia
 3 infantry moved from Tobruk to Libya
 French take Libya from Italians
 1 cruiser moved from 112 Sea Zone to 125 Sea ZoneCombat - French 
 Battle in Tunisia
 French attack with 2 infantry
 Italians defend with 1 armour
 French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits
 Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
 1 armour owned by the Italians lost in Tunisia
 French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 1 armourNon Combat Move - French 
 1 infantry moved from Egypt to Trans-Jordan
 1 artillery and 1 infantry moved from Alexandria to EgyptTurn Complete - French 
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 Il ya quelque chose de louche au Danemark. 
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 BTW, your new tagline translates to “I eat the round eyes of fish” in English… So mote it be! 
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 I know. I did a little tweeking though. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 6 Politics - Germans Purchase Units - Germans 
 Germans buy 16 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 1 bomber moved from Romania to Ukraine
 1 infantry moved from Germany to PolandCombat - Germans 
 Strategic bombing raid in Ukraine
 AA fire in Ukraine : 0/1 hits
 Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
 Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Germans 
 1 bomber moved from Ukraine to BulgariaPlace Units - Germans 
 3 infantry placed in Novgorod
 10 infantry placed in Western Germany
 3 infantry placed in Germany
 Germans undo move 3.
 Germans undo move 2.
 10 infantry placed in Germany
 3 infantry placed in Western Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Denmark: 2 infantry
 EDIT: Adding units owned by Germans to Western Germany: 2 infantry
 EDIT: Removing units owned by Germans from Holland Belgium: 1 armour
 EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour
 EDIT: Adding units owned by Germans to Western Germany: 2 armour
 EDIT: Removing units owned by Germans from Germany: 1 armour
 EDIT: Adding units owned by Germans to Western Germany: 1 armour
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 39 PUs; end with 40 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
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 That’s as close as I can get it in Japanese. WOW. You need to eat fish. Round eyes. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 6 Purchase Units - Russians 
 Russians repair 6 damage on 6 factory_minors; Remaining resources: 29 PUs;
 Russians buy 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 artillery and 1 infantry moved from Amur to Manchuria
 1 infantry moved from Siberia to Amur
 3 infantry moved from Kazakhstan to Sikang
 2 infantry moved from Bessarabia to Romania
 1 armour moved from Eastern Poland to Baltic States
 Russians take Baltic States from Germans
 1 armour moved from Baltic States to Novgorod
 1 armour moved from Eastern Poland to Belarus
 1 armour moved from Belarus to Novgorod
 1 infantry and 4 mech_infantrys moved from Archangel to Novgorod
 4 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
 1 artillery moved from Eastern Poland to Romania
 1 artillery moved from Eastern Poland to Slovakia Hungary
 1 artillery moved from Eastern Poland to Poland
 2 infantry moved from Eastern Poland to Slovakia Hungary
 2 infantry moved from Eastern Poland to Poland
 4 infantry moved from Eastern Poland to Romania
 4 infantry moved from Eastern Poland to Slovakia Hungary
 4 infantry moved from Eastern Poland to PolandCombat - Russians 
 Battle in Poland
 Russians attack with 1 artillery and 6 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 artillery and 6 infantry in Poland, round 2 : 2/7 hits
 Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Poland
 Russians win, taking Poland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Slovakia Hungary
 Russians attack with 1 artillery and 6 infantry
 Italians defend with 1 mech_infantry
 Russians roll dice for 1 artillery and 6 infantry in Slovakia Hungary, round 2 : 2/7 hits
 Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits
 1 mech_infantry owned by the Italians lost in Slovakia Hungary
 Russians win, taking Slovakia Hungary from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
 Casualties for Italians: 1 mech_infantry
 Battle in Romania
 Russians attack with 1 artillery and 6 infantry
 Italians defend with 2 artilleries and 1 infantry
 Russians roll dice for 1 artillery and 6 infantry in Romania, round 2 : 1/7 hits
 Germans roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 0/3 hits
 1 infantry owned by the Italians lost in Romania
 Russians roll dice for 1 artillery and 6 infantry in Romania, round 3 : 2/7 hits
 Germans roll dice for 2 artilleries in Romania, round 3 : 1/2 hits
 1 infantry owned by the Russians and 2 artilleries owned by the Italians lost in Romania
 Russians win, taking Romania from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 8
 Casualties for Russians: 1 infantry
 Casualties for Italians: 2 artilleries and 1 infantry
 Battle in Sikang
 Russians attack with 3 infantry
 Japanese defend with 1 artillery and 1 infantry
 Russians roll dice for 3 infantry in Sikang, round 2 : 1/3 hits
 Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits
 1 infantry owned by the Japanese lost in Sikang
 Russians roll dice for 3 infantry in Sikang, round 3 : 1/3 hits
 Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits
 1 artillery owned by the Japanese lost in Sikang
 Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 artillery and 1 infantry
 Battle in Manchuria
 Russians attack with 1 artillery and 1 infantry
 Japanese defend with 2 fighters
 Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
 Japanese roll dice for 2 fighters in Manchuria, round 2 : 2/2 hits
 1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
 Japanese win with 1 fighter remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 fighter
 Casualties for Russians: 1 artillery and 1 infantry
 Battle in Novgorod
 Russians attack with 6 armour, 1 infantry and 7 mech_infantrys
 Germans defend with 1 airfield, 5 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
 Russians roll dice for 6 armour, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 4/14 hits
 Germans roll dice for 5 armour, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits
 1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Novgorod
 Russians roll dice for 6 armour and 4 mech_infantrys in Novgorod, round 3 : 3/10 hits
 Germans roll dice for 4 armour and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits
 3 armour owned by the Germans and 2 mech_infantrys owned by the Russians lost in Novgorod
 Russians roll dice for 6 armour and 2 mech_infantrys in Novgorod, round 4 : 6/8 hits
 Germans roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 4 : 0/2 hits
 1 tactical_bomber owned by the Germans and 1 armour owned by the Germans lost in Novgorod
 Russians win, taking Novgorod from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 27
 Casualties for Germans: 5 armour, 3 infantry and 1 tactical_bomber
 Casualties for Russians: 1 infantry and 5 mech_infantrys
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 1 artillery and 2 infantry moved from Ukraine to Bessarabia
 1 aaGun moved from Eastern Poland to Romania
 2 armour and 2 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians 
 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
 3 armour placed in VolgogradTurn Complete - Russians 
 Russians collect 47 PUs; end with 47 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
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 OOL for SZ 6: 1. destroyer 
 2. fighter
 3. fighter
 4. AC hit 1
 5. AC hit 2 (sink)
 6. fighter
 7. fighter
 8. AC hit 1
 9. AC hit 2 (sink)
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 Encirclement complete! Looks like Leningrad was your Stalingrad… :-D 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 6 Research Technology - Japanese 
 Japanese spend 0 on tech rolls
 Japanese roll 3 and gets 0 hitsPurchase Units - Japanese 
 Japanese buy 3 armour, 3 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese 
 1 fighter moved from Manchuria to Amur
 2 fighters moved from Korea to Amur
 2 infantry moved from Tsinghai to Shensi
 1 armour moved from Kwangtung to Yunnan
 1 armour moved from Kwangtung to 20 Sea Zone
 1 transport moved from 38 Sea Zone to 37 Sea Zone
 1 infantry moved from Malaya to 37 Sea Zone
 1 mech_infantry moved from Malaya to 37 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
 1 infantry moved from 38 Sea Zone to Burma
 1 mech_infantry moved from 38 Sea Zone to Burma
 1 fighter moved from Malaya to Burma
 1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
 1 infantry moved from Paulau Island to 34 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea ZoneCombat - Japanese 
 Battle in Burma
 Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
 British defend with 2 artilleries and 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits
 UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 0/3 hits
 Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/3 hits
 UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 0/3 hits
 1 infantry owned by the British lost in Burma
 Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 4 : 1/3 hits
 UK_Pacific roll dice for 2 artilleries in Burma, round 4 : 0/2 hits
 1 artillery owned by the British lost in Burma
 Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 5 : 2/3 hits
 UK_Pacific roll dice for 1 artillery in Burma, round 5 : 0/1 hits
 1 artillery owned by the British lost in Burma
 Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
 Casualties for British: 2 artilleries and 1 infantry
 Battle in Amur
 Japanese attack with 3 fighters
 Russians defend with 1 infantry; Americans defend with 1 armour
 Japanese roll dice for 3 fighters in Amur, round 2 : 1/3 hits
 Russians roll dice for 1 armour and 1 infantry in Amur, round 2 : 2/2 hits
 1 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Amur
 Japanese roll dice for 1 fighter in Amur, round 3 : 1/1 hits
 Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits
 1 armour owned by the Americans lost in Amur
 Japanese win with 1 fighter remaining. Battle score for attacker is -11
 Casualties for Japanese: 2 fighters
 Casualties for Russians: 1 infantry
 Casualties for Americans: 1 armourNon Combat Move - Japanese 
 1 fighter moved from Amur to Japan
 1 destroyer moved from 3 Sea Zone to 5 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 1 armour moved from 35 Sea Zone to Philippines
 1 fighter moved from Malaya to Philippines
 1 fighter moved from Burma to Malaya
 2 aaGuns moved from Tsinghai to ShensiPlace Units - Japanese 
 1 armour and 1 infantry placed in Malaya
 1 fighter placed in Malaya
 2 armour and 1 fighter placed in Kwangtung
 1 fighter placed in JapanTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,4,6,6,1,1,5
 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 6 Research Technology - Americans 
 Americans roll 6 and gets 1 hit
 Americans removing all Technology Tokens after successful research.
 Americans discover Long Range AircraftActivate Technology - Americans 
 Americans activating Long Range AircraftPurchase Units - Americans 
 Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans 
 1 fighter moved from Western United States to 5 Sea Zone
 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 5 Sea Zone
 1 destroyer moved from 6 Sea Zone to 5 Sea Zone
 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
 1 infantry moved from Siberia to Amur
 1 bomber moved from Western United States to Caroline Islands
 1 transport moved from 125 Sea Zone to 112 Sea Zone
 2 infantry moved from Norway to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Denmark
 2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
 1 artillery and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans 
 Battle in Holland Belgium
 Battle in Normandy Bordeaux
 Battle in Denmark
 Battle in 5 Sea Zone
 Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
 Japanese defend with 1 destroyer and 1 transport
 Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 4/4 hits
 Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 5 Sea Zone
 Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for Japanese: 1 destroyer and 1 transport
 Battle in KoreaNon Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
 1 fighter moved from 5 Sea Zone to Amur
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 60 PUs; end with 60 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 1 PU; end with 2 PUs total
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 Tallyscrams? :mrgreen: 
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 ye go for it…max s 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 6 Purchase Units - British 
 British buy 1 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific 
 UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British 
 6 infantry moved from India to Burma
 1 fighter moved from Egypt to 95 Sea Zone
 1 bomber moved from United Kingdom to 95 Sea Zone
 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
 2 infantry moved from Algeria to Morocco
 1 armour moved from Karelia to Baltic States
 1 artillery and 2 infantry moved from Finland to Karelia
 3 transports moved from 112 Sea Zone to 110 Sea Zone
 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
 1 artillery and 5 infantry moved from 112 Sea Zone to Western GermanyCombat - British 
 Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
 Battle in Greece
 British attack with 1 artillery and 1 infantry
 Italians defend with 2 infantry
 British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits
 Italians roll dice for 2 infantry in Greece, round 2 : 2/2 hits
 1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Greece
 Italians win with no units remaining. Battle score for attacker is -1
 Casualties for British: 1 artillery and 1 infantry
 Casualties for Italians: 2 infantry
 Battle in Burma
 British attack with 6 infantry
 Japanese defend with 1 infantry and 1 mech_infantry
 British roll dice for 6 infantry in Burma, round 2 : 0/6 hits
 Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits
 British roll dice for 6 infantry in Burma, round 3 : 1/6 hits
 Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 3 : 0/2 hits
 1 infantry owned by the Japanese lost in Burma
 British roll dice for 6 infantry in Burma, round 4 : 0/6 hits
 Japanese roll dice for 1 mech_infantry in Burma, round 4 : 1/1 hits
 1 infantry owned by the British lost in Burma
 British roll dice for 5 infantry in Burma, round 5 : 0/5 hits
 Japanese roll dice for 1 mech_infantry in Burma, round 5 : 0/1 hits
 British roll dice for 5 infantry in Burma, round 6 : 1/5 hits
 Japanese roll dice for 1 mech_infantry in Burma, round 6 : 0/1 hits
 1 mech_infantry owned by the Japanese lost in Burma
 British win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Casualties for British: 1 infantry
 Battle in Morocco
 British attack with 2 infantry
 Italians defend with 1 artillery and 1 infantry
 British roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
 Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
 1 infantry owned by the British lost in Morocco
 British roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
 Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits
 British roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
 Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 0/2 hits
 British roll dice for 1 infantry in Morocco, round 5 : 1/1 hits
 Italians roll dice for 1 artillery and 1 infantry in Morocco, round 5 : 1/2 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
 Italians win with 1 artillery remaining. Battle score for attacker is -3
 Casualties for British: 2 infantry
 Casualties for Italians: 1 infantry
 Battle in 95 Sea Zone
 British attack with 1 bomber and 1 fighter
 Italians defend with 2 fighters, 1 submarine and 2 transports
 1 submarine owned by the Italians Submerged
 British roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits
 Italians roll dice for 2 fighters and 2 transports in 95 Sea Zone, round 2 : 1/2 hits
 1 fighter owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
 British roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/2 hits
 Italians roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 3 : 0/1 hits
 1 fighter owned by the Italians lost in 95 Sea Zone
 2 transports owned by the Italians lost in 95 Sea Zone
 British win with 1 bomber remaining. Battle score for attacker is 24
 Casualties for British: 1 fighter
 Casualties for Italians: 2 fighters and 2 transports
 Battle in Western Germany
 British attack with 1 artillery and 5 infantry
 Germans defend with 1 airfield, 3 armour, 1 factory_major, 1 harbour and 5 infantry
 British roll dice for 2 battleships and 3 cruisers in Western Germany, round 2 : 4/5 hits
 British roll dice for 1 artillery and 5 infantry in Western Germany, round 2 : 1/6 hits
 Germans roll dice for 3 armour and 5 infantry in Western Germany, round 2 : 4/8 hits
 4 infantry owned by the British and 5 infantry owned by the Germans lost in Western Germany
 British roll dice for 1 artillery and 1 infantry in Western Germany, round 3 : 1/2 hits
 Germans roll dice for 3 armour in Western Germany, round 3 : 1/3 hits
 1 infantry owned by the British and 1 armour owned by the Germans lost in Western Germany
 British roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits
 Germans roll dice for 2 armour in Western Germany, round 4 : 1/2 hits
 1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
 Germans win with 1 armour remaining. Battle score for attacker is 8
 Casualties for Germans: 2 armour and 5 infantry
 Casualties for British: 1 artillery and 5 infantryNon Combat Move - British 
 1 carrier moved from 81 Sea Zone to 99 Sea Zone
 1 aaGun, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
 1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria
 1 bomber moved from 95 Sea Zone to Alexandria
 1 armour moved from Eastern Persia to Kazakhstan
 2 infantry moved from Persia to Eastern Persia
 1 carrier and 4 destroyers moved from 112 Sea Zone to 110 Sea ZonePlace Units - British 
 1 armour, 2 artilleries, 2 fighters and 3 infantry placed in United KingdomTurn Complete - British 
 British collect 38 PUs; end with 38 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific 
 6 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Some Units in India change ownership: 6 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 95 Sea Zone to 99 Sea Zone
 1 bomber moved from Southern France to 99 Sea Zone
 1 transport moved from 92 Sea Zone to 95 Sea Zone
 2 armour moved from Northern Italy to Normandy Bordeaux
 2 infantry moved from Southern France to Normandy Bordeaux
 3 infantry moved from Southern France to France
 3 infantry moved from Northern Italy to Greater Southern Germany
 1 armour moved from Northern Italy to Greater Southern Germany
 1 mech_infantry moved from Northern Italy to Greater Southern Germany
 3 destroyers moved from 92 Sea Zone to 95 Sea Zone
 3 infantry moved from Southern Italy to Northern ItalyCombat - Italians 
 Battle in 99 Sea Zone
 Italians attack with 1 bomber and 1 submarine
 British defend with 1 carrier and 1 transport
 Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits
 Units damaged: 1 carrier owned by the British
 British roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 bomber in 99 Sea Zone, round 3 : 1/1 hits
 British roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 3 : 1/1 hits
 1 submarine owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone
 1 transport owned by the British lost in 99 Sea Zone
 Italians win with 1 bomber remaining. Battle score for attacker is 17
 Casualties for British: 1 carrier and 1 transport
 Casualties for Italians: 1 submarine
 Battle in Normandy Bordeaux
 Italians attack with 2 armour and 2 infantry
 Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits
 Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
 1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
 Italians win, taking Normandy Bordeaux from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Italians: 1 infantry
 Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians 
 1 bomber moved from 99 Sea Zone to BulgariaPlace Units - Italians 
 1 armour and 5 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs




 
		 
		





