good luck
Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - British
British spend 5 on tech rolls
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Heavy BomberActivate Technology - British
British activating Heavy Bomber
British giving technology to UK_Pacific: Heavy BomberPurchase Units - British
British buy 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from India to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
7 infantry moved from India to BurmaCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Burma
British attack with 7 infantry
Japanese defend with 1 armour
British roll dice for 7 infantry in Burma, round 2 : 1/7 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
British attack with 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
British roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 3 : 1/4 hits
1 cruiser owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -18
Casualties for Japanese: 1 cruiser
Casualties for British: 3 fighters
2 fighters owned by the Japanese forced to land in MalayaNon Combat Move - British
1 aaGun moved from India to Burma
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 94 Sea Zone to Algeria
3 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 artillery, 2 bombers and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Suriname: 1 infantry
EDIT: Adding units owned by British to Brazil: 4 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,4
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 92 Sea Zone
4 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
3 artilleries moved from Northern Italy to YugoslaviaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Holland Belgium
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Libya to Tunisia
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Holland Belgium to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Borneo to 37 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier and 2 transports
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 carrier and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to BorneoPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
3 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 battleship, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Novgorod
6 armour moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
2 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Norway to Karelia
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to NovgorodCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 6 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
AA fire in Novgorod : 1/4 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/15 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Novgorod, round 2 : 6/10 hits
4 infantry owned by the Russians , 4 infantry owned by the Germans , 2 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 6 armour, 2 bombers and 1 tactical_bomber in Novgorod, round 3 : 5/9 hits
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 3/6 hits
3 infantry owned by the Russians , 3 armour owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 2 bombers and 1 tactical_bomber in Novgorod, round 4 : 3/6 hits
Russians roll dice for 1 armour in Novgorod, round 4 : 0/1 hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Novgorod to Karelia
2 bombers moved from Novgorod to Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern PolandPlace Units - Germans
1 armour placed in Germany
6 infantry placed in Western Germany
1 battleship and 2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Rostov to Ukraine
3 armour and 3 mech_infantrys moved from Russia to Bryansk
3 armour and 3 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun, 1 artillery and 3 infantry moved from Buryatia to SakhaPlace Units - Russians
3 armour placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 cruiser moved from 6 Sea Zone to 3 Sea Zone
1 armour moved from Soviet Far East to Sakha
3 artilleries moved from Amur to Sakha
2 infantry moved from Amur to Sakha
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to Iwo Jima
2 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 tactical_bomber moved from Chahar to Kansu
1 tactical_bomber moved from Hopei to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Yunnan to Burma
4 fighters moved from Yunnan to Burma
2 bombers moved from Kwangtung to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Iwo Jima, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser in 3 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 3 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Sakha
Japanese attack with 1 armour, 3 artilleries and 2 infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Sakha, round 2 : 1/6 hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Sakha, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Sakha
Japanese roll dice for 1 armour, 3 artilleries and 1 infantry in Sakha, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 4 infantry in Sakha, round 3 : 3/5 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Sakha
Japanese roll dice for 1 armour and 1 artillery in Sakha, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Sakha, round 4 : 2/3 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Sakha
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 3 artilleries and 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 4 fighters and 3 tactical_bombers
British defend with 1 aaGun and 6 infantry
AA fire in Burma : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 4 fighters and 2 tactical_bombers in Burma, round 2 : 5/6 hits
UK_Pacific roll dice for 1 aaGun and 6 infantry in Burma, round 2 : 2/6 hits
4 infantry owned by the British , 2 tactical_bombers owned by the Japanese and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 4 fighters in Burma, round 3 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 4 fighters in Burma, round 4 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win with 4 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 3 tactical_bombers
Casualties for British: 1 aaGun and 6 infantryNon Combat Move - Japanese
2 fighters moved from Malaya to Philippines
4 fighters moved from Burma to Malaya
1 fighter moved from Hopei to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from Iwo Jima to 6 Sea Zone
1 bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from Kansu to Chahar
2 aaGuns moved from Suiyuyan to Kansu
1 armour moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer placed in 20 Sea Zone
2 fighters placed in Japan
1 transport placed in 6 Sea Zone
Japanese undo move 2.
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Research Technology - Americans
Americans roll 1 and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 4 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
Defend za fazzaland? :-D
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nein, nein and bloody nein
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 3 infantry moved from Trans-Jordan to Iraq
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
2 bombers and 3 fighters moved from United Kingdom to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Algeria to United Kingdom
1 armour, 1 artillery, 2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to NorwayCombat - British
Battle in 113 Sea Zone
British attack with 2 bombers, 4 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
British roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 5/9 hits
Germans roll dice for 1 battleship, 2 destroyers and 1 transport in 113 Sea Zone, round 2 : 2/3 hits
1 transport owned by the Germans , 2 fighters owned by the British , 2 destroyers owned by the Germans and 1 battleship owned by the Germans lost in 113 Sea Zone
British win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 battleship, 2 destroyers and 1 transport
Casualties for British: 2 fighters
Battle in Norway
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 battleships and 2 cruisers in Norway, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Battle in Iraq
British attack with 1 armour and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
British roll dice for 1 armour and 3 infantry in Iraq, round 3 : 4/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to United Kingdom
2 bombers moved from 113 Sea Zone to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery and 3 infantry moved from Egypt to Alexandria
1 aaGun, 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 4 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
2 artilleries and 7 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 armour moved from Romania to Northern Italy
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 armour moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 fighters moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 mech_infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from Borneo to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC roll dice for 3 fighters in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
ANZAC win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Shan State to Burma
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
3 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 110 Sea Zone to 112 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 4 destroyers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Karelia to Belarus
2 bombers moved from Germany to Ukraine
2 infantry moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
2 tactical_bombers moved from Western Germany to Denmark
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Karelia to Archangel
1 armour moved from Novgorod to Archangel
3 infantry moved from Western Germany to GermanyCombat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/2 hits
1 bomber killed by AA
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 3/7 hits
British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Denmark to Western Germany
3 fighters moved from Denmark to Western Germany
1 bomber moved from Ukraine to Romania
1 tactical_bomber moved from Belarus to NovgorodPlace Units - Germans
3 armour placed in Novgorod
1 armour placed in Germany
4 destroyers placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 30 PUs;
Russians buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 artillery moved from Sakha to Amur
3 armour moved from Ukraine to Eastern Poland
3 armour, 3 artilleries, 31 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Belarus to Archangel
4 mech_infantrys moved from Russia to Archangel
3 infantry moved from Caucasus to KazakhstanCombat - Russians
Battle in Archangel
Russians attack with 1 infantry and 4 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 infantry and 4 mech_infantrys in Archangel, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 6 armour, 3 artilleries, 32 infantry and 3 mech_infantrys
Germans defend with 5 aaGuns, 6 armour, 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber
Russians roll dice for 6 armour, 3 artilleries, 32 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 11/44 hits
Germans roll dice for 5 aaGuns, 6 armour, 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 7/20 hits
7 infantry owned by the Russians , 6 infantry owned by the Germans and 5 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 3 artilleries, 25 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 12/37 hits
Germans roll dice for 6 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 7/14 hits
7 infantry owned by the Russians , 5 infantry owned by the Germans , 6 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 3 artilleries, 18 infantry and 3 mech_infantrys in Eastern Poland, round 4 : 8/30 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 2/2 hits
2 infantry owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 armour, 3 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 71
Casualties for Germans: 5 aaGuns, 6 armour, 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber
Casualties for Russians: 16 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to BessarabiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 SuicideAttackTokens; 1 PUs; 1 techTokens;Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 armour moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Chahar to Amur
1 bomber moved from Malaya to Burma
4 fighters moved from Malaya to Burma
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
2 infantry moved from Kansu to TsinghaiCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Amur, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 infantry and 1 tactical_bomber in Amur, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 tactical_bomber in Amur, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Amur
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
ANZAC defend with 2 fighters; British defend with 1 artillery and 4 infantry
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Burma, round 2 : 5/7 hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 4 infantry in Burma, round 2 : 4/7 hits
4 infantry owned by the British , 1 bomber owned by the Japanese , 1 infantry owned by the Japanese , 1 artillery owned by the British and 2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 1 armour and 2 fighters in Burma, round 3 : 3/3 hits
UK_Pacific roll dice for 2 fighters in Burma, round 3 : 1/2 hits
1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber, 3 fighters and 1 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 artillery and 4 infantryNon Combat Move - Japanese
1 fighter moved from Burma to Malaya
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Manchuria
1 fighter moved from Japan to Korea
1 fighter moved from 6 Sea Zone to Korea
3 fighters moved from Philippines to Japan
2 aaGuns moved from Kansu to TsinghaiPlace Units - Japanese
1 airfield placed in Malaya
1 infantry and 1 mech_infantry placed in Malaya
2 armour placed in Kwangtung
1 transport placed in 37 Sea Zone
Japanese undo move 4.
1 fighter placed in Malaya
1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total -
Scramble / Kamikaze? :?
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Scramble all jets. Four kamikaze attacks on your battleship. Assign hits to my forces in a logical manner please. No retarded actions allowed. :wink:
Matt
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You have any preferred order of losses here?