• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Karelia
                2 armour moved from Germany to Baltic States
                3 armour moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                5 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 bomber moved from Germany to Novgorod
                7 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Holland Belgium to Germany
                1 armour moved from France to Greater Southern Germany
                1 infantry moved from France to Holland Belgium
                1 armour moved from Southern France to Greater Southern Germany
                1 artillery moved from France to Southern France
                4 fighters moved from Holland Belgium to Western Germany
                3 tactical_bombers moved from Holland Belgium to Western Germany
                3 infantry moved from Bessarabia to Romania
                2 mech_infantrys moved from Bessarabia to Baltic States
                2 artilleries moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Romania
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Germany to Western Germany

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 5 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Baltic States, round 2 :  2/10 hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Germany

    Place Units - Germans
                1 infantry placed in Southern France
                2 destroyers placed in 113 Sea Zone
                5 armour, 3 infantry and 1 mech_infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 1 aaGun
                EDIT: Adding units owned by Germans to Romania: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_minors; Remaining resources: 37 PUs;
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour moved from Archangel to Karelia
                2 fighters moved from Archangel to Karelia
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                3 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Russians roll dice for 8 infantry in Amur, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 :  3/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Amur, round 3 :  2/4 hits
                        2 infantry owned by the Russians lost in Amur
                    3 infantry owned by the Russians retreated to Buryatia
                    Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Karelia
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 5 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Karelia, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 5 infantry in Karelia, round 2 :  3/6 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                        Russians roll dice for 1 armour and 2 fighters in Karelia, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Karelia, round 3 :  2/3 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia
                        Russians roll dice for 1 fighter in Karelia, round 4 :  1/1 hits
                        Germans roll dice for 1 artillery in Karelia, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Karelia
                    Russians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia to Novgorod
                1 aaGun and 4 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 aaGuns, 1 artillery and 6 infantry moved from Bryansk to Belarus
                3 infantry moved from Vologda to Archangel
                1 armour and 1 mech_infantry moved from Ukraine to Belarus
                1 artillery and 6 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Rostov to Ukraine
                9 infantry moved from Russia to Bryansk
                1 aaGun and 1 infantry moved from Volgograd to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Eastern Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 infantry moved from Kazakhstan to Volgograd
                1 aaGun, 1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Olgiy to Tsagaan Olom
                1 submarine moved from 111 Sea Zone to 110 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from 38 Sea Zone to Burma
                1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 cruiser moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Anhwe to Chahar
                1 armour moved from Shantung to Hunan
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Sakha
                1 artillery moved from Amur to Sakha
                8 fighters moved from Kwangsi to Szechwan
                3 tactical_bombers moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Burma
                1 bomber moved from Jehol to Szechwan
                1 tactical_bomber moved from Jehol to Hopei
                1 tactical_bomber moved from Jehol to Hopei
                2 tactical_bombers moved from Jehol to Chahar
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 39 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 39 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Burma
                    Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry; British defend with 1 aaGun and 1 infantry
                        AA fire in Burma :  0/3 hits
                        Japanese roll dice for 1 cruiser in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 :  0/3 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 8 fighters and 1 infantry
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 bomber, 8 fighters and 1 infantry in Szechwan, round 2 :  5/10 hits
                        Chinese roll dice for 6 infantry in Szechwan, round 2 :  2/6 hits
                        5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 bomber, 6 fighters and 1 infantry in Szechwan, round 3 :  3/8 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 6 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 5 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 5 infantry and 2 tactical_bombers in Chahar, round 2 :  1/7 hits
                        Chinese roll dice for 4 infantry in Chahar, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 4 infantry and 2 tactical_bombers in Chahar, round 3 :  3/6 hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 :  2/3 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                Battle in Philippines
                Battle in Soviet Far East

    Non Combat Move - Japanese
                1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from Szechwan to Anhwe
                1 tactical_bomber moved from Hopei to Jehol
                1 tactical_bomber moved from Chahar to Jehol
                2 aaGuns moved from Jehol to Chahar
                5 fighters moved from Szechwan to Yunnan
                1 bomber moved from Szechwan to Jehol
                1 bomber moved from Burma to Kwangtung
                3 tactical_bombers moved from Burma to Yunnan

    Place Units - Japanese
                4 armour, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total


  • Scramble / Kamikazes?  :?

    S3ra66le.tsvg


  • You want to know something. Maybe the new staple food will change for the Americans. I think they’ll be eating raw fish soon. :-D

    Send out my one zero to help fight against round eye.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 1 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Americans
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 infantry moved from Mexico to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                1 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Soviet Far East
                    Americans attack with 1 armour and 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 armour and 3 infantry in Soviet Far East, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 armour and 2 infantry in Soviet Far East, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 :  2/2 hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 :  7/7 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber and 2 cruisers in 6 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 3 :  5/7 hits
                        1 battleship owned by the Americans , 1 carrier owned by the Japanese , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 battleships, 1 cruiser and 1 fighter remaining. Battle score for attacker is -73
                    Casualties for Japanese: 1 carrier and 2 destroyers
                    Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from Mexico to Western United States
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                3 fighters moved from Gibraltar to Southeast Mexico
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers and 2 destroyers placed in 10 Sea Zone
                1 armour and 2 infantry placed in Western United States
                1 artillery placed in Western United States
                1 artillery and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Sikang
                1 infantry placed in Sikang
                Chinese undo move 3.
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Research Technology - British
                    British roll 6 and gets 1 hit
                British removing all Technology Tokens after successful research.
                British discover Long Range Aircraft

    Activate Technology - British
                British activating Long Range Aircraft
                British giving technology to UK_Pacific: Long Range Aircraft

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 112 Sea Zone to Finland
                2 infantry moved from Norway to Finland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 artilleries and 3 infantry moved from India to Burma
                1 fighter moved from Borneo to Burma
                1 fighter moved from British Somaliland to India

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries, 1 fighter and 3 infantry in Burma, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Finland
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Finland, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Finland
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/4 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Finland to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 battleship moved from 87 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 aaGun moved from Ontario to Quebec
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 aaGun moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 aaGun, 2 artilleries and 3 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Burma to India
                1 fighter moved from Solomon Islands to Java
                1 aaGun moved from India to Burma

    Place Units - British
                3 fighters and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                UK_Pacific collect 16 PUs (5 lost to blockades); end with 16 PUs total
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Tunisia
                1 armour moved from 94 Sea Zone to Tunisia
                1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 :  1/5 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Borneo
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 3 infantry moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Germany to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 mech_infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 artillery moved from Denmark to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Germany to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod
                2 infantry moved from Denmark to Western Germany
                1 bomber moved from Western Germany to Novgorod
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Baltic States to Novgorod
                3 mech_infantrys moved from Baltic States to Novgorod
                5 armour moved from Baltic States to Novgorod
                2 artilleries moved from Poland to Baltic States
                5 infantry moved from Eastern Poland to Baltic States
                6 armour moved from Germany to Baltic States
                7 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Germany to Poland
                2 armour moved from Greater Southern Germany to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 :  6/8 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Novgorod
                    Germans attack with 5 armour, 2 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
                        AA fire in Novgorod :  0/3 hits
                        Germans roll dice for 5 armour, 2 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 :  7/14 hits
                        Russians roll dice for 1 aaGun, 1 fighter and 8 infantry in Novgorod, round 2 :  5/9 hits
                        6 infantry owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 5 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 3 :  5/9 hits
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 :  1/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 2 infantry and 3 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 fighter and 8 infantry
                Battle in Norway
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Norway from British with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 bomber moved from Novgorod to Germany
                1 bomber moved from Novgorod to Germany
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Southern France
                3 armour placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                3 infantry moved from Archangel to Novgorod
                1 artillery moved from Belarus to Novgorod
                6 infantry moved from Belarus to Novgorod
                1 armour and 1 mech_infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in Novgorod, round 2 :  3/12 hits
                        Germans roll dice for 4 armour in Novgorod, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 3 armour owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Novgorod, round 3 :  1/11 hits
                        Germans roll dice for 1 armour in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 2 infantry
                Battle in 92 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 cruiser
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 92 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 aaGuns moved from Belarus to Novgorod
                1 infantry moved from Tsagaan Olom to Central Mongolia
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 aaGun, 1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia
                3 infantry moved from Persia to Northwest Persia
                1 infantry moved from Bryansk to Belarus
                1 artillery and 8 infantry moved from Ukraine to Western Ukraine
                8 infantry moved from Bryansk to Western Ukraine
                1 aaGun and 1 infantry moved from Rostov to Ukraine
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Jet Power

    Activate Technology - Japanese
                Japanese activating Jet Power

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                2 units repaired.
                1 cruiser moved from 6 Sea Zone to 3 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Siberia to Soviet Far East
                1 artillery moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 artillery moved from Sakha to Amur
                1 infantry moved from Sakha to Amur
                1 infantry moved from Sakha to Amur
                3 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Szechwan to Sikang
                1 armour moved from Hunan to Burma
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter moved from 38 Sea Zone to Burma
                1 tactical_bomber moved from 38 Sea Zone to Burma
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from Anhwe to Suiyuyan
                1 tactical_bomber moved from Jehol to Central Mongolia
                1 bomber moved from Jehol to Central Mongolia
                1 tactical_bomber moved from Jehol to Ulaanbaatar
                1 fighter moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                3 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 bomber moved from Kwangtung to Burma

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 harbour
                        Japanese roll dice for 1 cruiser in Malaya, round 2 :  1/1 hits
                        1 aaGun owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Burma
                    Japanese attack with 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers
                    British defend with 1 aaGun, 2 artilleries and 2 infantry
                        AA fire in Burma :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Burma, round 2 :  7/8 hits
                        UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in Burma, round 2 :  0/4 hits
                        2 infantry owned by the British , 2 artilleries owned by the British and 1 aaGun owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in Central Mongolia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 tactical_bomber in Ulaanbaatar, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 3 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 armour and 2 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 armour and 2 infantry in Soviet Far East, round 2 :  0/3 hits
                        Russians roll dice for 1 armour in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 armour in Soviet Far East, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 3 Sea Zone
                    Japanese attack with 1 cruiser
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber moved from Ulaanbaatar to Chahar
                1 tactical_bomber moved from Central Mongolia to Hopei
                2 aaGuns moved from Chahar to Suiyuyan
                1 fighter moved from Shensi to Yunnan
                1 fighter moved from Suiyuyan to Hopei
                1 fighter moved from Sikang to Yunnan
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                2 fighters moved from Burma to Yunnan
                2 tactical_bombers moved from Burma to Yunnan
                1 bomber moved from Burma to Kwangtung
                1 bomber moved from Central Mongolia to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 cruiser and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Research Technology - Americans
                    Americans roll 1 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Americans
                1 transport moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers moved from 10 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 infantry and 3 mech_infantrys moved from Morocco to Algeria
                3 transports moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in 3 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 cruiser
                        Americans roll dice for 2 destroyers in 3 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 3 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Southeast Mexico to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 battleship, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 6 and gets 1 hit
                British removing all Technology Tokens after successful research.
                British discover Heavy Bomber

    Activate Technology - British
                British activating Heavy Bomber
                British giving technology to UK_Pacific: Heavy Bomber

    Purchase Units - British
                British buy 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 94 Sea Zone
                1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Holland Belgium
                1 armour moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from India to 37 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                7 infantry moved from India to Burma

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 fighter in 94 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the Italians lost in 94 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Burma
                    British attack with 7 infantry
                    Japanese defend with 1 armour
                        British roll dice for 7 infantry in Burma, round 2 :  1/7 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    British attack with 3 fighters
                    Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                        British roll dice for 3 fighters in 37 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 2 :  2/4 hits
                        2 fighters owned by the British lost in 37 Sea Zone
                        British roll dice for 1 fighter in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 3 :  1/4 hits
                        1 cruiser owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                    Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 3 fighters
                    2 fighters owned by the Japanese forced to land in Malaya

    Non Combat Move - British
                1 aaGun moved from India to Burma
                1 aaGun moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from 94 Sea Zone to Algeria
                3 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                1 artillery, 2 bombers and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Suriname: 1 infantry
                EDIT: Adding units owned by British to Brazil: 4 infantry
                EDIT: Changing ownership of Brazil from Neutral_Allies to British
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,4
                UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                4 infantry moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to Holland Belgium
                2 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Yugoslavia to Northern Italy
                1 armour moved from Yugoslavia to Northern Italy
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                3 artilleries moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 cruiser
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 cruiser
                Battle in Holland Belgium
                    Italians attack with 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Libya to Tunisia
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from Holland Belgium to Southern France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Borneo to 37 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 carrier and 2 transports
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 carrier and 2 transports in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 carrier and 2 transports
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 37 Sea Zone to Borneo

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                3 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

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