@mikawagunichi for you to play a game as Allies. bid sub to 42
Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Karelia
2 armour moved from Germany to Baltic States
3 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Germany to Poland
1 bomber moved from Germany to Novgorod
7 infantry moved from Germany to Slovakia Hungary
1 armour moved from Holland Belgium to Germany
1 armour moved from France to Greater Southern Germany
1 infantry moved from France to Holland Belgium
1 armour moved from Southern France to Greater Southern Germany
1 artillery moved from France to Southern France
4 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
3 infantry moved from Bessarabia to Romania
2 mech_infantrys moved from Bessarabia to Baltic States
2 artilleries moved from Bessarabia to Romania
1 armour moved from Bessarabia to Romania
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Germany to Western GermanyCombat - Germans
Battle in Baltic States
Germans attack with 5 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/10 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Novgorod to GermanyPlace Units - Germans
1 infantry placed in Southern France
2 destroyers placed in 113 Sea Zone
5 armour, 3 infantry and 1 mech_infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians repair 4 damage on 4 factory_minors; Remaining resources: 37 PUs;
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour moved from Archangel to Karelia
2 fighters moved from Archangel to Karelia
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
3 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Battle in Amur
Russians attack with 8 infantry
Japanese defend with 1 artillery and 4 infantry
Russians roll dice for 8 infantry in Amur, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 : 3/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 5 infantry in Amur, round 3 : 0/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 3 : 2/4 hits
2 infantry owned by the Russians lost in Amur
3 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 5 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Karelia, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 5 infantry in Karelia, round 2 : 3/6 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Russians roll dice for 1 armour and 2 fighters in Karelia, round 3 : 2/3 hits
Germans roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 2/3 hits
1 armour owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia
Russians roll dice for 1 fighter in Karelia, round 4 : 1/1 hits
Germans roll dice for 1 artillery in Karelia, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Karelia
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 2 infantryNon Combat Move - Russians
1 fighter moved from Karelia to Novgorod
1 aaGun and 4 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
2 aaGuns, 1 artillery and 6 infantry moved from Bryansk to Belarus
3 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 artillery and 6 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Rostov to Ukraine
9 infantry moved from Russia to Bryansk
1 aaGun and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Kazakhstan to Volgograd
1 aaGun, 1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Olgiy to Tsagaan Olom
1 submarine moved from 111 Sea Zone to 110 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Chahar
1 armour moved from Shantung to Hunan
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
8 fighters moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 bomber moved from Jehol to Szechwan
1 tactical_bomber moved from Jehol to Hopei
1 tactical_bomber moved from Jehol to Hopei
2 tactical_bombers moved from Jehol to Chahar
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 39 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Burma
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; British defend with 1 aaGun and 1 infantry
AA fire in Burma : 0/3 hits
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 0/3 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 8 fighters and 1 infantry
Chinese defend with 6 infantry
Japanese roll dice for 1 bomber, 8 fighters and 1 infantry in Szechwan, round 2 : 5/10 hits
Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/6 hits
5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber, 6 fighters and 1 infantry in Szechwan, round 3 : 3/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters
Casualties for Chinese: 6 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 5 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 5 infantry and 2 tactical_bombers in Chahar, round 2 : 1/7 hits
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 4 infantry and 2 tactical_bombers in Chahar, round 3 : 3/6 hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits
1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Philippines
Battle in Soviet Far EastNon Combat Move - Japanese
1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from Szechwan to Anhwe
1 tactical_bomber moved from Hopei to Jehol
1 tactical_bomber moved from Chahar to Jehol
2 aaGuns moved from Jehol to Chahar
5 fighters moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Jehol
1 bomber moved from Burma to Kwangtung
3 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
4 armour, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
Scramble / Kamikazes? :?
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You want to know something. Maybe the new staple food will change for the Americans. I think they’ll be eating raw fish soon. :-D
Send out my one zero to help fight against round eye.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1 and gets 0 hitsPurchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour and 3 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Soviet Far East
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 armour and 3 infantry in Soviet Far East, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 armour and 2 infantry in Soviet Far East, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 2/2 hits
Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 3 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 7/7 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 2 cruisers in 6 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 3 : 5/7 hits
1 battleship owned by the Americans , 1 carrier owned by the Japanese , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 1 cruiser and 1 fighter remaining. Battle score for attacker is -73
Casualties for Japanese: 1 carrier and 2 destroyers
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Mexico to Western United States
1 mech_infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
3 fighters moved from Gibraltar to Southeast Mexico
1 transport moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
1 artillery placed in Western United States
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
1 infantry placed in Sikang
Chinese undo move 3.
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Research Technology - British
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Long Range AircraftActivate Technology - British
British activating Long Range Aircraft
British giving technology to UK_Pacific: Long Range AircraftPurchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 112 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 artilleries and 3 infantry moved from India to Burma
1 fighter moved from Borneo to Burma
1 fighter moved from British Somaliland to IndiaCombat - British
Battle in Burma
British attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Finland
British attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Finland
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 battleship moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 aaGun moved from Ontario to Quebec
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun, 2 artilleries and 3 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Burma to India
1 fighter moved from Solomon Islands to Java
1 aaGun moved from India to BurmaPlace Units - British
3 fighters and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
UK_Pacific collect 16 PUs (5 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Tunisia
1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 1/5 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Borneo
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Germany to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 mech_infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from Denmark to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
2 infantry moved from Denmark to Western Germany
1 bomber moved from Western Germany to Novgorod
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
5 armour moved from Baltic States to Novgorod
2 artilleries moved from Poland to Baltic States
5 infantry moved from Eastern Poland to Baltic States
6 armour moved from Germany to Baltic States
7 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Germany to Poland
2 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern PolandCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 5 armour, 2 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
AA fire in Novgorod : 0/3 hits
Germans roll dice for 5 armour, 2 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 7/14 hits
Russians roll dice for 1 aaGun, 1 fighter and 8 infantry in Novgorod, round 2 : 5/9 hits
6 infantry owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 5 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 5/9 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 2 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 fighter and 8 infantry
Battle in Norway
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Norway from British with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Germany
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic StatesPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Southern France
3 armour placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
3 infantry moved from Archangel to Novgorod
1 artillery moved from Belarus to Novgorod
6 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in Novgorod, round 2 : 3/12 hits
Germans roll dice for 4 armour in Novgorod, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Novgorod, round 3 : 1/11 hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 cruiser
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 92 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Dzavhan to Ulaanbaatar
1 aaGun, 1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Bryansk to Belarus
1 artillery and 8 infantry moved from Ukraine to Western Ukraine
8 infantry moved from Bryansk to Western Ukraine
1 aaGun and 1 infantry moved from Rostov to Ukraine
6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet PowerActivate Technology - Japanese
Japanese activating Jet PowerPurchase Units - Japanese
Japanese buy 1 cruiser, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 units repaired.
1 cruiser moved from 6 Sea Zone to 3 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 artillery moved from Sakha to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Amur
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
1 armour moved from Hunan to Burma
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 38 Sea Zone to Burma
1 tactical_bomber moved from 38 Sea Zone to Burma
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Jehol to Central Mongolia
1 bomber moved from Jehol to Central Mongolia
1 tactical_bomber moved from Jehol to Ulaanbaatar
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
3 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 bomber moved from Kwangtung to BurmaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 3 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits
1 aaGun owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Burma
Japanese attack with 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 2 infantry
AA fire in Burma : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Burma, round 2 : 7/8 hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits
2 infantry owned by the British , 2 artilleries owned by the British and 1 aaGun owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 tactical_bomber in Central Mongolia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 tactical_bomber in Ulaanbaatar, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 3 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 1 armour and 2 infantry in Soviet Far East, round 2 : 0/3 hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in 3 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
1 tactical_bomber moved from Ulaanbaatar to Chahar
1 tactical_bomber moved from Central Mongolia to Hopei
2 aaGuns moved from Chahar to Suiyuyan
1 fighter moved from Shensi to Yunnan
1 fighter moved from Suiyuyan to Hopei
1 fighter moved from Sikang to Yunnan
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
1 bomber moved from Burma to Kwangtung
1 bomber moved from Central Mongolia to KwangtungPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 cruiser and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Americans
Americans roll 1 and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Americans
1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 destroyers moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 3 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 cruiser
Americans roll dice for 2 destroyers in 3 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 3 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser
Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Southeast Mexico to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 battleship, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - British
British spend 5 on tech rolls
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Heavy BomberActivate Technology - British
British activating Heavy Bomber
British giving technology to UK_Pacific: Heavy BomberPurchase Units - British
British buy 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from India to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
7 infantry moved from India to BurmaCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Burma
British attack with 7 infantry
Japanese defend with 1 armour
British roll dice for 7 infantry in Burma, round 2 : 1/7 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
British attack with 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
British roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 3 : 1/4 hits
1 cruiser owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -18
Casualties for Japanese: 1 cruiser
Casualties for British: 3 fighters
2 fighters owned by the Japanese forced to land in MalayaNon Combat Move - British
1 aaGun moved from India to Burma
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 94 Sea Zone to Algeria
3 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 artillery, 2 bombers and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Suriname: 1 infantry
EDIT: Adding units owned by British to Brazil: 4 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,4
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 92 Sea Zone
4 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
3 artilleries moved from Northern Italy to YugoslaviaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Holland Belgium
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Libya to Tunisia
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Holland Belgium to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Borneo to 37 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier and 2 transports
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 carrier and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to BorneoPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
3 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French