• scramble all one planes…

    Question?

    Does US get to declare war on Japan? I was under the impression that they were out until turn three. Can you clarify please. TY.

    Matt


  • update. scramble the one plane and two kamakaze attacks on destroyer


  • @Grendal:

    scramble all one planes…

    Question?

    Does US get to declare war on Japan? I was under the impression that they were out until turn three. Can you clarify please. TY.

    Matt

    USA is out UNTIL an Axis power declares war on them OR

    1. London falls
    2. Round 3 ends
    3. Japan DoWs UK and ANZAC

  • shiyze!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 5 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Southeast Mexico to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,5
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 3 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 :  1/6 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 fighter and 1 transport
                        Americans roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter and 1 transport
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Midway
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from Central United States to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
                1 infantry moved from Southeast Mexico to Mexico
                1 aaGun moved from Southeast Mexico to Mexico
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central America to Central United States
                1 armour moved from Eastern United States to Western United States

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                Americans undo move 3.
                2 submarines placed in 10 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 10 Sea Zone
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Chahar, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 4 infantry in Chahar, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                3 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Kweichow
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total


  • Scramble?

    Scrabble.tsvg


  • German Scrabble Carl.


  • theyre gunna die…but theyre gunna die heroes!  Get them both out there plz


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 4 and gets 0 hits

    Purchase Units - British
                British buy 3 transports; Remaining resources: 2 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Malaya: 1 fighter
                EDIT: Adding units owned by British to Malaya: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Samoa: 1 fighter
                EDIT: Adding units owned by British to Samoa: 1 fighter
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 cruiser moved from 119 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 battleship moved from 81 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 fighter moved from Union of South Africa to 76 Sea Zone
                1 artillery moved from Kenya to Ethiopia
                1 tactical_bomber moved from British Guiana to Gibraltar
                2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 infantry moved from New Brunswick Nova Scotia to Quebec
                2 infantry moved from Nigeria to French Equatorial Africa
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from South West Africa to Rhodesia
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Malaya to Shan State
                1 fighter moved from Samoa to Solomon Islands

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Shan State
                    British attack with 1 fighter
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Ethiopia
                    British attack with 1 artillery
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in 76 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 2 destroyers and 1 transport
                        British roll dice for 1 destroyer and 1 fighter in 76 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 2 destroyers and 1 transport in 76 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 76 Sea Zone
                        1 transport owned by the Italians lost in 76 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 2 destroyers and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber and 1 destroyer
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 battleship, 1 bomber and 1 destroyer in 97 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 battleship and 1 bomber in 97 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 battleship and 1 bomber in 97 Sea Zone, round 4 :  2/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 4 :  2/2 hits
                        1 bomber owned by the British , 1 battleship owned by the Italians , 1 battleship owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -8
                    Casualties for British: 1 battleship, 1 bomber and 1 destroyer
                    Casualties for Italians: 1 battleship and 1 cruiser
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 :  6/9 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 battleship owned by the British
                        1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 1 fighter owned by the British , 1 destroyer owned by the Germans , 1 fighter owned by the Germans and 1 battleship owned by the Germans lost in 112 Sea Zone
                    British win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in Norway

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Ceylon: 2 infantry
                EDIT: Adding units owned by British to Ceylon: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 1 aaGun
                EDIT: Adding units owned by British to India: 1 aaGun
                EDIT: Turning off Edit Mode
                1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 battleship moved from 82 Sea Zone to 87 Sea Zone
                1 aaGun moved from Tanganyika Territory to Kenya
                1 fighter moved from 76 Sea Zone to British Somaliland
                1 aaGun moved from South West Africa to Rhodesia
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 fighter moved from Shan State to Borneo
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 aaGun moved from India to Burma
                1 infantry moved from India to Burma
                1 aaGun moved from Alberta Saskatchewan Manitoba to Ontario
                1 aaGun moved from New Brunswick Nova Scotia to Quebec

    Place Units - British
                3 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in Gilbert Islands change ownership: 1 mech_infantry
                    Some Units in Samoa change ownership: 1 infantry
                    Some Units in India change ownership: 2 aaGuns, 2 artilleries and 3 infantry
                    Some Units in Malaya change ownership: 1 aaGun
                    Some Units in Borneo change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Sicily to 95 Sea Zone
                1 armour moved from Sicily to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Sardinia to 95 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 armour moved from 97 Sea Zone to Greece
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Sardinia to 94 Sea Zone
                1 bomber moved from Southern Italy to Greece
                4 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 fighter moved from Northern Italy to Yugoslavia
                8 infantry moved from Southern Italy to Northern Italy
                4 artilleries moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber and 1 infantry in Greece, round 3 :  3/4 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Yugoslavia, round 2 :  3/7 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                        3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 3 :  2/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 3 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 94 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 94 Sea Zone
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New Britain to Queensland
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from South Australia to New South Wales
                3 infantry moved from Victoria to New South Wales
                1 fighter moved from New Zealand to Queensland
                2 infantry moved from India to Burma

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Karelia
                2 armour moved from Germany to Baltic States
                3 armour moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                5 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 bomber moved from Germany to Novgorod
                7 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Holland Belgium to Germany
                1 armour moved from France to Greater Southern Germany
                1 infantry moved from France to Holland Belgium
                1 armour moved from Southern France to Greater Southern Germany
                1 artillery moved from France to Southern France
                4 fighters moved from Holland Belgium to Western Germany
                3 tactical_bombers moved from Holland Belgium to Western Germany
                3 infantry moved from Bessarabia to Romania
                2 mech_infantrys moved from Bessarabia to Baltic States
                2 artilleries moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Romania
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Germany to Western Germany

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 5 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Baltic States, round 2 :  2/10 hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Germany

    Place Units - Germans
                1 infantry placed in Southern France
                2 destroyers placed in 113 Sea Zone
                5 armour, 3 infantry and 1 mech_infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Karelia
                2 armour moved from Germany to Baltic States
                3 armour moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                5 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 bomber moved from Germany to Novgorod
                7 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Holland Belgium to Germany
                1 armour moved from France to Greater Southern Germany
                1 infantry moved from France to Holland Belgium
                1 armour moved from Southern France to Greater Southern Germany
                1 artillery moved from France to Southern France
                4 fighters moved from Holland Belgium to Western Germany
                3 tactical_bombers moved from Holland Belgium to Western Germany
                3 infantry moved from Bessarabia to Romania
                2 mech_infantrys moved from Bessarabia to Baltic States
                2 artilleries moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Romania
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Germany to Western Germany

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 5 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Baltic States, round 2 :  2/10 hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Germany

    Place Units - Germans
                1 infantry placed in Southern France
                2 destroyers placed in 113 Sea Zone
                5 armour, 3 infantry and 1 mech_infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 1 aaGun
                EDIT: Adding units owned by Germans to Romania: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_minors; Remaining resources: 37 PUs;
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour moved from Archangel to Karelia
                2 fighters moved from Archangel to Karelia
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                3 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Russians roll dice for 8 infantry in Amur, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 :  3/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Amur, round 3 :  2/4 hits
                        2 infantry owned by the Russians lost in Amur
                    3 infantry owned by the Russians retreated to Buryatia
                    Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Karelia
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 5 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Karelia, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 5 infantry in Karelia, round 2 :  3/6 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                        Russians roll dice for 1 armour and 2 fighters in Karelia, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Karelia, round 3 :  2/3 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia
                        Russians roll dice for 1 fighter in Karelia, round 4 :  1/1 hits
                        Germans roll dice for 1 artillery in Karelia, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Karelia
                    Russians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia to Novgorod
                1 aaGun and 4 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 aaGuns, 1 artillery and 6 infantry moved from Bryansk to Belarus
                3 infantry moved from Vologda to Archangel
                1 armour and 1 mech_infantry moved from Ukraine to Belarus
                1 artillery and 6 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Rostov to Ukraine
                9 infantry moved from Russia to Bryansk
                1 aaGun and 1 infantry moved from Volgograd to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Eastern Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 infantry moved from Kazakhstan to Volgograd
                1 aaGun, 1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Olgiy to Tsagaan Olom
                1 submarine moved from 111 Sea Zone to 110 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from 38 Sea Zone to Burma
                1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 cruiser moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Anhwe to Chahar
                1 armour moved from Shantung to Hunan
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Sakha
                1 artillery moved from Amur to Sakha
                8 fighters moved from Kwangsi to Szechwan
                3 tactical_bombers moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Burma
                1 bomber moved from Jehol to Szechwan
                1 tactical_bomber moved from Jehol to Hopei
                1 tactical_bomber moved from Jehol to Hopei
                2 tactical_bombers moved from Jehol to Chahar
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 39 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 39 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Burma
                    Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry; British defend with 1 aaGun and 1 infantry
                        AA fire in Burma :  0/3 hits
                        Japanese roll dice for 1 cruiser in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 :  0/3 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 8 fighters and 1 infantry
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 bomber, 8 fighters and 1 infantry in Szechwan, round 2 :  5/10 hits
                        Chinese roll dice for 6 infantry in Szechwan, round 2 :  2/6 hits
                        5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 bomber, 6 fighters and 1 infantry in Szechwan, round 3 :  3/8 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 6 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 5 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 5 infantry and 2 tactical_bombers in Chahar, round 2 :  1/7 hits
                        Chinese roll dice for 4 infantry in Chahar, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 4 infantry and 2 tactical_bombers in Chahar, round 3 :  3/6 hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 :  2/3 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                Battle in Philippines
                Battle in Soviet Far East

    Non Combat Move - Japanese
                1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from Szechwan to Anhwe
                1 tactical_bomber moved from Hopei to Jehol
                1 tactical_bomber moved from Chahar to Jehol
                2 aaGuns moved from Jehol to Chahar
                5 fighters moved from Szechwan to Yunnan
                1 bomber moved from Szechwan to Jehol
                1 bomber moved from Burma to Kwangtung
                3 tactical_bombers moved from Burma to Yunnan

    Place Units - Japanese
                4 armour, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total


  • Scramble / Kamikazes?  :?

    S3ra66le.tsvg


  • You want to know something. Maybe the new staple food will change for the Americans. I think they’ll be eating raw fish soon. :-D

    Send out my one zero to help fight against round eye.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 1 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Americans
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 infantry moved from Mexico to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                1 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Soviet Far East
                    Americans attack with 1 armour and 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 armour and 3 infantry in Soviet Far East, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 armour and 2 infantry in Soviet Far East, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 :  2/2 hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 :  7/7 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber and 2 cruisers in 6 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 3 :  5/7 hits
                        1 battleship owned by the Americans , 1 carrier owned by the Japanese , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 battleships, 1 cruiser and 1 fighter remaining. Battle score for attacker is -73
                    Casualties for Japanese: 1 carrier and 2 destroyers
                    Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from Mexico to Western United States
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                3 fighters moved from Gibraltar to Southeast Mexico
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers and 2 destroyers placed in 10 Sea Zone
                1 armour and 2 infantry placed in Western United States
                1 artillery placed in Western United States
                1 artillery and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

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