@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alberta Saskatchewan Manitoba to OntarioCombat - French
Battle in Egypt
French attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
French roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/5 hits
1 infantry owned by the French and 2 infantry owned by the Italians lost in Egypt
French roll dice for 1 armour and 1 artillery in Egypt, round 3 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/3 hits
1 artillery owned by the French lost in Egypt
French roll dice for 1 armour in Egypt, round 4 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 4 : 1/3 hits
1 armour owned by the French lost in Egypt
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for French: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2 and gets 0 hitsPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
3 armour, 4 artilleries and 19 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Greece to Archangel
2 submarines moved from 102 Sea Zone to 101 Sea ZoneCombat - Germans
Battle in 101 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 cruiser, 1 destroyer and 4 transports
Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 101 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone
Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser and 4 transports in 101 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 4 armour, 4 artilleries, 20 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters and 14 infantry
Germans roll dice for 4 armour, 4 artilleries, 20 infantry and 1 mech_infantry in Ukraine, round 2 : 7/29 hits
Russians roll dice for 2 aaGuns, 1 armour, 2 fighters and 14 infantry in Ukraine, round 2 : 7/17 hits
5 infantry owned by the Russians , 7 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 4 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Ukraine, round 3 : 8/22 hits
Russians roll dice for 1 armour, 2 fighters and 9 infantry in Ukraine, round 3 : 9/12 hits
8 infantry owned by the Russians and 9 infantry owned by the Germans lost in Ukraine
Germans roll dice for 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Ukraine, round 4 : 5/13 hits
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine, round 4 : 3/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 2 fighters owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 19 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 2 fighters and 14 infantry
Battle in Archangel
Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Archangel : 1/3 hits
1 tactical_bomber owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Archangel, round 2 : 5/12 hits
Russians roll dice for 1 aaGun, 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 6/10 hits
2 infantry owned by the Russians , 6 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 1/6 hits
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Archangel, round 3 : 3/6 hits
1 armour owned by the Russians , 1 bomber owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 4 : 0/3 hits
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Archangel, round 4 : 5/5 hits
1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 1 fighter owned by the Germans lost in Archangel
Russians win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
Casualties for Germans: 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrysNon Combat Move - Germans
1 battleship, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
3 infantry moved from Greece to Bulgaria
2 aaGuns moved from Western Ukraine to Ukraine
2 armour moved from Poland to Novgorod
4 artilleries and 9 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 1 artillery and 11 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
2 destroyers placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
1 artillery placed in Germany
Germans undo move 3.
3 infantry placed in France
Germans undo move 6.
Germans undo move 5.
1 artillery and 2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Archangel to Novgorod
2 fighters moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
6 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
14 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Novgorod
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 14 infantry
Germans defend with 2 aaGuns, 4 armour, 4 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 14 infantry in Ukraine, round 2 : 2/15 hits
Germans roll dice for 2 aaGuns, 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/10 hits
3 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 11 infantry in Ukraine, round 3 : 1/12 hits
Germans roll dice for 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 5/10 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
6 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 4 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Russians: 8 infantry
Battle in Novgorod
Russians attack with 3 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Russians lost in Novgorod
Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits
Germans roll dice for 1 aaGun, 2 armour and 3 infantry in Novgorod, round 2 : 3/5 hits
2 armour owned by the Russians , 2 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 : 2/2 hits
Germans roll dice for 2 armour and 1 infantry in Novgorod, round 3 : 2/3 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Germans win with 1 armour remaining. Battle score for attacker is -29
Casualties for Germans: 1 aaGun, 1 armour and 3 infantry
Casualties for Russians: 3 armour, 2 fighters and 1 tactical_bomberNon Combat Move - Russians
Place Units - Russians
1 mech_infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
Scramble? :-D
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Oooo its a big un… ye go on scramble em
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sorry!!! thought it was our other game cause I have a US fleet around the same area :|
Matt this is your shout…soz again :-P -
I can sense the tensions in this flimsy alliance against us coming to a breaking point… :evil:
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It’s been two days… I’ll take Carl’s scramble order as authoritative in the hopes of pressing on. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Research Technology - Japanese
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 2 artilleries, 5 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 31 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from New South Wales to Western Australia
Japanese take Western Australia from ANZAC
2 fighters and 2 tactical_bombers moved from Queensland to 31 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
2 tactical_bombers moved from Philippines to 31 Sea Zone
4 submarines moved from 6 Sea Zone to 31 Sea Zone
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
5 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Central Mongolia to Chahar
1 tactical_bomber moved from Buyant-Uhaa to Chahar
1 fighter moved from Buyant-Uhaa to Anhwe
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
Battle in 48 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 48 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 5 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 1/5 hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 0/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 : 0/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 1/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 6 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 7 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Celebes
Battle in Chahar
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Chahar, round 2 : 0/6 hits
Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits
2 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 4 : 0/3 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 5 : 2/3 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 31 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber
Japanese roll dice for 4 submarines in 31 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 tactical_bombers in 31 Sea Zone, round 2 : 9/15 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
4 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 submarines owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 submarines in 31 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 3 : 7/13 hits
Americans roll dice for 4 fighters in 31 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 2 battleships and 1 cruiser in 31 Sea Zone, round 3 : 3/3 hits
4 fighters owned by the Americans , 2 battleships owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Japanese: 1 destroyer, 2 fighters, 3 submarines and 4 tactical_bombers
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomberNon Combat Move - Japanese
1 aaGun moved from Central Mongolia to Chahar
1 tactical_bomber moved from Chahar to 20 Sea Zone
1 fighter moved from Anhwe to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
3 aaGuns moved from Manchuria to Jehol
1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 transports moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
5 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in New South Wales
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 1 cruiser, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Wake Island to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 bomber moved from Western United States to 31 Sea Zone
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Algeria to Tunisia
2 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to GibraltarCombat - Americans
Battle in 31 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 8/10 hits
2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 2 bombers owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -60
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Gibraltar, round 2 : 4/9 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
2 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
1 infantry moved from 1 Sea Zone to British Columbia
1 mech_infantry moved from 1 Sea Zone to Alaska
1 mech_infantry moved from 1 Sea Zone to British ColumbiaPlace Units - Americans
2 battleships, 1 cruiser and 3 submarines placed in 10 Sea Zone
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kiangsi
4 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Chahar
2 infantry moved from Hunan to KweichowCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 0/5 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 0/4 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits
2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 5 : 2/2 hits
1 artillery owned by the Chinese , 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 artillery and 4 infantry
Battle in Kwangtung
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 3/4 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Hopei
1 artillery and 1 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,4,1
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
scramble orders chris.
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I’m in with 2x fighters, 1x tac 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 bomber and 1 cruiser; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 109 Sea Zone to 112 Sea Zone
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Ontario to Quebec
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Eastern Persia to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Burma to Iraq
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from Burma to Yunnan
1 armour moved from Yunnan to KwangtungCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 battleship, 2 bombers, 1 cruiser and 2 submarines
Germans defend with 1 battleship, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 2 bombers in 112 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 6/7 hits
Units damaged: 1 battleship owned by the British
2 bombers owned by the British , 1 cruiser owned by the British , 1 destroyer owned by the Germans , 2 submarines owned by the British and 1 battleship owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship in 112 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 0/5 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 battleship in 112 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 2/5 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans win with 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -34
Casualties for Germans: 1 battleship, 1 destroyer and 1 submarine
Casualties for British: 1 battleship, 2 bombers, 1 cruiser and 2 submarines
Battle in Iraq
British attack with 1 armour, 1 bomber and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 4/4 hits
3 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Italians lost in Iraq
retreated to Iraq
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 3 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
1 bomber moved from Iraq to Persia
1 aaGun moved from Ontario to Quebec
4 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 cruiser placed in 109 Sea Zone
1 artillery and 1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,1,5,1,3
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
3 armour placed in KwangtungTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,1,6
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 3 armour
Some Units in 39 Sea Zone change ownership: 1 destroyer -
Not sure which possible world you thought I’d prefer a destroyer to a battleship… so I’ve just gone back and edited it in place of a destroyer. Sheesh :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Italians buy 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
3 transports moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Syria to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 battleship and 2 cruisers moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to 91 Sea Zone
2 armour moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits
British roll dice for 1 bomber in Persia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 1/2 hits
British roll dice for 1 bomber in Persia, round 3 : 0/1 hits
1 bomber owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 armour owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 2 transports; Americans defend with 4 transports
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 6 transports in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 6 transports in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
2 transports owned by the British and 4 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 50
Casualties for British: 1 destroyer and 2 transports
Casualties for Americans: 4 transportsNon Combat Move - Italians
1 carrier moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Trans-Jordan to Iraq
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 aaGun moved from Southern Italy to Northern Italy
2 artilleries and 6 infantry moved from Romania to BessarabiaPlace Units - Italians
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Southern France
2 artilleries and 1 infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Italians to Southern France: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Southern France
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 3 and gets 0 hitsPurchase Units - Germans
Germans buy 1 artillery, 2 carriers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
1 armour moved from Novgorod to Archangel
2 infantry moved from Norway to Finland
2 mech_infantrys moved from Eastern Poland to Bryansk
4 armour, 4 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
4 artilleries and 9 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 cruiser in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 cruiser in 109 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits
British roll dice for 3 infantry in Scotland, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Scotland, round 3 : 1/3 hits
British roll dice for 2 infantry in Scotland, round 3 : 2/2 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
1 fighter owned by the Germans retreated
Battle in Belarus
Germans attack with 4 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 9 infantry in Belarus, round 2 : 3/13 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 armour, 4 artilleries and 3 mech_infantrys
Russians defend with 2 aaGuns, 1 artillery and 6 infantry
Germans roll dice for 4 armour, 4 artilleries and 3 mech_infantrys in Bryansk, round 2 : 4/11 hits
Russians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Bryansk, round 2 : 5/7 hits
2 infantry owned by the Russians , 2 artilleries owned by the Germans , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 4 armour and 2 artilleries in Bryansk, round 3 : 2/6 hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 : 2/5 hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 4 armour in Bryansk, round 4 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is 4
Casualties for Germans: 4 artilleries and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 artillery and 6 infantryNon Combat Move - Germans
1 fighter moved from Scotland to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
3 aaGuns, 1 artillery and 11 infantry moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 carrier and 1 transport placed in 97 Sea Zone
1 artillery placed in Greece
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs