• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • Turning on Edit Mode
    EDIT: Removing units owned by French from New Hebrides: 1 fighter
    EDIT: Adding units owned by French to New South Wales: 1 fighter
    EDIT: Turning off Edit Mode

    fm.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 unit repaired.
                2 submarines moved from 110 Sea Zone to 102 Sea Zone
                1 bomber moved from Gibraltar to 100 Sea Zone
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                3 artilleries, 2 infantry and 3 mech_infantrys moved from Novgorod to Archangel
                3 armour moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                2 tactical_bombers moved from Romania to Archangel

    Combat - Germans
                Battle in 100 Sea Zone
                    Germans attack with 1 bomber
                    Russians defend with 1 cruiser
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 102 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Archangel
                    Germans attack with 3 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 armour, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                    1 armour retreated to Novgorod
                    Russians win with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
                    Casualties for Russians: 10 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Archangel to Novgorod
                4 infantry moved from Karelia to Novgorod
                1 bomber moved from 100 Sea Zone to Greece
                1 mech_infantry moved from Greece to Romania
                1 infantry moved from Eastern Poland to Belarus
                2 aaGuns, 3 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Germany to Romania
                4 artilleries and 9 infantry moved from Germany to Poland
                3 aaGuns and 11 infantry moved from Western Germany to Germany
                2 armour moved from Western Germany to Poland
                1 fighter moved from Western Germany to Novgorod
                2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
                2 infantry moved from Holland Belgium to Western Germany
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Greece
                3 destroyers placed in 110 Sea Zone
                3 artilleries placed in Novgorod
                Germans undo move 3.
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                2 armour moved from Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Urals to Vologda
                1 fighter moved from Russia to Archangel
                2 infantry moved from Dzavhan to Central Mongolia
                3 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Kazakhstan to Volgograd
                3 infantry moved from Ukraine to Bryansk
                1 armour moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Vologda to Archangel

    Place Units - Russians
                1 fighter and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 0 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 3 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Chahar to Central Mongolia
                1 fighter moved from Korea to Central Mongolia
                1 tactical_bomber moved from 6 Sea Zone to Central Mongolia
                1 armour moved from Queensland to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to New South Wales
                2 artilleries moved from Queensland to New South Wales
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 bomber moved from Philippines to New South Wales
                2 artilleries moved from Hunan to Kwangsi
                2 infantry moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hainan to French Indo China
                2 tactical_bombers moved from Hainan to Kwangsi

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Russians: 5 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 1 harbour; French defend with 1 fighter
                    Japanese captures 11PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 artilleries and 1 bomber
                    Casualties for ANZAC: 1 aaGun, 3 armour and 1 artillery
                    Casualties for French: 1 fighter

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
                1 aaGun moved from Buyant-Uhaa to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Central Mongolia to Buyant-Uhaa
                3 aaGuns moved from Amur to Manchuria
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
                2 tactical_bombers moved from Kwangsi to Philippines
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 battleship, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
                4 submarines placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
                Japanese collect 39 PUs (2 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 infantry moved from Western United States to 10 Sea Zone
                4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 submarines moved from 10 Sea Zone to 31 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 battleship moved from 29 Sea Zone to 31 Sea Zone
                1 destroyer moved from 29 Sea Zone to 31 Sea Zone
                1 submarine moved from 29 Sea Zone to 32 Sea Zone
                1 submarine moved from 29 Sea Zone to 48 Sea Zone
                2 submarines moved from 29 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 31 Sea Zone
                1 cruiser moved from 10 Sea Zone to 31 Sea Zone
                1 cruiser moved from 29 Sea Zone to 31 Sea Zone
                1 carrier moved from 29 Sea Zone to 31 Sea Zone
                1 fighter moved from Line Islands to Wake Island
                2 fighters moved from 29 Sea Zone to Wake Island
                1 tactical_bomber moved from Line Islands to 31 Sea Zone
                1 fighter moved from Midway to 31 Sea Zone
                1 bomber moved from Midway to Wake Island
                1 bomber moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Hawaiian Islands
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 91 Sea Zone
                    Americans win, taking Hawaiian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 91 Sea Zone to Morocco
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - Americans
                1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 cruiser and 1 submarine placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • Sorry about the slip up Chris. I just pressed next instead of post for the chinks and the limeys. guess I was too excited about my minor insignificant advances. Never expected Australia to fall but they’ll always be remember just like Galipoli. Oh and may I ask that you click the post dice roll box so I can see the die rolls instead of just the units lost and who won. Thank you.

    ps. a trade off. you press die roll button and I’ll post my moves. A little unbalanced I know. :mrgreen:

    vat a vanderful var


  • go musi go

    italians turn.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians

    Research Technology - Italians
                Italians spend 5 on tech rolls
                    Italians roll 6 and gets 1 hit
                Italians removing all Technology Tokens after successful research.
                Italians discover Improved_Mech_Inf

    Activate Technology - Italians
                Italians activating Improved_Mech_Inf
                Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 2 aaGuns, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 :  2/6 hits
                        British roll dice for 2 aaGuns and 1 mech_infantry in Egypt, round 2 :  1/1 hits
                        1 mech_infantry owned by the British , 2 aaGuns owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 2 aaGuns and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
                2 armour moved from Romania to Eastern Poland
                1 bomber moved from Greece to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alberta Saskatchewan Manitoba to Ontario

    Combat - French
                Battle in Egypt
                    French attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                        French roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 :  2/3 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 :  1/5 hits
                        1 infantry owned by the French and 2 infantry owned by the Italians lost in Egypt
                        French roll dice for 1 armour and 1 artillery in Egypt, round 3 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 :  1/3 hits
                        1 artillery owned by the French lost in Egypt
                        French roll dice for 1 armour in Egypt, round 4 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 4 :  1/3 hits
                        1 armour owned by the French lost in Egypt
                    Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for French: 1 armour, 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                3 armour, 4 artilleries and 19 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Greece to Archangel
                2 submarines moved from 102 Sea Zone to 101 Sea Zone

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 cruiser, 1 destroyer and 4 transports
                        Germans roll dice for 2 submarines in 101 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 101 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser and 4 transports in 101 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                    Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine
                    Germans attack with 4 armour, 4 artilleries, 20 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters and 14 infantry
                        Germans roll dice for 4 armour, 4 artilleries, 20 infantry and 1 mech_infantry in Ukraine, round 2 :  7/29 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 2 fighters and 14 infantry in Ukraine, round 2 :  7/17 hits
                        5 infantry owned by the Russians , 7 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
                        Germans roll dice for 4 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Ukraine, round 3 :  8/22 hits
                        Russians roll dice for 1 armour, 2 fighters and 9 infantry in Ukraine, round 3 :  9/12 hits
                        8 infantry owned by the Russians and 9 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Ukraine, round 4 :  5/13 hits
                        Russians roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine, round 4 :  3/4 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 2 fighters owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 19 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 fighters and 14 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun, 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Archangel :  1/3 hits
                        1 tactical_bomber owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Archangel, round 2 :  5/12 hits
                        Russians roll dice for 1 aaGun, 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  6/10 hits
                        2 infantry owned by the Russians , 6 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Archangel, round 3 :  1/6 hits
                        Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Archangel, round 3 :  3/6 hits
                        1 armour owned by the Russians , 1 bomber owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Archangel, round 4 :  5/5 hits
                        1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 1 fighter owned by the Germans lost in Archangel
                    Russians win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
                    Casualties for Germans: 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 tactical_bombers
                    Casualties for Russians: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 battleship, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                3 infantry moved from Greece to Bulgaria
                2 aaGuns moved from Western Ukraine to Ukraine
                2 armour moved from Poland to Novgorod
                4 artilleries and 9 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 1 artillery and 11 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                2 destroyers placed in 112 Sea Zone
                3 infantry placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany
                1 artillery placed in Germany
                Germans undo move 3.
                3 infantry placed in France
                Germans undo move 6.
                Germans undo move 5.
                1 artillery and 2 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Archangel to Novgorod
                2 fighters moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                6 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                14 infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Novgorod
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 14 infantry
                    Germans defend with 2 aaGuns, 4 armour, 4 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery and 14 infantry in Ukraine, round 2 :  2/15 hits
                        Germans roll dice for 2 aaGuns, 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  3/10 hits
                        3 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery and 11 infantry in Ukraine, round 3 :  1/12 hits
                        Germans roll dice for 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 3 :  5/10 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    6 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 4 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 aaGuns and 1 infantry
                    Casualties for Russians: 8 infantry
                Battle in Novgorod
                    Russians attack with 3 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Novgorod :  1/3 hits
                        1 fighter owned by the Russians lost in Novgorod
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 2 :  3/5 hits
                        Germans roll dice for 1 aaGun, 2 armour and 3 infantry in Novgorod, round 2 :  3/5 hits
                        2 armour owned by the Russians , 2 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
                        Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 :  2/2 hits
                        Germans roll dice for 2 armour and 1 infantry in Novgorod, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                    Germans win with 1 armour remaining. Battle score for attacker is -29
                    Casualties for Germans: 1 aaGun, 1 armour and 3 infantry
                    Casualties for Russians: 3 armour, 2 fighters and 1 tactical_bomber

    Non Combat Move - Russians

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs


  • Scramble?  :-D

    Scrambleverse.tsvg


  • Oooo its a big un… ye go on scramble em


  • sorry!!! thought it was our other game cause I have a US fleet around the same area  :|
    Matt this is your shout…soz again  :-P


  • I can sense the tensions in this flimsy alliance against us coming to a breaking point…  :evil:


  • It’s been two days… I’ll take Carl’s scramble order as authoritative in the hopes of pressing on.  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Japanese
                    Japanese roll 6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 5 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 31 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from New South Wales to Western Australia
                      Japanese take Western Australia from ANZAC
                2 fighters and 2 tactical_bombers moved from Queensland to 31 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
                2 tactical_bombers moved from Philippines to 31 Sea Zone
                4 submarines moved from 6 Sea Zone to 31 Sea Zone
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Ulaanbaatar to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                5 infantry moved from Kiangsu to Anhwe
                1 artillery and 4 infantry moved from Central Mongolia to Chahar
                1 tactical_bomber moved from Buyant-Uhaa to Chahar
                1 fighter moved from Buyant-Uhaa to Anhwe
                1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
                Battle in 48 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 48 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 48 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 48 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    ANZAC win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 5 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 :  1/6 hits
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 :  1/5 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 :  0/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 4 :  0/2 hits
                        Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 :  0/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 5 :  0/2 hits
                        Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 :  1/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 6 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 7 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 7 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Celebes
                Battle in Chahar
                    Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Chahar, round 2 :  0/6 hits
                        Chinese roll dice for 4 infantry in Chahar, round 2 :  2/4 hits
                        2 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Chahar, round 3 :  2/4 hits
                        Chinese roll dice for 4 infantry in Chahar, round 3 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 4 :  0/3 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 5 :  2/3 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers
                    Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber
                        Japanese roll dice for 4 submarines in 31 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 4 submarines in 31 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 tactical_bombers in 31 Sea Zone, round 2 :  9/15 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 :  5/11 hits
                    Units damaged: 1 battleship owned by the Japanese
                        4 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 submarines owned by the Japanese lost in 31 Sea Zone
                        Japanese roll dice for 2 submarines in 31 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Americans lost in 31 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 3 :  7/13 hits
                        Americans roll dice for 4 fighters in 31 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 2 battleships and 1 cruiser in 31 Sea Zone, round 3 :  3/3 hits
                        4 fighters owned by the Americans , 2 battleships owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Japanese: 1 destroyer, 2 fighters, 3 submarines and 4 tactical_bombers
                    Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber

    Non Combat Move - Japanese
                1 aaGun moved from Central Mongolia to Chahar
                1 tactical_bomber moved from Chahar to 20 Sea Zone
                1 fighter moved from Anhwe to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                3 aaGuns moved from Manchuria to Jehol
                1 transport moved from 33 Sea Zone to 17 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 transports moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                5 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in New South Wales
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 battleships, 1 cruiser, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 32 Sea Zone to 31 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 cruiser moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Wake Island to 31 Sea Zone
                1 fighter moved from Midway to 31 Sea Zone
                1 bomber moved from Western United States to 31 Sea Zone
                1 cruiser moved from 101 Sea Zone to 11 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Algeria to Tunisia
                2 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour moved from 91 Sea Zone to Gibraltar
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Morocco to Gibraltar

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                        Americans roll dice for 2 submarines in 31 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 fighter in 31 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 :  8/10 hits
                        2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 2 bombers owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -60
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Gibraltar, round 2 :  4/9 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    2 tactical_bombers owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 bomber moved from Gibraltar to Morocco
                1 infantry moved from 1 Sea Zone to British Columbia
                1 mech_infantry moved from 1 Sea Zone to Alaska
                1 mech_infantry moved from 1 Sea Zone to British Columbia

    Place Units - Americans
                2 battleships, 1 cruiser and 3 submarines placed in 10 Sea Zone
                1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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