@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 armour and 1 mech_infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
5 infantry moved from Finland to Karelia
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Eastern Poland to Belarus
4 infantry and 1 mech_infantry moved from Bulgaria to Greece
2 bombers moved from Southern Italy to 87 Sea Zone
1 infantry moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
2 armour moved from Baltic States to Novgorod
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Bessarabia to Western Ukraine
3 armour moved from Bessarabia to Western Ukraine
3 fighters moved from Southern Italy to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Western Germany to GreeceCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 transport
Russians defend with 1 submarine
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 cruiser and 2 destroyers
Germans win with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser and 2 destroyers
Battle in 87 Sea Zone
Germans attack with 2 bombers
British defend with 2 destroyers
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for British: 2 destroyers
Battle in Western Ukraine
Germans attack with 3 armour, 1 artillery and 10 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 3 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Greece
Germans attack with 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
3 artilleries and 8 infantry moved from Poland to Eastern Poland
2 aaGuns and 3 infantry moved from Slovakia Hungary to Eastern Poland
3 fighters moved from Greece to Western Germany
2 tactical_bombers moved from Greece to Romania
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 87 Sea Zone to Gibraltar
1 submarine moved from 111 Sea Zone to 110 Sea ZonePlace Units - Germans
2 submarines placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
4 artilleries and 6 infantry placed in Germany
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from France: 1 aaGun and 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 5 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 armour and 2 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
Russians are up Carl.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
3 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Amur
4 infantry moved from Sakha to Amur
1 mech_infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Volgograd to Rostov
1 infantry moved from Turkmenistan to KazakhstanCombat - Russians
Battle in Amur
Russians attack with 1 artillery, 7 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Amur, round 2 : 3/9 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Vologda
1 infantry moved from Evenkiyskiy to UralsPlace Units - Russians
1 armour and 1 fighter placed in Ukraine
Russians undo move 1.
1 armour and 2 infantry placed in Ukraine
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 cruisers moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 artilleries and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 5 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Jehol to Amur
1 fighter moved from 35 Sea Zone to Amur
1 artillery and 1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Queensland
2 tactical_bombers moved from Siam to Malaya
5 fighters moved from Siam to Malaya
1 bomber moved from Siam to Malaya
1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 bomber, 5 fighters and 2 tactical_bombers
British defend with 1 aaGun, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 4 fighters
Casualties for British: 1 aaGun, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 6 infantry and 1 mech_infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Russians: 1 artillery, 6 infantry and 1 mech_infantry
Battle in Queensland
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Japanese win, taking Queensland from ANZAC with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery, 3 fighters and 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Korea
3 aaGuns moved from Manchuria to Amur
1 aaGun, 1 artillery and 3 infantry moved from Jehol to Buyant-Uhaa
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Malaya to Hainan
1 bomber moved from Malaya to Philippines
1 tactical_bomber moved from Kwangsi to HainanPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 bomber, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Greenland to 121 Sea Zone
1 battleship moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Brazil to French Guiana
2 infantry moved from Brazil to Suriname
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 submarines moved from 64 Sea Zone to 29 Sea Zone
2 submarines moved from 10 Sea Zone to 29 Sea Zone
1 cruiser moved from 64 Sea Zone to 29 Sea Zone
1 destroyer moved from 64 Sea Zone to 29 Sea Zone
1 fighter moved from 64 Sea Zone to Line Islands
1 cruiser moved from 64 Sea Zone to 10 Sea Zone
1 battleship moved from 10 Sea Zone to 29 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to Line Islands
1 carrier moved from 64 Sea Zone to 29 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from Mexico to 29 Sea Zone
2 fighters moved from Western United States to Midway
1 bomber moved from Western United States to Midway
2 infantry moved from Mexico to Western United States
1 mech_infantry moved from Mexico to Western United StatesCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 fighter
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 aaGun moved from Mexico to Western United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 battleship, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 armour placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Hopei
5 infantry moved from Shensi to Kweichow
4 infantry moved from Yunnan to Kwangsi
2 infantry moved from Burma to YunnanCombat - Chinese
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Hopei, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 infantry in Kwangsi, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Suiyuyan
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
german scramble. tell me how many to scramble.
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Scramble all German fighters… It’s like a Bizarro-world Battle of Britain. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 mech_infantry and 1 transport moved from 121 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Shan State to Malaya
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to YunnanCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 3 fighters
British roll dice for 3 fighters in 112 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/4 hits
3 fighters owned by the British , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer and 2 fighters
Casualties for British: 3 fighters
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
2 aaGuns and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from Burma to India
1 fighter moved from Wake Island to Guam
1 aaGun moved from British Columbia to Alberta Saskatchewan ManitobaPlace Units - British
3 armour, 1 bomber and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
3 armour moved from Southern France to Yugoslavia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
1 infantry moved from Tunisia to Libya
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Romania to GreeceCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 battleship, 1 destroyer and 1 transport
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 29
Casualties for Italians: 1 submarine
Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
Battle in Yugoslavia
Italians attack with 3 armour, 2 artilleries and 8 infantry
Neutral_Allies defend with 5 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 1 infantry; British defend with 2 infantry and 1 tactical_bomber
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 17
Casualties for French: 1 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
2 fighters moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Southern France to Northern ItalyPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,5,5,6
ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
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Turning on Edit Mode
EDIT: Removing units owned by French from New Hebrides: 1 fighter
EDIT: Adding units owned by French to New South Wales: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 3 artilleries, 3 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 unit repaired.
2 submarines moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from Gibraltar to 100 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
3 artilleries, 2 infantry and 3 mech_infantrys moved from Novgorod to Archangel
3 armour moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
2 tactical_bombers moved from Romania to ArchangelCombat - Germans
Battle in 100 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 102 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Archangel
Germans attack with 3 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 3 armour, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
1 armour retreated to Novgorod
Russians win with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Germans: 2 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Casualties for Russians: 10 infantryNon Combat Move - Germans
2 tactical_bombers moved from Archangel to Novgorod
4 infantry moved from Karelia to Novgorod
1 bomber moved from 100 Sea Zone to Greece
1 mech_infantry moved from Greece to Romania
1 infantry moved from Eastern Poland to Belarus
2 aaGuns, 3 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Germany to Romania
4 artilleries and 9 infantry moved from Germany to Poland
3 aaGuns and 11 infantry moved from Western Germany to Germany
2 armour moved from Western Germany to Poland
1 fighter moved from Western Germany to Novgorod
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
2 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Germans
1 factory_minor placed in Greece
3 destroyers placed in 110 Sea Zone
3 artilleries placed in Novgorod
Germans undo move 3.
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Vologda
1 fighter moved from Russia to Archangel
2 infantry moved from Dzavhan to Central Mongolia
3 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Kazakhstan to Volgograd
3 infantry moved from Ukraine to Bryansk
1 armour moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Vologda to ArchangelPlace Units - Russians
1 fighter and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 3 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Chahar to Central Mongolia
1 fighter moved from Korea to Central Mongolia
1 tactical_bomber moved from 6 Sea Zone to Central Mongolia
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
2 artilleries moved from Queensland to New South Wales
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 bomber moved from Philippines to New South Wales
2 artilleries moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hainan to French Indo China
2 tactical_bombers moved from Hainan to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in French Indo China
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 armour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Central Mongolia
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 1 harbour; French defend with 1 fighter
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 1 bomber
Casualties for ANZAC: 1 aaGun, 3 armour and 1 artillery
Casualties for French: 1 fighterNon Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 fighter and 1 tactical_bomber moved from Central Mongolia to Buyant-Uhaa
3 aaGuns moved from Amur to Manchuria
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
2 tactical_bombers moved from Kwangsi to Philippines
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
4 submarines placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
Japanese collect 39 PUs (2 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 31 Sea Zone
Americans take 26 Sea Zone from Japanese
1 battleship moved from 29 Sea Zone to 31 Sea Zone
1 destroyer moved from 29 Sea Zone to 31 Sea Zone
1 submarine moved from 29 Sea Zone to 32 Sea Zone
1 submarine moved from 29 Sea Zone to 48 Sea Zone
2 submarines moved from 29 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 29 Sea Zone to 31 Sea Zone
1 carrier moved from 29 Sea Zone to 31 Sea Zone
1 fighter moved from Line Islands to Wake Island
2 fighters moved from 29 Sea Zone to Wake Island
1 tactical_bomber moved from Line Islands to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 bomber moved from Midway to Wake Island
1 bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Battle in 91 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 cruiser and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
Sorry about the slip up Chris. I just pressed next instead of post for the chinks and the limeys. guess I was too excited about my minor insignificant advances. Never expected Australia to fall but they’ll always be remember just like Galipoli. Oh and may I ask that you click the post dice roll box so I can see the die rolls instead of just the units lost and who won. Thank you.
ps. a trade off. you press die roll button and I’ll post my moves. A little unbalanced I know. :mrgreen:
vat a vanderful var
-
go musi go
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Research Technology - Italians
Italians spend 5 on tech rolls
Italians roll 6 and gets 1 hit
Italians removing all Technology Tokens after successful research.
Italians discover Improved_Mech_InfActivate Technology - Italians
Italians activating Improved_Mech_Inf
Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 harbour and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits
British roll dice for 2 aaGuns and 1 mech_infantry in Egypt, round 2 : 1/1 hits
1 mech_infantry owned by the British , 2 aaGuns owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 aaGuns and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Gibraltar to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 armour moved from Romania to Eastern Poland
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs