Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsOdonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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the dice in this game have been truly shameful. but really as i said, it ALL came down to the ridiculous dice in spain. unfathomable.
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the anzac ftr lands back in guam. don’t worry, it wont matter. :roll:
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i only have about
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a ten percent chance of extending this game another round. where i should have had well over a 50% chance to do so had the dice been reasonable.
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i cant blame you, really it all came down to incredible dice for you in spain. everything that happened after than is a moot point.
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Hey Bold - For some reason I was too quick on the draw for the Guam battle. I thought I had scrambled your FTR (big idiot I am I totally forgot about the scramble ability to defend against my unprotected transport!!) yet, for some reason it didn’t scramble and I conducted combat instead.
Just to confirm before I proceed, what’s the rule here? No combat happens over land so my FTR just continues to land with no battle, right?
Unless for some reason you’re cool with not scrambling you FTR in the first place ;) - just checking…
i haven’t opened your map - i assumed it wasn’t complete - let me know if that’s not correct.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :23
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
2 bombers moved from India to 81 Sea ZoneCombat - Japanese
Battle in Egypt
Japanese attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 3 fighters
Japanese win, taking Egypt from British with 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 fighters
Battle in Ethiopia
Battle in Guam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 fighter; Americans defend with 1 airfield
Japanese win, taking Ethiopia from ANZAC, taking Guam from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrierNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Guam: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Guam to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
3 mech_infantrys moved from Kweichow to Hunan
2 fighters moved from 23 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Persia
2 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Malaya
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 bombers moved from 81 Sea Zone to Trans-JordanPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
2 transports placed in 80 Sea Zone
1 infantry placed in Persia
1 bomber placed in India
1 fighter placed in Japan
1 artillery and 5 infantry placed in Japan
1 transport placed in 39 Sea Zone
Japanese undo move 2.
1 transport placed in 80 Sea Zone
1 transport placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
I couldn’t change Guam back to US, just an FYI…
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Giving up? ;) :-P
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probably. just was offline for the holiday weekend… will try to give you a move in the next 1-2 days.
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Keeping it fresh
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sorry, new baby is really slowing down the a and a action…. :| :-)
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Sure, I understand. Mine`s coming anytime in the next few weeks!
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Sure, I understand. Mine`s coming anytime in the next few weeks!
first one? kids are the best - so what if they cut into the A&A time :-P
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Yep!
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ok, would be good to finish this one…
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bump…
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Soon as I beat cow we will finish this one. Thanks for your patience.
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Mate, I’m at the point of almost having my wife give birth which = not time to play for awhile. Can you move so we can get this one over with? I wouldn’t mind, but I see you playing and moving in other games, so clearly its not a matter of time - it’s been a month now…
Thanks
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coming today.





