@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :23
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Greece to 97 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
2 bombers moved from Southern Italy to Egypt
2 armour and 1 mech_infantry moved from Southern France to Spain
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Western Germany to 98 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from France to Spain
Combat - Germans
Battle in Spain
Germans attack with 4 armour and 3 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor and 3 infantry
Germans win, taking Spain from Americans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Egypt
Germans attack with 3 armour, 2 bombers, 6 fighters, 2 infantry and 2 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys; Americans defend with 1 bomber, 3 fighters and 1 tactical_bomber
British win with 3 fighters remaining. Battle score for attacker is -49
Casualties for Germans: 3 armour, 2 bombers, 6 fighters, 2 infantry and 2 mech_infantrys
Casualties for British: 3 aaGuns, 3 infantry and 5 mech_infantrys
Casualties for Americans: 1 bomber and 1 tactical_bomber
Non Combat Move - Germans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 artilleries moved from France to Southern France
3 armour moved from Baltic States to Germany
1 armour and 1 mech_infantry moved from Poland to Western Germany
1 mech_infantry moved from Western Germany to Southern France
5 infantry moved from Germany to Western Germany
4 armour moved from Norway to Finland
2 mech_infantrys moved from Karelia to Norway
1 armour moved from Karelia to Novgorod
1 armour moved from Karelia to Novgorod
2 armour moved from Karelia to Finland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
5 infantry moved from Western Germany to Denmark
Place Units - Germans
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 113 Sea Zone
1 transport placed in 97 Sea Zone
1 fighter placed in Greece
Germans undo move 2.
Germans undo move 1.
1 fighter placed in Greece
2 destroyers placed in 113 Sea Zone
1 fighter placed in Western Germany
3 armour placed in France
2 armour and 1 mech_infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Norway
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :23
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
2 bombers moved from India to 81 Sea Zone
Scramble into SZ 81?
Still no justice. You overhit with the germans and now I underhit against the japanese. Ridiculous.
Hey Bold - For some reason I was too quick on the draw for the Guam battle. I thought I had scrambled your FTR (big idiot I am I totally forgot about the scramble ability to defend against my unprotected transport!!) yet, for some reason it didn’t scramble and I conducted combat instead.
Just to confirm before I proceed, what’s the rule here? No combat happens over land so my FTR just continues to land with no battle, right?
Unless for some reason you’re cool with not scrambling you FTR in the first place ;) - just checking…
the ftr scrambles and kills the transport and your fighter has movement points left from guam.
the dice in this game have been truly shameful. but really as i said, it ALL came down to the ridiculous dice in spain. unfathomable.
the anzac ftr lands back in guam. don’t worry, it wont matter. :roll:
i only have about
a ten percent chance of extending this game another round. where i should have had well over a 50% chance to do so had the dice been reasonable.
i cant blame you, really it all came down to incredible dice for you in spain. everything that happened after than is a moot point.
Hey Bold - For some reason I was too quick on the draw for the Guam battle. I thought I had scrambled your FTR (big idiot I am I totally forgot about the scramble ability to defend against my unprotected transport!!) yet, for some reason it didn’t scramble and I conducted combat instead.
Just to confirm before I proceed, what’s the rule here? No combat happens over land so my FTR just continues to land with no battle, right?
Unless for some reason you’re cool with not scrambling you FTR in the first place ;) - just checking…
i haven’t opened your map - i assumed it wasn’t complete - let me know if that’s not correct.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :23
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
2 bombers moved from India to 81 Sea Zone
Combat - Japanese
Battle in Egypt
Japanese attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 3 fighters
Japanese win, taking Egypt from British with 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 fighters
Battle in Ethiopia
Battle in Guam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 fighter; Americans defend with 1 airfield
Japanese win, taking Ethiopia from ANZAC, taking Guam from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Guam: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Guam to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
3 mech_infantrys moved from Kweichow to Hunan
2 fighters moved from 23 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Persia
2 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Malaya
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 bombers moved from 81 Sea Zone to Trans-Jordan
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
2 transports placed in 80 Sea Zone
1 infantry placed in Persia
1 bomber placed in India
1 fighter placed in Japan
1 artillery and 5 infantry placed in Japan
1 transport placed in 39 Sea Zone
Japanese undo move 2.
1 transport placed in 80 Sea Zone
1 transport placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
I couldn’t change Guam back to US, just an FYI…
Giving up? ;) :-P
probably. just was offline for the holiday weekend… will try to give you a move in the next 1-2 days.
Keeping it fresh
sorry, new baby is really slowing down the a and a action…. :| :-)
Sure, I understand. Mine`s coming anytime in the next few weeks!