Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 1 fighter moved from Western Germany to Spain
                2 armour moved from Southern France to Spain
                2 mech_infantrys moved from Southern France to Spain

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 1 fighter moved from Western Germany to Spain
                2 armour moved from Southern France to Spain
                2 mech_infantrys moved from Southern France to Spain

    Combat - Germans
                Battle in Spain
                    Germans attack with 2 armour, 2 bombers, 1 fighter and 2 mech_infantrys
                    Americans defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Spain from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour, 1 fighter and 2 mech_infantrys
                    Casualties for Americans: 2 armour, 2 artilleries and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Spain to Southern Italy
                1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Turkey to Greece
                1 armour and 1 mech_infantry moved from Poland to Yugoslavia
                1 mech_infantry moved from Poland to Western Germany
                2 armour and 2 mech_infantrys moved from Sweden to Karelia
                3 armour moved from Karelia to Baltic States
                1 armour and 1 mech_infantry moved from Novgorod to Poland
                2 armour moved from Norway to Karelia
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 fighter and 2 transports placed in 97 Sea Zone
                Germans undo move 1.
                2 transports placed in 97 Sea Zone
                1 fighter placed in Greece
                2 armour and 1 mech_infantry placed in Southern France
                2 armour and 1 mech_infantry placed in Normandy Bordeaux
                1 fighter placed in Western Germany
                2 transports placed in 115 Sea Zone
                1 infantry placed in Novgorod
                2 artilleries and 1 mech_infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                3 artilleries and 3 infantry moved from 20 Sea Zone to Formosa

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                3 artilleries and 3 infantry moved from 20 Sea Zone to Formosa

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in Formosa
                    Japanese attack with 3 artilleries and 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking 42 Sea Zone from Americans, taking Formosa from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Burma
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 mech_infantrys moved from Iraq to Trans-Jordan
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Shan State to India
                1 artillery and 1 infantry moved from Siam to Shan State
                2 mech_infantrys moved from French Indo China to Burma
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Iraq
                2 bombers and 1 fighter placed in Persia
                Japanese undo move 2.
                1 fighter placed in 80 Sea Zone
                1 artillery and 1 infantry placed in Persia
                2 bombers placed in India
                1 transport placed in 39 Sea Zone
                Japanese undo move 5.
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

  • '12

    ok, i need to start doing some serious damage.

  • '12

    i’m sure this is one of the games Omega thinks i’m dragging out with no chance of winning…. right Omega?

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - Americans
                Americans buy 2 bombers and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Central United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 bomber moved from Egypt to Spain
                1 bomber moved from Egypt to Persia
                1 bomber moved from Egypt to Iraq
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Spain
                    Americans attack with 1 bomber and 4 infantry
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                    Americans win, taking Spain from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Caroline Islands
                Battle in 104 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking Caroline Islands from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from Persia: 1 bomber
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 0
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Iraq to Egypt
                1 bomber moved from Spain to Gibraltar
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from 1 Sea Zone to Western United States
                1 carrier and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 89 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                10 infantry placed in Central United States
                9 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                Americans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '12

    that map’s not quite right - you killed an inf in spain on the
    original rolls - froze up in noncom.  i will edit before going with UK.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - British
                British buy 3 aaGuns and 2 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone

    Combat - British
                Battle in 81 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 aaGuns placed in Egypt
                2 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
                British collect 26 PUs (5 lost to blockades); end with 26 PUs total

  • '12

    your sub killed my destroyer then convoyed me for 2.  still gettin hella lucky huh - remember when your bomber shot down my bomber on defense AND survived?  and then it happened again in the pacific - your bomber killed my bomber?  ridiculous.  maybe things will even out with some more luck for me in egypt.  :roll:

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '12

    hey odonis - i totally forgot about my acc tucked down off chile - meant to move it to new zealand - do you mind?  i will put it there on the map - if you have an issue with it let me know.  i doubt you would think italy had anything to do with it but you never know…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 66 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 63 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 fighter moved from 22 Sea Zone to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 3 transports
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to Guam
                1 fighter moved from 22 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 carrier and 1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from New South Wales to 46 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                2 armour and 2 mech_infantrys moved from New South Wales to Northern Territory
                2 aaGuns moved from New South Wales to South Australia
                1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                ANZAC collect 19 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :23

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Trans-Jordan to Egypt
                2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Greece to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                1 fighter moved from Greece to 98 Sea Zone
                2 bombers moved from Southern Italy to Egypt
                2 armour and 1 mech_infantry moved from Southern France to Spain
                2 armour and 1 mech_infantry moved from Normandy Bordeaux to Spain
                1 fighter moved from Western Germany to 98 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                3 fighters moved from 98 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from France to Spain

  • '20 '19 '18 '15 '13

    Scarmble in 98?

  • '12

    No

  • '20 '19 '18 '15 '13

    The battle begins!

    You hit one of my planes…

    My horrible Egypt luck continues - 5 hits Rd 1.

    What’s your OOL?

  • '12

    Can u post a map?

  • '12

    by the way, 5 hits is pretty much right on average.

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