Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :20

    Purchase Units - British
                British buy 1 armour and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Mozambique to Tanganyika Territory
                      British take Tanganyika Territory from Japanese
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Japanese
                13 fighters moved from Egypt to French Equatorial Africa
                1 mech_infantry moved from Egypt to French Equatorial Africa

    Combat - British
                Battle in Gibraltar
                    British attack with 2 infantry
                    Germans defend with 1 airfield, 1 harbour and 1 infantry
                    British win, taking Gibraltar from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in French Equatorial Africa
                    British attack with 13 fighters and 1 mech_infantry
                    Japanese defend with 1 armour
                    British win, taking French Equatorial Africa from Japanese with 13 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                13 fighters moved from French Equatorial Africa to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Mozambique to Belgian Congo
                1 artillery moved from Mozambique to Tanganyika Territory
                1 carrier moved from 71 Sea Zone to 70 Sea Zone
                1 carrier moved from 70 Sea Zone to 68 Sea Zone
                1 carrier and 2 destroyers moved from 109 Sea Zone to 104 Sea Zone
                1 carrier and 2 destroyers moved from 104 Sea Zone to 91 Sea Zone

    Place Units - British
                1 armour and 2 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 26 PUs (3 lost to blockades); end with 29 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :20

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Spain

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :20

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 armour
                    Americans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Italians win, taking Spain from Americans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3
                Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs

  • '12

    meant to move usa subs to sydney - edit back if you have an issue.

  • '12

    z54 i mean

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :20

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '12

    looks like you’re gonna get this one now.  the hideous round in the pacific last round is just gonna be too much to take.  japan should be on the mat right now, but they are still too strong relative to USA for me to turn the tide.  :|

  • '12

    really this whole thing goes back to your initial big attack on spain.  that lone battle won you the game, as you might expect when you come out with 10-12 additional aircraft over expected.  :lol:

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :21

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Norway to Sweden
                1 mech_infantry moved from Norway to Sweden
                1 armour moved from Norway to Sweden
                3 fighters moved from Greece to Egypt
                7 fighters moved from Trans-Jordan to Egypt
                4 mech_infantrys moved from Trans-Jordan to Egypt
                6 armour moved from Trans-Jordan to Egypt
                1 bomber moved from Western Germany to Egypt
                1 mech_infantry moved from Finland to Sweden
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

  • '20 '19 '18 '15 '13

    OOL for Egypt? - the final defense begins!

  • '12

    How many hits did u get first round?  Is this where I get my justice?  :lol:

  • '12

    roll it man!  :-P

  • '20 '19 '18 '15 '13

    rolling now…

  • '20 '19 '18 '15 '13

    First round - 10 hits. OOL?

  • '12

    5 US inf, 3 US mech, 2 UK inf

  • '20 '19 '18 '15 '13

    No AA guns???

  • '12

    That is correct, no aa guns.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :21

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Norway to Sweden
                1 mech_infantry moved from Norway to Sweden
                1 armour moved from Norway to Sweden
                3 fighters moved from Greece to Egypt
                7 fighters moved from Trans-Jordan to Egypt
                4 mech_infantrys moved from Trans-Jordan to Egypt
                6 armour moved from Trans-Jordan to Egypt
                1 bomber moved from Western Germany to Egypt
                1 mech_infantry moved from Finland to Sweden
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Americans defend with 2 submarines
                    Germans win, taking 97 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Sweden
                    Germans attack with 2 armour and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Sweden from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Egypt
                    Germans attack with 6 armour, 1 bomber, 10 fighters and 4 mech_infantrys
                    French defend with 1 fighter; British defend with 4 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 15 fighters, 1 harbour, 11 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys
                    British win with 4 aaGuns, 4 armour, 17 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -131
                    Casualties for Germans: 6 armour, 1 bomber, 10 fighters and 4 mech_infantrys
                    Casualties for British: 2 infantry
                    Casualties for Americans: 5 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                2 armour moved from Turkey to Trans-Jordan
                1 mech_infantry moved from Turkey to Trans-Jordan
                1 submarine moved from 87 Sea Zone to 82 Sea Zone
                1 infantry moved from Portugal to Spain
                1 artillery, 9 infantry and 1 mech_infantry moved from Southern France to Spain
                1 mech_infantry moved from Western Germany to France
                3 fighters moved from Western Germany to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Novgorod to Poland
                1 armour and 1 mech_infantry moved from Finland to Novgorod
                3 armour moved from Norway to Karelia
                2 armour and 2 mech_infantrys moved from France to Southern France

    Place Units - Germans
                1 carrier placed in 97 Sea Zone
                2 fighters placed in 97 Sea Zone
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone
                2 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 76 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

  • '12

    heck, i have a 20 percent chance to defend egypt here!  not bad, now i just need a few ones on the AA roll.   :lol:

  • '12

    you probably don’t realize this, but if you had gotten just 3 less hits on your attack roll (WELL within the likelihood of the roll) you would have had less than a 50% chance to take egypt.  now you better hope you get a good first round roll.

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