13L G40 suprise attack vs wheatbeer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Algeria to Libya
                1 infantry moved from Algeria to Tunisia
                2 fighters moved from Algeria to Egypt
                1 infantry moved from Alexandria to Egypt

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Soviet Far East, round 1 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Soviet Far East, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar

    Non Combat Move - Americans
                1 fighter moved from Soviet Far East to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 27
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 7
        British : 24 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 26
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 27
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 24 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 26
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - British
                1 armour moved from Belgian Congo to Union of South Africa
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - British
                1 armour moved from Belgian Congo to Union of South Africa
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone

    Non Combat Move - British

    Turn Complete - British

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 27
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 24 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 26
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 27
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 24 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 26
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I’m out of town right now, but I’ll be able to post turns again Monday or Tuesday.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 fighter moved from Greece to Bessarabia
                1 bomber moved from Southern Italy to Belarus
                2 mech_infantrys moved from Romania to Belarus
                1 artillery moved from Poland to Baltic States

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 1 :  0/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                        Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                    retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 1 :  2/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  2/2 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Italians attack with 1 artillery
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery in Baltic States, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Belarus to Novgorod
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                3 mech_infantrys moved from Northern Italy to Romania
                1 fighter moved from Bessarabia to Romania

    Place Units - Italians
                2 fighters placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 27
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 24 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales
                1 artillery moved from New South Wales to South Australia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales
                1 artillery moved from New South Wales to South Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,2,3,5,6,3
                ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 27
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 24 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 9 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - French
                1 infantry moved from Trans-Jordan to Syria

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 27
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 24 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 9 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 7 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Southern Italy to Egypt
                2 fighters moved from Southern Italy to Egypt
                4 artilleries and 6 infantry moved from Northern Italy to 95 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
                4 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 bomber moved from Western Germany to Syria
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                      Germans take 98 Sea Zone from French
                1 artillery moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                5 artilleries moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                6 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel
                1 fighter moved from Eastern Poland to Archangel
                1 artillery and 3 infantry moved from Novgorod to Belarus
                4 armour moved from Novgorod to Belarus
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in Egypt
                    Germans attack with 4 artilleries, 3 bombers, 2 fighters and 6 infantry
                    French defend with 2 infantry; British defend with 1 artillery, 1 harbour and 3 infantry; Americans defend with 2 fighters, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        Germans roll dice for 4 artilleries, 3 bombers, 2 fighters and 6 infantry in Egypt, round 1 :  6/15 hits
                        British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 1 :  3/10 hits
                        3 infantry owned by the British , 2 infantry owned by the French , 1 mech_infantry owned by the Americans , 3 infantry owned by the Germans , 1 artillery owned by the British and 1 infantry owned by the Americans lost in Egypt
                        Germans roll dice for 4 artilleries, 3 bombers, 2 fighters and 3 infantry in Egypt, round 2 :  5/12 hits
                        British roll dice for 2 fighters in Egypt, round 2 :  2/2 hits
                        2 fighters owned by the Americans and 2 infantry owned by the Germans lost in Egypt
                    Germans win, taking Egypt from British with 4 artilleries, 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 31
                    Casualties for Germans: 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Americans: 2 fighters, 1 infantry and 1 mech_infantry
                Battle in Syria
                    Germans attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Syria, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Germans win, taking Syria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 113 Sea Zone, round 1 :  0/2 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 113 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 4 armour, 6 artilleries and 10 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour, 6 artilleries and 10 infantry in Belarus, round 1 :  8/20 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun and 3 infantry moved from Scotland to United Kingdom
                1 bomber moved from Syria to Romania
                3 bombers moved from Egypt to Greece
                2 fighters moved from Egypt to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from 113 Sea Zone to Western Germany
                1 artillery moved from Western Germany to France
                4 artilleries and 3 infantry moved from Germany to Poland
                1 tactical_bomber moved from Baltic States to Western Germany
                1 artillery and 3 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Novgorod
                2 artilleries and 2 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 submarine placed in 97 Sea Zone
                1 infantry placed in France
                1 infantry placed in France
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 61 / 76
        Russians : 19 / 27
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 21 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 9 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 armour moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Vologda
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 armour moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Vologda
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 1 :  2/5 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Archangel, round 1 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 :  3/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser
                    Germans defend with 1 destroyer and 1 tactical_bomber
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 1 :  0/2 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                3 artilleries moved from Bryansk to Russia
                4 armour moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                1 armour, 1 artillery and 1 infantry placed in Russia
                Russians undo move 2.
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Production/PUs Summary :

    Germans : 58 / 76
        Russians : 22 / 22
        Japanese : 78 / 89
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 21 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 9 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I scrambled your Tact, I hope that was alright (better odds for you) if no we can edit it
    S.A.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to Queensland
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
                1 bomber moved from Philippines to South Australia
                1 bomber moved from Philippines to Queensland
                2 fighters moved from 54 Sea Zone to 62 Sea Zone
                1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                2 artilleries moved from Suiyuyan to Kansu
                2 mech_infantrys moved from Chahar to Kansu
                1 artillery moved from Timguska to Novosibirsk
                1 artillery moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan
                1 mech_infantry moved from Sikang to Tsinghai
                1 mech_infantry moved from Sikang to Kazakhstan
                1 armour and 1 mech_infantry moved from West India to Turkmenistan
                      Japanese take Eastern Persia from British
                      Japanese take Turkmenistan from Russians
                1 bomber moved from Japan to 7 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Battle in South Australia
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in South Australia, round 1 :  3/3 hits
                        ANZAC roll dice for 1 artillery in South Australia, round 1 :  0/1 hits
                        1 artillery owned by the ANZAC lost in South Australia
                    Japanese win, taking South Australia from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 7 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 armour and 1 bomber
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Queensland, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Queensland
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 artilleries and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kansu, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 :  3/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Novosibirsk, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 62 Sea Zone to Western Australia
                1 bomber moved from South Australia to Western Australia
                1 bomber moved from Queensland to Western Australia
                1 fighter and 2 tactical_bombers moved from Philippines to Western Australia
                1 bomber moved from Philippines to Western Australia
                1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to Western Australia
                2 fighters moved from Japan to 46 Sea Zone
                1 carrier moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 35 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 56 Sea Zone
                2 battleships and 1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 31 Sea Zone to 22 Sea Zone
                1 bomber and 1 fighter moved from 7 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 artillery moved from Chahar to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 submarine moved from 33 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 harbour placed in Paulau Island
                3 fighters placed in Japan
                1 artillery and 2 infantry placed in Malaya
                1 destroyer placed in 39 Sea Zone
                1 destroyer placed in 20 Sea Zone
                2 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    Production/PUs Summary :

    Germans : 58 / 76
        Russians : 20 / 22
        Japanese : 84 / 94
        Americans : 53 / 73
        Chinese : 0 / 3
        British : 21 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 7 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @suprise:

    I scrambled your Tact, I hope that was alright (better odds for you) if no we can edit it
    S.A.

    I would have scrambled, no worries.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                1 infantry moved from Tunisia to Libya
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 destroyer and 1 fighter moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                1 infantry moved from Tunisia to Libya
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 destroyer and 1 fighter moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 7 Sea Zone
                    retreated to 7 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Southern France

    Non Combat Move - Americans
                1 carrier moved from 3 Sea Zone to 8 Sea Zone
                1 fighter moved from 7 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 58 / 76
        Russians : 21 / 22
        Japanese : 83 / 94
        Americans : 56 / 76
        Chinese : 0 / 3
        British : 21 / 0
        UK_Pacific : 0 / 0
        Italians : 10 / 18
        ANZAC : 7 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    If you want to reroll SZ7, you can … that looks like some lousy luck.


  • I don’t know much about computers this is the only site I visit I always wondered how some people could save the game thru a personal message. Vance explained it and I tried something it didn’t work, or roll dice like the games 2 years ago. I never could figure out how to use battlemap.
    Short of redoing the U.S.A. turn I have to live with it
    S.A.

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