TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :24
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Szechwan to Kansu
1 armour and 1 mech_infantry moved from Yunnan to Sikang
3 armour moved from Shantung to Manchuria
1 armour, 4 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
1 armour, 4 artilleries, 2 battleships, 5 carriers, 6 destroyers, 4 fighters, 5 infantry, 3 submarines, 4 tactical_bombers and 5 transports moved from 37 Sea Zone to 61 Sea Zone
4 artilleries moved from 61 Sea Zone to South Australia
1 armour moved from 61 Sea Zone to South Australia
5 infantry moved from 61 Sea Zone to South Australia
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 3 armour
Chinese defend with 2 infantry; Americans defend with 1 artillery
Japanese roll dice for 3 armour in Manchuria, round 1 : 2/3 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 1 : 1/3 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 2 armour
Russians defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 armour in Kansu, round 1 : 1/2 hits
Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 1 : 2/4 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu
Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Battle in South Australia
Japanese attack with 1 armour, 4 artilleries and 5 infantry
ANZAC defend with 2 aaGuns, 2 armour, 3 fighters and 5 infantry
Japanese roll dice for 2 battleships in South Australia, round 1 : 2/2 hits
Japanese roll dice for 1 armour, 4 artilleries and 5 infantry in South Australia, round 1 : 3/10 hits
ANZAC roll dice for 2 aaGuns, 2 armour, 3 fighters and 5 infantry in South Australia, round 1 : 6/10 hits
3 infantry owned by the ANZAC , 5 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 1 artillery owned by the Japanese lost in South Australia
Japanese roll dice for 1 armour and 3 artilleries in South Australia, round 2 : 1/4 hits
ANZAC roll dice for 2 armour, 3 fighters and 2 infantry in South Australia, round 2 : 4/7 hits
1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 3 artilleries owned by the Japanese lost in South Australia
ANZAC win with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 4 artilleries and 5 infantry
Casualties for ANZAC: 2 aaGuns and 4 infantry
Non Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Anhwe to Japan
3 mech_infantrys moved from Kwangtung to Anhwe
1 artillery and 3 infantry moved from India to West India
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,4,4,1,4,5,5,6,1,6,3,2,4,6,4,5,4,1,2,5,5,5,2
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 21 infantry and 1 tactical_bomber
Manchuria : 2 armour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag, 3 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Yenisey : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag
61 Sea Zone : 2 battleships, 5 carriers, 6 destroyers, 6 fighters, 4 submarines, 4 tactical_bombers and 5 transports
West India : 1 flag, 1 artillery and 3 infantry
75 Sea Zone : 1 armour and 1 transport
Production/PUs Summary :
Germans : 38 / 48
Russians : 44 / 53
Japanese : 66 / 68
Americans : 56 / 76
Chinese : 1 / 3
British : 46 / 59
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0