@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Combat Move - French
Non Combat Move - French
Turn Complete - French
I edited in a combat move for the UK. they had a transport that was to unload an infantry onto the unoccupied Java. I edited it in, as it would not have affected Italy’s turn in any way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
1 fighter moved from 114 Sea Zone to Baltic States
1 tactical_bomber moved from 114 Sea Zone to Baltic States
2 infantry moved from Poland to Baltic States
1 armour, 2 artilleries and 8 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries and 8 infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Eastern Poland, round 1 : 0/11 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 1 : 1/3 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Eastern Poland, round 2 : 3/10 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Bessarabia, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Poland to Eastern Poland
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Baltic States to 114 Sea Zone
1 fighter moved from Baltic States to 114 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
3 infantry moved from 114 Sea Zone to Poland
2 infantry moved from Portugal to Spain
4 infantry moved from Western Germany to France
Place Units - Germans
1 transport placed in 114 Sea Zone
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Slovakia Hungary : 1 artillery, 6 infantry and 1 tactical_bomber
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
Romania : 1 fighter
Poland : 1 artillery and 3 infantry
Germany : 1 factory_major and 3 infantry
Baltic States : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 6 infantry
Portugal : 1 flag
Switzerland : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Sweden : 1 flag
Spain : 2 infantry
Production/PUs Summary :
Germans : 41 / 46
Russians : 40 / 47
Japanese : 61 / 71
Americans : 56 / 76
Chinese : 4 / 4
British : 46 / 50
UK_Pacific : 0 / 0
Italians : 17 / 4
ANZAC : 8 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Russians
Russians buy 1 armour and 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Turkmenistan
3 infantry moved from Iraq to Persia
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Sikang
1 armour moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Bessarabia to Romania
1 fighter moved from Novgorod to Romania
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Sweden to Finland
1 armour and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Russia to Samara
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 fighter
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Bessarabia
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Iraq
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 50 PUs; end with 52 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Japanese
Japanese buy 5 armour, 3 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Shensi
1 armour moved from Kansu to Tsinghai
1 armour moved from Kansu to Shensi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
7 armour and 2 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Shantung to Manchuria
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 fighter moved from Jehol to Shensi
1 armour moved from Shantung to Manchuria
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 armour in Shensi, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Tsinghai
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Tsinghai, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 artillery
Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 1 : 2/3 hits
Chinese roll dice for 1 artillery in Manchuria, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 3 transports
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ceylon
Battle in Java
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 airfield and 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Java, round 1 : 2/5 hits
British roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the British lost in Java
Japanese win, taking Ceylon from UK_Pacific, taking Java from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 7 armour and 2 mech_infantrys
ANZAC defend with 1 infantry; Russians defend with 6 infantry; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 7 armour and 2 mech_infantrys in Persia, round 1 : 1/9 hits
Russians roll dice for 1 artillery and 8 infantry in Persia, round 1 : 3/9 hits
1 armour owned by the Japanese , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Persia
Japanese roll dice for 6 armour in Persia, round 2 : 4/6 hits
Russians roll dice for 1 artillery and 7 infantry in Persia, round 2 : 2/8 hits
3 infantry owned by the Russians , 1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Persia
Japanese roll dice for 4 armour in Persia, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 3 infantry in Persia, round 3 : 2/4 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
Japanese roll dice for 2 armour in Persia, round 4 : 1/2 hits
Russians roll dice for 1 artillery and 2 infantry in Persia, round 4 : 2/3 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -29
Casualties for Japanese: 7 armour and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Russians: 5 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 artilleries moved from Burma to India
1 fighter moved from Shensi to Hopei
3 mech_infantrys moved from Kwangtung to Anhwe
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 53 Sea Zone to 55 Sea Zone
1 battleship, 5 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
4 fighters moved from Japan to 20 Sea Zone
2 tactical_bombers moved from Japan to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
3 destroyers placed in 20 Sea Zone
1 transport placed in 39 Sea Zone
2 infantry placed in India
3 armour placed in Shantung
2 armour and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,5,1,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,1,1,6,2,5,6,5,3,4,1,3,2,5,5,3,2
Japanese collect 57 PUs (14 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Shantung : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 tactical_bomber
Manchuria : 1 armour and 2 mech_infantrys
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 fighter
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Northern Territory : 1 flag
Western Australia : 1 flag, 1 airfield
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield, 2 artilleries and 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 3 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 battleship
39 Sea Zone : 1 flag, 2 transports
20 Sea Zone : 1 battleship, 5 carriers, 6 destroyers, 6 fighters and 4 tactical_bombers
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
West India : 1 flag
80 Sea Zone : 1 submarine
75 Sea Zone : 1 armour and 1 transport
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 31 / 46
Russians : 47 / 64
Japanese : 71 / 67
Americans : 56 / 76
Chinese : 1 / 4
British : 42 / 50
UK_Pacific : 0 / 0
Italians : 17 / 4
ANZAC : 8 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
2 fighters, 3 infantry and 2 tactical_bombers moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
3 submarines moved from 19 Sea Zone to 6 Sea Zone
2 carriers and 3 fighters moved from 8 Sea Zone to 6 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 12 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to 55 Sea Zone
3 fighters and 4 tactical_bombers moved from New South Wales to South Australia
1 artillery moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 4 fighters, 3 infantry and 4 tactical_bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans win, taking Manchuria from Japanese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to Queensland
3 fighters and 4 tactical_bombers moved from South Australia to Queensland
3 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
3 fighters moved from Manchuria to Korea
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to Korea
Place Units - Americans
1 carrier placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
3 artilleries and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - British
British buy 1 armour and 14 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries moved from Angola to Rhodesia
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 4 infantry moved from Greece to Albania
British take Albania from Italians
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
6 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Portugal
1 carrier, 3 destroyers, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to Spain
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 tactical_bomber moved from 104 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
Combat - British
Battle in Gibraltar
Battle in Albania
Battle in Spain
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Gibraltar from Italians, taking Spain from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Portugal
Non Combat Move - British
2 fighters moved from Spain to 104 Sea Zone
1 tactical_bomber moved from Spain to Algeria
1 fighter moved from United Kingdom to Finland
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
3 infantry placed in Turkey
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 45 PUs (2 lost to blockades); end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries moved from France to Southern France
3 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Yugoslavia
Place Units - Italians
1 mech_infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,3,6,6,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 0 PUs (14 lost to blockades); end with 0 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Yugoslavia : 1 flag, 2 artilleries
Production/PUs Summary :
Germans : 29 / 46
Russians : 48 / 64
Japanese : 66 / 67
Americans : 56 / 80
Chinese : 5 / 6
British : 47 / 52
UK_Pacific : 0 / 0
Italians : 14 / 0
ANZAC : 8 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 armour, 3 fighters and 3 infantry moved from New South Wales to South Australia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
ANZAC collect 7 PUs (3 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 6 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
3 transports moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
2 artilleries moved from Eastern Poland to Western Ukraine
1 fighter moved from 114 Sea Zone to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from 114 Sea Zone to Baltic States
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Norway, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sweden
Battle in Romania
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Romania, round 1 : 0/7 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 6 infantry in Romania, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Sweden from Russians, taking Romania from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 fighter and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/5 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 fighter and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Western Ukraine, round 1 : 5/6 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 : 2/4 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 armour in Baltic States, round 1 : 0/1 hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 carrier moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Bessarabia to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
3 infantry moved from Germany to Poland
1 fighter moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to 113 Sea Zone
2 artilleries and 6 infantry moved from France to Southern France
3 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
1 artillery and 7 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 4 infantry placed in Western Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Germans :
Southern France : 2 artilleries and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 artillery and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
Romania : 1 artillery and 6 infantry
Poland : 3 infantry
Germany : 3 artilleries, 1 factory_major and 3 infantry
Norway : 1 infantry
Baltic States : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Bessarabia : 1 flag, 3 infantry
Western Ukraine : 1 flag, 1 armour, 2 artilleries and 1 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Switzerland : 1 flag
109 Sea Zone : 1 flag
Sweden : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 46
Russians : 36 / 64
Japanese : 64 / 67
Americans : 56 / 80
Chinese : 5 / 6
British : 47 / 52
UK_Pacific : 0 / 0
Italians : 14 / 0
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Russians
Russians buy 3 armour, 3 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 armour and 2 infantry moved from Finland to Sweden
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 armour moved from Sikang to Tsinghai
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Novosibirsk to Urals
2 artilleries and 3 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Russians: 2 armour, 1 fighter and 1 infantry
Battle in Sweden
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Sweden from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
Place Units - Russians
3 fighters placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Russians collect 35 PUs (4 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 armour moved from Shensi to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
2 mech_infantrys moved from Anhwe to Manchuria
3 armour moved from Shantung to Manchuria
1 fighter moved from Hopei to Szechwan
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 3 armour and 2 mech_infantrys in Manchuria, round 1 : 4/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Szechwan, round 1 : 3/4 hits
Chinese roll dice for 3 infantry in Szechwan, round 1 : 1/3 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Buryatia
Japanese attack with 1 armour
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour in Buryatia, round 1 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Buryatia, round 1 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 fighter moved from Szechwan to Anhwe
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
4 artilleries moved from 37 Sea Zone to Malaya
5 infantry moved from 37 Sea Zone to Malaya
1 battleship, 5 carriers, 6 destroyers, 6 fighters and 4 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 submarines placed in 37 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Kwangtung
Japanese undo move 3.
3 armour placed in Shantung
3 mech_infantrys placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,3,2,6,6,4,4,2,1,4,1,5,6,4,3,5,5,6,3,5,3,3,2,2,6,2,2,5,6,5,2,6,4,1,2,3,6,3,3
Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Shantung : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
Manchuria : 3 armour and 2 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 2 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 fighter
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Timguska : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 5 carriers, 6 destroyers, 6 fighters, 3 submarines, 4 tactical_bombers and 5 transports
39 Sea Zone : 1 flag
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
West India : 1 flag
80 Sea Zone : 1 submarine
75 Sea Zone : 1 armour and 1 transport
Production/PUs Summary :
Germans : 38 / 46
Russians : 38 / 42
Japanese : 70 / 72
Americans : 56 / 80
Chinese : 0 / 6
British : 47 / 52
UK_Pacific : 0 / 0
Italians : 14 / 0
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R.
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Manchuria
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 4 tactical_bombers moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 4 tactical_bombers
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Neutral with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yakut S.S.R.
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Manchuria
Americans attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
Japanese defend with 3 armour and 2 mech_infantrys
Americans win, taking Manchuria from Japanese with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 3 armour and 2 mech_infantrys
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Adding units owned by Americans to Yakut S.S.R.: 1 artillery
EDIT: Removing units owned by Americans from Buryatia: 1 artillery
EDIT: Turning off Edit Mode
5 fighters and 5 tactical_bombers moved from Manchuria to Korea
3 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
6 fighters and 4 tactical_bombers moved from 54 Sea Zone to Queensland
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 artillery moved from Soviet Far East to Siberia
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
3 infantry placed in Korea
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - British
British buy 3 artilleries, 1 bomber, 6 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Italians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Rhodesia
1 armour moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Union of South Africa
1 armour moved from Egypt to Syria
2 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Iraq to Turkey
1 artillery and 6 infantry moved from Albania to Yugoslavia
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Portugal to Spain
2 infantry moved from Gibraltar to Spain
2 transports moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Algeria to Spain
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to Spain
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Finland to Sweden
2 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to Spain
3 infantry moved from Turkey to Greece
2 infantry moved from Egypt to 98 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yugoslavia
British attack with 1 artillery and 6 infantry
Italians defend with 2 artilleries
British win, taking Yugoslavia from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Non Combat Move - British
2 infantry moved from 98 Sea Zone to Syria
6 infantry moved from 104 Sea Zone to Spain
Place Units - British
3 artilleries placed in Turkey
1 bomber and 2 infantry placed in Egypt
British undo move 2.
1 bomber placed in Egypt
1 transport placed in 98 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs
Turn Complete - UK_Pacific
Hey…I do not think you can change Yakut back to the Russians since you did not move the artillery on the combat move with the planes.
I forgot to move my artillery in (my intention all along) during the attack. as you didn’t get a hit, i edited in. I didn’t mean to take it during NCM, but was supposed to take it during CM.
If you feel that’s unacceptable, go ahead and edit it back to japan before your turn. I’m okay either way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 1 : 0/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 5 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
3 artilleries and 1 mech_infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,1,2,5,3,5,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Production/PUs Summary :
Germans : 38 / 46
Russians : 39 / 42
Japanese : 66 / 72
Americans : 56 / 76
Chinese : 3 / 3
British : 49 / 59
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0