13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech

  • 20 18 17 15

    Scramble in SZ6?

  • 13

    no scramble

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Americans
                Americans buy 1 artillery and 9 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 4 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
                4 carriers, 2 destroyers and 5 submarines moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Western Australia to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from 42 Sea Zone to Western Australia
                1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq

    Place Units - Americans
                1 artillery and 9 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - British
                1 battleship and 2 destroyers moved from 93 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Saudi Arabia to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Mozambique
                1 artillery and 2 infantry moved from Union of South Africa to Mozambique
                1 artillery and 2 infantry moved from Saudi Arabia to Iraq
                3 artilleries and 2 infantry moved from Turkey to Greece

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 battleship and 2 destroyers
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 carrier
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 2 destroyers
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in Mozambique
                    British attack with 2 artilleries and 3 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 factory_minor placed in Turkey
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5
                British collect 38 PUs (4 lost to blockades); end with 43 PUs total

    Turn Complete - UK_Pacific

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Albania to Romania
                1 armour moved from Albania to Romania
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 1 :  1/2 hits
                        Russians roll dice for 1 armour in Romania, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                6 artilleries and 2 infantry moved from Gibraltar to Spain
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 9 PUs (6 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Cyprus : 1 flag
        Southern France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Romania : 1 armour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        97 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Spain : 1 flag, 6 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 37 / 46
        Russians : 40 / 53
        Japanese : 60 / 69
        Americans : 60 / 80
        Chinese : 5 / 7
        British : 42 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 56 Sea Zone to 44 Sea Zone
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                2 carriers and 1 fighter moved from 56 Sea Zone to 62 Sea Zone
                1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 submarine and 1 transport
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                4 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 tactical_bomber moved from Western Germany to Greece
                1 fighter moved from Western Germany to Greece
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 artilleries moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from France to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 destroyer; Italians loiter and taunt with
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 97 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Greece
                    Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 3 artilleries and 2 infantry
                        Germans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 1 :  2/7 hits
                        Russians roll dice for 3 artilleries and 2 infantry in Greece, round 1 :  2/5 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 :  1/5 hits
                        Russians roll dice for 3 artilleries in Greece, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 3 :  1/4 hits
                        Russians roll dice for 2 artilleries in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery in Greece, round 4 :  0/1 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 5 :  0/3 hits
                        Russians roll dice for 1 artillery in Greece, round 5 :  0/1 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 6 :  2/3 hits
                        Russians roll dice for 1 artillery in Greece, round 6 :  0/1 hits
                        1 artillery owned by the British lost in Greece
                    Germans win, taking Greece from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 artilleries and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 5 infantry
                    British defend with 4 infantry
                        Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 1 :  2/8 hits
                        British roll dice for 4 infantry in Holland Belgium, round 1 :  1/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 2 :  2/7 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                1 armour moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 aaGun, 1 artillery and 5 infantry moved from Poland to Slovakia Hungary
                2 artilleries moved from Western Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                2 infantry moved from 113 Sea Zone to Sweden
                8 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 1 artillery and 7 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 8 infantry
        Holland Belgium : 3 artilleries and 4 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Portugal : 1 flag, 2 infantry
        113 Sea Zone : 1 carrier, 1 cruiser and 2 transports
        Switzerland : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour
        Sweden : 1 flag, 2 artilleries and 5 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 36 / 53
        Japanese : 60 / 69
        Americans : 60 / 80
        Chinese : 5 / 7
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 10 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Baltic States
                1 armour moved from Ukraine to Romania
                1 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Belarus to Baltic States
                3 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Russia to Novosibirsk
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Ukraine to Romania
                3 armour moved from Belarus to Baltic States

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 armour, 2 fighters and 3 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 3 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 armour and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Romania from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Novgorod
                2 fighters moved from Baltic States to Novgorod
                1 armour moved from Turkmenistan to Kazakhstan
                1 armour moved from Ukraine to Volgograd

    Place Units - Russians
                3 infantry placed in Iraq
                3 infantry placed in Ukraine
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                5 infantry placed in Russia
                Russians undo move 4.
                3 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs

  • 13

    This has been a long game!

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Hopei to Suiyuyan
                1 armour moved from Szechwan to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Hunan to Shensi
                1 armour moved from Kweichow to Sikang
                1 armour moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 armour moved from Shan State to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                2 armour moved from 54 Sea Zone to Queensland
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 tactical_bomber moved from Japan to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Sikang, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Suiyuyan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Queensland
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win, taking Queensland from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                2 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 armour moved from 54 Sea Zone to Queensland
                1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
                1 fighter moved from 43 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to Japan
                2 armour and 1 mech_infantry moved from Shantung to Jehol
                1 armour moved from Chahar to Jehol
                1 fighter moved from 21 Sea Zone to Philippines
                1 tactical_bomber moved from 21 Sea Zone to Philippines
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 cruiser moved from 37 Sea Zone to 19 Sea Zone
                3 carriers moved from 37 Sea Zone to 54 Sea Zone
                2 armour moved from Eastern Persia to West India
                2 mech_infantrys moved from Eastern Persia to West India
                3 armour moved from India to West India
                3 artilleries moved from Burma to India
                1 infantry moved from Malaya to Shan State
                1 armour moved from Shan State to Szechwan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                1 destroyer placed in 6 Sea Zone
                2 fighters and 3 infantry placed in Japan
                2 armour and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,4,4,1,5,4,5,2,5,6,4,3,2,6,6,4,2,6,3,6,4,2
                Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Jehol : 3 armour and 1 mech_infantry
        Shensi : 1 flag, 1 armour and 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 2 armour and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Sikang : 1 flag, 2 armour and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 harbour and 4 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 artillery
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        45 Sea Zone : 1 destroyer
        34 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 cruiser
        6 Sea Zone : 1 destroyer
        54 Sea Zone : 2 battleships, 5 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
        West India : 1 flag, 5 armour and 2 mech_infantrys
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 42 / 53
        Japanese : 66 / 63
        Americans : 60 / 80
        Chinese : 2 / 7
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 8 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • 20 18 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 4 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                4 fighters and 4 tactical_bombers moved from Western Australia to New South Wales
                1 artillery and 1 infantry moved from Iraq to Persia

  • 20 18 17 15

    Scramble in SZ6?

  • 13

    no scramble

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 4 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                4 fighters and 4 tactical_bombers moved from Western Australia to New South Wales
                1 artillery and 1 infantry moved from Iraq to Persia

    Combat - Americans
                Battle in Amur
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Amur from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win, taking 19 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 2 submarines
                Battle in 6 Sea Zone
                    Americans attack with 4 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                    Japanese defend with 1 destroyer
                    Americans win with 4 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 5 Sea Zone
                2 carriers moved from 4 Sea Zone to 5 Sea Zone
                1 carrier moved from 4 Sea Zone to 5 Sea Zone
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                1 artillery moved from Western United States to British Columbia
                9 fighters moved from Western United States to Johnston Island
                1 destroyer moved from 17 Sea Zone to 31 Sea Zone

    Place Units - Americans
                1 airfield placed in Johnston Island
                1 factory_minor placed in Korea
                4 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • 20 18 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - British
                British buy 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

  • 20 18 17 15

    Scramble in SZ97?

  • 13

    no scramble

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