Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '12

    Oops did my turn so fast I forgot to land some ftrs on spain  :roll:

    Thats how over this one is.  To prove it lets scramble thos 3 ftrs  :wink:

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                      Japanese take 80 Sea Zone from British
                1 infantry moved from Iraq to Turkey
                      Japanese take Turkey from British
                1 infantry moved from Iraq to Syria
                      Japanese take Syria from British
                4 fighters moved from 80 Sea Zone to 100 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from India to Trans-Jordan
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 armour moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Americans scrambles 3 units out of Greece to defend against the attack in 100 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 submarine
                    British win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in New Zealand
                Battle in Trans-Jordan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking New Zealand from ANZAC, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 100 Sea Zone
                    Japanese attack with 4 fighters
                    ANZAC defend with 2 fighters; British defend with 1 transport; Americans defend with 1 fighter and 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 fighters
                    Casualties for ANZAC: 2 fighters
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 fighter and 2 transports

    Non Combat Move - Japanese
                1 fighter moved from 100 Sea Zone to Romania
                1 armour moved from India to Eastern Persia
                1 infantry moved from Burma to India
                1 bomber moved from Trans-Jordan to Persia
                1 armour moved from Northwest Persia to Persia
                2 armour moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 battleship, 2 carriers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Iraq to Persia
                1 aaGun moved from Iraq to Persia
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier and 1 cruiser moved from 33 Sea Zone to 63 Sea Zone
                4 destroyers moved from 33 Sea Zone to 63 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 63 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                2 mech_infantrys moved from Northwest Persia to Persia

    Place Units - Japanese
                2 artilleries placed in India
                1 destroyer placed in 39 Sea Zone
                1 destroyer placed in 80 Sea Zone
                2 armour placed in Persia
                3 submarines and 3 transports placed in 6 Sea Zone
                1 artillery, 1 bomber and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                Japanese collect 91 PUs (1 lost to blockades); end with 91 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 3 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Central America to Venezuela
                1 bomber moved from Central America to Spain
                1 bomber moved from Spain to Southern France
                2 infantry moved from Spain to Southern France
                2 infantry moved from Chile to 65 Sea Zone
                2 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Venezuela
                1 artillery and 3 infantry moved from Spain to 92 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 artillery and 1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 submarines moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to Turkey
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                1 armour and 1 infantry moved from Greece to Bulgaria
                1 infantry moved from Finland to Karelia
                      Americans take Karelia from Germans
                1 infantry moved from Finland to Vyborg
                      Americans take Vyborg from Germans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 bomber and 2 infantry
                    Neutral_True defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Venezuela, round 1 :  1/3 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 1 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Venezuela
                    Americans win, taking Venezuela from Neutral_True with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 1 infantry
                Battle in 99 Sea Zone
                    Americans attack with 1 destroyer, 2 submarines and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 2 submarines in 99 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Italians lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Turkey
                    Americans attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 2 infantry in Turkey, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Turkey, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Turkey
                    Americans win, taking Turkey from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Albania
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 artillery and 1 infantry in Albania, round 1 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Albania
                    Americans win, taking Albania from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Bulgaria
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 infantry in Bulgaria, round 1 :  2/2 hits
                        Italians roll dice for 1 mech_infantry in Bulgaria, round 1 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
                    Americans win, taking Bulgaria from Italians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber and 2 infantry in Southern France, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Southern France to Spain
                2 carriers and 3 fighters moved from 92 Sea Zone to 97 Sea Zone
                1 transport moved from 92 Sea Zone to 99 Sea Zone
                3 infantry moved from Norway to Finland
                1 armour, 1 infantry and 1 mech_infantry moved from Sweden to Finland
                1 bomber moved from Venezuela to Southeast Mexico
                1 bomber moved from Southeast Mexico to Western United States
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 13 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Norway
                3 mech_infantrys placed in Greece
                3 mech_infantrys placed in Spain
                1 carrier and 1 transport placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States
                Americans undo move 2.
                2 infantry and 1 mech_infantry placed in Greece
                1 fighter placed in Western United States
                4 mech_infantrys placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Americans undo move 7.
                Americans undo move 5.
                1 infantry and 2 mech_infantrys placed in Greece
                1 infantry and 3 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Americans collect 80 PUs; end with 80 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 13 submarines and 2 tactical_bombers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Trans-Jordan : 1 artillery and 3 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Albania : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        Karelia : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Chile : 1 flag
        Turkey : 1 flag, 1 airfield, 1 artillery and 2 infantry
        89 Sea Zone : 1 transport
        Bulgaria : 1 flag, 1 armour
        Greece : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        99 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 2 transports
        97 Sea Zone : 2 carriers and 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        Venezuela : 1 flag, 2 infantry
        Sweden : 1 flag
        Spain : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 2 transports
        Finland : 1 flag, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 0 / 0
        Japanese : 89 / 101
        Americans : 80 / 100
        Chinese : 0 / 2
        British : 29 / 46
        UK_Pacific : 1 / 0
        Italians : 9 / 6
        ANZAC : 9 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - British
                British buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Portugal
                1 fighter moved from United Kingdom to Portugal
                1 infantry moved from Spain to Portugal
                1 infantry moved from Spain to Normandy Bordeaux
                3 fighters moved from 97 Sea Zone to Romania
                3 fighters moved from Egypt to Romania
                1 mech_infantry moved from Egypt to 81 Sea Zone
                1 battleship, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
                1 mech_infantry moved from 100 Sea Zone to Romania
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Japanese
                1 fighter moved from 81 Sea Zone to Syria
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Spain to Portugal

    Combat - British
                Battle in Holland Belgium
                Battle in Romania
                    British attack with 6 fighters and 1 mech_infantry
                    Japanese defend with 1 fighter; Germans defend with 2 mech_infantrys
                        British roll dice for 1 battleship in Romania, round 1 :  1/1 hits
                        British roll dice for 6 fighters and 1 mech_infantry in Romania, round 1 :  3/7 hits
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Romania, round 1 :  1/3 hits
                        1 mech_infantry owned by the British , 1 fighter owned by the Japanese and 2 mech_infantrys owned by the Germans lost in Romania
                    British win, taking Holland Belgium from Germans with 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in 80 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 80 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 fighter in 80 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 80 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the British lost in 80 Sea Zone
                        British roll dice for 1 fighter in 80 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 80 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for British: 1 fighter and 1 submarine
                Battle in Portugal
                    British attack with 2 fighters and 4 infantry
                    Germans defend with 2 fighters
                        British roll dice for 2 fighters and 4 infantry in Portugal, round 1 :  2/6 hits
                        Germans roll dice for 2 fighters in Portugal, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 fighters owned by the Germans lost in Portugal
                    British win, taking Portugal from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Syria, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Syria
                    British win, taking Syria from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  3/6 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        1 infantry owned by the Germans , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Portugal to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                7 infantry moved from Spain to Southern France
                1 fighter moved from Syria to Egypt
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                3 fighters moved from Romania to Greece
                3 fighters moved from Romania to Bulgaria
                1 armour moved from Norway to Finland
                2 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia

    Place Units - British
                2 fighters and 5 infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for British :

    Formosa : 1 infantry
        Belgian Congo : 2 armour and 2 mech_infantrys
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Rhodesia : 1 artillery
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Southern France : 3 fighters and 7 infantry
        Syria : 1 flag, 1 armour and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Portugal : 1 flag, 3 infantry
        100 Sea Zone : 1 battleship and 1 transport
        Mozambique : 1 flag
        Bulgaria : 3 fighters
        Greece : 3 fighters
        Iraq : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 flag, 1 carrier
        91 Sea Zone : 1 transport
        Finland : 1 armour
        110 Sea Zone : 1 carrier and 2 transports

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 0 / 0
        Japanese : 86 / 101
        Americans : 80 / 100
        Chinese : 0 / 2
        British : 38 / 43
        UK_Pacific : 1 / 0
        Italians : 9 / 6
        ANZAC : 9 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to Northern Territory
                2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters and 1 mech_infantry moved from Queensland to New South Wales
                1 fighter moved from Egypt to Southern France

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,1,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,4,4
                ANZAC collect 7 PUs (2 lost to blockades); end with 9 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 infantry
        New South Wales : 2 aaGuns, 4 armour, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
        Southern France : 1 fighter
        Ethiopia : 1 flag
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 0 / 0
        Japanese : 86 / 101
        Americans : 80 / 100
        Chinese : 0 / 2
        British : 38 / 43
        UK_Pacific : 1 / 0
        Italians : 9 / 9
        ANZAC : 9 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 0 / 0
        Japanese : 86 / 101
        Americans : 80 / 100
        Chinese : 0 / 2
        British : 38 / 43
        UK_Pacific : 1 / 0
        Italians : 9 / 9
        ANZAC : 9 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Turkey
                2 mech_infantrys moved from Caucasus to Turkey
                1 fighter moved from Germany to Normandy Bordeaux

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Turkey
                2 mech_infantrys moved from Caucasus to Turkey
                1 fighter moved from Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 1 fighter and 6 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from British with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 4 infantry and 1 mech_infantry
                Battle in Turkey
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 artillery and 2 infantry
                    Germans win, taking Turkey from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Turkey to Northwest Persia
                1 fighter moved from Normandy Bordeaux to France
                16 infantry moved from Western Germany to France
                11 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Germany to Slovakia Hungary
                15 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 carrier and 2 destroyers placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                5 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 bomber moved from Persia to Egypt

  • '20 '19 '18 '15 '13

    scramble in Egypt?

  • '12

    i initially find your german fleet purchase to be odd - guess we will have to see what you have in mind.  let me look at the map.

  • '12

    no intercept in egypt

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                5 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 bomber moved from Persia to Egypt

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Iraq
                    Japanese attack with 6 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Iraq from British with 6 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Air Battle in Egypt
                    Japanese attacks with 1 units heading to Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 battleship, 2 carriers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Egypt to Iraq
                1 aaGun moved from Persia to Iraq
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 armour and 1 infantry moved from 66 Sea Zone to Argentina
                      Japanese take Argentina from Neutral_True
                2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone
                1 bomber moved from 25 Sea Zone to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 4 transports moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Japan to Caroline Islands
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Iraq to Northwest Persia

    Place Units - Japanese
                3 armour placed in Persia
                Japanese undo move 1.
                1 armour, 1 fighter and 1 tactical_bomber placed in Persia
                3 fighters placed in India
                1 carrier and 2 destroyers placed in 6 Sea Zone
                Japanese undo move 1.
                1 fighter and 1 tactical_bomber placed in 80 Sea Zone
                1 armour placed in Persia
                Japanese undo move 1.
                2 armour and 1 fighter placed in India
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 90 PUs; end with 90 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs

  • '12

    need z112 scramble decision

  • '20 '19 '18 '15 '13

    no scramble

  • '12

    UK15 - thank goodness you did not scramble in 112.  :-o

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern Italy to Southern France

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
                    Americans win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2
                Italians collect 3 PUs (6 lost to blockades); end with 3 PUs total

  • '20 '19 '18 '15 '13

    Hmmm, some real bad luck

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