Scramble 3 fighters to 99.
13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bessarabia to Romania
1 bomber moved from Russia to 97 Sea Zone
1 fighter moved from Bessarabia to 98 Sea Zone
1 artillery moved from Eastern Poland to Romania
1 armour moved from Western Ukraine to Romania
1 tactical_bomber moved from Novgorod to Romania
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 fighter moved from Bessarabia to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to 114 Sea Zone
1 armour and 4 infantry moved from Karelia to Finland
1 fighter moved from Russia to Poland
1 fighter moved from Russia to Poland
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
1 armour moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 armour moved from Sakha to Soviet Far East
Russians take Siberia from Japanese
Russians take Soviet Far East from Japanese
1 bomber moved from Russia to Yakut S.S.R.Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 98 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 97 Sea Zone
Russians attack with 1 bomber
Italians defend with 2 transports
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Romania
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Italians defend with 3 artilleries and 1 infantry
Russians win, taking Romania from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Italians: 3 artilleries and 1 infantry
Battle in Poland
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 4 infantry
Russians win, taking Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Finland
Russians attack with 1 armour and 4 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Poland to Novgorod
1 fighter moved from 114 Sea Zone to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Poland to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to SyriaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs -
scramble orders?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Yunnan to Kweichow
4 artilleries and 4 infantry moved from Kiangsi to 20 Sea Zone
2 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 42 Sea Zone
5 artilleries moved from 42 Sea Zone to Java
6 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 : 0/2 hits
Russians roll dice for 1 armour in Soviet Far East, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in Chahar
Japanese attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Chahar, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 1 armour in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 1 armour in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
Chinese roll dice for 1 armour in Kweichow, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win with 1 armour remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 5 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield and 2 fighters; Americans defend with 6 fighters and 2 tactical_bombers
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 : 1/3 hits
Japanese roll dice for 5 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Java, round 1 : 7/14 hits
ANZAC roll dice for 8 fighters and 2 tactical_bombers in Java, round 1 : 6/10 hits
5 fighters owned by the Americans , 6 infantry owned by the Japanese , 2 tactical_bombers owned by the Americans and 1 fighter owned by the ANZAC lost in Java
Japanese roll dice for 5 artilleries, 1 fighter and 2 tactical_bombers in Java, round 2 : 7/8 hits
ANZAC roll dice for 2 fighters in Java, round 2 : 2/2 hits
1 fighter owned by the Americans , 1 fighter owned by the ANZAC and 2 artilleries owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for ANZAC: 2 fighters
Casualties for Americans: 6 fighters and 2 tactical_bombersNon Combat Move - Japanese
1 fighter moved from Java to 35 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
4 mech_infantrys moved from Yunnan to Shan State
4 armour moved from Yunnan to Shan State
2 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to Anhwe
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Shantung : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 4 armour and 4 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 artillery
French Indo China : 1 flag, 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 1 airfield and 3 artilleries
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 6 transports
44 Sea Zone : 1 flag
35 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 26 / 41
Russians : 48 / 70
Japanese : 60 / 65
Americans : 52 / 74
Chinese : 7 / 7
British : 32 / 28
UK_Pacific : 6 / 8
Italians : 20 / 30
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 4 carriers, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
4 destroyers and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Caroline Islands
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 6 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 6 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to MidwayPlace Units - Americans
4 carriers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Suiyuyan to Yunnan
3 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from India to Burma
9 infantry moved from Egypt to Alexandria
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomCombat - British
Battle in Alexandria
British attack with 9 infantry
Italians defend with 2 artilleries and 2 infantry
British win, taking Alexandria from Italians with 9 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - British
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Normandy Bordeaux
4 infantry placed in United Kingdom
1 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Tobruk to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 1 bomber and 6 infantry
British defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 19 infantry
AA guns fire in Normandy Bordeaux : 0/1 hits
Italians roll dice for 3 artilleries, 1 bomber and 6 infantry in Normandy Bordeaux, round 1 : 2/10 hits
British roll dice for 1 aaGun, 1 armour, 5 artilleries and 19 infantry in Normandy Bordeaux, round 1 : 6/25 hits
2 infantry owned by the British and 6 infantry owned by the Italians lost in Normandy Bordeaux
3 artilleries owned by the Italians retreated to Southern France
British win with 1 aaGun, 1 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is -12
Casualties for British: 2 infantry
Casualties for Italians: 6 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Yugoslavia
3 artilleries and 2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 bomber
Tunisia : 1 flag
Northern Italy : 4 aaGuns, 3 armour, 1 factory_major and 3 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 2 destroyers
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 26 / 41
Russians : 48 / 70
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 9 / 9
British : 32 / 29
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
11 infantry moved from France to Normandy Bordeaux
2 armour and 9 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 artilleries, 2 fighters, 21 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 17 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 21 infantry and 3 tactical_bombers in Normandy Bordeaux, round 1 : 5/30 hits
British roll dice for 1 aaGun, 1 armour, 5 artilleries and 17 infantry in Normandy Bordeaux, round 1 : 4/23 hits
4 infantry owned by the British , 4 infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 17 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/26 hits
British roll dice for 1 armour, 5 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 5/19 hits
7 infantry owned by the British and 5 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 12 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 3/21 hits
British roll dice for 1 armour, 5 artilleries and 6 infantry in Normandy Bordeaux, round 3 : 6/12 hits
3 infantry owned by the British and 6 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers in Normandy Bordeaux, round 4 : 8/15 hits
British roll dice for 1 armour, 5 artilleries and 3 infantry in Normandy Bordeaux, round 4 : 4/9 hits
3 infantry owned by the British , 4 infantry owned by the Germans and 5 artilleries owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 5 : 4/11 hits
British roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour, 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 20 infantry
Casualties for British: 1 aaGun, 1 armour, 5 artilleries and 17 infantryNon Combat Move - Germans
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Poland to Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Germany
4 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern GermanyPlace Units - Germans
2 artilleries and 5 infantry placed in Germany
6 infantry placed in Western Germany
Germans undo move 2.
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 aaGun, 1 fighter, 5 infantry and 1 tactical_bomber
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 2 tactical_bombers
Poland : 1 infantry
Germany : 2 aaGuns, 2 artilleries, 1 factory_major, 1 fighter, 5 infantry and 1 tactical_bomber
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
93 Sea Zone : 1 flag, 2 carriers and 1 destroyer
109 Sea Zone : 1 flag
114 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 30 / 35
Russians : 46 / 70
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 9 / 9
British : 30 / 29
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Greece
Russians take Bulgaria from Italians
Russians take Greece from Italians
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 tactical_bomber moved from Bessarabia to Yugoslavia
1 infantry moved from Slovakia Hungary to Poland
1 armour and 1 mech_infantry moved from Volgograd to Turkey
1 fighter moved from Egypt to Turkey
1 bomber moved from Syria to Turkey
1 fighter moved from Eastern Poland to Poland
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Sweden
4 infantry moved from Finland to Sweden
1 fighter and 1 tactical_bomber moved from Novgorod to Sweden
1 fighter moved from Novgorod to Poland
1 fighter moved from Novgorod to Sweden
1 fighter and 1 tactical_bomber moved from Russia to Turkey
1 armour moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 tactical_bomber moved from India to Hunan
1 fighter and 1 tactical_bomber moved from India to Anhwe
1 artillery moved from Shensi to Hopei
1 bomber moved from Yakut S.S.R. to Sakha
1 armour and 2 mech_infantrys moved from Sikang to HopeiCombat - Russians
Battle in Sweden
Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
retreated to Sweden
Neutral_True win with 3 infantry remaining. Battle score for attacker is -29
Casualties for Russians: 1 armour, 2 fighters and 4 infantry
Casualties for Neutral_True: 3 infantry
Battle in Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 1 bomber
Japanese defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Turkey
Russians attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Neutral_True win with 4 infantry remaining. Battle score for attacker is -41
Casualties for Russians: 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Neutral_True: 4 infantry
Battle in Anhwe
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yugoslavia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Hunan
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber could not land in Bulgaria and was removed
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 bomber moved from Sakha to Buryatia
1 tactical_bomber moved from Sweden to 115 Sea Zone
2 fighters moved from Poland to 115 Sea Zone
1 tactical_bomber moved from Yugoslavia to Bulgaria
1 infantry moved from Romania to Bulgaria
3 infantry moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns and 12 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
2 carriers and 1 destroyer placed in 115 Sea Zone
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 2 fighters
EDIT: Adding units owned by Russians to Novgorod: 2 fighters
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 fighters
EDIT: Adding units owned by Russians to 115 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
3 fighters placed in RussiaTurn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Kweichow
Japanese take Kweichow from Chinese
3 mech_infantrys moved from Kwangtung to Kwangsi
3 artilleries moved from Java to 42 Sea Zone
3 armour and 4 mech_infantrys moved from Shan State to Burma
3 artilleries and 3 transports moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
4 artilleries moved from 38 Sea Zone to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Shan State to Burma
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 4 armour, 4 artilleries, 1 infantry and 7 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 4 artilleries, 1 infantry and 7 mech_infantrys in Burma, round 1 : 5/16 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 1 : 0/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
3 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 42 Sea Zone to 38 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 armour placed in Shantung
1 artillery and 2 infantry placed in Malaya
Japanese undo move 1.
3 armour placed in Kwangtung
3 infantry placed in Shantung
2 artilleries and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 4 armour, 4 artilleries and 7 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
38 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 6 transports
6 Sea Zone : 3 carriers, 5 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 25 / 35
Russians : 55 / 82
Japanese : 62 / 67
Americans : 52 / 73
Chinese : 7 / 9
British : 30 / 29
UK_Pacific : 5 / 8
Italians : 15 / 25
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarPurchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
3 fighters moved from Caroline Islands to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 4 tactical_bombers moved from Caroline Islands to Western Australia
2 fighters and 2 tactical_bombers moved from Midway to Caroline Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
5 destroyers and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in JavaNon Combat Move - Americans
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
2 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - British
British buy 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Egypt to Tobruk
2 infantry moved from Alexandria to Tobruk
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from 110 Sea Zone to United Kingdom
2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 4 infantry, 2 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to MoroccoCombat - British
Battle in 92 Sea Zone
British attack with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 submarines and 3 transports
Italians defend with 1 destroyer
British win with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Morocco
Battle in AlgeriaNon Combat Move - British
Place Units - British
6 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 aaGun and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 mech_infantrys moved from Northern Italy to Yugoslavia
3 armour moved from Northern Italy to Yugoslavia
1 bomber moved from France to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Bulgaria, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
Italians roll dice for 1 bomber in Bulgaria, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bulgaria
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Yugoslavia
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 3 armour and 2 mech_infantrys in Yugoslavia, round 1 : 1/5 hits
Russians roll dice for 1 artillery in Yugoslavia, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
3 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
6 artilleries moved from Southern France to Spain
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Southern France to SpainPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 3 armour and 2 mech_infantrys
Spain : 1 flag, 6 artilleries and 8 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 28 / 35
Russians : 50 / 82
Japanese : 55 / 67
Americans : 56 / 78
Chinese : 8 / 8
British : 32 / 31
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
5 infantry moved from South Australia to Western Australia
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 airfield placed in Western AustraliaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Germany to 115 Sea Zone
1 tactical_bomber moved from Germany to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to 115 Sea Zone
1 fighter moved from Greater Southern Germany to 115 Sea Zone
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Battle in Norway
Battle in Poland
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Poland, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
Germans roll dice for 3 infantry in Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Norway from Russians, taking Poland from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 4 tactical_bombers and 2 transports
Russians defend with 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 4 tactical_bombers and 2 transports in 115 Sea Zone, round 1 : 4/9 hits
Units damaged: 1 carrier owned by the Russians
Russians roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 1 : 1/6 hits
1 destroyer owned by the Germans , 1 carrier owned by the Russians and 1 destroyer owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 carrier, 1 cruiser, 3 fighters, 4 tactical_bombers and 2 transports in 115 Sea Zone, round 2 : 6/8 hits
Russians roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Russians , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Russians , 1 carrier owned by the Russians and 1 fighter owned by the Germans lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 42
Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in Finland
Battle in NovgorodNon Combat Move - Germans
1 armour moved from Normandy Bordeaux to Portugal
Germans take Portugal from Neutral_True
2 artilleries moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 armour moved from Normandy Bordeaux to Switzerland
Germans take Switzerland from Neutral_True
1 aaGun and 5 infantry moved from Greater Southern Germany to Yugoslavia
1 aaGun moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
3 tactical_bombers moved from 115 Sea Zone to Germany
5 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 aaGun and 2 artilleries
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Poland : 3 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major, 12 infantry and 3 tactical_bombers
Norway : 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Portugal : 1 flag, 1 armour and 2 infantry
113 Sea Zone : 1 transport
Switzerland : 1 flag, 1 armour and 2 infantry
93 Sea Zone : 1 flag, 2 carriers and 1 destroyer
109 Sea Zone : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
Yugoslavia : 1 aaGun and 5 infantry
Spain : 2 artilleries and 1 infantry
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 38 / 48
Russians : 41 / 82
Japanese : 55 / 67
Americans : 56 / 78
Chinese : 8 / 8
British : 32 / 31
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0





