sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 8 infantry
Germans defend with 1 aaGun and 4 infantry
Russians roll dice for 2 artilleries and 8 infantry in Bessarabia, round 1 : 3/10 hits
Germans roll dice for 1 aaGun and 4 infantry in Bessarabia, round 1 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries and 7 infantry in Bessarabia, round 2 : 3/9 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Vyborg
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
2 infantry moved from Vologda to Urals
2 artilleries and 2 infantry moved from Russia to Bryansk
2 armour moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Production/PUs Summary :
Germans : 50 / 55
Russians : 31 / 31
Japanese : 53 / 61
Americans : 52 / 72
Chinese : 12 / 18
British : 23 / 0
UK_Pacific : 10 / 11
Italians : 15 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Anhwe
4 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
1 tactical_bomber moved from Java to Siam
1 fighter moved from Malaya to Siam
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to 33 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Anhwe
4 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
1 tactical_bomber moved from Java to Siam
1 fighter moved from Malaya to Siam
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to 33 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 1 : 2/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 1 : 1/4 hits
UK_Pacific roll dice for 1 armour, 1 bomber and 1 infantry in Siam, round 1 : 0/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 bomber owned by the Americans lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 bomber
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 33 Sea Zone, round 1 : 4/5 hits
Americans roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Chahar
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 1 : 6/14 hits
Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Yunnan, round 1 : 1/12 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/13 hits
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 2/6 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 10/11 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the British , 1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 4 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Non Combat Move - Japanese
1 fighter moved from Siam to Malaya
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Siam to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to Malaya
2 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Chahar to Jehol
4 artilleries and 1 infantry moved from Korea to Manchuria
1 infantry moved from Siberia to Amur
1 artillery moved from Buryatia to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 50 / 55
Russians : 29 / 31
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 9 / 18
British : 23 / 0
UK_Pacific : 9 / 11
Italians : 15 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Getting a bug error……man does that bug me
I’ll try later
S.A.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern Persia to Syria
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern Persia to Syria
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Syria
Americans attack with 1 fighter
Italians defend with 1 artillery
Americans roll dice for 1 fighter in Syria, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Syria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Syria
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 fighter moved from Syria to Trans-Jordan
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Production/PUs Summary :
Germans : 50 / 55
Russians : 29 / 31
Japanese : 59 / 67
Americans : 53 / 73
Chinese : 9 / 18
British : 23 / 0
UK_Pacific : 9 / 11
Italians : 14 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 3 artilleries and 1 infantry
Chinese roll dice for 5 infantry in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 1 : 0/4 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 artilleries and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Hunan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 50 / 55
Russians : 29 / 31
Japanese : 57 / 67
Americans : 53 / 73
Chinese : 11 / 17
British : 23 / 0
UK_Pacific : 9 / 11
Italians : 14 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Syria
British take Syria from Italians
1 artillery and 2 infantry moved from Shan State to Siam
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from French Indo China to Siam
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Syria
British take Syria from Italians
1 artillery and 2 infantry moved from Shan State to Siam
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from French Indo China to Siam
Combat - British
Battle in Siam
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Siam, round 1 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Tobruk
1 infantry moved from 81 Sea Zone to Egypt
Turn Complete - British
Production/PUs Summary :
Germans : 50 / 55
Russians : 29 / 31
Japanese : 56 / 67
Americans : 53 / 73
Chinese : 11 / 17
British : 24 / 0
UK_Pacific : 10 / 0
Italians : 13 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Syria
British take Syria from Italians
1 artillery and 2 infantry moved from Shan State to Siam
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from French Indo China to Siam
Combat - British
Battle in Siam
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Siam, round 1 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Tobruk
1 infantry moved from 81 Sea Zone to Egypt
Turn Complete - British
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 2 artilleries and 1 infantry
EDIT: Changing PUs for UK_Pacific from 0 to 10
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 50 / 55
Russians : 29 / 31
Japanese : 56 / 67
Americans : 53 / 73
Chinese : 11 / 17
British : 24 / 0
UK_Pacific : 10 / 10
Italians : 13 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I guess that was silly of Italy to buy 2 tt and not guard them :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
UK_Pacific collect 7 PUs (3 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 4 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 50 / 55
Russians : 29 / 31
Japanese : 56 / 67
Americans : 53 / 73
Chinese : 11 / 17
British : 24 / 0
UK_Pacific : 10 / 17
Italians : 13 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry for the edit
Its been a hard days night
Time to call it a day
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 bomber; Americans defend with 1 armour
Italians roll dice for 1 cruiser in Tobruk, round 1 : 1/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Tobruk, round 1 : 1/3 hits
Americans roll dice for 1 armour and 1 bomber in Tobruk, round 1 : 1/2 hits
1 bomber owned by the British , 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Southern Italy
2 aaGuns and 2 infantry moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Production/PUs Summary :
Germans : 50 / 55
Russians : 29 / 31
Japanese : 56 / 67
Americans : 53 / 73
Chinese : 11 / 17
British : 24 / 0
UK_Pacific : 10 / 7
Italians : 13 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@suprise:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 2 artilleries and 1 infantry
EDIT: Changing PUs for UK_Pacific from 0 to 10
EDIT: Turning off Edit Mode
You removed the land units which you added before the Mobilize phase, but you never removed the 10 IPC that you added before the actual Collect phase, so I used EDIT to remove the extra IPC.
Tanks,
It was a long day and a hard night and it seemed like no matter what button I pushed I was doing it wrong S:
Tanks for your patience
S.A.
No problem at all.
Just in case you might miss it, Italy’s turn post is on the previous page.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Production/PUs Summary :
Germans : 50 / 55
Russians : 29 / 31
Japanese : 56 / 67
Americans : 53 / 73
Chinese : 11 / 17
British : 24 / 0
UK_Pacific : 10 / 7
Italians : 13 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Egypt