@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 6 artilleries and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from India to BurmaCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 6 infantry
Germans defend with 6 armour, 1 factory_minor and 1 harbour
Germans win with 1 armour remaining. Battle score for attacker is 12
Casualties for Germans: 5 armour
Casualties for British: 6 infantryNon Combat Move - British
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
2 aaGuns moved from Burma to IndiaPlace Units - British
3 artilleries placed in Egypt
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Tunisia to Libya
Italians take Libya from French
1 artillery moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
2 artilleries and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Germany to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 1 : 3/3 hits
Russians roll dice for 1 armour in Greece, round 1 : 0/1 hits
1 armour owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Albania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Albania, round 1 : 1/2 hits
Russians roll dice for 1 armour in Albania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Southern France to Northern Italy
3 aaGuns moved from Southern France to Northern Italy
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Albania : 1 artillery
Northern Italy : 4 aaGuns, 4 artilleries, 1 bomber, 1 factory_major and 6 infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 2 destroyers and 4 transports
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 27 / 45
Russians : 47 / 80
Japanese : 62 / 64
Americans : 52 / 73
Chinese : 5 / 5
British : 30 / 31
UK_Pacific : 7 / 7
Italians : 17 / 22
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 tactical_bombers moved from Southern France to 91 Sea Zone
3 submarines moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Greater Southern Germany
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Germany to Greater Southern GermanyCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 submarines and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 battleship and 2 transports
Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 2 tactical_bombers in 91 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 4/4 hits
1 battleship owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 1 destroyer
Casualties for Americans: 1 battleship and 2 transports
Battle in Greater Southern Germany
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 1 : 6/8 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from 91 Sea Zone to Algeria
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
7 infantry moved from Western Germany to Northern Italy
2 fighters moved from Greater Southern Germany to 97 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to 113 Sea Zone
1 fighter moved from Greater Southern Germany to Northern Italy
1 tactical_bomber moved from Greater Southern Germany to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
5 armour placed in Germany
Germans undo move 2.
1 artillery and 1 infantry placed in France
5 armour placed in Western GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 2 tactical_bombers
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Greater Southern Germany : 3 infantry
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 5 armour, 1 factory_major and 1 harbour
Poland : 1 infantry
Germany : 1 factory_major and 9 infantry
Northern Italy : 3 aaGuns, 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber
Karelia : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 carriers, 1 destroyer and 2 fighters
91 Sea Zone : 4 submarines
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 41
Russians : 38 / 80
Japanese : 62 / 64
Americans : 52 / 73
Chinese : 5 / 5
British : 30 / 31
UK_Pacific : 7 / 7
Italians : 17 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 7 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yugoslavia to Greece
1 bomber and 2 fighters moved from Romania to Greece
1 artillery and 3 infantry moved from Yugoslavia to Albania
1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
4 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
2 artilleries and 2 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
3 infantry moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Novosibirsk to Evenkiyskiy
2 artilleries and 2 infantry moved from Novosibirsk to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 tactical_bomber moved from Volgograd to Novgorod
1 artillery and 5 infantry moved from Russia to Bryansk
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Evenkiyskiy
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 2 artilleries and 6 infantry
Germans defend with 3 infantry
Russians win, taking Greater Southern Germany from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Russians attack with 1 armour, 1 bomber and 2 fighters
Italians defend with 1 artillery and 1 infantry
Russians win, taking Greece from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Greece to Romania
1 bomber moved from Greece to RomaniaPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3,3,4
Russians collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 78 PUs -
forgot a plane ncm
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
4 fighters moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to Burma
2 armour and 3 mech_infantrys moved from Yunnan to Shan State
1 fighter moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 battleship and 1 cruiser
Japanese roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 battleship and 1 cruiser in 32 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Japanese roll dice for 4 fighters in 32 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 battleship and 1 cruiser in 32 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 32 Sea Zone
Japanese roll dice for 3 fighters in 32 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 battleship in 32 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 32 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship and 1 cruiser
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Shan State, round 1 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from 32 Sea Zone to 35 Sea Zone
1 fighter moved from 32 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
6 transports moved from 33 Sea Zone to 18 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 20 Sea Zone
2 armour and 1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from 32 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs totalTerritory Summary for Japanese :
Shantung : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 armour, 1 artillery and 3 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers
20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
18 Sea Zone : 6 transports
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 24 / 41
Russians : 54 / 78
Japanese : 65 / 65
Americans : 52 / 73
Chinese : 2 / 5
British : 30 / 31
UK_Pacific : 6 / 7
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just movin’ it up to keep track. I hope things are working out with the flooding…no hurry here
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Caroline Islands to Java
1 artillery and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian IslandsCombat - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 110 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone
3 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from India to Burma
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 105 Sea ZoneCombat - British
British creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
British attack with 1 battleship and 1 destroyer
Germans defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in 91 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Germans defend with 4 submarines
Units damaged: 1 carrier owned by the British
British win, taking Normandy Bordeaux from Germans with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 24
Casualties for Germans: 4 submarinesNon Combat Move - British
Place Units - British
3 infantry placed in Egypt
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Albania
1 bomber moved from Northern Italy to Albania
3 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Greece
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 armour
Italians roll dice for 2 artilleries and 2 infantry in Greece, round 1 : 2/4 hits
Russians roll dice for 1 armour in Greece, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Yugoslavia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
Italians roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Albania
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Albania, round 1 : 0/5 hits
Russians roll dice for 1 artillery and 2 infantry in Albania, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Albania
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Albania, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Albania to Northern Italy
1 infantry moved from Morocco to AlgeriaPlace Units - Italians
1 armour, 1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Albania : 2 artilleries
Northern Italy : 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flag, 2 artilleries and 1 infantry
97 Sea Zone : 2 destroyers and 4 transports
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 2 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 22 / 41
Russians : 49 / 78
Japanese : 63 / 65
Americans : 52 / 75
Chinese : 4 / 5
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Java
2 fighters moved from New South Wales to 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
7 infantry moved from Northern Italy to Greater Southern Germany
3 infantry moved from Germany to Poland
6 infantry moved from Germany to Slovakia Hungary
5 armour moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Northern Italy to Slovakia Hungary
1 fighter moved from Northern Italy to Slovakia Hungary
1 tactical_bomber moved from 113 Sea Zone to Poland
1 fighter moved from 97 Sea Zone to Poland
1 fighter moved from 97 Sea Zone to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia HungaryCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Greater Southern Germany
Germans attack with 5 armour and 7 infantry
Russians defend with 2 artilleries and 5 infantry
Germans roll dice for 5 armour and 7 infantry in Greater Southern Germany, round 1 : 4/12 hits
Russians roll dice for 2 artilleries and 5 infantry in Greater Southern Germany, round 1 : 1/7 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 5 armour and 6 infantry in Greater Southern Germany, round 2 : 6/11 hits
Russians roll dice for 2 artilleries and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 5 armour and 6 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 5 infantry
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 1 : 3/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Poland, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 6 infantry
Germans roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 5/10 hits
Russians roll dice for 2 artilleries and 6 infantry in Slovakia Hungary, round 1 : 6/8 hits
5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry
Casualties for Russians: 2 artilleries and 6 infantryNon Combat Move - Germans
2 tactical_bombers moved from Algeria to Western Germany
2 fighters moved from Slovakia Hungary to Western Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Poland to Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
3 aaGuns moved from Northern Italy to Western Germany
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
5 infantry placed in Germany
Germans undo move 1.
7 infantry placed in Western Germany
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 5 armour and 6 infantry
Slovakia Hungary : 1 armour
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Poland : 2 infantry
Germany : 3 aaGuns, 2 artilleries, 1 factory_major, 1 fighter, 4 infantry and 2 tactical_bombers
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 carriers and 1 destroyerProduction/PUs Summary :
Germans : 31 / 36
Russians : 40 / 78
Japanese : 63 / 65
Americans : 52 / 75
Chinese : 4 / 5
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 3 armour, 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
1 fighter and 1 tactical_bomber moved from Turkmenistan to Szechwan
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 artillery and 1 infantry moved from Tsinghai to Shensi
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 fighter moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Yugoslavia
1 fighter moved from Romania to YugoslaviaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Szechwan
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Szechwan from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Kansu
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Kansu from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Poland
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Russians attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians win, taking Yugoslavia from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Slovakia Hungary to Novgorod
3 infantry moved from Bessarabia to Romania
2 infantry moved from Novgorod to Baltic States
4 armour and 3 mech_infantrys moved from Russia to Belarus
3 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 fighter moved from Yugoslavia to Bessarabia
1 bomber moved from Yugoslavia to BessarabiaPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 infantry and 1 tactical_bomber placed in Novgorod
1 armour, 1 fighter and 1 tactical_bomber placed in Volgograd
1 armour, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2
Russians collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 armour, 1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 artillery moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
2 armour, 1 artillery and 3 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery, 2 fighters and 3 infantry; Americans defend with 2 fighters
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 : 1/3 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 1 : 3/7 hits
ANZAC roll dice for 1 artillery, 4 fighters and 3 infantry in Java, round 1 : 4/8 hits
3 infantry owned by the ANZAC , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in Burma
Japanese attack with 3 armour, 1 artillery and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Burma, round 1 : 2/8 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
6 transports moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
3 mech_infantrys moved from Shantung to Hunan
1 armour moved from Kweichow to Burma
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
Japanese undo move 4.
1 armour and 2 infantry placed in Shantung
5 artilleries placed in Japan
Japanese undo move 3.
1 artillery placed in Japan
2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Shantung : 1 armour, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 6 infantry
Yunnan : 1 flag, 1 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 4 armour, 1 artillery and 4 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports
44 Sea Zone : 1 flag
6 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 23 / 36
Russians : 52 / 76
Japanese : 61 / 62
Americans : 52 / 75
Chinese : 5 / 5
British : 32 / 32
UK_Pacific : 5 / 6
Italians : 17 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Caroline Islands
3 fighters moved from Caroline Islands to Java
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers, 2 submarines and 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers, 2 submarines and 2 transports
EDIT: Turning off Edit Mode
2 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery, 2 fighters and 2 tactical_bombers placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total





