Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUs13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
4 artilleries and 14 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in Tunisia
Battle in Algeria
Battle in Normandy Bordeaux
Italians attack with 4 artilleries, 1 bomber and 14 infantry
British defend with 3 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 17 infantry, 1 mech_infantry and 2 tactical_bombers; Americans defend with 2 fighters
AA guns fire in Normandy Bordeaux : 0/1 hits
Italians roll dice for 4 artilleries, 1 bomber and 14 infantry in Normandy Bordeaux, round 1 : 5/19 hits
British roll dice for 3 aaGuns, 1 armour, 2 artilleries, 11 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 17/34 hits
5 infantry owned by the British , 3 artilleries owned by the Italians and 14 infantry owned by the Italians lost in Normandy Bordeaux
1 artillery owned by the Italians retreated to Southern France
British win, taking Tunisia from French, taking Algeria from French with 3 aaGuns, 1 armour, 2 artilleries, 11 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -39
Casualties for British: 5 infantry
Casualties for Italians: 3 artilleries and 14 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Germany
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Germany : 1 bomber
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 2 destroyers and 2 transports
94 Sea Zone : 1 destroyer and 2 transports
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 33 / 51
Russians : 39 / 58
Japanese : 62 / 72
Americans : 52 / 78
Chinese : 5 / 6
British : 32 / 34
UK_Pacific : 10 / 13
Italians : 16 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 artilleries, 1 fighter and 17 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
8 armour moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
6 infantry moved from Germany to Poland
1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
2 tactical_bombers moved from 95 Sea Zone to Normandy BordeauxCombat - Germans
Battle in Poland
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 1 : 3/9 hits
Russians roll dice for 8 infantry in Poland, round 1 : 4/8 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 3/5 hits
Russians roll dice for 5 infantry in Poland, round 2 : 2/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Poland
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 7 infantry
Casualties for Russians: 6 infantry
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreated
Battle in Normandy Bordeaux
Germans attack with 8 armour, 6 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 2 tactical_bombers; Americans defend with 2 fighters
AA guns fire in Normandy Bordeaux : 0/5 hits
Germans roll dice for 8 armour, 6 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 1 : 14/41 hits
British roll dice for 3 aaGuns, 1 armour, 2 artilleries, 11 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 15/29 hits
11 infantry owned by the British , 15 infantry owned by the Germans and 3 aaGuns owned by the British lost in Normandy Bordeaux
Germans roll dice for 8 armour, 6 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 12/26 hits
British roll dice for 1 armour, 2 artilleries, 11 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 11/18 hits
1 infantry owned by the British , 2 tactical_bombers owned by the British , 1 armour owned by the British , 3 infantry owned by the Germans , 2 artilleries owned by the British , 1 mech_infantry owned by the British , 5 fighters owned by the British , 4 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 8 armour, 2 artilleries, 2 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 6/15 hits
British roll dice for 6 fighters in Normandy Bordeaux, round 3 : 4/6 hits
2 fighters owned by the Americans , 2 armour owned by the Germans , 4 fighters owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 6 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 95
Casualties for Germans: 2 armour, 6 artilleries, 18 infantry and 4 mech_infantrys
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 9 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Americans: 2 fightersNon Combat Move - Germans
3 aaGuns moved from France to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Poland to Germany
1 fighter moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
10 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 35 PUs; end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 6 armour, 1 factory_minor and 1 harbour
Southern France : 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Germany : 3 aaGuns, 1 factory_major, 2 fighters, 14 infantry and 1 tactical_bomber
Karelia : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer
113 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 3 transports
95 Sea Zone : 2 carriers, 1 destroyer and 4 submarines
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
114 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 35 / 45
Russians : 39 / 58
Japanese : 58 / 72
Americans : 52 / 78
Chinese : 5 / 6
British : 30 / 34
UK_Pacific : 10 / 13
Italians : 16 / 22
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Russians
1 armour moved from Romania to Greece
Russians take Bulgaria from Italians
Russians take Greece from Italians
1 armour moved from Romania to Albania
Russians take Albania from Italians
8 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
4 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 armour moved from Archangel to Novgorod
3 infantry moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Tsinghai to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan
1 armour moved from Tsinghai to Hopei
Chinese take Hopei from Japanese
2 artilleries and 2 infantry moved from Samara to Novosibirsk
1 armour and 2 mech_infantrys moved from Russia to NovosibirskCombat - Russians
Battle in Suiyuyan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yugoslavia
Russians attack with 1 armour and 8 infantry
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Germans with 1 armour and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
4 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Poland to Eastern Poland
3 artilleries moved from Belarus to Eastern Poland
2 aaGuns moved from Belarus to Novgorod
2 infantry moved from Smolensk to Belarus
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 bomber and 2 fighters moved from Russia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Suiyuyan to TsinghaiPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 51 PUs; end with 54 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 4 armour, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
5 artilleries moved from 33 Sea Zone to Caroline Islands
6 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 22 Sea Zone to 33 Sea Zone
2 destroyers moved from 22 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to Malaya
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 43 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Hunan to Kweichow
1 bomber moved from Hunan to Suiyuyan
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Shan State
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Hunan to Yunnan
4 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in Caroline Islands
Japanese attack with 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 1 : 3/3 hits
Japanese roll dice for 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 2/13 hits
Americans roll dice for 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Caroline Islands, round 1 : 5/10 hits
1 infantry owned by the ANZAC , 5 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 5 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/8 hits
Americans roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Caroline Islands, round 2 : 3/5 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Caroline Islands
Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 0/5 hits
Americans roll dice for 2 armour and 1 fighter in Caroline Islands, round 3 : 2/3 hits
2 artilleries owned by the Japanese lost in Caroline Islands
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 4 : 0/3 hits
Americans roll dice for 2 armour and 1 fighter in Caroline Islands, round 4 : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
Americans win with 2 armour and 1 fighter remaining. Battle score for attacker is -26
Casualties for Japanese: 5 artilleries, 6 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
1 fighter owned by the Japanese retreated
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 1 : 0/3 hits
UK_Pacific roll dice for 1 armour in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 : 1/2 hits
Chinese roll dice for 1 armour in Hopei, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 1 : 0/2 hits
Chinese roll dice for 1 armour in Kweichow, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 armour and 6 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour and 6 mech_infantrys in Yunnan, round 1 : 0/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 2 armour and 6 mech_infantrys in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber could not land in Suiyuyan and was removed
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 43 Sea Zone to Borneo
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs totalTerritory Summary for Japanese :
Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Yunnan : 1 flag, 2 armour and 6 mech_infantrys
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Hopei : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag, 2 tactical_bombers
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 6 transports
37 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer and 1 tactical_bomberProduction/PUs Summary :
Germans : 27 / 45
Russians : 50 / 80
Japanese : 64 / 64
Americans : 52 / 78
Chinese : 4 / 6
British : 30 / 34
UK_Pacific : 6 / 13
Italians : 12 / 22
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m attacking in SZ 33. I need your OOL. I got 4 hits in the first round.
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damage 2 battleships, lose 2 destroyers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 3 fighters
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 6 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 battleship owned by the Americans and 1 cruiser owned by the Americans retreated to 32 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 6 transports remaining. Battle score for attacker is -50
Casualties for Japanese: 4 destroyers
Casualties for Americans: 3 carriers, 3 destroyers and 1 fighterNon Combat Move - Americans
2 fighters moved from 33 Sea Zone to Caroline Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Burma to India
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 6 artilleries and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from India to BurmaCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 6 infantry
Germans defend with 6 armour, 1 factory_minor and 1 harbour
Germans win with 1 armour remaining. Battle score for attacker is 12
Casualties for Germans: 5 armour
Casualties for British: 6 infantryNon Combat Move - British
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
2 aaGuns moved from Burma to IndiaPlace Units - British
3 artilleries placed in Egypt
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Tunisia to Libya
Italians take Libya from French
1 artillery moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
2 artilleries and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Germany to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 1 : 3/3 hits
Russians roll dice for 1 armour in Greece, round 1 : 0/1 hits
1 armour owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Albania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Albania, round 1 : 1/2 hits
Russians roll dice for 1 armour in Albania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Southern France to Northern Italy
3 aaGuns moved from Southern France to Northern Italy
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Albania : 1 artillery
Northern Italy : 4 aaGuns, 4 artilleries, 1 bomber, 1 factory_major and 6 infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 2 destroyers and 4 transports
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 27 / 45
Russians : 47 / 80
Japanese : 62 / 64
Americans : 52 / 73
Chinese : 5 / 5
British : 30 / 31
UK_Pacific : 7 / 7
Italians : 17 / 22
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 tactical_bombers moved from Southern France to 91 Sea Zone
3 submarines moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Greater Southern Germany
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Germany to Greater Southern GermanyCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 submarines and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 battleship and 2 transports
Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 2 tactical_bombers in 91 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 4/4 hits
1 battleship owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 1 destroyer
Casualties for Americans: 1 battleship and 2 transports
Battle in Greater Southern Germany
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 1 : 6/8 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from 91 Sea Zone to Algeria
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
7 infantry moved from Western Germany to Northern Italy
2 fighters moved from Greater Southern Germany to 97 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to 113 Sea Zone
1 fighter moved from Greater Southern Germany to Northern Italy
1 tactical_bomber moved from Greater Southern Germany to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
5 armour placed in Germany
Germans undo move 2.
1 artillery and 1 infantry placed in France
5 armour placed in Western GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 2 tactical_bombers
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Greater Southern Germany : 3 infantry
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 5 armour, 1 factory_major and 1 harbour
Poland : 1 infantry
Germany : 1 factory_major and 9 infantry
Northern Italy : 3 aaGuns, 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber
Karelia : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 carriers, 1 destroyer and 2 fighters
91 Sea Zone : 4 submarines
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 41
Russians : 38 / 80
Japanese : 62 / 64
Americans : 52 / 73
Chinese : 5 / 5
British : 30 / 31
UK_Pacific : 7 / 7
Italians : 17 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 7 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yugoslavia to Greece
1 bomber and 2 fighters moved from Romania to Greece
1 artillery and 3 infantry moved from Yugoslavia to Albania
1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
4 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
2 artilleries and 2 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
3 infantry moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Novosibirsk to Evenkiyskiy
2 artilleries and 2 infantry moved from Novosibirsk to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 tactical_bomber moved from Volgograd to Novgorod
1 artillery and 5 infantry moved from Russia to Bryansk
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Evenkiyskiy
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 2 artilleries and 6 infantry
Germans defend with 3 infantry
Russians win, taking Greater Southern Germany from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Russians attack with 1 armour, 1 bomber and 2 fighters
Italians defend with 1 artillery and 1 infantry
Russians win, taking Greece from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Greece to Romania
1 bomber moved from Greece to RomaniaPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3,3,4
Russians collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 78 PUs -
forgot a plane ncm
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
4 fighters moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to Burma
2 armour and 3 mech_infantrys moved from Yunnan to Shan State
1 fighter moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 battleship and 1 cruiser
Japanese roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 battleship and 1 cruiser in 32 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Japanese roll dice for 4 fighters in 32 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 battleship and 1 cruiser in 32 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 32 Sea Zone
Japanese roll dice for 3 fighters in 32 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 battleship in 32 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 32 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship and 1 cruiser
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Shan State, round 1 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from 32 Sea Zone to 35 Sea Zone
1 fighter moved from 32 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
6 transports moved from 33 Sea Zone to 18 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 20 Sea Zone
2 armour and 1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from 32 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs totalTerritory Summary for Japanese :
Shantung : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 armour, 1 artillery and 3 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers
20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
18 Sea Zone : 6 transports
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 24 / 41
Russians : 54 / 78
Japanese : 65 / 65
Americans : 52 / 73
Chinese : 2 / 5
British : 30 / 31
UK_Pacific : 6 / 7
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just movin’ it up to keep track. I hope things are working out with the flooding…no hurry here
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Caroline Islands to Java
1 artillery and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian IslandsCombat - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs





