13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech

  • 20 18 17 15

    I’m attacking in SZ 33.  I need your OOL.  I got 4 hits in the first round.

    Japanese pick casualties.tsvg

  • 13

    damage 2 battleships, lose 2 destroyers

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 3 fighters
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 6 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    1 battleship owned by the Americans and 1 cruiser owned by the Americans retreated to 32 Sea Zone
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 6 transports remaining. Battle score for attacker is -50
                    Casualties for Japanese: 4 destroyers
                    Casualties for Americans: 3 carriers, 3 destroyers and 1 fighter

    Non Combat Move - Americans
                2 fighters moved from 33 Sea Zone to Caroline Islands
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                3 fighters moved from Burma to India
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 6 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from India to Burma

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 6 infantry
                    Germans defend with 6 armour, 1 factory_minor and 1 harbour
                    Germans win with 1 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 armour
                    Casualties for British: 6 infantry

    Non Combat Move - British
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 aaGuns moved from Burma to India

    Place Units - British
                3 artilleries placed in Egypt
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,1,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 4 infantry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from French
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                2 artilleries and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Albania
                1 infantry moved from 97 Sea Zone to Albania
                1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Germany to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 1 :  3/3 hits
                        Russians roll dice for 1 armour in Greece, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Greece
                    Italians win, taking Greece from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Albania
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Albania, round 1 :  1/2 hits
                        Russians roll dice for 1 armour in Albania, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
                    Italians win, taking Albania from Russians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                3 aaGuns moved from Southern France to Northern Italy
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Albania : 1 artillery
        Northern Italy : 4 aaGuns, 4 artilleries, 1 bomber, 1 factory_major and 6 infantry
        Libya : 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 flag, 1 artillery and 1 infantry
        97 Sea Zone : 2 destroyers and 4 transports
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 27 / 45
        Russians : 47 / 80
        Japanese : 62 / 64
        Americans : 52 / 73
        Chinese : 5 / 5
        British : 30 / 31
        UK_Pacific : 7 / 7
        Italians : 17 / 22
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Poland
                      Germans take Poland from Russians
                1 infantry moved from Germany to Slovakia Hungary
                      Germans take Slovakia Hungary from Russians
                2 tactical_bombers moved from Southern France to 91 Sea Zone
                3 submarines moved from 95 Sea Zone to 91 Sea Zone
                2 infantry moved from Germany to Greater Southern Germany
                1 tactical_bomber moved from Germany to Greater Southern Germany
                2 fighters moved from Germany to Greater Southern Germany
                1 fighter moved from Western Germany to Greater Southern Germany
                1 tactical_bomber moved from Western Germany to Greater Southern Germany
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 infantry moved from Germany to Greater Southern Germany

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 4 submarines and 2 tactical_bombers
                    British defend with 1 destroyer; Americans defend with 1 battleship and 2 transports
                        Germans roll dice for 4 submarines in 91 Sea Zone, round 1 :  0/4 hits
                        Germans roll dice for 2 tactical_bombers in 91 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 destroyer and 2 transports in 91 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                        Germans roll dice for 4 submarines in 91 Sea Zone, round 2 :  4/4 hits
                        1 battleship owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 battleship and 2 transports
                Battle in Greater Southern Germany
                    Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 1 :  6/8 hits
                        Russians roll dice for 1 infantry in Greater Southern Germany, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from Russians with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from 91 Sea Zone to Algeria
                2 carriers moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                7 infantry moved from Western Germany to Northern Italy
                2 fighters moved from Greater Southern Germany to 97 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Greater Southern Germany to 113 Sea Zone
                1 fighter moved from Greater Southern Germany to Northern Italy
                1 tactical_bomber moved from Greater Southern Germany to Northern Italy
                1 armour moved from Normandy Bordeaux to Northern Italy
                3 aaGuns moved from Western Germany to Northern Italy
                3 aaGuns moved from Germany to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                5 armour placed in Germany
                Germans undo move 2.
                1 artillery and 1 infantry placed in France
                5 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 2 tactical_bombers
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Greater Southern Germany : 3 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 5 armour, 1 factory_major and 1 harbour
        Poland : 1 infantry
        Germany : 1 factory_major and 9 infantry
        Northern Italy : 3 aaGuns, 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber
        Karelia : 1 flag
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 carriers, 1 destroyer and 2 fighters
        91 Sea Zone : 4 submarines
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 41
        Russians : 38 / 80
        Japanese : 62 / 64
        Americans : 52 / 73
        Chinese : 5 / 5
        British : 30 / 31
        UK_Pacific : 7 / 7
        Italians : 17 / 22
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 7 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yugoslavia to Greece
                1 bomber and 2 fighters moved from Romania to Greece
                1 artillery and 3 infantry moved from Yugoslavia to Albania
                1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
                1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
                4 infantry moved from Romania to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                2 artilleries and 2 infantry moved from Eastern Poland to Poland
                1 armour moved from Novgorod to Finland
                      Russians take Karelia from Germans
                      Russians take Finland from Germans
                3 infantry moved from Bessarabia to Romania
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Belarus to Eastern Poland
                1 armour and 2 mech_infantrys moved from Novosibirsk to Evenkiyskiy
                2 artilleries and 2 infantry moved from Novosibirsk to Tsinghai
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                1 tactical_bomber moved from Volgograd to Novgorod
                1 artillery and 5 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Albania
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery
                    Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Evenkiyskiy
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Poland
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Greater Southern Germany
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Greater Southern Germany from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Russians attack with 1 armour, 1 bomber and 2 fighters
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Greece from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
                2 fighters moved from Greece to Romania
                1 bomber moved from Greece to Romania

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                4 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3,3,4
                Russians collect 49 PUs (5 lost to blockades); end with 49 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 78 PUs

  • 20 18 17 15

    forgot a plane ncm

    russian ncm.tsvg

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 32 Sea Zone
                4 fighters moved from 33 Sea Zone to 32 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 tactical_bomber moved from French Indo China to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Suiyuyan to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                1 armour moved from Hopei to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Kweichow to Szechwan
                1 mech_infantry moved from Yunnan to Burma
                2 armour and 3 mech_infantrys moved from Yunnan to Shan State
                1 fighter moved from 37 Sea Zone to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 32 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 battleship and 1 cruiser
                        Japanese roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 1 :  0/5 hits
                        Americans roll dice for 1 battleship and 1 cruiser in 32 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Japanese lost in 32 Sea Zone
                        Japanese roll dice for 4 fighters in 32 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 battleship and 1 cruiser in 32 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 32 Sea Zone
                        Japanese roll dice for 3 fighters in 32 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 battleship in 32 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Americans lost in 32 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 battleship and 1 cruiser
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    retreated to Burma
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Shan State, round 1 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter moved from Burma to French Indo China
                1 fighter moved from 32 Sea Zone to 35 Sea Zone
                1 fighter moved from 32 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                6 transports moved from 33 Sea Zone to 18 Sea Zone
                2 battleships, 2 carriers and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Borneo to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 20 Sea Zone
                2 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 fighter moved from 32 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Shantung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total

    Territory Summary for Japanese :

    Shantung : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 armour, 1 artillery and 3 mech_infantrys
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Celebes : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        18 Sea Zone : 6 transports
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 24 / 41
        Russians : 54 / 78
        Japanese : 65 / 65
        Americans : 52 / 73
        Chinese : 2 / 5
        British : 30 / 31
        UK_Pacific : 6 / 7
        Italians : 14 / 22
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Just movin’ it up to keep track. I hope things are working out with the flooding…no hurry here

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to Caroline Islands
                2 fighters moved from Caroline Islands to Java
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands

    Combat - Americans

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 transports moved from 110 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone
                3 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from India to Burma
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 battleship moved from 110 Sea Zone to 105 Sea Zone

    Combat - British
                British creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Germans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 91 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 4 submarines
                    Units damaged: 1 carrier owned by the British
                    British win, taking Normandy Bordeaux from Germans with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 24
                    Casualties for Germans: 4 submarines

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Greece
                3 artilleries moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                2 artilleries moved from 97 Sea Zone to Albania
                1 infantry moved from 97 Sea Zone to Albania
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Albania
                1 bomber moved from Northern Italy to Albania
                3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 2 artilleries and 2 infantry in Greece, round 1 :  2/4 hits
                        Russians roll dice for 1 armour in Greece, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 infantry in Yugoslavia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        Italians roll dice for 3 infantry in Yugoslavia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Italians roll dice for 3 infantry in Yugoslavia, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Yugoslavia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Albania
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Albania, round 1 :  0/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Albania, round 1 :  1/3 hits
                        1 infantry owned by the Italians lost in Albania
                        Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Albania, round 2 :  3/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Albania
                    Italians win, taking Albania from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Albania to Northern Italy
                1 infantry moved from Morocco to Algeria

    Place Units - Italians
                1 armour, 1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Albania : 2 artilleries
        Northern Italy : 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 flag, 2 artilleries and 1 infantry
        97 Sea Zone : 2 destroyers and 4 transports
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 2 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 22 / 41
        Russians : 49 / 78
        Japanese : 63 / 65
        Americans : 52 / 75
        Chinese : 4 / 5
        British : 32 / 32
        UK_Pacific : 6 / 6
        Italians : 19 / 24
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 62 Sea Zone to Java
                2 fighters moved from New South Wales to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                7 infantry moved from Northern Italy to Greater Southern Germany
                3 infantry moved from Germany to Poland
                6 infantry moved from Germany to Slovakia Hungary
                5 armour moved from Western Germany to Greater Southern Germany
                1 tactical_bomber moved from Northern Italy to Slovakia Hungary
                1 fighter moved from Northern Italy to Slovakia Hungary
                1 tactical_bomber moved from 113 Sea Zone to Poland
                1 fighter moved from 97 Sea Zone to Poland
                1 fighter moved from 97 Sea Zone to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Greater Southern Germany
                    Germans attack with 5 armour and 7 infantry
                    Russians defend with 2 artilleries and 5 infantry
                        Germans roll dice for 5 armour and 7 infantry in Greater Southern Germany, round 1 :  4/12 hits
                        Russians roll dice for 2 artilleries and 5 infantry in Greater Southern Germany, round 1 :  1/7 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
                        Germans roll dice for 5 armour and 6 infantry in Greater Southern Germany, round 2 :  6/11 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Greater Southern Germany, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from Russians with 5 armour and 6 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Poland
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 1 :  3/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Poland, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 6 infantry
                        Germans roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 :  5/10 hits
                        Russians roll dice for 2 artilleries and 6 infantry in Slovakia Hungary, round 1 :  6/8 hits
                        5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Slovakia Hungary
                        Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 :  3/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 2 artilleries and 6 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Algeria to Western Germany
                2 fighters moved from Slovakia Hungary to Western Germany
                1 fighter moved from Poland to Germany
                1 tactical_bomber moved from Poland to Germany
                1 tactical_bomber moved from Slovakia Hungary to Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from France to Western Germany
                3 aaGuns moved from Northern Italy to Western Germany
                3 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                5 infantry placed in Germany
                Germans undo move 1.
                7 infantry placed in Western Germany
                2 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 31 PUs; end with 31 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 5 armour and 6 infantry
        Slovakia Hungary : 1 armour
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Poland : 2 infantry
        Germany : 3 aaGuns, 2 artilleries, 1 factory_major, 1 fighter, 4 infantry and 2 tactical_bombers
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 carriers and 1 destroyer

    Production/PUs Summary :

    Germans : 31 / 36
        Russians : 40 / 78
        Japanese : 63 / 65
        Americans : 52 / 75
        Chinese : 4 / 5
        British : 32 / 32
        UK_Pacific : 6 / 6
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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