@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 5 infantry and 7 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
15 fighters and 6 tactical_bombers moved from Persia to Egypt
1 fighter moved from Nigeria to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 mech_infantrys moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 mech_infantrys
Battle in Egypt
British attack with 2 artilleries, 16 fighters, 5 infantry, 10 mech_infantrys and 6 tactical_bombers
Germans defend with 1 aaGun, 8 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 5 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
British win, taking Egypt from Italians with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 1 aaGun, 8 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 10 fighters, 5 infantry and 10 mech_infantrys
Casualties for Italians: 5 aaGuns, 1 armour, 1 artillery, 6 fighters, 5 infantry and 3 mech_infantrys
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Anglo Egyptian Sudan to Egypt
6 fighters and 6 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 103 Sea Zone
1 transport moved from 103 Sea Zone to 106 Sea Zone
2 infantry moved from United Kingdom to Scotland
Place Units - British
1 bomber placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
well there’s a turn around for you. 12 aircraft left…
your up 8 aircraft this round and I am down 3… ouch.
now I see. I forgot to take out that transport with japan…
Bonehead that backfired on me bigtime!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Turkey to Spain
Combat - Italians
Strategic bombing raid in Spain
AA guns fire in Spain : 0/1 hits
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Spain causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Spain to Southern France
1 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 aaGun moved from Turkey to Iraq
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
It was a good round, absolutely - but the economic game is crippling. I’m just scrapping at this point - but Spain finally looks ok. Egypt will be almost impossible to hold, and now you have the Middle East for good.
a dozen aircraft impacts the game regardless of what you say.
:wink:
No question.
franzac :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Combat Move - French
1 fighter moved from Rio de Oro to Spain
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 95 PUs;
Germans buy 2 artilleries, 1 fighter, 22 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 artillery and 4 infantry moved from Caucasus to Volgograd
1 artillery and 9 infantry moved from Novgorod to Archangel
1 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 armour, 4 artilleries and 5 infantry moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Tambov to Bryansk
3 infantry moved from Romania to 100 Sea Zone
1 artillery moved from Turkey to 100 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Iraq to Persia
1 armour moved from Turkey to Persia
1 tactical_bomber moved from Turkey to Persia
1 fighter moved from 100 Sea Zone to Persia
1 fighter moved from 100 Sea Zone to Persia
1 fighter moved from 100 Sea Zone to Volgograd
1 fighter moved from 100 Sea Zone to Volgograd
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Archangel, round 1 : 2/10 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 1 artillery and 3 infantry
British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 3 infantry in Egypt, round 1 : 1/4 hits
British roll dice for 1 aaGun and 1 artillery in Egypt, round 1 : 0/1 hits
1 aaGun owned by the British lost in Egypt
Germans roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Egypt
Germans roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
1 artillery owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 artillery
Battle in Volgograd
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 2 armour and 1 factory_minor
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Volgograd, round 1 : 2/7 hits
Russians roll dice for 2 armour in Volgograd, round 1 : 0/2 hits
2 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Bryansk
Germans attack with 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Bryansk, round 1 : 6/21 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Persia
Germans attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 aaGuns, 1 factory_minor and 3 infantry
AA guns fire in Persia : 1/3 hits
1 fighter owned by the Germans lost in Persia
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 1 : 2/5 hits
British roll dice for 3 aaGuns and 3 infantry in Persia, round 1 : 2/3 hits
2 infantry owned by the Germans and 2 aaGuns owned by the British lost in Persia
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Persia, round 2 : 2/3 hits
British roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 aaGun owned by the British lost in Persia
retreated to Persia
British win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour, 1 fighter and 2 infantry
Casualties for British: 3 aaGuns and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from Volgograd to 100 Sea Zone
1 infantry moved from Turkey to Caucasus
6 infantry moved from Bulgaria to Greece
4 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Turkey to Caucasus
2 artilleries and 5 infantry moved from Turkey to Iraq
3 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Novgorod
2 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Northern Italy: 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 5 infantry placed in Western Germany
1 transport placed in 100 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,1,1,6,3,5,1,1,3,4
Germans collect 74 PUs (3 lost to blockades); end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
I surrender, and sue for peace before allowing the Huns to have Moscow :-)
I’ll inform Gamerman.
good game1 The dice got you bad in the end.
Interesting game. :-o
It wasn’t so interesting to me! :-)
He looked dead early, and slowly crawled out of the crypt and kicked my sorry carcass into it.
I can’t deny that I’m somewhat intrigued that you checked out our game, Mr Destroyer… I just wish you’d pick one out that I won… :-D