13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech

  • 13

    I just realized I made an illegal move. I cannot send the planes into sz4 to attack your ships and send my carriers to sz6 to participate in a battle. I think I am required to leave at least 1 available to land planes on. Since that is the only battle rolled so far and the only casualty I had in sz6 was a lone sub, I will re-roll it without moving the carrier. It will most likely cost me more casualties, but I want to be fair.

  • 13

    Yep I did an illegal move. I started a second game and verified by moving the carrier before the planes and it would not let me move the planes. Sorry about that. I am pretty sure I will take more casualties  :|

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 armour moved from Szechwan to Burma
                1 artillery and 3 infantry moved from Shan State to Burma
                1 fighter moved from Kwangsi to Burma
                2 tactical_bombers moved from Kweichow to Burma
                1 fighter moved from Kweichow to Burma
                1 bomber moved from Anhwe to Burma
                2 submarines moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                2 fighters moved from Japan to 4 Sea Zone
                2 tactical_bombers moved from 19 Sea Zone to 4 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                    Americans defend with 4 destroyers, 5 submarines and 2 transports
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  4/11 hits
                        Americans roll dice for 4 destroyers and 2 transports in 6 Sea Zone, round 1 :  2/4 hits
                        5 submarines owned by the Americans , 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  4/11 hits
                        Americans roll dice for 3 destroyers and 2 transports in 6 Sea Zone, round 2 :  3/3 hits
                        3 destroyers owned by the Americans , 1 transport owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
                    Casualties for Japanese: 2 destroyers and 3 submarines
                    Casualties for Americans: 4 destroyers, 5 submarines and 2 transports
                Battle in Burma
                    Japanese attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 9 infantry and 1 mech_infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 1 :  6/11 hits
                        UK_Pacific roll dice for 9 infantry and 1 mech_infantry in Burma, round 1 :  3/10 hits
                        6 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Burma, round 2 :  3/8 hits
                        UK_Pacific roll dice for 3 infantry and 1 mech_infantry in Burma, round 2 :  2/4 hits
                        3 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Burma, round 3 :  4/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Burma, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
                    Casualties for British: 9 infantry and 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 4 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer and 2 transports
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 4 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 4 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 4 Sea Zone
                        2 transports owned by the Americans lost in 4 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 transports

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to Shan State
                2 infantry moved from Malaya to Shan State
                1 bomber moved from Burma to Shan State
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 carrier moved from 19 Sea Zone to 5 Sea Zone
                2 tactical_bombers moved from 4 Sea Zone to 5 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                2 infantry moved from 5 Sea Zone to Amur
                2 artilleries moved from 5 Sea Zone to Amur
                2 fighters moved from 4 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                2 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                2 armour and 1 mech_infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung
                1 infantry placed in Japan
                1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
        Burma : 1 flag, 1 armour
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag, 2 artilleries, 3 fighters and 2 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        5 Sea Zone : 1 carrier, 2 tactical_bombers and 2 transports
        6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 34 / 39
        Japanese : 63 / 68
        Americans : 56 / 77
        Chinese : 3 / 8
        British : 31 / 39
        UK_Pacific : 5 / 7
        Italians : 14 / 19
        ANZAC : 10 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Well, I went from losing a lone sub to losing 3 subs and 2 destroyers….C’est la vie! At least I know it was by the rules of engagement. Once again, so sorry for the mistake.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 artilleries moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 battleship and 1 transport moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                3 fighters moved from Egypt to Eastern Persia
                1 artillery and 1 infantry moved from Tunisia to Libya

    Place Units - Americans
                1 battleship, 1 destroyer and 3 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 battleship, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery and 1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,4,4,3,1
                Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria
                Chinese undo move 1.
                2 infantry placed in Shensi
                Chinese undo move 1.
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 armour moved from Eastern Persia to India
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                2 armour and 1 mech_infantry moved from Turkmenistan to West India
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British

    Non Combat Move - British
                3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Egypt
                3 fighters placed in Normandy Bordeaux

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 5 infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Syria
                Battle in Cyprus
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    British defend with 3 aaGuns, 1 factory_minor, 7 fighters, 1 harbour and 11 infantry
                        Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/8 hits
                        British roll dice for 3 aaGuns, 7 fighters and 11 infantry in Normandy Bordeaux, round 1 :  13/18 hits
                        1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 aaGun owned by the British , 1 armour owned by the Italians and 5 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Syria from French, taking Cyprus from British with 2 aaGuns, 7 fighters and 11 infantry remaining. Battle score for attacker is -24
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 8 infantry moved from Northern Italy to Southern France
                3 destroyers moved from 93 Sea Zone to 99 Sea Zone
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Syria : 1 flag, 1 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 3 destroyers and 2 transports
        Yugoslavia : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 37 / 52
        Russians : 35 / 39
        Japanese : 58 / 68
        Americans : 56 / 73
        Chinese : 7 / 9
        British : 34 / 39
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries moved from Finland to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                3 artilleries moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod
                1 artillery moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 fighter moved from 115 Sea Zone to Belarus
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from France to Holland Belgium

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 3 infantry in Belarus, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  1/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 1 :  1/1 hits
                        Germans roll dice for 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 1 :  4/7 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Baltic States
                2 artilleries and 6 infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Belarus to 115 Sea Zone
                1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from Western Germany to France
                2 infantry moved from Denmark to Western Germany
                1 fighter moved from Holland Belgium to France
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 carriers, 1 destroyer and 2 tactical_bombers moved from 93 Sea Zone to 99 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 artilleries placed in France
                4 armour and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor, 1 fighter and 14 infantry
        Western Germany : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 1 artillery and 3 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 3 aaGuns, 2 artilleries and 6 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        113 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 4 submarines
        109 Sea Zone : 1 flag
        99 Sea Zone : 2 carriers, 1 destroyer and 2 tactical_bombers
        92 Sea Zone : 1 destroyer
        115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 39
        Japanese : 54 / 68
        Americans : 56 / 73
        Chinese : 7 / 9
        British : 31 / 39
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Bryansk to Belarus
                4 armour and 2 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                2 armour moved from Samara to Sikang
                2 infantry moved from Samara to Novosibirsk
                3 armour and 4 infantry moved from Ukraine to Bessarabia
                7 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                5 infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Ukraine to Syria
                2 fighters moved from Ukraine to Belarus

    Combat - Russians
                Battle in Syria
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 armour and 8 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Bessarabia from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Sikang
                    Russians attack with 2 armour
                    Japanese defend with 1 infantry
                    Russians win, taking Sikang from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 2 fighters, 5 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Belarus from Germans with 4 armour, 2 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Western Ukraine to Bryansk
                2 fighters moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Syria to Iraq

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Russia
                3 infantry placed in Ukraine
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 artillery moved from Amur to Siberia
                1 infantry moved from Sakha to Siberia
                1 artillery moved from Amur to Manchuria
                2 infantry moved from Amur to Manchuria
                1 armour moved from Shantung to Manchuria
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                1 bomber moved from Shan State to Shensi
                1 fighter moved from Shan State to Shensi
                1 tactical_bomber moved from Shan State to Shensi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                1 tactical_bomber moved from 5 Sea Zone to Siberia
                1 fighter moved from Amur to Siberia
                1 tactical_bomber moved from 5 Sea Zone to Manchuria
                2 fighters moved from Amur to Manchuria
                1 fighter moved from Japan to Manchuria
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries moved from 42 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 mech_infantry moved from Shantung to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Soviet Far East
                Battle in Siberia
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 1 :  2/6 hits
                        Russians roll dice for 2 artilleries in Siberia, round 1 :  0/2 hits
                        2 artilleries owned by the Americans lost in Siberia
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 1 :  6/9 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Manchuria, round 1 :  2/4 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 :  3/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Korea from Americans, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Siberia to 6 Sea Zone
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Siberia to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 mech_infantry moved from Shantung to Hopei
                1 fighter moved from Shensi to Hopei
                1 tactical_bomber moved from Shensi to Hopei
                1 bomber moved from Shensi to Hopei
                2 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 armour moved from Burma to Yunnan
                1 infantry moved from Shan State to Burma

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
        Korea : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Manchuria : 1 armour, 1 artillery and 1 mech_infantry
        Yunnan : 1 flag, 3 armour and 1 mech_infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag, 2 artilleries and 2 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 31 / 36
        Japanese : 66 / 71
        Americans : 53 / 73
        Chinese : 4 / 9
        British : 31 / 39
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 carriers and 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters moved from Eastern Persia to Burma
                3 fighters moved from Gibraltar to 92 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Queensland

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Burma
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Burma to India
                2 fighters moved from 92 Sea Zone to Normandy Bordeaux
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 carriers and 2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                3 armour, 2 fighters and 1 tactical_bomber moved from India to Yunnan
                      UK_Pacific take Burma from Japanese
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                2 armour and 1 mech_infantry moved from West India to India
                7 fighters and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 3 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 3 armour and 1 mech_infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 armour and 1 mech_infantry
                    Casualties for British: 3 armour
                Battle in Holland Belgium
                    British attack with 7 fighters and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                7 fighters moved from Holland Belgium to Normandy Bordeaux
                1 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns, 2 armour, 2 infantry and 1 mech_infantry moved from India to Burma
                1 tactical_bomber moved from Yunnan to Burma
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Burma to India

    Place Units - British
                2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
                2 artilleries placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,3,1,5,5,4,4
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                3 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern France
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        Slovakia Hungary : 1 infantry
        Romania : 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 artillery, 2 destroyers, 1 infantry and 2 transports
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 39 / 54
        Russians : 31 / 36
        Japanese : 64 / 71
        Americans : 53 / 74
        Chinese : 5 / 5
        British : 35 / 34
        UK_Pacific : 6 / 6
        Italians : 14 / 19
        ANZAC : 10 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from South Australia to 62 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                2 fighters moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

  • 13

    I see I forgot to unload my Italian transport in sz95. Is it ok with you if I do so? No worries if not

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