@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour, 2 artilleries and 1 infantry moved from Norway to Finland
2 artilleries moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 114 Sea Zone
2 armour moved from Poland to 114 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
2 armour moved from 115 Sea Zone to Novgorod
1 artillery moved from Eastern Poland to Baltic States
10 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 fighter moved from Southern Italy to 115 Sea Zone
1 tactical_bomber moved from Southern Italy to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Finland, round 1 : 0/4 hits
Russians roll dice for 1 armour in Finland, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour and 2 artilleries in Finland, round 2 : 3/3 hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 10 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 10 infantry in Baltic States, round 1 : 4/12 hits
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 1 : 3/4 hits
3 infantry owned by the Russians , 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 1 airfield, 7 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Germans roll dice for 1 cruiser in Novgorod, round 1 : 1/1 hits
Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Novgorod, round 1 : 3/8 hits
Russians roll dice for 7 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 1 : 5/12 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Germans roll dice for 2 armour and 1 artillery in Novgorod, round 2 : 1/3 hits
Russians roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits
1 armour owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 2 armour, 2 artilleries and 4 infantry
Casualties for Russians: 2 armour and 3 infantry
Non Combat Move - Germans
3 aaGuns, 4 artilleries and 11 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Romania
4 infantry moved from Western Germany to France
4 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to Southern France
Place Units - Germans
3 infantry placed in Southern France
3 artilleries placed in France
3 artilleries placed in Germany
6 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Romania : 3 aaGuns, 4 artilleries and 12 infantry
Poland : 2 armour, 4 infantry and 2 mech_infantrys
Germany : 3 artilleries and 1 factory_major
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 1 armour, 1 artillery and 7 infantry
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 infantry
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 4 tactical_bombers
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 artillery
Production/PUs Summary :
Germans : 46 / 51
Russians : 38 / 54
Japanese : 55 / 61
Americans : 53 / 73
Chinese : 6 / 8
British : 31 / 37
UK_Pacific : 6 / 7
Italians : 11 / 16
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 infantry moved from Karelia to Finland
4 armour moved from Tsinghai to Hopei
18 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria
3 artilleries and 4 infantry moved from Bryansk to Western Ukraine
11 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Finland
5 armour moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Manchuria
Russians attack with 1 fighter, 18 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 2 armour, 1 bomber, 1 fighter, 7 infantry and 4 mech_infantrys
Japanese win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Japanese: 1 aaGun, 2 armour, 1 bomber, 7 infantry and 4 mech_infantrys
Casualties for Russians: 1 fighter, 18 infantry and 1 tactical_bomber
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
1 submarine owned by the Germans Submerged
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Russians attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 6 armour, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Finland from Germans with 5 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 armour and 1 infantry
Battle in Hopei
Russians attack with 4 armour
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 4 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 11 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 aaGuns, 1 artillery and 24 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 fighters moved from Finland to Karelia
3 infantry moved from Russia to Bryansk
4 infantry moved from Caucasus to Rostov
Place Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
2 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Hopei
2 armour moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 bomber moved from Jehol to Hopei
1 infantry moved from Yunnan to Szechwan
3 armour moved from Shan State to Szechwan
1 mech_infantry moved from Shan State to Szechwan
2 tactical_bombers moved from Malaya to Szechwan
1 fighter moved from Manchuria to Hopei
1 infantry moved from Shan State to Burma
1 fighter moved from Malaya to Burma
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in Siberia
Battle in Korea
Japanese attack with 1 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Korea
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Korea from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 4 armour
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Hopei, round 1 : 3/6 hits
Chinese roll dice for 4 armour in Hopei, round 1 : 3/4 hits
3 armour owned by the Russians , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Hopei
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 4 armour
Battle in Szechwan
Japanese attack with 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 : 3/7 hits
Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 1 : 3/5 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 armour and 2 tactical_bombers in Szechwan, round 2 : 4/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 4 infantry
Non Combat Move - Japanese
1 infantry moved from Siam to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from 34 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Shantung to Anhwe
1 bomber moved from Hopei to Anhwe
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Burma to Kwangsi
2 tactical_bombers moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from 22 Sea Zone to Japan
1 tactical_bomber moved from Japan to 19 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Japan
1 destroyer and 1 submarine placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 19 Sea Zone
1 submarine placed in 20 Sea Zone
1 destroyer placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 factory_minor
Kwangsi : 1 fighter
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 1 fighter and 2 tactical_bombers
Hunan : 1 flag
Szechwan : 1 flag, 2 armour
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 1 bomber and 2 infantry
Shan State : 1 flag, 1 artillery and 3 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 destroyer and 2 submarines
19 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers
5 Sea Zone : 2 transports
6 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 54
Japanese : 63 / 68
Americans : 53 / 73
Chinese : 5 / 8
British : 31 / 37
UK_Pacific : 5 / 7
Italians : 11 / 16
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
scramble / kamikaze for SZ6?
all kamikazes after the carrier….no scrambles
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 4,1,3,2
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 2 fighters, 5 submarines and 2 transports
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 2 fighters, 5 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Algeria to Tunisia
Place Units - Americans
1 cruiser, 2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 10 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;
Combat Move - British
10 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
2 armour moved from Iraq to Eastern Persia
Combat - British
Battle in Southern France
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 10 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
3 infantry moved from France to Southern France
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 6 infantry in Southern France, round 1 : 2/9 hits
British roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to Northern Italy
3 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
3 artilleries and 4 infantry moved from Romania to Yugoslavia
1 bomber moved from Southern France to Western Germany
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Italians :
Southern France : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Western Germany : 1 bomber
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 8 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag, 1 infantry
93 Sea Zone : 3 destroyers, 1 infantry, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 3 artilleries and 4 infantry
Production/PUs Summary :
Germans : 38 / 51
Russians : 38 / 54
Japanese : 57 / 68
Americans : 56 / 77
Chinese : 6 / 8
British : 31 / 39
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
2 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 113 Sea Zone
1 artillery moved from Baltic States to Belarus
7 infantry moved from Baltic States to Belarus
4 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries moved from Germany to 114 Sea Zone
4 infantry moved from Poland to 114 Sea Zone
1 mech_infantry moved from Poland to 114 Sea Zone
1 armour moved from Poland to Belarus
1 tactical_bomber moved from 115 Sea Zone to Belarus
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Novgorod
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Finland
1 armour moved from Poland to Belarus
1 mech_infantry moved from Poland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 1 artillery in Novgorod, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 5 armour
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 1 : 1/7 hits
Russians roll dice for 5 armour in Finland, round 1 : 0/5 hits
1 armour owned by the Russians lost in Finland
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 2 : 4/7 hits
Russians roll dice for 4 armour in Finland, round 2 : 1/4 hits
4 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry
Casualties for Russians: 5 armour
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 7 infantry and 1 tactical_bomber
Russians defend with 11 infantry
Germans roll dice for 2 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Belarus, round 1 : 3/11 hits
Russians roll dice for 11 infantry in Belarus, round 1 : 3/11 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits
Russians roll dice for 8 infantry in Belarus, round 2 : 4/8 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Russians roll dice for 5 infantry in Belarus, round 3 : 4/5 hits
2 infantry owned by the Russians , 1 tactical_bomber owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win with 3 infantry remaining. Battle score for attacker is -24
Casualties for Germans: 2 armour, 1 artillery, 7 infantry and 1 tactical_bomber
Casualties for Russians: 8 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
3 aaGuns, 4 artilleries and 12 infantry moved from Romania to Eastern Poland
1 fighter moved from Finland to 115 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 submarines moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 carriers moved from 97 Sea Zone to 93 Sea Zone
4 infantry moved from Western Germany to France
1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from 97 Sea Zone to France
2 infantry moved from Western Germany to France
1 tactical_bomber moved from 113 Sea Zone to Western Germany
Place Units - Germans
2 fighters placed in Western Germany
1 artillery placed in France
8 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Denmark: 2 infantry
EDIT: Turning off Edit Mode
2 fighters and 8 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 10 infantry and 1 tactical_bomber
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major and 1 infantry
Denmark : 2 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 4 artilleries and 12 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
113 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 submarines and 2 tactical_bombers
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 4 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 34 / 54
Japanese : 57 / 68
Americans : 56 / 77
Chinese : 6 / 8
British : 31 / 39
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 7 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Belarus to Novgorod
2 fighters moved from Karelia to Novgorod
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Belarus
4 infantry moved from Rostov to Ukraine
2 armour and 2 infantry moved from Russia to Samara
5 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Non Combat Move - Russians
2 fighters moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
17 infantry moved from Ukraine to Western Ukraine
4 artilleries moved from Ukraine to Western Ukraine
7 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Ukraine to Western Ukraine
Place Units - Russians
3 armour placed in Ukraine
4 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
I just realized I made an illegal move. I cannot send the planes into sz4 to attack your ships and send my carriers to sz6 to participate in a battle. I think I am required to leave at least 1 available to land planes on. Since that is the only battle rolled so far and the only casualty I had in sz6 was a lone sub, I will re-roll it without moving the carrier. It will most likely cost me more casualties, but I want to be fair.
Yep I did an illegal move. I started a second game and verified by moving the carrier before the planes and it would not let me move the planes. Sorry about that. I am pretty sure I will take more casualties :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 armour moved from Szechwan to Burma
1 artillery and 3 infantry moved from Shan State to Burma
1 fighter moved from Kwangsi to Burma
2 tactical_bombers moved from Kweichow to Burma
1 fighter moved from Kweichow to Burma
1 bomber moved from Anhwe to Burma
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 4 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 4 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 4 destroyers, 5 submarines and 2 transports
Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 5 submarines in 6 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 4/11 hits
Americans roll dice for 4 destroyers and 2 transports in 6 Sea Zone, round 1 : 2/4 hits
5 submarines owned by the Americans , 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/11 hits
Americans roll dice for 3 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/3 hits
3 destroyers owned by the Americans , 1 transport owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Japanese: 2 destroyers and 3 submarines
Casualties for Americans: 4 destroyers, 5 submarines and 2 transports
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 9 infantry and 1 mech_infantry
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 1 : 6/11 hits
UK_Pacific roll dice for 9 infantry and 1 mech_infantry in Burma, round 1 : 3/10 hits
6 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Burma, round 2 : 3/8 hits
UK_Pacific roll dice for 3 infantry and 1 mech_infantry in Burma, round 2 : 2/4 hits
3 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Burma, round 3 : 4/6 hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Casualties for British: 9 infantry and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 2 transports
Japanese roll dice for 2 fighters and 2 tactical_bombers in 4 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 4 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 4 Sea Zone
2 transports owned by the Americans lost in 4 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Americans: 1 carrier, 1 destroyer and 2 transports
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 bomber moved from Burma to Shan State
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 carrier moved from 19 Sea Zone to 5 Sea Zone
2 tactical_bombers moved from 4 Sea Zone to 5 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 infantry moved from 5 Sea Zone to Amur
2 artilleries moved from 5 Sea Zone to Amur
2 fighters moved from 4 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
1 infantry placed in Japan
1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Burma : 1 flag, 1 armour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 2 artilleries, 3 fighters and 2 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
5 Sea Zone : 1 carrier, 2 tactical_bombers and 2 transports
6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 40 / 52
Russians : 34 / 39
Japanese : 63 / 68
Americans : 56 / 77
Chinese : 3 / 8
British : 31 / 39
UK_Pacific : 5 / 7
Italians : 14 / 19
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Well, I went from losing a lone sub to losing 3 subs and 2 destroyers….C’est la vie! At least I know it was by the rules of engagement. Once again, so sorry for the mistake.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 battleship and 1 transport moved from 91 Sea Zone to 101 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Egypt to Eastern Persia
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Americans
1 battleship, 1 destroyer and 3 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 battleship, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,4,4,3,1
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Chinese undo move 1.
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 armour moved from Eastern Persia to India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 armour and 1 mech_infantry moved from Turkmenistan to West India
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Non Combat Move - British
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
3 fighters placed in Normandy Bordeaux
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry