@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
Whackamatt (axis) vs. captain walker (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
Egypt : 2 infantry
79 Sea Zone : 1 flag
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 61 / 87
Russians : 10 / 13
Japanese : 35 / 60
Americans : 59 / 84
Chinese : 18 / 24
British : 30 / 35
UK_Pacific : 18 / 14
Italians : 12 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 81 PUs;
Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Northwest Persia
2 bombers moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
2 artilleries and 2 infantry moved from Samara to Vologda
1 mech_infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Samara to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
3 artilleries moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Bryansk
3 artilleries and 6 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Northwest Persia
Germans attack with 1 armour, 2 bombers and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries, 1 fighter and 3 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Vologda
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 2 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 armour moved from Bryansk to Volgograd
1 bomber moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 artilleries and 4 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 armour placed in Volgograd
3 infantry placed in Ukraine
3 artilleries and 3 infantry placed in Germany
4 infantry placed in Germany
4 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 artillery moved from Tambov to Rostov
Russians take Rostov from Germans
2 fighters moved from Russia to Bryansk
1 armour, 1 artillery and 1 tactical_bomber moved from Russia to Bryansk
30 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 2 fighters, 30 infantry and 1 tactical_bomber
Germans defend with 5 artilleries and 15 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 30 infantry and 1 tactical_bomber in Bryansk, round 1 : 7/35 hits
Germans roll dice for 5 artilleries and 15 infantry in Bryansk, round 1 : 3/20 hits
3 infantry owned by the Russians and 7 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 27 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/32 hits
Germans roll dice for 5 artilleries and 8 infantry in Bryansk, round 2 : 2/13 hits
2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk
25 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 5 artilleries and 3 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 12 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUsTerritory Summary for Russians :
Rostov : 1 artillery
Russia : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 30 infantry and 1 tactical_bomber
Tambov : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 84
Russians : 11 / 14
Japanese : 35 / 60
Americans : 57 / 84
Chinese : 18 / 24
British : 30 / 35
UK_Pacific : 18 / 14
Italians : 12 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 21 Sea Zone
1 artillery and 1 infantry moved from Urals to Vologda
4 fighters moved from 37 Sea Zone to 21 Sea Zone
3 fighters moved from French Indo China to 21 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 9 fighters and 2 tactical_bombers
Americans defend with 2 battleships, 2 carriers, 3 fighters and 2 transports
Units damaged: 2 battleships owned by the Americans
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 24
Casualties for Japanese: 7 fighters and 2 tactical_bombers
Casualties for Americans: 2 battleships, 2 carriers, 3 fighters and 2 transportsNon Combat Move - Japanese
2 fighters moved from 21 Sea Zone to Manchuria
1 bomber moved from 21 Sea Zone to Manchuria
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 35 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 1 : 4/8 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 bombers and 2 destroyers
Japanese defend with 4 carriers and 3 transports
Americans roll dice for 2 bombers and 2 destroyers in 42 Sea Zone, round 1 : 3/4 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 4 carriers and 3 transports in 42 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 4 carriers and 3 transports in 42 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 bombers in 42 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 3 carriers and 3 transports in 42 Sea Zone, round 3 : 2/3 hits
1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 42 Sea Zone
Japanese win with 2 carriers and 3 transports remaining. Battle score for attacker is -8
Casualties for Japanese: 2 carriers
Casualties for Americans: 2 bombers and 2 destroyersNon Combat Move - Americans
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter and 1 harbour
Midway : 1 airfield and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 1 destroyer and 2 transports
26 Sea Zone : 1 flag, 3 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 2 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers and 5 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 60 / 84
Russians : 11 / 14
Japanese : 39 / 39
Americans : 59 / 84
Chinese : 18 / 24
British : 30 / 35
UK_Pacific : 14 / 14
Italians : 12 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 5 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 artilleries and 5 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 bomber, 1 factory_minor, 2 fighters and 10 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Manchuria, round 1 : 3/7 hits
Japanese roll dice for 1 bomber, 2 fighters and 10 infantry in Manchuria, round 1 : 5/13 hits
3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 2 artilleries in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 bomber, 2 fighters and 7 infantry in Manchuria, round 2 : 4/10 hits
2 artilleries owned by the Chinese and 1 infantry owned by the Japanese lost in Manchuria
Japanese win with 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 artilleries and 5 infantryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to JeholPlace Units - Chinese
3 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 5 artilleries and 5 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 4 artilleries and 5 infantry
Yunnan : 3 artilleries and 7 infantry
Sikang : 1 infantry
Kwangtung : 6 infantryProduction/PUs Summary :
Germans : 60 / 84
Russians : 11 / 14
Japanese : 37 / 39
Americans : 59 / 84
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 14 / 14
Italians : 12 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
don’t forget the UK’s turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 airfield, 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 57 / 84
Russians : 11 / 14
Japanese : 35 / 39
Americans : 59 / 84
Chinese : 20 / 26
British : 33 / 38
UK_Pacific : 16 / 21
Italians : 12 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t forget the UK’s turn. I couldn’t post it because the uploader folder was full. I went ahead and finished UK pac and posted it. You can go through the game history if you really want to see what UK did, but basically they just destroyed the Italian fleet since it had left the safety of the air bases.
Hopefully DJensen will get some more space for the games so we don’t have any more delays. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 2 aaGuns and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
retreated to Normandy Bordeaux
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -11
Casualties for British: 2 aaGuns
Casualties for Italians: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 41 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from Northern Territory to Western AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 2 infantry
Philippines : 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
56 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 84
Russians : 11 / 14
Japanese : 35 / 39
Americans : 59 / 84
Chinese : 20 / 26
British : 33 / 38
UK_Pacific : 16 / 21
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
French take 41 Sea Zone from JapaneseCombat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 2 carriers and 3 transports
French roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 carriers and 3 transports in 42 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 carriers and 3 transports in 42 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 2 carriers and 3 transports remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter
79 Sea Zone : 1 flag
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 57 / 84
Russians : 11 / 14
Japanese : 35 / 39
Americans : 59 / 84
Chinese : 20 / 26
British : 33 / 38
UK_Pacific : 16 / 21
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Vologda to Samara
3 infantry moved from Ukraine to Rostov
5 artilleries and 3 infantry moved from Bryansk to Tambov
3 artilleries and 6 infantry moved from Belarus to Bryansk
5 armour and 1 bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
5 infantry moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Northern Italy to France
3 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Tambov
Germans attack with 5 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Normandy Bordeaux
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 5 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Northwest Persia from British with 3 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 5 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
3 artilleries and 4 infantry moved from Germany to Western Germany
1 bomber moved from Northwest Persia to VolgogradPlace Units - Germans
5 infantry placed in Western Germany
5 infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
Germans undo move 3.
3 armour placed in France
3 armour placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 6 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
6 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 6 infantry
Russians roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Bryansk, round 1 : 5/11 hits
Germans roll dice for 3 artilleries and 6 infantry in Bryansk, round 1 : 4/9 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk
4 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 5 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Tambov, round 1 : 1/8 hits
Germans roll dice for 5 artilleries and 2 infantry in Tambov, round 1 : 3/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 5 artilleries and 1 infantry in Tambov, round 2 : 1/6 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 5 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUsTerritory Summary for Russians :
Russia : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 24 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 64 / 83
Russians : 7 / 10
Japanese : 35 / 39
Americans : 59 / 84
Chinese : 20 / 26
British : 30 / 38
UK_Pacific : 16 / 21
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from Japan to Jehol
1 bomber, 2 fighters and 6 infantry moved from Manchuria to Jehol
1 battleship moved from 43 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 transports moved from 42 Sea Zone to 60 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 bomber, 4 fighters and 6 infantry
Chinese defend with 4 artilleries and 5 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber, 1 fighter and 6 infantry
Casualties for Chinese: 4 artilleries and 5 infantryNon Combat Move - Japanese
2 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to JapanPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 43 Sea Zone from Japanese
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in Borneo
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Borneo from Japanese with 1 carrier remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 fighter in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 45 Sea Zone
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
1 infantry placed in Western United States
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Midway : 1 airfield and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
33 Sea Zone : 2 submarines
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 3 destroyers and 1 submarine
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 2 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers and 7 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 38
UK_Pacific : 20 / 21
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 artilleries and 5 infantry moved from Shantung to JeholPlace Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 7 artilleries and 11 infantry
Yunnan : 3 artilleries and 7 infantry
Sikang : 1 infantry
Kwangtung : 6 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 38
UK_Pacific : 20 / 21
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Combat Move - British
2 units repaired.
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Holland Belgium
British attack with 2 artilleries and 3 infantry
Germans defend with 4 infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 1 : 1/3 hits
British roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 4 infantry in Holland Belgium, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries in Holland Belgium, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
British roll dice for 2 artilleries in Holland Belgium, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 artillery owned by the British lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 3 armour
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 1 : 4/6 hits
Germans roll dice for 3 armour in Northwest Persia, round 1 : 1/3 hits
1 infantry owned by the British and 3 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Northwest Persia to Egypt
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
3 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Malta
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
4 infantry moved from Yunnan to Szechwan
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Yunnan : 1 aaGun
Szechwan : 4 infantry
India : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
Malaya : 3 infantry
Kwangtung : 1 aaGun
French Indo China : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 fighter and 2 infantry
Gibraltar : 2 artilleries, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
98 Sea Zone : 1 flag, 1 battleship and 2 destroyers
110 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 20 / 0
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 infantry
Some Units in French Indo China change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transportTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 airfield, 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 20 / 25
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Northern Italy
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total