@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
13L G40 Wackamatt (Allies +9) vs. Jeff28 (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 destroyers moved from 4 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Southern France
1 armour moved from Spain to Southern France
2 armour moved from Spain to Normandy Bordeaux
5 fighters moved from Spain to Southern France
5 fighters moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Venezuela to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Venezuela to Paraguay
Americans take Paraguay from Neutral_True
3 infantry moved from Venezuela to Brazil -
kamikaze and scramble orders for SZ6
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I may have used the kamis, not sure. If I didn’t shoot one at each boat.
No scramble
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 destroyers moved from 4 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Southern France
1 armour moved from Spain to Southern France
2 armour moved from Spain to Normandy Bordeaux
5 fighters moved from Spain to Southern France
5 fighters moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Venezuela to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Venezuela to Paraguay
Americans take Paraguay from Neutral_True
3 infantry moved from Venezuela to BrazilCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 5 fighters
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 artillery and 5 fighters
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 armour and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery
Battle in 6 Sea Zone
Americans attack with 1 cruiser, 5 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 cruiser, 5 destroyers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
1 destroyer moved from 5 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from British Columbia to Alaska
2 fighters moved from Korea to Amur
5 fighters moved from Normandy Bordeaux to Spain
5 fighters moved from Southern France to SpainPlace Units - Americans
3 armour placed in Spain
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Spain: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
1 fighter moved from Egypt to Turkey
2 armour moved from Iraq to Turkey
2 bombers moved from West India to Turkey
3 armour moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 3 armour
Italians defend with 1 artillery and 1 infantry
British win, taking Tobruk from Italians with 3 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Turkey
British attack with 2 armour, 2 bombers and 1 fighter
Germans defend with 1 armour and 1 mech_infantry
British win, taking Turkey from Germans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - British
2 bombers and 1 fighter moved from Turkey to Iraq
1 artillery and 1 infantry moved from Persia to IraqPlace Units - British
3 armour placed in Egypt
1 factory_minor placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,2,3,6,5,3,2,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
1 armour moved from Samara to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Rostov to BryanskCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 1 : 2/4 hits
Americans roll dice for 2 armour in Normandy Bordeaux, round 1 : 1/2 hits
1 mech_infantry owned by the Italians and 2 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 armour
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 1 : 1/3 hits
Americans roll dice for 1 armour in Southern France, round 1 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Malta
Italians attack with 1 artillery
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 infantry moved from Algeria to TunisiaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 artillery
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 fighter
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 armour and 1 infantry
Tambov : 1 flag
Samara : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 63 / 90
Russians : 6 / 7
Japanese : 57 / 63
Americans : 63 / 88
Chinese : 3 / 4
British : 35 / 40
UK_Pacific : 5 / 2
Italians : 24 / 29
ANZAC : 15 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Syria to TurkeyNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
ANZAC collect 13 PUs (2 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
Do you want to move for France or should I skip them?
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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bump
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fingers crossed
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bump
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bump
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I’m going to call this one since it’s been nearly a month of no replies.





