Good luck and have fun!
13L G40 Stalingradski v Infrastructure Allies +10 + Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Shensi
2 mech_infantrys moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 armour and 3 mech_infantrys moved from Kansu to Novosibirsk
1 mech_infantry moved from Suiyuyan to Tsinghai
2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 bomber moved from Jehol to Tsinghai
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery
Battle in Shensi
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 10 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 tactical_bomber moved from Shensi to Hopei
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 artillery and 7 infantry moved from Manchuria to Jehol
8 infantry moved from Korea to Manchuria
1 fighter and 2 tactical_bombers moved from Hopei to Suiyuyan
1 aaGun moved from Kansu to Suiyuyan
1 bomber moved from Tsinghai to SuiyuyanPlace Units - Japanese
1 destroyer and 1 fighter placed in 6 Sea Zone
7 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
Man, my Japan is getting cracked over the head. It’s getting silly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 fighters moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from Scotland to 105 Sea Zone
1 bomber moved from Szechwan to VolgogradCombat - Americans
Battle in 105 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 105 Sea Zone, round 1 : 2/4 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Volgograd to Szechwan
2 bombers moved from Scotland to Russia
2 fighters moved from 105 Sea Zone to United Kingdom
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from 105 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 aaGun moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to QuebecPlace Units - Americans
2 armour and 1 infantry placed in French Indo China
2 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
4 infantry placed in Central United States
2 destroyers, 2 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 1 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - British
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Syria
1 bomber moved from India to Syria
1 infantry moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Szechwan to TsinghaiCombat - British
Battle in Tsinghai
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 1 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Syria, round 1 : 1/3 hits
Italians roll dice for 2 infantry in Syria, round 1 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Syria, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Syria to Iraq
3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
2 aaGuns, 1 artillery and 7 infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from India to West India
1 artillery moved from India to West India
1 mech_infantry moved from India to Yunnan
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to AlexandriaPlace Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,2,6,4,2,4
British collect 26 PUs (6 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 fighter, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 fighter, 4 infantry and 1 mech_infantry -
that’s a pretty nice sized force there in tambov… :-o
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there is one fully loaded and one empty acc in z104.
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?
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there is one fully loaded and one empty acc in z104.
Sorry that was meant to be posted in our game structure.
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“structure.” i like it. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to SyriaCombat - Italians
Battle in Syria
Italians attack with 1 artillery, 1 fighter and 4 infantry
British defend with 1 mech_infantry
Italians win, taking Syria from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to 99 Sea Zone
1 fighter moved from Syria to 99 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
2 armour moved from Urals to Archangel
1 bomber moved from Caucasus to Ukraine
1 fighter moved from Bryansk to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from Yunnan to Szechwan
1 aaGun and 2 infantry moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Szechwan
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
2 armour and 1 artillery placed in Iraq
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 58 PUs;
Germans buy 1 destroyer, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
2 tactical_bombers moved from Rostov to Samara
1 fighter moved from Novgorod to Vologda
3 tactical_bombers moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Samara
10 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Rostov to Iraq
1 bomber moved from Rostov to PersiaCombat - Germans
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Smolensk
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Northwest Persia
Germans attack with 10 armour and 5 mech_infantrys
British defend with 1 aaGun and 4 infantry
Germans win, taking Northwest Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 aaGun and 4 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
3 infantry moved from Rostov to Caucasus
2 aaGuns, 3 artilleries and 3 infantry moved from Rostov to Volgograd
1 fighter moved from Samara to Volgograd
2 armour and 3 mech_infantrys moved from Belarus to Rostov
3 tactical_bombers moved from Samara to Volgograd
1 bomber moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
2 bombers moved from Caucasus to Volgograd
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Novgorod to Archangel
1 fighter moved from Vologda to Novgorod
3 tactical_bombers moved from Smolensk to Rostov
1 fighter moved from Western Germany to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern PolandPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
4 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
33 infantry moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
3 infantry moved from Russia to Tambov
2 artilleries moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 2 artilleries and 36 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 36 infantry in Tambov, round 1 : 8/38 hits
Italians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 2 artilleries and 36 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 1 : 0/4 hits
Italians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 3/4 hits
Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Russia to TambovPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 9 infantry moved from Anhwe to Kiangsi
1 armour and 5 mech_infantrys moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Tsinghai
1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kazakhstan
1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 bomber moved from Anhwe to ShensiCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery and 9 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Tsinghai
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 aaGun and 2 infantry; British defend with 4 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 aaGun and 2 infantry
Casualties for British: 4 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Tsinghai to Volgograd
1 bomber moved from Shensi to Volgograd
1 armour moved from Hopei to Kiangsi
4 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kiangsi
1 mech_infantry moved from Hopei to Kansu
1 aaGun moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Timguska to Kansu
1 aaGun moved from Hopei to Anhwe
8 infantry moved from Manchuria to Jehol
7 infantry moved from Korea to Manchuria
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
7 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
intercept volg and/or novg?
-
No, and no.
Can you tell I’ve been around the computer all day? :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Volgograd
1 bomber moved from Szechwan to VolgogradCombat - Americans
Air Battle in Volgograd
Americans attacks with 2 units heading to Volgograd
Air Battle is over, the remaining Bombers go on to their targets
Air Battle in Novgorod
Americans attacks with 2 units heading to Novgorod
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Novgorod causes 9 damage total. Damaged units is as follows: factory_minor = 5, airfield = 4
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Novgorod to Russia
1 bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 armour moved from French Indo China to Kwangsi
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 aaGun moved from French Indo China to Kwangsi
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 54 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Samoa to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 transport moved from 51 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
2 infantry moved from Central United States to Southeast Mexico
2 infantry moved from Central United States to 101 Sea Zone
6 infantry moved from Quebec to 106 Sea Zone
4 destroyers, 6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - Americans
2 armour and 1 mech_infantry placed in French Indo China
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery, 1 fighter and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries in Shensi, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
1 artillery owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in Szechwan
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs





