Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Tunisia to 94 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                6 fighters moved from 94 Sea Zone to Trans-Jordan
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 bomber moved from Spain to France
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from Spain to Portugal
                1 fighter moved from Spain to Portugal
                2 fighters moved from Spain to 104 Sea Zone
                1 bomber moved from Spain to Normandy Bordeaux
                1 bomber moved from Spain to Southern France
                3 bombers moved from Spain to Northern Italy

    Combat - Americans
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA guns fire in Normandy Bordeaux :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Strategic bombing raid in Southern France
                        AA guns fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern France causes 4 damage total.
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  0/3 hits
                    Bombing raid in Northern Italy rolls: 7,4,7 and causes: 18 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 18 damage total.
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 1 artillery, 6 fighters and 1 infantry
                    Italians defend with 1 armour, 2 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery, 6 fighters and 1 infantry in Trans-Jordan, round 1 :  8/9 hits
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  2/4 hits
                        1 artillery owned by the Americans , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Portugal
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 1 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 1 :  2/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Portugal, round 2 :  3/4 hits
                        Neutral_True roll dice for 1 infantry in Portugal, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Portugal
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 aaGuns moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 aaGuns and 3 infantry moved from 91 Sea Zone to Spain
                1 carrier moved from 94 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 105 Sea Zone
                2 carriers moved from 94 Sea Zone to 98 Sea Zone
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                4 fighters moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Southern France to Spain
                3 bombers moved from Northern Italy to Spain
                1 bomber moved from France to Spain
                3 fighters moved from 104 Sea Zone to Spain
                3 fighters moved from Portugal to Spain
                1 tactical_bomber moved from Portugal to Spain
                1 tactical_bomber moved from Eastern United States to Spain

    Place Units - Americans
                1 destroyer placed in 91 Sea Zone
                2 infantry placed in Spain
                2 transports placed in 101 Sea Zone
                2 infantry placed in Western United States
                Americans undo move 2.
                1 infantry placed in Spain
                1 submarine placed in 91 Sea Zone
                2 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                Americans undo move 4.
                1 fighter placed in Spain
                1 infantry placed in Central United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 3 fighters
        10 Sea Zone : 1 carrier and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Trans-Jordan : 1 armour
        Egypt : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag, 1 mech_infantry
        104 Sea Zone : 1 submarine
        101 Sea Zone : 3 transports
        81 Sea Zone : 1 fighter
        Brazil : 1 flag
        Spain : 1 flag, 3 aaGuns, 1 airfield, 5 bombers, 1 factory_minor, 7 fighters, 3 infantry and 2 tactical_bombers
        98 Sea Zone : 2 carriers, 4 fighters and 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 89
        Russians : 4 / 0
        Japanese : 62 / 62
        Americans : 60 / 88
        Chinese : 1 / 1
        British : 29 / 30
        UK_Pacific : 12 / 9
        Italians : 24 / 30
        ANZAC : 17 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.209
            Median : 3.000
            Variance : 0.738
            Standard Deviation : 0.859
            Total rolls : 43

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral_True Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.962
            Standard Deviation : 0.981
            Total rolls : 27

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,6,1,2,1,1,5,3,6
                UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for UK_Pacific :

    Formosa : 1 flag
        Siam : 1 flag
        India : 1 factory_major
        Malaya : 1 harbour

    Production/PUs Summary :

    Germans : 61 / 89
        Russians : 4 / 0
        Japanese : 62 / 62
        Americans : 60 / 88
        Chinese : 1 / 2
        British : 32 / 37
        UK_Pacific : 12 / 11
        Italians : 22 / 30
        ANZAC : 17 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 14 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 16 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.597
            Standard Deviation : 0.773
            Total rolls : 78

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.171
            Median : 3.000
            Variance : 0.676
            Standard Deviation : 0.822
            Total rolls : 35

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.545
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • '12

    the 2 uk ftrs in z91 are on a single acc

  • '12

    germany will be overwhelmed in a matter of just a few rounds.  there is absolutely nothing that can be done about it.

  • '12

    oops need to do some edits

  • '12

    use this map.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Italians
                Italians repair 10 damage on 6 factory_majors and 4 factory_minors; Remaining resources: 20 PUs;
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Switzerland
                      Italians take Switzerland from Neutral_True
                3 mech_infantrys moved from Southern France to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Caucasus to Turkey
                1 mech_infantry moved from Rostov to Caucasus

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,3,5,1,1,5,3,3,3,6,2
                Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs

  • '12

    anz/fra7

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 11 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Samara to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                1 bomber moved from Russia to Persia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 artillery moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                1 armour moved from Vologda to Archangel
                1 armour moved from Vologda to Smolensk
                1 armour moved from Vologda to Bryansk
                1 tactical_bomber moved from Russia to Belarus
                1 armour moved from Vologda to Kazakhstan
                1 infantry moved from Sweden to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

  • '20 '19 '18 '15 '13

    crap. forgot about your airbase in Spain… who do you want to scramble?

  • '12

    Do u want to change combat moves due to the scramble possibility?

  • '20 '19 '18 '15 '13

    Yes pls - do you mind? Not a game breaker either way…

  • '12

    i have no issue with you ever changing combat moves if you haven’t started rolling dice yet.  you haven’t started rolling yet right?

  • '20 '19 '18 '15 '13

    nope.

  • '12

    then by all means, go ahead and revise combat moves.  you don’t even have to ask me in the future.

  • '12

    i was trying to invite you into a full on assault of spain with everything the germans could get there.  i’m kind of glad you didn’t do it though, because a huge dicing in that battle is the only way i could imagine losing this game…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 11 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Samara to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                1 bomber moved from Russia to Persia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 artillery moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                1 armour moved from Vologda to Archangel
                1 armour moved from Vologda to Smolensk
                1 armour moved from Vologda to Bryansk
                1 tactical_bomber moved from Russia to Belarus
                1 armour moved from Vologda to Kazakhstan
                1 infantry moved from Sweden to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                Battle in Kazakhstan
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Scotland from British, taking Kazakhstan from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.

    Non Combat Move - Germans
                1 bomber moved from Persia to Volgograd
                3 armour moved from Vologda to Kazakhstan
                1 tactical_bomber moved from Belarus to Russia
                6 infantry moved from Sweden to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from France to Southern France
                2 infantry moved from France to Southern France
                6 mech_infantrys moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 mech_infantry moved from Germany to Northern Italy
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 102 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                10 infantry placed in Western Germany
                10 mech_infantrys placed in Germany
                2 armour and 1 mech_infantry placed in Volgograd
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 11 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Samara to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                1 bomber moved from Russia to Persia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 artillery moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                1 armour moved from Vologda to Archangel
                1 armour moved from Vologda to Smolensk
                1 armour moved from Vologda to Bryansk
                1 tactical_bomber moved from Russia to Belarus
                1 armour moved from Vologda to Kazakhstan
                1 infantry moved from Sweden to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                Battle in Kazakhstan
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Scotland from British, taking Kazakhstan from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.

    Non Combat Move - Germans
                1 bomber moved from Persia to Volgograd
                3 armour moved from Vologda to Kazakhstan
                1 tactical_bomber moved from Belarus to Russia
                6 infantry moved from Sweden to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from France to Southern France
                2 infantry moved from France to Southern France
                6 mech_infantrys moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 mech_infantry moved from Germany to Northern Italy
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 102 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                10 infantry placed in Western Germany
                10 mech_infantrys placed in Germany
                2 armour and 1 mech_infantry placed in Volgograd
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '12

    the russians are dead and gone.  go ahead with japan and in the future just skip russia, unless and until i liberate moscow, which will happen sooner or later.  :wink:

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