• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Jehol
                2 infantry moved from Kiangsu to Shantung
                2 artilleries moved from Kiangsu to Shantung
                2 infantry moved from Kiangsi to Kiangsu
                1 artillery moved from Kiangsi to Kiangsu
                2 artilleries moved from Kwangtung to Kiangsi

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Jehol

    Place Units - Chinese
                1 artillery and 1 infantry placed in Jehol
                1 artillery placed in Kiangsu
                1 artillery placed in Kwangsi
                2 infantry placed in Kiangsi
                2 artilleries placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 bombers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Kenya to Egypt
                1 tactical_bomber moved from Kenya to Egypt
                1 bomber moved from India to Egypt
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                1 carrier moved from 43 Sea Zone to 36 Sea Zone
                2 fighters moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                2 bombers moved from French Indo China to Jehol
                1 fighter moved from United Kingdom to 103 Sea Zone
                2 bombers moved from United Kingdom to 103 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 1 :  4/9 hits
                        Italians roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 1 :  3/7 hits
                        3 infantry owned by the British , 2 bombers owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Egypt, round 2 :  0/3 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 :  2/6 hits
                        Italians roll dice for 1 fighter in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
                Battle in 103 Sea Zone
                    British attack with 2 bombers and 1 fighter
                    Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    2 submarines owned by the Germans Submerged
                        British roll dice for 2 bombers and 1 fighter in 103 Sea Zone, round 1 :  3/5 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 103 Sea Zone, round 1 :  1/4 hits
                        1 carrier owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 103 Sea Zone
                    retreated to 103 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 carrier and 1 destroyer
                    Casualties for British: 1 fighter
                Battle in Hainan
                    2 fighters owned by the Germans could not land and were killed

    Non Combat Move - British
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                2 bombers moved from 103 Sea Zone to United Kingdom

    Place Units - British
                2 bombers placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 bombers and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 bombers and 1 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                5 infantry moved from Bulgaria to Albania

    Non Combat Move - Italians
                3 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                1 artillery placed in Southern Italy
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • kamakazi attack

    kamakazi attack.tsvg


  • 1 kam for each destroyer plz


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 destroyers moved from 44 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3
                Battle in Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Northern Territory

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 tactical_bombers moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Russia
                1 fighter moved from Eastern Poland to Russia
                5 armour moved from Smolensk to Russia
                2 artilleries moved from Smolensk to Russia
                2 infantry moved from Archangel to Vologda
                2 artilleries moved from Archangel to Vologda
                1 armour moved from Archangel to Russia
                1 bomber moved from Archangel to Russia
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                8 armour moved from Ukraine to Rostov
                7 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Bryansk
                5 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Denmark
                1 mech_infantry moved from Germany to Holland Belgium
                1 armour moved from Germany to Denmark
                1 armour moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                2 armour moved from Germany to Eastern Poland
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 submarines moved from 103 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 :  2/3 hits
                        2 submarines owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in Bryansk
                    Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 6 armour, 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 9 infantry
                        AA guns fire in Russia :  1/6 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 6 armour, 2 artilleries, 2 bombers and 3 tactical_bombers in Russia, round 1 :  5/13 hits
                        Russians roll dice for 2 aaGuns, 1 fighter and 9 infantry in Russia, round 1 :  4/10 hits
                        3 infantry owned by the Russians , 2 armour owned by the Germans , 2 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 4 armour, 2 bombers and 3 tactical_bombers in Russia, round 2 :  9/9 hits
                        Russians roll dice for 1 fighter and 6 infantry in Russia, round 2 :  4/7 hits
                        6 infantry owned by the Russians , 2 tactical_bombers owned by the Germans , 2 armour owned by the Germans and 1 fighter owned by the Russians lost in Russia
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -19
                    Casualties for Germans: 4 armour, 2 artilleries, 1 fighter and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 1 fighter and 9 infantry
                Battle in Rostov
                    Germans attack with 8 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 1 infantry and 1 mech_infantry in Rostov, round 1 :  4/10 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Smolensk

    Place Units - Germans
                2 infantry placed in Southern France
                Germans undo move 1.
                3 submarines placed in 93 Sea Zone
                1 destroyer placed in 127 Sea Zone
                2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                2 infantry placed in Normandy Bordeaux
                1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Combat Move - Russians
                3 artilleries moved from Tambov to Russia
                2 infantry moved from Urals to Evenkiyskiy

    Combat - Russians
                Russians creates battle in territory 127 Sea Zone
                Battle in 127 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 127 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 127 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Russia
                    Russians attack with 3 artilleries
                    Germans defend with 1 airfield, 2 armour and 1 factory_minor
                        Russians roll dice for 3 artilleries in Russia, round 1 :  0/3 hits
                        Germans roll dice for 2 armour in Russia, round 1 :  0/2 hits
                        Russians roll dice for 3 artilleries in Russia, round 2 :  0/3 hits
                        Germans roll dice for 2 armour in Russia, round 2 :  2/2 hits
                        2 artilleries owned by the Russians lost in Russia
                        Russians roll dice for 1 artillery in Russia, round 3 :  0/1 hits
                        Germans roll dice for 2 armour in Russia, round 3 :  1/2 hits
                        1 artillery owned by the Russians lost in Russia
                    Germans win with 2 armour remaining. Battle score for attacker is -12
                    Casualties for Russians: 3 artilleries

    Non Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Turn Complete - Russians


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 destroyers moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                4 transports moved from 5 Sea Zone to 6 Sea Zone
                7 infantry moved from Japan to 6 Sea Zone
                7 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                7 infantry moved from 19 Sea Zone to Jehol
                1 bomber moved from Korea to Jehol
                4 tactical_bombers moved from Korea to Jehol
                1 fighter moved from Korea to Jehol
                2 submarines moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 bomber, 1 fighter, 7 infantry and 4 tactical_bombers
                    British defend with 2 bombers; Chinese defend with 2 artilleries, 1 fighter and 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 7 infantry and 4 tactical_bombers in Jehol, round 1 :  4/13 hits
                        Chinese roll dice for 2 artilleries, 2 bombers, 1 fighter and 2 infantry in Jehol, round 1 :  3/7 hits
                        2 bombers owned by the British , 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                        Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 4 tactical_bombers in Jehol, round 2 :  3/10 hits
                        Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 2 :  1/3 hits
                        1 fighter owned by the Chinese , 2 artilleries owned by the Chinese and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 2 bombers
                    Casualties for Chinese: 2 artilleries, 1 fighter and 2 infantry

    Non Combat Move - Japanese
                4 tactical_bombers moved from Jehol to Korea
                1 bomber moved from Jehol to Korea
                1 fighter moved from Jehol to Korea

    Place Units - Japanese
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 22 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 unit repaired.
                6 destroyers moved from 10 Sea Zone to 8 Sea Zone
                      Americans take 10 Sea Zone from Japanese
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 fighter moved from Western United States to Midway
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 6 destroyers
                    Japanese defend with 3 destroyers
                        Americans roll dice for 6 destroyers in 8 Sea Zone, round 1 :  4/6 hits
                        Japanese roll dice for 3 destroyers in 8 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the Americans and 3 destroyers owned by the Japanese lost in 8 Sea Zone
                    Americans win with 5 destroyers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 3 destroyers
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 armour and 1 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                1 armour and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                2 infantry moved from Shantung to Jehol
                2 artilleries moved from Shantung to Jehol
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 6 artilleries and 2 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 6 artilleries and 2 infantry in Jehol, round 1 :  2/8 hits
                        Japanese roll dice for 3 infantry in Jehol, round 1 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 6 artilleries in Jehol, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 6 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Shantung
                1 infantry placed in Kwangsi
                4 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,3,6
                Chinese collect 18 PUs (5 lost to blockades); end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs


  • kamakazi


  • attached it this time.

    kamakazi.tsvg



  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 bombers moved from United Kingdom to France
                1 armour moved from Egypt to Tobruk
                      British take Alexandria from Italians
                1 fighter moved from Anglo Egyptian Sudan to Tobruk
                1 bomber moved from Anglo Egyptian Sudan to Tobruk
                1 tactical_bomber moved from Anglo Egyptian Sudan to Tobruk
                2 infantry moved from Union of South Africa to Rhodesia
                4 infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Hainan to 36 Sea Zone
                1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                2 infantry moved from 20 Sea Zone to Formosa
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from India to West India
                1 infantry moved from West India to Eastern Persia

    Combat - British
                Kamikaze Suicide Attack attacks 1 carrier owned by the British scoring 0 hits.  Rolls: 5,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 1 hits.  Rolls: 1
                Battle in Formosa
                Battle in Tobruk
                    British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 2 armour and 3 infantry
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Tobruk, round 1 :  2/5 hits
                        Italians roll dice for 2 armour and 3 infantry in Tobruk, round 1 :  1/5 hits
                        1 fighter owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Tobruk, round 2 :  1/4 hits
                        Italians roll dice for 2 armour and 1 infantry in Tobruk, round 2 :  1/3 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour and 1 bomber in Tobruk, round 3 :  1/3 hits
                        Italians roll dice for 2 armour in Tobruk, round 3 :  2/2 hits
                        1 bomber owned by the British , 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
                    Italians win, taking Formosa from Japanese with 1 armour remaining. Battle score for attacker is -24
                    Casualties for British: 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 armour and 3 infantry
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 4,4,8,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Strategic bombing raid in France
                        AA guns fire in France :  0/2 hits
                    Bombing raid in France rolls: 6,3,6,5 and causes: 1 damage to unit: factory_minor
                    Bombing raid in France causes 1 damage total.

    Non Combat Move - British
                2 bombers moved from Western Germany to United Kingdom
                2 bombers moved from France to United Kingdom
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Egypt to Alexandria

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 bombers and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 bombers


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Albania to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from 96 Sea Zone to Malta
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 4 submarines
                    Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Italians roll dice for 4 submarines in 91 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 1 :  2/3 hits
                        2 submarines owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 4 :  1/2 hits
                        1 battleship owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 5 :  1/2 hits
                    Italians win with 2 submarines remaining. Battle score for attacker is 27
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Battle in Malta
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Malta, round 1 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 armour and 1 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Malta, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 armour in Malta, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Malta, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 5 :  1/1 hits
                        1 armour owned by the Italians lost in Malta
                    British win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  2/2 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                2 destroyers moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Northern Territory to 34 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 submarine moved from 42 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 1 factory_major and 1 factory_minor; Remaining resources: 98 PUs;
                Germans buy 16 armour; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                2 artilleries moved from Vologda to Urals
                2 armour moved from Russia to Urals
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Russia
                3 mech_infantrys moved from Ukraine to Caucasus
                6 armour moved from Rostov to Volgograd
                2 bombers moved from Western Ukraine to Volgograd
                1 infantry moved from Bryansk to Russia
                2 artilleries moved from Bryansk to Russia
                7 infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 armour moved from Eastern Poland to Bryansk
                5 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Russia
                2 mech_infantrys moved from Novgorod to Vologda
                1 infantry moved from Archangel to Vologda

    Combat - Germans

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Russia

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                7 armour placed in Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

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