@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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z97 scramble orders needed
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scramble FTR
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Spain to 91 Sea Zone
1 armour moved from Spain to 91 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Tunisia
1 submarine moved from 104 Sea Zone to 110 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to AlgeriaCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Philippines
Battle in Morocco
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 fighter and 1 transport
Americans roll dice for 1 bomber in 97 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 bomber owned by the Americans lost in 97 Sea Zone
Italians win, taking Philippines from Japanese, taking Morocco from Italians with 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber
Battle in Tunisia
Battle in Algeria
Battle in 110 Sea Zone
Americans attack with 6 bombers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 6 bombers in 110 Sea Zone, round 1 : 2/6 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Tunisia from Italians, taking Algeria from Italians with 6 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 104 Sea Zone, round 1 : 2/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 carriers moved from 91 Sea Zone to 94 Sea Zone
4 fighters moved from Gibraltar to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
6 bombers moved from 110 Sea Zone to Spain
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 transport moved from 33 Sea Zone to 26 Sea Zone
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
2 submarines moved from 94 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to Spain
1 carrier moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from Spain to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 factory_minor, 5 infantry and 1 tactical_bomber placed in Eastern United States
1 airfield placed in Spain
Americans undo move 2.
1 factory_minor placed in Spain
5 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
United Kingdom : 1 fighter
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
94 Sea Zone : 3 carriers, 1 cruiser, 6 fighters and 3 transports
92 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag
Spain : 1 flag, 1 airfield, 6 bombers, 1 factory_minor, 4 fighters and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 54 / 91
Russians : 12 / 0
Japanese : 68 / 75
Americans : 64 / 89
Chinese : 0 / 1
British : 26 / 25
UK_Pacific : 10 / 10
Italians : 20 / 45
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.778
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.067
Median : 5.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 54 / 91
Russians : 12 / 0
Japanese : 68 / 75
Americans : 64 / 89
Chinese : 0 / 1
British : 26 / 25
UK_Pacific : 10 / 10
Italians : 20 / 45
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.778
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.067
Median : 5.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,4,5,2,3,1,2
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for UK_Pacific :
Formosa : 1 flag
Siam : 1 flag
India : 1 factory_major
Malaya : 1 harbour
French Indo China : 1 flagProduction/PUs Summary :
Germans : 54 / 91
Russians : 12 / 0
Japanese : 62 / 75
Americans : 64 / 89
Chinese : 1 / 1
British : 29 / 30
UK_Pacific : 14 / 9
Italians : 18 / 45
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 27 times
3 was rolled 19 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.248
Median : 3.000
Variance : 1.810
Standard Deviation : 1.345
Total rolls : 101Null / Other
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.789
Median : 2.000
Variance : 2.056
Standard Deviation : 1.434
Total rolls : 19Japanese Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.789
Median : 2.000
Variance : 2.056
Standard Deviation : 1.434
Total rolls : 19British Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.442
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 52Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.909
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
this game has had some interesting twists and turns…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Iraq to Trans-JordanCombat - Italians
Battle in Southern France
Italians attack with 1 infantry and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
7 infantry moved from Turkey to Iraq
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
5 infantry placed in Northern Italy
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Spain to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 fighter
EDIT: Adding units owned by French to Spain: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Spain : 1 fighterProduction/PUs Summary :
Germans : 54 / 91
Russians : 8 / 0
Japanese : 58 / 75
Americans : 61 / 89
Chinese : 1 / 1
British : 28 / 30
UK_Pacific : 14 / 9
Italians : 26 / 30
ANZAC : 17 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 89 PUs;
Germans buy 2 armour, 1 artillery, 2 fighters, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Russia to Samara
1 artillery moved from Russia to Samara
10 armour and 1 artillery moved from Russia to Vologda
3 tactical_bombers moved from Ukraine to Vologda
3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 110 Sea Zone
Germans take 119 Sea Zone from British
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Vologda
3 fighters moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 89 PUs;
Germans buy 2 armour, 1 artillery, 2 fighters, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Russia to Samara
1 artillery moved from Russia to Samara
10 armour and 1 artillery moved from Russia to Vologda
3 tactical_bombers moved from Ukraine to Vologda
3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 110 Sea Zone
Germans take 119 Sea Zone from British
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Vologda
3 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Vologda
Germans attack with 10 armour, 1 artillery, 1 bomber and 3 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
Germans win, taking Vologda from Russians with 7 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 armour, 1 artillery and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Samara
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 mech_infantry moved from Germany to Northern Italy
3 artilleries and 5 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy
7 transports moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 carriers moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
4 transports moved from 112 Sea Zone to 113 Sea Zone
1 bomber and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Germans
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Russia
3 infantry placed in France
1 armour, 2 fighters and 7 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour, 2 fighters, 1 infantry and 6 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to KazakhstanTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 61 / 89
Russians : 6 / 0
Japanese : 58 / 75
Americans : 59 / 89
Chinese : 1 / 1
British : 28 / 30
UK_Pacific : 14 / 9
Italians : 26 / 30
ANZAC : 17 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
2 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
2 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from French Indo China to 20 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Kansu to Tsinghai
1 armour moved from Kansu to Sikang
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Timguska to Kansu
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Jehol to ShantungPlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
1 transport placed in 19 Sea Zone
Japanese undo move 5.
1 transport placed in 6 Sea Zone
1 artillery placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
well, i’m guessing you are starting to realize that this one slipped away. if you would have held egypt, you would have had this one in the bag.
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How do you figure? I have a 30 dollar lead in IPCs, a very strong position in APAC, and a One-Front Germany flush with cash. You have a large Air Force in the Med, but that’s about it…
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How do you figure? I have a 30 dollar lead in IPCs, a very strong position in APAC, and a One-Front Germany flush with cash. You have a large Air Force in the Med, but that’s about it…
i am more than willing to show you, just wanted to give you the opportunity to accept the loss now if you wanted to. :-)
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Please show me…
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yeah, if you don’t see it yet, you are in for a serious learning opportunity. later this morning should be able to move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
6 fighters moved from 94 Sea Zone to Trans-Jordan
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Spain to France
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Spain to Portugal
1 fighter moved from Spain to Portugal
2 fighters moved from Spain to 104 Sea Zone
1 bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
3 bombers moved from Spain to Northern ItalyCombat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/3 hits
Bombing raid in Northern Italy rolls: 7,4,7 and causes: 18 damage to unit: factory_major
Bombing raid in Northern Italy causes 18 damage total.
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 6 fighters and 1 infantry
Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 6 fighters and 1 infantry in Trans-Jordan, round 1 : 8/9 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 2/4 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Portugal
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 1 : 1/6 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 2/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 3 fighters and 1 tactical_bomber in Portugal, round 2 : 3/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 2 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 2 infantry
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 104 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 aaGuns moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns and 3 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 carriers moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
4 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Southern France to Spain
3 bombers moved from Northern Italy to Spain
1 bomber moved from France to Spain
3 fighters moved from 104 Sea Zone to Spain
3 fighters moved from Portugal to Spain
1 tactical_bomber moved from Portugal to Spain
1 tactical_bomber moved from Eastern United States to SpainPlace Units - Americans
1 destroyer placed in 91 Sea Zone
2 infantry placed in Spain
2 transports placed in 101 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
1 infantry placed in Spain
1 submarine placed in 91 Sea Zone
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 4.
1 fighter placed in Spain
1 infantry placed in Central United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 3 fighters
10 Sea Zone : 1 carrier and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Trans-Jordan : 1 armour
Egypt : 1 fighter
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 mech_infantry
104 Sea Zone : 1 submarine
101 Sea Zone : 3 transports
81 Sea Zone : 1 fighter
Brazil : 1 flag
Spain : 1 flag, 3 aaGuns, 1 airfield, 5 bombers, 1 factory_minor, 7 fighters, 3 infantry and 2 tactical_bombers
98 Sea Zone : 2 carriers, 4 fighters and 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 89
Russians : 4 / 0
Japanese : 62 / 62
Americans : 60 / 88
Chinese : 1 / 1
British : 29 / 30
UK_Pacific : 12 / 9
Italians : 24 / 30
ANZAC : 17 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.209
Median : 3.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 43Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Neutral_True Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.111
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 27