Scramble if the French attack z99.
Whackamatt (Axis) vs. Eggman (Allies +5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Shensi
2 artilleries placed in Jehol
2 artilleries placed in Kiangsi
1 artillery placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 24 / 27
Japanese : 11 / 34
Americans : 64 / 90
Chinese : 23 / 30
British : 33 / 39
UK_Pacific : 20 / 27
Italians : 17 / 13
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 5 times
Average roll : 4.385
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 13Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 4.500
Median : 5.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Timguska to Urals
Russians take Urals from Germans
1 armour moved from Urals to Vologda
1 armour moved from Novosibirsk to Vologda
1 bomber moved from India to Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Kansu to Vologda
1 bomber moved from Kansu to Ukraine
1 fighter moved from Samara to Ukraine
1 fighter moved from Samara to UkraineCombat - British
Battle in Vologda
British attack with 2 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Vologda, round 1 : 1/4 hits
Germans roll dice for 1 armour and 2 infantry in Vologda, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Vologda
British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 4/4 hits
Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
British win, taking Vologda from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 infantry
Battle in Ukraine
British attack with 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor, 1 fighter and 2 tactical_bombers
British roll dice for 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 : 4/9 hits
Germans roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Ukraine, round 1 : 4/6 hits
1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Germans , 3 armour owned by the Germans and 3 fighters owned by the British lost in Ukraine
British roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Ukraine
British roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 3 : 2/3 hits
Germans roll dice for 1 fighter in Ukraine, round 3 : 1/1 hits
1 bomber owned by the British and 1 fighter owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for Germans: 3 armour, 1 fighter and 2 tactical_bombers
Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomberNon Combat Move - British
1 mech_infantry moved from Northwest Persia to Rostov
3 infantry moved from Northwest Persia to Caucasus
1 armour and 4 mech_infantrys moved from Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 artillery and 8 infantry moved from Sikang to Kazakhstan
3 aaGuns moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 bomber moved from Ukraine to Rostov
2 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from India to Rostov
2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Gibraltar to MaltaPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
3 artilleries and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 50 / 68
Russians : 28 / 27
Japanese : 11 / 34
Americans : 64 / 90
Chinese : 23 / 30
British : 33 / 36
UK_Pacific : 20 / 5
Italians : 17 / 13
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.806
Median : 4.000
Variance : 1.127
Standard Deviation : 1.061
Total rolls : 72Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.960
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 4.500
Median : 5.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Place Units - UK_Pacific
1 bomber and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 bomber and 1 fighterProduction/PUs Summary :
Germans : 50 / 68
Russians : 28 / 27
Japanese : 11 / 34
Americans : 64 / 90
Chinese : 23 / 30
British : 33 / 36
UK_Pacific : 20 / 30
Italians : 17 / 13
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.806
Median : 4.000
Variance : 1.127
Standard Deviation : 1.061
Total rolls : 72Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.960
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 4.500
Median : 5.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greece to BulgariaNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,4,3
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in FormosaNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to Kiangsi
1 bomber moved from Queensland to Kiangsi
2 submarines moved from 42 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 50 / 68
Russians : 28 / 27
Japanese : 10 / 34
Americans : 64 / 90
Chinese : 23 / 30
British : 33 / 36
UK_Pacific : 20 / 30
Italians : 17 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 50 / 68
Russians : 28 / 27
Japanese : 10 / 34
Americans : 64 / 90
Chinese : 23 / 30
British : 33 / 36
UK_Pacific : 20 / 30
Italians : 17 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 5 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Western Germany to 113 Sea Zone
3 armour moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Belarus to Smolensk
3 artilleries and 3 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Bryansk
Germans attack with 3 artilleries and 3 infantry
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Germans win, taking 109 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Vologda
Germans attack with 3 armour
British defend with 2 armour
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 2 armour
Battle in Smolensk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Germans
EDIT: Turning off Edit Mode
1 armour moved from Yakut S.S.R. to Timguska
1 mech_infantry moved from Yenisey to Timguska
2 armour, 3 artilleries, 1 battleship, 1 cruiser, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 armour placed in Novgorod
1 fighter placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Russia to Vologda
1 mech_infantry moved from 96 Sea Zone to Libya
10 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from GermansCombat - Russians
Battle in Vologda
Russians attack with 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Vologda, round 1 : 4/13 hits
Germans roll dice for 2 armour in Vologda, round 1 : 0/2 hits
2 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in LibyaNon Combat Move - Russians
2 aaGuns moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Tambov to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 52 / 69
Russians : 27 / 33
Japanese : 10 / 34
Americans : 64 / 90
Chinese : 23 / 30
British : 33 / 36
UK_Pacific : 20 / 30
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 34 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4,6,6,3,3,3,2,6,3,6,5,6,4,6,4,4,4,4
Japanese collect 2 PUs (8 lost to blockades); end with 36 PUs total -
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4,6,6,3,3,3,2,6,3,6,5,6,4,6,4,4,4,4
Japanese collect 2 PUs (8 lost to blockades); end with 36 PUs totalHuh, I thought you had to roll a 1 or 2 in order to reduce income with Convoy Damage, in which case I totally whiffed that roll.
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they modified the rules. subs get two rolls, and it’s a 1, 2 or 3. And it doesn’t count up the hits, it’s basically rolling a 3 means you convoy 3. So if a sub rolls 3,3, I would lose 6 total ICs. That’s what makes subs more valuable now.
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They modified the rules… …That’s what makes subs more valuable now.
Gotcha.
I think this is the turn I finally go after the Italian Navy; I’ve been looking forward to this for a while! Of course, you could have wanted me to send ships after the Italians, and thus distracting me from some other, more important task- if so, it worked!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 5 infantry and 3 transports; Remaining resources: 6 PUs;Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 bombers moved from Gibraltar to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan -
Scramble in SZ97?
-
Yep, scramble it all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 5 infantry and 3 transports; Remaining resources: 6 PUs;Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 bombers moved from Gibraltar to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to HainanCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Battle in 97 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 6 destroyers, 4 fighters and 1 submarine
Germans defend with 2 fighters; Italians defend with 3 battleships, 2 destroyers, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 6 destroyers and 4 fighters in 97 Sea Zone, round 1 : 8/13 hits
Units damaged: 2 battleships owned by the Italians
Italians roll dice for 3 battleships, 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 5/8 hits
2 destroyers owned by the Italians , 2 fighters owned by the Americans , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 2 fighters owned by the Germans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 5 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/10 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians , 1 destroyer owned by the Americans and 1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 2 bombers, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 61
Casualties for Germans: 2 fighters
Casualties for Italians: 3 battleships, 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
Battle in Denmark
Battle in Hainan
Battle in NorwayNon Combat Move - Americans
2 bombers moved from 97 Sea Zone to Algeria
4 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Trans-Jordan to IraqPlace Units - Americans
1 bomber placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea Zone
4 artilleries and 5 infantry placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsProduction/PUs Summary :
Germans : 47 / 69
Russians : 27 / 33
Japanese : 10 / 36
Americans : 69 / 100
Chinese : 23 / 30
British : 33 / 36
UK_Pacific : 20 / 30
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.378
Median : 3.000
Variance : 0.386
Standard Deviation : 0.622
Total rolls : 45Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.281
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Jehol
2 infantry placed in Kiangsi
2 infantry placed in Shensi
1 infantry placed in Shensi
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 47 / 69
Russians : 27 / 33
Japanese : 10 / 36
Americans : 69 / 100
Chinese : 23 / 29
British : 33 / 36
UK_Pacific : 20 / 30
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.378
Median : 3.000
Variance : 0.386
Standard Deviation : 0.622
Total rolls : 45Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.281
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 mech_infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 artillery and 8 infantry moved from Kazakhstan to Novosibirsk
1 bomber and 1 tactical_bomber moved from Rostov to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 bomber moved from India to Bryansk
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
UK_Pacific take 19 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 19 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 95 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Bryansk
British attack with 1 armour, 1 bomber and 5 mech_infantrys
Germans defend with 3 artilleries
British roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Bryansk, round 1 : 1/7 hits
Germans roll dice for 3 artilleries in Bryansk, round 1 : 0/3 hits
1 artillery owned by the Germans lost in Bryansk
British roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Bryansk, round 2 : 4/7 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 artilleries owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries
Casualties for British: 2 mech_infantrys
Battle in Smolensk
British attack with 1 bomber, 1 fighter and 2 tactical_bombers
Germans defend with 2 artilleries
British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Smolensk, round 1 : 3/4 hits
Germans roll dice for 2 artilleries in Smolensk, round 1 : 0/2 hits
2 artilleries owned by the Germans lost in Smolensk
British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - British
1 bomber, 1 fighter and 2 tactical_bombers moved from Smolensk to Russia
1 bomber moved from Bryansk to Russia
3 aaGuns moved from Sikang to Kazakhstan
3 infantry moved from Caucasus to Rostov
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to Persia
1 fighter moved from India to Samara
1 fighter moved from 95 Sea Zone to 98 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
3 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 44 / 69
Russians : 30 / 33
Japanese : 10 / 36
Americans : 69 / 100
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 20 / 0
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.380
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 71Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.727
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11British Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 19Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.281
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Place Units - UK_Pacific
3 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 fightersProduction/PUs Summary :
Germans : 44 / 69
Russians : 30 / 33
Japanese : 10 / 36
Americans : 69 / 100
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 20 / 25
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.380
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 71Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.727
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11British Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 19Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.281
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 artilleries and 2 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
3 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,4,1,6,1,2
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total