13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 125 Sea Zone

    Combat - Italians
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 125 Sea Zone to Western Germany
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                3 artilleries and 3 infantry moved from Bulgaria to Romania
                1 infantry moved from Greece to Bulgaria
                2 destroyers and 1 transport moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Western Germany : 1 bomber
        Romania : 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        97 Sea Zone : 3 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 40 / 48
        Japanese : 53 / 62
        Americans : 56 / 76
        Chinese : 8 / 14
        British : 29 / 38
        UK_Pacific : 8 / 7
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 artilleries moved from 113 Sea Zone to Norway
                1 armour moved from Karelia to Norway
                2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 :  3/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking 109 Sea Zone from British, taking Eastern Poland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Baltic States, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 cruiser in Norway, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Norway, round 1 :  4/5 hits
                        Americans roll dice for 1 mech_infantry in Norway, round 1 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns, 4 artilleries and 11 infantry moved from Poland to Slovakia Hungary
                10 infantry moved from Germany to Poland
                1 fighter moved from 110 Sea Zone to Southern Italy
                2 carriers, 2 destroyers, 1 submarine and 4 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 4 artilleries and 11 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Poland : 5 armour, 10 infantry and 2 mech_infantrys
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Norway : 1 armour, 2 artilleries and 1 infantry
        Northern Italy : 1 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 4 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 artillery and 3 infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 4 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 38 / 48
        Japanese : 53 / 62
        Americans : 53 / 76
        Chinese : 8 / 14
        British : 29 / 38
        UK_Pacific : 8 / 7
        Italians : 11 / 11
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 fighters and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
                2 armour moved from Volgograd to Tsinghai
                1 armour moved from Novosibirsk to Tsinghai
                4 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                1 armour moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Karelia
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                6 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Volgograd to Tsinghai
                4 infantry moved from Northwest Persia to Caucasus
                3 artilleries and 6 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Baltic States from Germans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                2 aaGuns moved from Amur to Korea

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 fighters and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,6,4,2,5,6
                Russians collect 42 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

  • 13

    Scramble orders from the Carolines?

  • 20 18 17 15

    yes please.  OOL:  Carrier Hit x4, Sub, DD x4, Carrier x4, Anzac fighter x4, US fighter x4.

  • 13

    My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.

  • 20 18 17 15

    Then I shall wait.  Maybe link the game and check it when you can.

  • 20 18 17 15

    bump

  • 20 18 17 15

    Bumped so I don’t forget about it.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                2 fighters moved from Manchuria to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 armour moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangsi to Shan State
                2 armour moved from Kwangsi to Shan State
                2 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Hunan to Kweichow
                2 infantry moved from Chahar to Hopei
                1 bomber moved from Malaya to Hopei
                1 bomber moved from Malaya to Kweichow
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                ANZAC scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yunnan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 4 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers
                    ANZAC defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Americans defend with 2 carriers, 3 destroyers, 4 fighters and 1 transport
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 4 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers in 33 Sea Zone, round 1 :  7/17 hits
                    Units damaged: 1 carrier owned by the Americans and 2 carriers owned by the ANZAC
                        ANZAC roll dice for 4 carriers, 4 destroyers, 8 fighters and 2 transports in 33 Sea Zone, round 1 :  9/16 hits
                        3 destroyers owned by the Americans , 2 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 7 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 :  11/14 hits
                        ANZAC roll dice for 4 carriers, 1 destroyer, 8 fighters and 2 transports in 33 Sea Zone, round 2 :  7/13 hits
                        2 fighters owned by the Americans , 2 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 2 carriers owned by the ANZAC , 1 destroyer owned by the ANZAC , 4 fighters owned by the Japanese and 4 fighters owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  4/7 hits
                        ANZAC roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 3 :  1/2 hits
                        2 fighters owned by the Americans , 1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Japanese: 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
                    Casualties for Americans: 2 carriers, 3 destroyers, 4 fighters and 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 carrier moved from 37 Sea Zone to 34 Sea Zone
                1 fighter moved from Malaya to 34 Sea Zone
                1 fighter moved from 17 Sea Zone to Manchuria
                2 armour and 1 mech_infantry moved from Shantung to Manchuria
                1 bomber moved from Hopei to Jehol
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 bomber moved from Kweichow to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Shantung
                3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 artillery, 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 bomber
        Siam : 1 infantry
        Manchuria : 1 aaGun, 2 armour, 1 bomber, 1 fighter, 7 infantry and 4 mech_infantrys
        Yunnan : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber
        37 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        34 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        19 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 44 / 54
        Japanese : 56 / 61
        Americans : 53 / 76
        Chinese : 5 / 14
        British : 29 / 38
        UK_Pacific : 6 / 7
        Italians : 11 / 11
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    I should be able to pick back up playing full time on Tuesday…hard to remember what I was thinking after so long

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 66 Sea Zone to 52 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                2 fighters moved from Eastern United States to 26 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 fighter moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in Marianas

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to Egypt
                1 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Gibraltar to Egypt

    Place Units - Americans
                1 battleship and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
                    1 artillery owned by the Chinese retreated to Szechwan
                    Japanese win with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 armour moved from Egypt to Iraq
                4 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from India to Burma
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Egypt
                1 destroyer and 2 fighters placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to France
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Romania to Northern Italy
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    France : 3 infantry
        Romania : 3 artilleries, 5 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 3 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 44 / 54
        Japanese : 55 / 61
        Americans : 53 / 73
        Chinese : 6 / 8
        British : 31 / 37
        UK_Pacific : 6 / 7
        Italians : 11 / 16
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                5 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to New South Wales
                1 fighter and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

  • 13

    Thanks for being so patient while I was gone!

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