Forgot something I think might need to make a small edit in sz 93/94, but cant until tomorrow morning
13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 125 Sea ZoneCombat - Italians
Battle in 125 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
3 artilleries and 3 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to Bulgaria
2 destroyers and 1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Western Germany : 1 bomber
Romania : 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 41 / 58
Russians : 40 / 48
Japanese : 53 / 62
Americans : 56 / 76
Chinese : 8 / 14
British : 29 / 38
UK_Pacific : 8 / 7
Italians : 11 / 11
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 artilleries moved from 113 Sea Zone to Norway
1 armour moved from Karelia to Norway
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic StatesCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Eastern Poland
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 : 3/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking 109 Sea Zone from British, taking Eastern Poland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Baltic States, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour, 2 artilleries and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Norway, round 1 : 4/5 hits
Americans roll dice for 1 mech_infantry in Norway, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
3 aaGuns, 4 artilleries and 11 infantry moved from Poland to Slovakia Hungary
10 infantry moved from Germany to Poland
1 fighter moved from 110 Sea Zone to Southern Italy
2 carriers, 2 destroyers, 1 submarine and 4 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
2 transports placed in 113 Sea Zone
2 artilleries and 8 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 4 artilleries and 11 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Poland : 5 armour, 10 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 8 infantry
Norway : 1 armour, 2 artilleries and 1 infantry
Northern Italy : 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 4 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 artillery and 3 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 4 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 38 / 48
Japanese : 53 / 62
Americans : 53 / 76
Chinese : 8 / 14
British : 29 / 38
UK_Pacific : 8 / 7
Italians : 11 / 11
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 fighters and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
2 armour moved from Volgograd to Tsinghai
1 armour moved from Novosibirsk to Tsinghai
4 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 armour moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
6 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Volgograd to Tsinghai
4 infantry moved from Northwest Persia to Caucasus
3 artilleries and 6 infantry moved from Russia to BryanskCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Baltic States from Germans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
2 aaGuns moved from Amur to KoreaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 fighters and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,6,4,2,5,6
Russians collect 42 PUs (3 lost to blockades); end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs -
Scramble orders from the Carolines?
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yes please. OOL: Carrier Hit x4, Sub, DD x4, Carrier x4, Anzac fighter x4, US fighter x4.
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My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.
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Then I shall wait. Maybe link the game and check it when you can.
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bump
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Bumped so I don’t forget about it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
2 fighters moved from Manchuria to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 armour moved from French Indo China to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Shan State
2 armour moved from Kwangsi to Shan State
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Hunan to Kweichow
2 infantry moved from Chahar to Hopei
1 bomber moved from Malaya to Hopei
1 bomber moved from Malaya to Kweichow
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
ANZAC scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 3 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 4 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers
ANZAC defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Americans defend with 2 carriers, 3 destroyers, 4 fighters and 1 transport
Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers in 33 Sea Zone, round 1 : 7/17 hits
Units damaged: 1 carrier owned by the Americans and 2 carriers owned by the ANZAC
ANZAC roll dice for 4 carriers, 4 destroyers, 8 fighters and 2 transports in 33 Sea Zone, round 1 : 9/16 hits
3 destroyers owned by the Americans , 2 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 7 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 11/14 hits
ANZAC roll dice for 4 carriers, 1 destroyer, 8 fighters and 2 transports in 33 Sea Zone, round 2 : 7/13 hits
2 fighters owned by the Americans , 2 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 2 carriers owned by the ANZAC , 1 destroyer owned by the ANZAC , 4 fighters owned by the Japanese and 4 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits
ANZAC roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 3 : 1/2 hits
2 fighters owned by the Americans , 1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 2 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
Casualties for ANZAC: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Casualties for Americans: 2 carriers, 3 destroyers, 4 fighters and 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from Malaya to 34 Sea Zone
1 fighter moved from 17 Sea Zone to Manchuria
2 armour and 1 mech_infantry moved from Shantung to Manchuria
1 bomber moved from Hopei to Jehol
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Kweichow to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Shantung
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 artillery, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 bomber
Siam : 1 infantry
Manchuria : 1 aaGun, 2 armour, 1 bomber, 1 fighter, 7 infantry and 4 mech_infantrys
Yunnan : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Amur : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber
37 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
34 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
19 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 42 / 51
Russians : 44 / 54
Japanese : 56 / 61
Americans : 53 / 76
Chinese : 5 / 14
British : 29 / 38
UK_Pacific : 6 / 7
Italians : 11 / 11
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I should be able to pick back up playing full time on Tuesday…hard to remember what I was thinking after so long
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 66 Sea Zone to 52 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 fighters moved from Eastern United States to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Eastern United States to GibraltarCombat - Americans
Battle in MarianasNon Combat Move - Americans
2 fighters moved from Gibraltar to Egypt
1 infantry moved from Western United States to 10 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to EgyptPlace Units - Americans
1 battleship and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
1 artillery owned by the Chinese retreated to Szechwan
Japanese win with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 armour moved from Egypt to Iraq
4 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from India to Burma
2 fighters moved from 92 Sea Zone to Gibraltar
2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy BordeauxNon Combat Move - British
Place Units - British
3 infantry placed in Egypt
1 destroyer and 2 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to France
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Northern Italy
1 bomber moved from Western Germany to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
France : 3 infantry
Romania : 3 artilleries, 5 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 3 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 40 / 51
Russians : 44 / 54
Japanese : 55 / 61
Americans : 53 / 73
Chinese : 6 / 8
British : 31 / 37
UK_Pacific : 6 / 7
Italians : 11 / 16
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
5 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to New South Wales
1 fighter and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
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Thanks for being so patient while I was gone!





