@mike64 use the second post… I forgot to move my air untis out of Carolines
Sensoy Battle
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Smolensk to Bryansk
1 armour moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Russia to Ukraine
2 fighters moved from Ukraine to Urals
2 mech_infantrys moved from Ukraine to Russia
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Siberia to Amur
1 fighter moved from Yenisey to AmurCombat - Russians
Non Combat Move - Russians
Place Units - Russians
9 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
scramble?
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done
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Korea to Amur
1 bomber moved from Korea to Amur
2 fighters moved from Korea to Amur
4 tactical_bombers moved from Korea to Amur
6 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to KiangsiCombat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 6 destroyers
Americans defend with 1 battleship, 3 submarines and 1 transport
Americans roll dice for 3 submarines in 26 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 6 destroyers in 26 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 destroyers in 26 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 4 destroyers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 battleship, 3 submarines and 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 39 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 39 Sea Zone, round 1 : 5/6 hits
1 cruiser owned by the Japanese , 2 destroyers owned by the Japanese , 1 battleship owned by the Japanese , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
British win with 1 carrier, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -46
Casualties for Japanese: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Casualties for British: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Borneo, round 1 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 0/2 hits
2 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 1 : 2/4 hits
Chinese roll dice for 1 artillery in Kiangsi, round 1 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Amur
Japanese attack with 1 bomber, 2 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 1 fighter and 5 infantry
AA guns fire in Amur : 1/6 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 4 tactical_bombers in Amur, round 1 : 5/11 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 fighter and 5 infantry in Amur, round 1 : 3/7 hits
3 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers in Amur, round 2 : 3/8 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Amur, round 2 : 2/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 bomber, 1 fighter and 4 tactical_bombers in Amur, round 3 : 1/6 hits
Russians roll dice for 1 fighter in Amur, round 3 : 0/1 hits
1 fighter owned by the Russians lost in Amur
Japanese win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 fighter and 5 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
4 tactical_bombers moved from Amur to Korea
1 bomber moved from Amur to Korea
1 fighter moved from Amur to Korea
2 tactical_bombers moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to PhilippinesPlace Units - Japanese
8 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :5
Research Technology - Americans
Americans spend 20 on tech rolls
Americans roll 2,3,3,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 2 battleships, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Algeria to Morocco
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesCombat - Americans
Non Combat Move - Americans
3 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 mech_infantry placed in Eastern United States
1 infantry placed in Western United States
1 battleship and 2 submarines placed in 10 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,4,1
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
5 artilleries moved from Jehol to Manchuria
2 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
2 infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangtung, round 1 : 2/5 hits
Japanese roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to HunanPlace Units - Chinese
1 infantry placed in Jehol
1 artillery placed in Jehol
1 artillery placed in Shantung
1 artillery placed in Kiangsu
1 artillery placed in Kwangsi
1 artillery and 1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 bombers and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
1 fighter moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 bomber moved from India to 43 Sea Zone
4 infantry moved from Kwangsi to Kwangtung
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 42 Sea Zone from Japanese
1 carrier moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
British attack with 2 bombers and 1 fighter
Germans defend with 1 battleship and 1 destroyer
British roll dice for 2 bombers and 1 fighter in 91 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 destroyer in 91 Sea Zone, round 1 : 2/2 hits
1 bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
British roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Germans lost in 91 Sea Zone
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 battleship and 1 destroyer
Casualties for British: 2 bombers and 1 fighter
Battle in 43 Sea Zone
British attack with 2 bombers, 1 carrier, 1 cruiser and 2 fighters
Japanese defend with 1 destroyer and 2 transports
British roll dice for 2 bombers, 1 carrier, 1 cruiser and 2 fighters in 43 Sea Zone, round 1 : 2/7 hits
Japanese roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in SumatraNon Combat Move - British
2 bombers moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from India to Kenya
1 fighter moved from India to Kenya
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from India to West IndiaPlace Units - British
1 transport placed in 71 Sea Zone
2 bombers placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 bomber and 1 infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Albania to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
2 bombers moved from Egypt to Tobruk
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
French defend with 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Tobruk, round 1 : 2/6 hits
French roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 1 : 1/4 hits
1 infantry owned by the French , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Tobruk, round 2 : 3/5 hits
French roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 2/2 hits
1 artillery owned by the Americans , 1 artillery owned by the Italians , 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from French with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 cruiser in Morocco, round 1 : 1/1 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 bombers moved from Tobruk to Egypt
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Western Australia to Northern Territory
1 armour moved from Northern Territory to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
10 infantry moved from Bessarabia to Ukraine
4 armour moved from Bessarabia to Ukraine
4 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
7 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
1 bomber moved from Germany to Western Ukraine
1 fighter moved from Germany to Western Ukraine
9 infantry moved from Belarus to Smolensk
3 artilleries moved from Belarus to Smolensk
2 armour moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
1 armour moved from Vyborg to Archangel
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
1 bomber moved from Novgorod to Urals
1 infantry moved from Vyborg to Novgorod
3 tactical_bombers moved from Novgorod to UkraineCombat - Germans
Battle in Urals
Germans attack with 1 armour and 1 bomber
Russians defend with 2 fighters
Germans roll dice for 1 armour and 1 bomber in Urals, round 1 : 2/2 hits
Russians roll dice for 2 fighters in Urals, round 1 : 1/2 hits
1 armour owned by the Germans and 2 fighters owned by the Russians lost in Urals
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour
Casualties for Russians: 2 fighters
Battle in Ukraine
Germans attack with 8 armour, 10 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 14 infantry
Germans roll dice for 8 armour, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Ukraine, round 1 : 12/22 hits
Russians roll dice for 1 armour and 14 infantry in Ukraine, round 1 : 8/15 hits
12 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine
Germans roll dice for 8 armour, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Ukraine, round 2 : 6/14 hits
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 9 infantry
Casualties for Russians: 1 armour and 14 infantry
Battle in Smolensk
Germans attack with 5 armour, 3 artilleries and 9 infantry
Russians defend with 3 infantry
Germans roll dice for 5 armour, 3 artilleries and 9 infantry in Smolensk, round 1 : 5/17 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 5 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Western Ukraine, round 1 : 4/8 hits
Russians roll dice for 3 infantry in Western Ukraine, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
3 tactical_bombers moved from Ukraine to Eastern Poland
1 bomber moved from Urals to ArchangelPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
here is the russian move
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :6
Politics - Japanese
Purchase Units - Japanese
Japanese buy 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 destroyers moved from 26 Sea Zone to 10 Sea Zone
4 transports moved from 5 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Philippines to 42 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
5 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from 5 Sea Zone to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 3 Sea ZoneCombat - Japanese
Battle in Siberia
Battle in 10 Sea Zone
Japanese attack with 4 destroyers
Americans defend with 1 battleship and 2 submarines
Americans roll dice for 2 submarines in 10 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 4 destroyers in 10 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 10 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 10 Sea Zone
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 destroyers in 10 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship in 10 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 10 Sea Zone
Japanese win, taking Siberia from Russians, taking 10 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship and 2 submarines
Battle in 42 Sea Zone
Japanese attack with 2 tactical_bombers
ANZAC defend with 1 carrier
Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 3 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 2 submarines in 3 Sea Zone, round 1 : 2/2 hits
1 transport owned by the Americans lost in 3 Sea Zone
Americans roll dice for 1 submarine in 3 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine and 2 transports
Battle in AmurNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
1 tactical_bomber moved from 42 Sea Zone to BorneoPlace Units - Japanese
2 submarines placed in 6 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6,5,3,2
Japanese collect 18 PUs (4 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 8 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to British ColumbiaCombat - Americans
Battle in GibraltarNon Combat Move - Americans
Place Units - Americans
8 destroyers placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,3
Americans collect 42 PUs (8 lost to blockades); end with 42 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
2 infantry moved from Kiangsu to Shantung
2 artilleries moved from Kiangsu to Shantung
2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
2 artilleries moved from Kwangtung to KiangsiNon Combat Move - Chinese
1 fighter moved from Hunan to JeholPlace Units - Chinese
1 artillery and 1 infantry placed in Jehol
1 artillery placed in Kiangsu
1 artillery placed in Kwangsi
2 infantry placed in Kiangsi
2 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 bombers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Kenya to Egypt
1 tactical_bomber moved from Kenya to Egypt
1 bomber moved from India to Egypt
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 carrier moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
2 bombers moved from French Indo China to Jehol
1 fighter moved from United Kingdom to 103 Sea Zone
2 bombers moved from United Kingdom to 103 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 1 : 4/9 hits
Italians roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 1 : 3/7 hits
3 infantry owned by the British , 2 bombers owned by the Italians and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Egypt, round 2 : 0/3 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits
Italians roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Battle in 103 Sea Zone
British attack with 2 bombers and 1 fighter
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 2 bombers and 1 fighter in 103 Sea Zone, round 1 : 3/5 hits
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 103 Sea Zone, round 1 : 1/4 hits
1 carrier owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 103 Sea Zone
retreated to 103 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 fighter
Battle in Hainan
2 fighters owned by the Germans could not land and were killedNon Combat Move - British
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
2 bombers moved from 103 Sea Zone to United KingdomPlace Units - British
2 bombers placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 bombers and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 bombers and 1 infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
5 infantry moved from Bulgaria to AlbaniaNon Combat Move - Italians
3 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to TobrukPlace Units - Italians
1 artillery placed in Southern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
kamakazi attack
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1 kam for each destroyer plz
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 3
Battle in PhilippinesNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Northern TerritoryPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs