• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Smolensk to Bryansk
                1 armour moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                1 armour moved from Russia to Ukraine
                2 fighters moved from Ukraine to Urals
                2 mech_infantrys moved from Ukraine to Russia
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                2 infantry moved from Siberia to Amur
                1 fighter moved from Yenisey to Amur

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                9 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total


  • scramble?

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  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
                4 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Korea to Amur
                1 bomber moved from Korea to Amur
                2 fighters moved from Korea to Amur
                4 tactical_bombers moved from Korea to Amur
                6 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                2 destroyers moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                2 tactical_bombers moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi

    Combat - Japanese
                British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 6 destroyers
                    Americans defend with 1 battleship, 3 submarines and 1 transport
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 6 destroyers in 26 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 1 :  0/1 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 destroyers in 26 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 4 destroyers remaining. Battle score for attacker is 29
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 battleship, 3 submarines and 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 39 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 39 Sea Zone, round 1 :  5/6 hits
                        1 cruiser owned by the Japanese , 2 destroyers owned by the Japanese , 1 battleship owned by the Japanese , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                    British win with 1 carrier, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -46
                    Casualties for Japanese: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Borneo
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in Borneo, round 1 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 1 :  2/4 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 1 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Amur
                    Japanese attack with 1 bomber, 2 fighters, 5 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 armour, 1 fighter and 5 infantry
                        AA guns fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 4 tactical_bombers in Amur, round 1 :  5/11 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 1 fighter and 5 infantry in Amur, round 1 :  3/7 hits
                        3 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers in Amur, round 2 :  3/8 hits
                        Russians roll dice for 1 armour, 1 fighter and 2 infantry in Amur, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 bomber, 1 fighter and 4 tactical_bombers in Amur, round 3 :  1/6 hits
                        Russians roll dice for 1 fighter in Amur, round 3 :  0/1 hits
                        1 fighter owned by the Russians lost in Amur
                    Japanese win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter and 5 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 1 fighter and 5 infantry
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India

    Non Combat Move - Japanese
                4 tactical_bombers moved from Amur to Korea
                1 bomber moved from Amur to Korea
                1 fighter moved from Amur to Korea
                2 tactical_bombers moved from Kiangsi to Philippines
                1 fighter moved from Kiangsi to Philippines

    Place Units - Japanese
                8 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 20 on tech rolls
                    Americans roll 2,3,3,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Shipyards

    Activate Technology - Americans
                Americans activating Shipyards

    Purchase Units - Americans
                Americans buy 2 battleships, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Algeria to Morocco
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Tobruk
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                2 infantry moved from British Columbia to 1 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States

    Combat - Americans

    Non Combat Move - Americans
                3 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 mech_infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 battleship and 2 submarines placed in 10 Sea Zone
                1 battleship placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,4,1
                Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Manchuria
                5 artilleries moved from Jehol to Manchuria
                2 infantry moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Kiangsi
                2 infantry moved from Kwangsi to Kwangtung
                2 artilleries moved from Kwangsi to Kwangtung
                1 fighter moved from Hunan to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 harbour and 2 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangtung, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Hunan

    Place Units - Chinese
                1 infantry placed in Jehol
                1 artillery placed in Jehol
                1 artillery placed in Shantung
                1 artillery placed in Kiangsu
                1 artillery placed in Kwangsi
                1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 bombers and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 unit repaired.
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from India to 43 Sea Zone
                1 fighter moved from India to 43 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                4 infantry moved from Kwangsi to Kwangtung
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                      UK_Pacific take 42 Sea Zone from Japanese
                1 carrier moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Shan State to French Indo China

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 91 Sea Zone
                    British attack with 2 bombers and 1 fighter
                    Germans defend with 1 battleship and 1 destroyer
                        British roll dice for 2 bombers and 1 fighter in 91 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship and 1 destroyer in 91 Sea Zone, round 1 :  2/2 hits
                        1 bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        British roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 91 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Germans lost in 91 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 battleship and 1 destroyer
                    Casualties for British: 2 bombers and 1 fighter
                Battle in 43 Sea Zone
                    British attack with 2 bombers, 1 carrier, 1 cruiser and 2 fighters
                    Japanese defend with 1 destroyer and 2 transports
                        British roll dice for 2 bombers, 1 carrier, 1 cruiser and 2 fighters in 43 Sea Zone, round 1 :  2/7 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in Sumatra

    Non Combat Move - British
                2 bombers moved from 43 Sea Zone to French Indo China
                1 tactical_bomber moved from India to Kenya
                1 fighter moved from India to Kenya
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 infantry moved from India to West India

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 bomber and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 bomber and 1 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Albania to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                1 artillery moved from 96 Sea Zone to Tobruk
                2 bombers moved from Egypt to Tobruk
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
                    French defend with 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Tobruk, round 1 :  2/6 hits
                        French roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 1 :  1/4 hits
                        1 infantry owned by the French , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Tobruk, round 2 :  3/5 hits
                        French roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  2/2 hits
                        1 artillery owned by the Americans , 1 artillery owned by the Italians , 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from French with 1 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    retreated to Trans-Jordan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 cruiser in Morocco, round 1 :  1/1 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                2 bombers moved from Tobruk to Egypt
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                1 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 destroyers moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Western Australia to Northern Territory
                1 armour moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                10 infantry moved from Bessarabia to Ukraine
                4 armour moved from Bessarabia to Ukraine
                4 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                7 infantry moved from Poland to Eastern Poland
                5 infantry moved from Germany to Poland
                1 armour moved from Germany to Eastern Poland
                1 bomber moved from Germany to Western Ukraine
                1 fighter moved from Germany to Western Ukraine
                9 infantry moved from Belarus to Smolensk
                3 artilleries moved from Belarus to Smolensk
                2 armour moved from Belarus to Smolensk
                3 armour moved from Novgorod to Smolensk
                1 armour moved from Vyborg to Archangel
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                1 bomber moved from Novgorod to Urals
                1 infantry moved from Vyborg to Novgorod
                3 tactical_bombers moved from Novgorod to Ukraine

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 2 fighters
                        Germans roll dice for 1 armour and 1 bomber in Urals, round 1 :  2/2 hits
                        Russians roll dice for 2 fighters in Urals, round 1 :  1/2 hits
                        1 armour owned by the Germans and 2 fighters owned by the Russians lost in Urals
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 fighters
                Battle in Ukraine
                    Germans attack with 8 armour, 10 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 armour, 1 factory_minor and 14 infantry
                        Germans roll dice for 8 armour, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Ukraine, round 1 :  12/22 hits
                        Russians roll dice for 1 armour and 14 infantry in Ukraine, round 1 :  8/15 hits
                        12 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 8 armour, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Ukraine, round 2 :  6/14 hits
                        Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 8 armour, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 1 armour and 14 infantry
                Battle in Smolensk
                    Germans attack with 5 armour, 3 artilleries and 9 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 5 armour, 3 artilleries and 9 infantry in Smolensk, round 1 :  5/17 hits
                        Russians roll dice for 3 infantry in Smolensk, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 5 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Western Ukraine, round 1 :  4/8 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                3 tactical_bombers moved from Ukraine to Eastern Poland
                1 bomber moved from Urals to Archangel

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                1 transport placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • here is the russian move


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 destroyers moved from 26 Sea Zone to 10 Sea Zone
                4 transports moved from 5 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Philippines to 42 Sea Zone
                8 infantry moved from Japan to 6 Sea Zone
                8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
                5 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 3 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 10 Sea Zone
                    Japanese attack with 4 destroyers
                    Americans defend with 1 battleship and 2 submarines
                        Americans roll dice for 2 submarines in 10 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 4 destroyers in 10 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship in 10 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 10 Sea Zone
                        Americans roll dice for 1 submarine in 10 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 destroyers in 10 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 battleship in 10 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                    Japanese win, taking Siberia from Russians, taking 10 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship and 2 submarines
                Battle in 42 Sea Zone
                    Japanese attack with 2 tactical_bombers
                    ANZAC defend with 1 carrier
                        Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 carrier in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 carrier in 42 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 carrier
                Battle in 3 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 submarine and 2 transports
                        Japanese roll dice for 2 submarines in 3 Sea Zone, round 1 :  2/2 hits
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine and 2 transports
                Battle in Amur

    Non Combat Move - Japanese
                1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 fighter moved from Philippines to Borneo
                1 tactical_bomber moved from 42 Sea Zone to Borneo

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6,5,3,2
                Japanese collect 18 PUs (4 lost to blockades); end with 18 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 8 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Western United States to British Columbia

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans

    Place Units - Americans
                8 destroyers placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,3
                Americans collect 42 PUs (8 lost to blockades); end with 42 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Jehol
                2 infantry moved from Kiangsu to Shantung
                2 artilleries moved from Kiangsu to Shantung
                2 infantry moved from Kiangsi to Kiangsu
                1 artillery moved from Kiangsi to Kiangsu
                2 artilleries moved from Kwangtung to Kiangsi

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Jehol

    Place Units - Chinese
                1 artillery and 1 infantry placed in Jehol
                1 artillery placed in Kiangsu
                1 artillery placed in Kwangsi
                2 infantry placed in Kiangsi
                2 artilleries placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 bombers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Kenya to Egypt
                1 tactical_bomber moved from Kenya to Egypt
                1 bomber moved from India to Egypt
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                1 carrier moved from 43 Sea Zone to 36 Sea Zone
                2 fighters moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                2 bombers moved from French Indo China to Jehol
                1 fighter moved from United Kingdom to 103 Sea Zone
                2 bombers moved from United Kingdom to 103 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 1 :  4/9 hits
                        Italians roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 1 :  3/7 hits
                        3 infantry owned by the British , 2 bombers owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Egypt, round 2 :  0/3 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 :  2/6 hits
                        Italians roll dice for 1 fighter in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
                Battle in 103 Sea Zone
                    British attack with 2 bombers and 1 fighter
                    Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    2 submarines owned by the Germans Submerged
                        British roll dice for 2 bombers and 1 fighter in 103 Sea Zone, round 1 :  3/5 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 103 Sea Zone, round 1 :  1/4 hits
                        1 carrier owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 103 Sea Zone
                    retreated to 103 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 carrier and 1 destroyer
                    Casualties for British: 1 fighter
                Battle in Hainan
                    2 fighters owned by the Germans could not land and were killed

    Non Combat Move - British
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                2 bombers moved from 103 Sea Zone to United Kingdom

    Place Units - British
                2 bombers placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 bombers and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 bombers and 1 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                5 infantry moved from Bulgaria to Albania

    Non Combat Move - Italians
                3 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                1 artillery placed in Southern Italy
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • kamakazi attack

    kamakazi attack.tsvg


  • 1 kam for each destroyer plz


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 destroyers moved from 44 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3
                Battle in Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Northern Territory

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

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