made pretty standard assumption of no scramble sz 35. your are welcome to redo it to your satisfaction.
Whackamatt (axis) vs. Degrasse (allies) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from West Indies to 89 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 armour and 2 artilleries moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 transports moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Kazakhstan
3 fighters moved from Tsinghai to Kazakhstan
1 artillery moved from Shan State to Siam
Americans take Siam from Japanese
1 transport moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Ulaanbaatar to Dzavhan
Americans take Dzavhan from Germans
1 artillery moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Germans
1 armour and 2 mech_infantrys moved from Korea to JeholCombat - Americans
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Hainan
Battle in Norway
Battle in Kazakhstan
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 3 fighters in Kazakhstan, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win, taking Hainan from Japanese, taking Norway from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Denmark
Battle in Paulau IslandNon Combat Move - Americans
1 bomber and 3 fighters moved from Kazakhstan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 infantry moved from 89 Sea Zone to West Indies
1 bomber moved from Western Germany to United Kingdom
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Western United States
1 artillery and 7 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag, 1 artillery and 1 infantry
Formosa : 1 flag
Korea : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Jehol : 1 armour and 2 mech_infantrys
Okinawa : 1 flag
Marianas : 1 flag
Siam : 1 flag, 1 artillery
Hainan : 1 flag, 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag
Buryatia : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 2 submarines and 1 transport
34 Sea Zone : 1 transport
Dzavhan : 1 flag, 1 infantry
38 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters and 1 submarine
Ulaanbaatar : 1 flag
West Indies : 1 armour and 3 infantry
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 bomber
Morocco : 1 armour and 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Norway : 1 flag, 1 airfield, 1 armour, 2 artilleries and 3 infantry
Denmark : 1 flag, 1 airfield and 2 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
89 Sea Zone : 2 transports
102 Sea Zone : 4 transports
93 Sea Zone : 2 submarines
97 Sea Zone : 5 submarines
Iraq : 1 bomber and 3 fighters
101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 93
Russians : 2 / 0
Japanese : 10 / 5
Americans : 71 / 96
Chinese : 23 / 29
British : 36 / 37
UK_Pacific : 17 / 22
Italians : 13 / 3
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.286
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 5 infantry moved from Kwangsi to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 5 infantry moved from Kwangsi to KwangtungNon Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 artillery and 5 infantry placed in Kwangsi
1 artillery and 2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 5 infantry
Kiangsu : 1 flag, 1 artillery and 4 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 1 artillery and 2 infantry
Manchuria : 1 flag, 2 artilleries and 1 infantry
Yunnan : 1 artillery and 5 infantry
Suiyuyan : 1 artillery and 2 infantry
Kansu : 3 infantry
Tsinghai : 2 artilleries and 6 infantry
Chahar : 1 artillery and 2 infantry
Sikang : 3 infantry
Burma : 3 infantry
Kwangtung : 1 artillery and 5 infantryProduction/PUs Summary :
Germans : 64 / 93
Russians : 2 / 0
Japanese : 10 / 5
Americans : 71 / 96
Chinese : 23 / 29
British : 36 / 37
UK_Pacific : 17 / 22
Italians : 13 / 3
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.286
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - British
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
3 fighters moved from United Kingdom to 113 Sea Zone
3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone -
I messed up unloading the british transports into Germany. You’ll end up seeing two sets of Marti dice rolls for the combat in sea zone 113, but I’ll edit to revert to the results after the first combat.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - British
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
3 fighters moved from United Kingdom to 113 Sea Zone
3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 4 infantry moved from 113 Sea Zone to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - British
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
3 fighters moved from United Kingdom to 113 Sea Zone
3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 4 infantry moved from 113 Sea Zone to GermanyCombat - British
Battle in 113 Sea Zone
British attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 4 transports
Germans defend with 2 carriers, 4 destroyers and 2 transports
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 4 transports in 113 Sea Zone, round 1 : 2/9 hits
Units damaged: 2 carriers owned by the Germans
Germans roll dice for 2 carriers, 4 destroyers and 2 transports in 113 Sea Zone, round 1 : 3/6 hits
Units damaged: 2 battleships owned by the British and 1 carrier owned by the British
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 4 transports in 113 Sea Zone, round 2 : 3/9 hits
Germans roll dice for 2 carriers, 4 destroyers and 2 transports in 113 Sea Zone, round 2 : 2/6 hits
3 destroyers owned by the Germans , 1 carrier owned by the British and 1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 4 transports in 113 Sea Zone, round 3 : 4/8 hits
Germans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 0/3 hits
1 transport owned by the Germans , 2 carriers owned by the Germans and 1 destroyer owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 4 transports remaining. Battle score for attacker is 54
Casualties for Germans: 2 carriers, 4 destroyers and 2 transports
Casualties for British: 1 carrier and 1 destroyer
Battle in Germany
British attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 bombers, 1 factory_major and 8 infantry
British roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Germany, round 1 : 0/9 hits
Germans roll dice for 2 bombers and 8 infantry in Germany, round 1 : 2/10 hits
2 infantry owned by the British lost in Germany
British roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Germany, round 2 : 5/7 hits
Germans roll dice for 2 bombers and 8 infantry in Germany, round 2 : 1/10 hits
1 infantry owned by the British , 2 bombers owned by the Germans and 3 infantry owned by the Germans lost in Germany
British roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Germany, round 3 : 4/6 hits
Germans roll dice for 5 infantry in Germany, round 3 : 2/5 hits
1 infantry owned by the British , 4 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Germany, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Germany, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Germany
British captures 93PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 2 bombers and 8 infantry
Casualties for British: 1 artillery and 4 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 113 Sea Zone: 3 fighters
EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 113 Sea Zone: 2 cruisers
EDIT: Adding units owned by British to 113 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 40 PUs (1 lost to blockades); end with 133 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 138 PUsTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Syria : 1 flag
Germany : 1 flag, 2 artilleries and 1 factory_minor
Italian Somaliland : 1 flag
Ethiopia : 1 flag
113 Sea Zone : 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Iraq : 1 flag, 4 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 9 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
Brazil : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
Suriname : 1 flagProduction/PUs Summary :
Germans : 59 / 0
Russians : 2 / 0
Japanese : 10 / 5
Americans : 71 / 96
Chinese : 23 / 29
British : 41 / 138
UK_Pacific : 17 / 0
Italians : 13 / 3
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 21 times
Average roll : 3.779
Median : 4.000
Variance : 1.223
Standard Deviation : 1.106
Total rolls : 95Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.780
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 41British Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.808
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,2,1,2,4,2,6
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 59 / 0
Russians : 2 / 0
Japanese : 10 / 5
Americans : 71 / 96
Chinese : 23 / 29
British : 41 / 138
UK_Pacific : 17 / 19
Italians : 13 / 3
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 21 times
3 was rolled 20 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.735
Median : 4.000
Variance : 1.347
Standard Deviation : 1.160
Total rolls : 102Null / Other
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.111
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.780
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 41British Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.808
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 52 -
I give up. Good job on the 1-2 punch. :|
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I really enjoyed playing you because you posted your turns quickly like you had promised. Some of the games in Gargantua’s tournament were frustrating because of the delays. Are you interested in a second game flipping around the sides?
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Sure. set it up and just PM me the link.