@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
13L G40 Wackamatt (Allies +9) vs. Jeff28 (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 16 PUs;
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 bombers moved from Japan to Kweichow
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 artillery moved from Korea to Manchuria
1 infantry moved from Amur to ManchuriaCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 1 : 1/7 hits
Chinese roll dice for 1 armour and 2 infantry in Chahar, round 1 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits
Chinese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 armour
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
2 bombers moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Siam : 1 infantry
Manchuria : 1 artillery and 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 armour
Anhwe : 1 flag, 3 fighters and 3 tactical_bombers
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 4 artilleries, 1 factory_minor and 5 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 7 transports
39 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 66 / 91
Russians : 11 / 15
Japanese : 61 / 67
Americans : 52 / 76
Chinese : 8 / 17
British : 31 / 33
UK_Pacific : 6 / 7
Italians : 22 / 28
ANZAC : 10 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 artillery moved from 104 Sea Zone to Portugal
1 infantry moved from Spain to Portugal
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Gibraltar
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Gibraltar
1 fighter moved from Spain to Portugal
1 fighter moved from Spain to Portugal
1 artillery moved from Spain to Portugal
1 mech_infantry moved from Southeast Mexico to Colombia
Americans take Colombia from Neutral_True
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 cruiser, 5 destroyers and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from India to Shan StateCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 cruiser, 5 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 cruiser, 5 destroyers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Americans attack with 2 fighters
Japanese defend with 1 artillery
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 4 infantry
Casualties for Americans: 2 infantry
Battle in Portugal
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 1 armour and 3 infantry
Americans win, taking Portugal from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
2 fighters moved from Shan State to India
2 fighters moved from Gibraltar to Spain
2 fighters moved from Portugal to Spain
3 fighters moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from Central America to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
3 armour placed in Spain
3 fighters placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
1 bomber moved from India to Yunnan
1 bomber moved from Union of South Africa to Iraq
1 bomber moved from Union of South Africa to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from India to Yunnan
1 armour moved from Eastern Persia to Iraq
1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea ZoneCombat - British
Battle in Iraq
British attack with 3 armour, 1 artillery, 2 bombers, 1 infantry and 3 mech_infantrys
Germans defend with 1 armour, 5 infantry and 1 mech_infantry
British win, taking Iraq from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 5 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Battle in Yunnan
British attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in GreeceNon Combat Move - British
2 bombers moved from Iraq to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Belarus to BryanskCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from France to Southern Italy
1 submarine moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 armour and 1 infantry
Smolensk : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 61 / 91
Russians : 11 / 15
Japanese : 55 / 67
Americans : 60 / 80
Chinese : 9 / 10
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 21 / 26
ANZAC : 10 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Trans-Jordan to SyriaCombat - ANZAC
Battle in Syria
ANZAC attack with 2 infantry
Germans defend with 1 infantry
ANZAC win, taking Syria from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in PhilippinesNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 battleship, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 7 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from France to Normandy Bordeaux
2 bombers moved from Poland to Russia
1 bomber moved from Western Germany to Russia
1 armour and 1 mech_infantry moved from Caucasus to Greece
1 tactical_bomber moved from Turkey to Greece
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 artillery and 1 infantry moved from Tambov to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Volgograd to Bryansk
2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
3 fighters moved from Morocco to Normandy Bordeaux
1 bomber moved from Western Germany to Russia
1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone -
intercept in russia?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 7 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from France to Normandy Bordeaux
2 bombers moved from Poland to Russia
1 bomber moved from Western Germany to Russia
1 armour and 1 mech_infantry moved from Caucasus to Greece
1 tactical_bomber moved from Turkey to Greece
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 artillery and 1 infantry moved from Tambov to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Volgograd to Bryansk
2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
3 fighters moved from Morocco to Normandy Bordeaux
1 bomber moved from Western Germany to Russia
1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Spain to defend against the attack in 104 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 fighters and 1 transport
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 5 : 1/1 hits
1 transport owned by the Americans lost in 104 Sea Zone
1 submarine owned by the Germans retreated to 109 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Greece, round 1 : 1/3 hits
British roll dice for 2 infantry in Greece, round 1 : 0/2 hits
1 infantry owned by the British lost in Greece
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/3 hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 : 4/7 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 1 : 0/2 hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Iraq
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 1 : 0/2 hits
British roll dice for 1 armour in Iraq, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits
British roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 5,6,4,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Moving scrambled unit from 104 Sea Zone back to originating territory: Spain
Moving scrambled unit from 104 Sea Zone back to originating territory: Spain
Moving scrambled unit from 104 Sea Zone back to originating territory: Spain
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Bryansk
1 aaGun moved from Poland to Germany
1 armour and 2 infantry moved from Switzerland to France
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Greece to Southern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
3 armour placed in Volgograd
2 armour and 1 artillery placed in France
2 mech_infantrys placed in Western Germany
Germans undo move 5.
1 artillery and 2 infantry placed in France
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 73 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag, 1 armour and 1 mech_infantry
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Germany : 1 aaGun and 1 factory_major
Norway : 4 infantry
Southern Italy : 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 7 armour, 9 artilleries, 4 bombers, 16 infantry and 25 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 5 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Samara : 1 flag
125 Sea Zone : 1 submarine
Turkey : 1 flag
Switzerland : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 armour
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
Sweden : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 73 / 100
Russians : 6 / 15
Japanese : 53 / 67
Americans : 60 / 80
Chinese : 9 / 10
British : 29 / 40
UK_Pacific : 7 / 4
Italians : 21 / 26
ANZAC : 11 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 4 PUs;
Russians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Samara to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 fighters and 4 tactical_bombers moved from Kwangsi to India
2 bombers moved from Kwangsi to India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
5 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 infantry and 7 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
5 artilleries, 1 battleship, 4 carriers, 1 cruiser, 8 infantry and 7 transports moved from 37 Sea Zone to 39 Sea Zone
5 artilleries and 8 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
3 mech_infantrys moved from Kwangtung to Yunnan
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 mech_infantry moved from Kiangsu to Hunan -
Scramble India?
-
nope
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 fighters and 4 tactical_bombers moved from Kwangsi to India
2 bombers moved from Kwangsi to India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
5 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 infantry and 7 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
5 artilleries, 1 battleship, 4 carriers, 1 cruiser, 8 infantry and 7 transports moved from 37 Sea Zone to 39 Sea Zone
5 artilleries and 8 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
3 mech_infantrys moved from Kwangtung to Yunnan
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 mech_infantry moved from Kiangsu to HunanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 : 4/9 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in India
Japanese attack with 6 artilleries, 2 bombers, 3 fighters, 8 infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 2 fighters
AA guns fire in India : 0/3 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 3/4 hits
Japanese roll dice for 6 artilleries, 2 bombers, 3 fighters, 8 infantry and 5 tactical_bombers in India, round 1 : 12/24 hits
UK_Pacific roll dice for 1 aaGun, 1 bomber, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 1 : 9/17 hits
1 bomber owned by the British , 12 infantry owned by the British , 8 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 5 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers in India, round 2 : 7/15 hits
UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 2 : 2/3 hits
1 tactical_bomber owned by the British , 2 fighters owned by the Americans and 2 artilleries owned by the Japanese lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 3 artilleries and 8 infantry
Casualties for British: 1 aaGun, 1 bomber, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 2 fighters
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters moved from India to 39 Sea Zone
5 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 42 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 airfield, 2 bombers, 3 fighters and 3 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 armour
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 submarine
36 Sea Zone : 1 carrier
35 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 tactical_bombers and 8 transports
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 71 / 100
Russians : 6 / 9
Japanese : 64 / 74
Americans : 60 / 80
Chinese : 3 / 10
British : 29 / 40
UK_Pacific : 4 / 0
Italians : 21 / 26
ANZAC : 11 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Spain to Southern France
1 armour moved from Spain to Normandy Bordeaux
4 fighters moved from Spain to Southern France
3 fighters moved from Spain to Normandy Bordeaux
1 artillery moved from Portugal to Spain
1 artillery moved from Gibraltar to Spain
3 fighters moved from Eastern United States to Spain
1 mech_infantry moved from Colombia to Venezuela
3 infantry and 2 mech_infantrys moved from Brazil to Venezuela
1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 destroyer and 1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 cruiser and 5 destroyers moved from 16 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to British ColumbiaCombat - Americans
Battle in Southern France
Americans attack with 2 armour and 4 fighters
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Southern France from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Americans attack with 1 armour and 3 fighters
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Amur
Battle in Venezuela
Americans attack with 3 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Amur from Japanese, taking Venezuela from Neutral_True with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
4 fighters moved from Southern France to Spain
3 fighters moved from Normandy Bordeaux to SpainPlace Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 4 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Soviet Far East: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 5 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to 4 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Western United States
3 armour placed in Spain
3 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Americans collect 58 PUs (9 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 3 mech_infantrys
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 bombers moved from Trans-Jordan to India
1 mech_infantry moved from Shan State to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Union of South Africa to EgyptCombat - British
Battle in Iraq
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 armour
British win, taking Iraq from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in India
British attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from India to West India
1 bomber moved from India to West India
1 destroyer moved from 71 Sea Zone to 80 Sea ZonePlace Units - British
3 armour placed in Egypt
1 fighter and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 27 PUs (6 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,6,5,3,5,5,6,5,6,6,4,5,1,1,4,5,4,6,3,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total





