@farmboy said in L24 OOB Playoff RD 2 AndrewAAGamer (X) vs farmboy (L+54):
@AndrewAAGamer I’m getting very lucky defensive dice here.
Yeah - so far. I am hoping it will even out soon.
The sub will remain. post after the hits are in.
Your sub missed and one of my subs hit.
Loss?
there you go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
3 carriers moved from 39 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
3 fighters and 5 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 34 Sea Zone
2 fighters moved from 20 Sea Zone to 34 Sea Zone
2 bombers moved from Kwangtung to 34 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
3 submarines moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter moved from Japan to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 3 bombers, 2 fighters and 5 submarines
ANZAC defend with 1 battleship and 1 submarine; Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 4 submarines in 34 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 3 bombers and 2 fighters in 34 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the ANZAC
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 1 : 1/5 hits
1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 submarines in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 3 bombers and 2 fighters in 34 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Americans , 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 3 bombers and 2 fighters in 34 Sea Zone, round 3 : 3/5 hits
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 54
Casualties for Japanese: 4 submarines
Casualties for ANZAC: 1 battleship and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Anhwe, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Anhwe, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 5 tactical_bombers
ANZAC defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 5 tactical_bombers in 37 Sea Zone, round 1 : 8/14 hits
ANZAC roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 37 Sea Zone, round 1 : 5/8 hits
Units damaged: 3 carriers owned by the Japanese
1 cruiser owned by the ANZAC , 2 destroyers owned by the Japanese , 2 carriers owned by the ANZAC , 2 destroyers owned by the ANZAC and 1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 8/12 hits
ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
2 cruisers owned by the Japanese , 1 transport owned by the ANZAC and 2 fighters owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 2 cruisers and 2 destroyers
Casualties for ANZAC: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Non Combat Move - Japanese
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
5 tactical_bombers moved from 37 Sea Zone to Malaya
3 fighters moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Persia
1 fighter moved from Jehol to Manchuria
3 mech_infantrys moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
2 fighters moved from 34 Sea Zone to Philippines
3 bombers moved from 34 Sea Zone to Kwangtung
1 fighter moved from Anhwe to Kiangsu
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Kwangsi : 1 harbour
Kiangsu : 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 artillery and 1 infantry
Manchuria : 1 aaGun, 2 artilleries and 1 fighter
Yunnan : 1 flag, 1 artillery, 3 infantry and 7 mech_infantrys
Szechwan : 1 flag
Anhwe : 1 flag, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 3 fighters, 1 harbour and 5 tactical_bombers
Kwangtung : 1 flag, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 4 carriers and 2 transports
34 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
80 Sea Zone : 1 flag
Persia : 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 54 / 73
Russians : 25 / 26
Japanese : 43 / 43
Americans : 50 / 70
Chinese : 9 / 13
British : 24 / 20
UK_Pacific : 20 / 25
Italians : 22 / 39
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.311
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 61
Japanese Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.213
Median : 3.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 47
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10
Chinese Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 14 PUs;
British buy 3 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery, 1 fighter and 7 infantry moved from Iraq to Persia
1 tactical_bomber moved from India to Persia
2 infantry moved from India to West India
1 infantry moved from French Indo China to Shan State
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Persia
British attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 2 fighters and 2 tactical_bombers; Germans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
British win, taking Persia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 7 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,6,4,1
British collect 26 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
2 fighters and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
UK_Pacific collect 19 PUs (1 lost to blockades); end with 21 PUs total
Some Units in India change ownership: 2 fighters and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 artillery moved from French Central Africa to French Equatorial Africa
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Trans-Jordan to Eastern Poland
1 fighter moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Trans-Jordan to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in French Equatorial Africa
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in French Equatorial Africa, round 1 : 1/1 hits
British roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
1 infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Cyprus
Battle in Persia
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 1 : 1/3 hits
British roll dice for 1 artillery in Persia, round 1 : 0/1 hits
1 artillery owned by the British lost in Persia
Italians win, taking Cyprus from British, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor and 3 infantry
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Iraq, round 1 : 2/6 hits
British roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/5 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 fighter moved from Persia to Trans-Jordan
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Eastern Poland to Poland
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 armour and 1 infantry placed in Egypt
1 mech_infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 fighter
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Cyprus : 1 flag, 1 infantry
Gold Coast : 1 flag, 1 infantry
Nigeria : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 infantry
French Equatorial Africa : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
Algeria : 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag
Poland : 1 bomber
Northern Italy : 2 aaGuns, 1 factory_major and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
80 Sea Zone : 1 transport
93 Sea Zone : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 carrier and 2 destroyers
Iraq : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 infantry
81 Sea Zone : 1 cruiser and 2 transports
Persia : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 52 / 73
Russians : 24 / 26
Japanese : 40 / 43
Americans : 50 / 73
Chinese : 12 / 13
British : 22 / 31
UK_Pacific : 20 / 21
Italians : 27 / 46
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.625
Median : 3.000
Variance : 1.226
Standard Deviation : 1.107
Total rolls : 32
British Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Russians Combat
3 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Italians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.818
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
2 destroyers moved from 62 Sea Zone to 34 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 11 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Baltic States to Bessarabia
13 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
14 artilleries moved from Belarus to Archangel
8 armour and 2 mech_infantrys moved from Belarus to Bessarabia
2 armour moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 mech_infantrys moved from Poland to Bessarabia
1 infantry moved from Novgorod to Archangel
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 10 armour, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 8 infantry
Germans roll dice for 10 armour, 4 mech_infantrys and 2 tactical_bombers in Bessarabia, round 1 : 5/16 hits
Russians roll dice for 1 armour and 8 infantry in Bessarabia, round 1 : 3/9 hits
5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
10 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Eastern Poland
Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 5 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Archangel
1 infantry moved from Baltic States to Belarus
3 artilleries moved from Baltic States to Novgorod
5 infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Finland
4 mech_infantrys moved from Germany to Romania
2 armour moved from Germany to Romania
2 tactical_bombers moved from Bessarabia to Romania
1 fighter moved from Western Germany to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Baltic States to Western Germany
2 fighters moved from Southern Italy to 92 Sea Zone
3 bombers moved from Trans-Jordan to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 transports moved from 80 Sea Zone to 81 Sea Zone
3 artilleries moved from Poland to Eastern Poland
7 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 1.
1 armour, 3 infantry and 1 mech_infantry placed in Germany
1 bomber and 4 infantry placed in Western Germany
4 infantry placed in Germany
3 submarines placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Egypt : 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 2 armour, 4 mech_infantrys and 2 tactical_bombers
Poland : 4 infantry
Germany : 1 aaGun, 1 armour, 1 factory_major, 7 infantry and 1 mech_infantry
Northern Italy : 4 infantry
Southern Italy : 3 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag, 2 aaGuns, 14 artilleries and 14 infantry
Eastern Poland : 10 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 1 transport
81 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 67
Russians : 21 / 26
Japanese : 40 / 43
Americans : 50 / 73
Chinese : 12 / 13
British : 22 / 31
UK_Pacific : 20 / 21
Italians : 27 / 46
ANZAC : 15 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 4.053
Median : 5.000
Variance : 1.622
Standard Deviation : 1.273
Total rolls : 38
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 2.133
Standard Deviation : 1.461
Total rolls : 16
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Forgot to produce infantry closer to the front!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Western Ukraine
3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Russia to Vologda
1 armour, 1 fighter and 1 mech_infantry moved from Volgograd to Russia
2 aaGuns, 2 armour, 2 artilleries and 44 infantry moved from Bryansk to Smolensk
3 fighters and 1 tactical_bomber moved from Western Ukraine to Smolensk
9 infantry moved from Russia to Smolensk
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 units repaired.
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Shan State
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 fighters moved from Philippines to Dutch New Guinea
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Malaya to Shan State
6 mech_infantrys moved from Yunnan to Shan State
1 fighter moved from Manchuria to Kiangsi
3 fighters moved from Malaya to Shan State
2 tactical_bombers moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
2 tactical_bombers moved from Malaya to Burma
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 bomber moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 bomber moved from Kwangtung to Burma
1 bomber moved from Kwangtung to Hunan
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Borneo from UK_Pacific, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters
Americans defend with 1 bomber
Japanese roll dice for 2 fighters in Dutch New Guinea, round 1 : 1/2 hits
ANZAC roll dice for 1 bomber in Dutch New Guinea, round 1 : 0/1 hits
1 bomber owned by the Americans lost in Dutch New Guinea
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Shan State
Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 6 infantry and 2 mech_infantrys
AA guns fire in Shan State : 1/6 hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Shan State, round 1 : 6/14 hits
UK_Pacific roll dice for 3 aaGuns, 6 infantry and 2 mech_infantrys in Shan State, round 1 : 2/8 hits
3 infantry owned by the British , 1 infantry owned by the Japanese , 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 2 fighters, 6 mech_infantrys and 3 tactical_bombers in Shan State, round 2 : 2/12 hits
UK_Pacific roll dice for 3 infantry and 2 mech_infantrys in Shan State, round 2 : 3/5 hits
2 infantry owned by the British , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Shan State
Japanese roll dice for 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Shan State, round 3 : 3/9 hits
UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in Shan State, round 3 : 0/3 hits
1 infantry owned by the British and 2 mech_infantrys owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 3 aaGuns, 6 infantry and 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Non Combat Move - Japanese
1 armour moved from Kwangtung to Yunnan
3 tactical_bombers moved from Shan State to Yunnan
2 tactical_bombers moved from Burma to Yunnan
1 bomber moved from Burma to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to 35 Sea Zone
2 battleships and 4 carriers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Dutch New Guinea to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 fighters moved from Shan State to 35 Sea Zone
2 bombers moved from Hunan to Kwangtung
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Chahar
2 artilleries moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
3 armour placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun and 2 artilleries
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Territory Summary for Japanese :
Kwangsi : 1 harbour, 1 infantry and 1 mech_infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Manchuria : 1 aaGun and 2 artilleries
Yunnan : 1 flag, 1 armour, 1 mech_infantry and 5 tactical_bombers
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 4 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 3 armour, 3 bombers, 1 factory_minor, 1 fighter and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 4 carriers and 7 fighters
39 Sea Zone : 1 flag
80 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 53 / 67
Russians : 22 / 25
Japanese : 54 / 55
Americans : 50 / 73
Chinese : 6 / 13
British : 22 / 31
UK_Pacific : 13 / 21
Italians : 27 / 46
ANZAC : 15 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 18 times
Average roll : 3.663
Median : 4.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 83
Japanese Combat
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.537
Median : 3.500
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 54
ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Couple tweaks (moving fighters that came from Japan) and couple tacs from Shan State
Attached
Do you think you’ll post a turn tonight?
You got several games going, to say the least! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 34 Sea Zone to 43 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Okinawa
Battle in Iwo Jima
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Southern France causes 9 damage total. Damaged units is as follows: factory_minor = 5, harbour = 4
Non Combat Move - Americans
2 bombers moved from Southern France to United Kingdom
2 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 3 transports moved from 89 Sea Zone to 28 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
6 destroyers moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from 36 Sea Zone to Formosa
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from 33 Sea Zone to Java
1 carrier and 2 destroyers moved from 34 Sea Zone to 32 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 32 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Suiyuyan to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from Eastern Persia to 80 Sea Zone
2 fighters moved from India to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in 80 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Persia
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 infantry
Italians win with no units remaining. Battle score for attacker is -22
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from 80 Sea Zone to India
Place Units - British
3 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,6,1,6,4
British collect 20 PUs (3 lost to blockades); end with 21 PUs total
Place Units - UK_Pacific
1 armour, 1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry